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-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 83287ee87be..62ba42cb2f4 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -34,7 +34,7 @@ INSTANTIATE_SINGLETON_1(ConditionMgr);
// Checks if player meets the condition
// Can have CONDITION_SOURCE_TYPE_NONE && !mReferenceId if called from a special event (ie: eventAI)
bool Condition::Meets(Player * player, Unit* targetOverride)
-{
+{
if (!player)
{
sLog.outDebug("Condition player not found");
@@ -126,7 +126,7 @@ bool Condition::Meets(Player * player, Unit* targetOverride)
break;
}
case CONDITION_SPELL_SCRIPT_TARGET:
- condMeets = true;//spell target condition is handled in spellsystem, here it is always true
+ condMeets = true;//spell target condition is handled in spellsystem, here it is always true
refId = 0;//cant have references! use CONDITION_SOURCE_TYPE_SPELL for it
break;
case CONDITION_CREATURE_TARGET:
@@ -165,7 +165,7 @@ bool Condition::Meets(Player * player, Unit* targetOverride)
break;
case CONDITION_ITEM_TARGET:
{
- condMeets = true;//handled in Item::IsTargetValidForItemUse
+ condMeets = true;//handled in Item::IsTargetValidForItemUse
refId = 0;//cant have references for now
break;
}
@@ -241,7 +241,7 @@ bool ConditionMgr::IsPlayerMeetToConditionList(Player* player,const ConditionLis
{
if (!(*i)->Meets(player, targetOverride))
ElseGroupMap[(*i)->mElseGroup] = false;
- }
+ }
}
}
for (std::map<uint32, bool>::const_iterator i = ElseGroupMap.begin(); i != ElseGroupMap.end(); ++i)
@@ -351,7 +351,7 @@ void ConditionMgr::LoadConditions(bool isReload)
if (iConditionTypeOrReference < 0)//it has a reference
{
- if (iConditionTypeOrReference == iSourceTypeOrReferenceId)//self referencing, skipp
+ if (iConditionTypeOrReference == iSourceTypeOrReferenceId)//self referencing, skip
{
sLog.outErrorDb("Condition reference %i is referencing self, skipped", iSourceTypeOrReferenceId);
continue;
@@ -529,7 +529,7 @@ bool ConditionMgr::addToGossipMenuItems(Condition* cond)
}
}
}
- sLog.outErrorDb("addToGossipMenuItems: GossipMenuIt %u Item %u not found", cond->mSourceGroup, cond->mSourceEntry);
+ sLog.outErrorDb("addToGossipMenuItems: GossipMenuId %u Item %u not found", cond->mSourceGroup, cond->mSourceEntry);
return false;
}
@@ -776,7 +776,7 @@ bool ConditionMgr::isSourceTypeValid(Condition* cond)
return false;
}
break;
- }
+ }
case CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE:
{
if (!sCreatureStorage.LookupEntry<CreatureInfo>(cond->mSourceEntry))