diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 18 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 20 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 114 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 16 | ||||
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 26 | ||||
-rw-r--r-- | src/server/game/Handlers/QueryHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 4 |
8 files changed, 107 insertions, 107 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 41c2f00dcfd..cca594451dc 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -392,21 +392,21 @@ typedef std::list<VendorItemCount> VendorItemCounts; struct TrainerSpell { - TrainerSpell() : spell(0), spellCost(0), reqSkill(0), reqSkillValue(0), reqLevel(0) + TrainerSpell() : SpellID(0), MoneyCost(0), ReqSkillLine(0), ReqSkillRank(0), ReqLevel(0) { for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) - learnedSpell[i] = 0; + ReqAbility[i] = 0; } - uint32 spell; - uint32 spellCost; - uint32 reqSkill; - uint32 reqSkillValue; - uint32 reqLevel; - uint32 learnedSpell[3]; + uint32 SpellID; + uint32 MoneyCost; + uint32 ReqSkillLine; + uint32 ReqSkillRank; + uint32 ReqLevel; + uint32 ReqAbility[3]; // helpers - bool IsCastable() const { return learnedSpell[0] != spell; } + bool IsCastable() const { return ReqAbility[0] != SpellID; } }; typedef std::unordered_map<uint32 /*spellid*/, TrainerSpell> TrainerSpellMap; diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 67f16486834..4d14ede70fe 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -263,18 +263,18 @@ void PlayerMenu::SendPointOfInterest(uint32 poiId) const return; } - std::string iconText = poi->icon_name; + std::string iconText = poi->Name; int32 locale = _session->GetSessionDbLocaleIndex(); if (locale >= 0) if (PointOfInterestLocale const* localeData = sObjectMgr->GetPointOfInterestLocale(poiId)) ObjectMgr::GetLocaleString(localeData->IconName, locale, iconText); WorldPacket data(SMSG_GOSSIP_POI, 4 + 4 + 4 + 4 + 4 + 10); // guess size - data << uint32(poi->flags); - data << float(poi->x); - data << float(poi->y); - data << uint32(poi->icon); - data << uint32(poi->data); + data << uint32(poi->Flags); + data << float(poi->PositionX); + data << float(poi->PositionY); + data << uint32(poi->Icon); + data << uint32(poi->Importance); data << iconText; _session->SendPacket(&data); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b770d92367e..8f8677d6cab 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4570,10 +4570,10 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell bool hasSpell = true; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (!trainer_spell->learnedSpell[i]) + if (!trainer_spell->ReqAbility[i]) continue; - if (!HasSpell(trainer_spell->learnedSpell[i])) + if (!HasSpell(trainer_spell->ReqAbility[i])) { hasSpell = false; break; @@ -4584,30 +4584,30 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell return TRAINER_SPELL_GRAY; // check skill requirement - if (trainer_spell->reqSkill && GetBaseSkillValue(trainer_spell->reqSkill) < trainer_spell->reqSkillValue) + if (trainer_spell->ReqSkillLine && GetBaseSkillValue(trainer_spell->ReqSkillLine) < trainer_spell->ReqSkillRank) return TRAINER_SPELL_RED; // check level requirement - if (getLevel() < trainer_spell->reqLevel) + if (getLevel() < trainer_spell->ReqLevel) return TRAINER_SPELL_RED; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (!trainer_spell->learnedSpell[i]) + if (!trainer_spell->ReqAbility[i]) continue; // check race/class requirement - if (!IsSpellFitByClassAndRace(trainer_spell->learnedSpell[i])) + if (!IsSpellFitByClassAndRace(trainer_spell->ReqAbility[i])) return TRAINER_SPELL_RED; - if (uint32 prevSpell = sSpellMgr->GetPrevSpellInChain(trainer_spell->learnedSpell[i])) + if (uint32 prevSpell = sSpellMgr->GetPrevSpellInChain(trainer_spell->ReqAbility[i])) { // check prev.rank requirement if (prevSpell && !HasSpell(prevSpell)) return TRAINER_SPELL_RED; } - SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(trainer_spell->learnedSpell[i]); + SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(trainer_spell->ReqAbility[i]); for (SpellsRequiringSpellMap::const_iterator itr = spellsRequired.first; itr != spellsRequired.second; ++itr) { // check additional spell requirement @@ -4620,9 +4620,9 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell // first rank of primary profession spell when there are no proffesions avalible is disabled for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (!trainer_spell->learnedSpell[i]) + if (!trainer_spell->ReqAbility[i]) continue; - SpellInfo const* learnedSpellInfo = sSpellMgr->GetSpellInfo(trainer_spell->learnedSpell[i]); + SpellInfo const* learnedSpellInfo = sSpellMgr->GetSpellInfo(trainer_spell->ReqAbility[i]); if (learnedSpellInfo && learnedSpellInfo->IsPrimaryProfessionFirstRank() && (GetFreePrimaryProfessionPoints() == 0)) return TRAINER_SPELL_GREEN_DISABLED; } diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index b672669bcb7..ac00bf9865d 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -404,7 +404,7 @@ void ObjectMgr::LoadPointOfInterestLocales() _pointOfInterestLocaleStore.clear(); // need for reload case - QueryResult result = WorldDatabase.Query("SELECT entry, icon_name_loc1, icon_name_loc2, icon_name_loc3, icon_name_loc4, icon_name_loc5, icon_name_loc6, icon_name_loc7, icon_name_loc8 FROM locales_points_of_interest"); + QueryResult result = WorldDatabase.Query("SELECT ID, Name_loc1, Name_loc2, Name_loc3, Name_loc4, Name_loc5, Name_loc6, Name_loc7, Name_loc8 FROM locales_points_of_interest"); if (!result) return; @@ -5174,8 +5174,8 @@ void ObjectMgr::LoadPageTexts() { uint32 oldMSTime = getMSTime(); - // 0 1 2 - QueryResult result = WorldDatabase.Query("SELECT entry, text, next_page FROM page_text"); + // 0 1 2 + QueryResult result = WorldDatabase.Query("SELECT ID, Text, NextPageID FROM page_text"); if (!result) { @@ -5190,8 +5190,8 @@ void ObjectMgr::LoadPageTexts() PageText& pageText = _pageTextStore[fields[0].GetUInt32()]; - pageText.Text = fields[1].GetString(); - pageText.NextPage = fields[2].GetUInt32(); + pageText.Text = fields[1].GetString(); + pageText.NextPageID = fields[2].GetUInt32(); ++count; } @@ -5199,11 +5199,11 @@ void ObjectMgr::LoadPageTexts() for (PageTextContainer::const_iterator itr = _pageTextStore.begin(); itr != _pageTextStore.end(); ++itr) { - if (itr->second.NextPage) + if (itr->second.NextPageID) { - PageTextContainer::const_iterator itr2 = _pageTextStore.find(itr->second.NextPage); + PageTextContainer::const_iterator itr2 = _pageTextStore.find(itr->second.NextPageID); if (itr2 == _pageTextStore.end()) - TC_LOG_ERROR("sql.sql", "Page text (Id: %u) has not existing next page (Id: %u)", itr->first, itr->second.NextPage); + TC_LOG_ERROR("sql.sql", "Page text (ID: %u) has non-existing `NextPageID` (%u)", itr->first, itr->second.NextPageID); } } @@ -5224,9 +5224,9 @@ void ObjectMgr::LoadPageTextLocales() { uint32 oldMSTime = getMSTime(); - _pageTextLocaleStore.clear(); // need for reload case + _pageTextLocaleStore.clear(); // needed for reload case - QueryResult result = WorldDatabase.Query("SELECT entry, text_loc1, text_loc2, text_loc3, text_loc4, text_loc5, text_loc6, text_loc7, text_loc8 FROM locales_page_text"); + QueryResult result = WorldDatabase.Query("SELECT ID, Text_loc1, Text_loc2, Text_loc3, Text_loc4, Text_loc5, Text_loc6, Text_loc7, Text_loc8 FROM locales_page_text"); if (!result) return; @@ -7247,8 +7247,8 @@ void ObjectMgr::LoadPointsOfInterest() uint32 count = 0; - // 0 1 2 3 4 5 6 - QueryResult result = WorldDatabase.Query("SELECT entry, x, y, icon, flags, data, icon_name FROM points_of_interest"); + // 0 1 2 3 4 5 6 + QueryResult result = WorldDatabase.Query("SELECT ID, PositionX, PositionY, Icon, Flags, Importance, Name FROM points_of_interest"); if (!result) { @@ -7263,17 +7263,17 @@ void ObjectMgr::LoadPointsOfInterest() uint32 point_id = fields[0].GetUInt32(); PointOfInterest POI; - POI.entry = point_id; - POI.x = fields[1].GetFloat(); - POI.y = fields[2].GetFloat(); - POI.icon = fields[3].GetUInt32(); - POI.flags = fields[4].GetUInt32(); - POI.data = fields[5].GetUInt32(); - POI.icon_name = fields[6].GetString(); + POI.ID = point_id; + POI.PositionX = fields[1].GetFloat(); + POI.PositionY = fields[2].GetFloat(); + POI.Icon = fields[3].GetUInt32(); + POI.Flags = fields[4].GetUInt32(); + POI.Importance = fields[5].GetUInt32(); + POI.Name = fields[6].GetString(); - if (!Trinity::IsValidMapCoord(POI.x, POI.y)) + if (!Trinity::IsValidMapCoord(POI.PositionX, POI.PositionY)) { - TC_LOG_ERROR("sql.sql", "Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y); + TC_LOG_ERROR("sql.sql", "Table `points_of_interest` (ID: %u) have invalid coordinates (PositionX: %f PositionY: %f), ignored.", point_id, POI.PositionX, POI.PositionY); continue; } @@ -8191,76 +8191,76 @@ void ObjectMgr::LoadMailLevelRewards() TC_LOG_INFO("server.loading", ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } -void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel) +void ObjectMgr::AddSpellToTrainer(uint32 ID, uint32 SpellID, uint32 MoneyCost, uint32 ReqSkillLine, uint32 ReqSkillRank, uint32 ReqLevel) { - if (entry >= TRINITY_TRAINER_START_REF) + if (ID >= TRINITY_TRAINER_START_REF) return; - CreatureTemplate const* cInfo = GetCreatureTemplate(entry); + CreatureTemplate const* cInfo = GetCreatureTemplate(ID); if (!cInfo) { - TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains entries for a non-existing creature template (Entry: %u), ignoring", entry); + TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains entries for a non-existing creature template (ID: %u), ignoring", ID); return; } if (!(cInfo->npcflag & UNIT_NPC_FLAG_TRAINER)) { - TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains entries for a creature template (Entry: %u) without trainer flag, ignoring", entry); + TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains entries for a creature template (ID: %u) without any trainer flag, ignoring", ID); return; } - SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(spell); + SpellInfo const* spellinfo = sSpellMgr->GetSpellInfo(SpellID); if (!spellinfo) { - TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u), ignoring", entry, spell); + TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an ID (%u) for a non-existing spell (Spell: %u), ignoring", ID, SpellID); return; } if (!SpellMgr::IsSpellValid(spellinfo)) { - TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an entry (Entry: %u) for a broken spell (Spell: %u), ignoring", entry, spell); + TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an ID (%u) for a broken spell (Spell: %u), ignoring", ID, SpellID); return; } - if (GetTalentSpellCost(spell)) + if (GetTalentSpellCost(SpellID)) { - TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an entry (Entry: %u) for a non-existing spell (Spell: %u) which is a talent, ignoring", entry, spell); + TC_LOG_ERROR("sql.sql", "Table `npc_trainer` contains an ID (%u) for a non-existing spell (Spell: %u) which is a talent, ignoring", ID, SpellID); return; } - TrainerSpellData& data = _cacheTrainerSpellStore[entry]; + TrainerSpellData& data = _cacheTrainerSpellStore[ID]; - TrainerSpell& trainerSpell = data.spellList[spell]; - trainerSpell.spell = spell; - trainerSpell.spellCost = spellCost; - trainerSpell.reqSkill = reqSkill; - trainerSpell.reqSkillValue = reqSkillValue; - trainerSpell.reqLevel = reqLevel; + TrainerSpell& trainerSpell = data.spellList[SpellID]; + trainerSpell.SpellID = SpellID; + trainerSpell.MoneyCost = MoneyCost; + trainerSpell.ReqSkillLine = ReqSkillLine; + trainerSpell.ReqSkillRank = ReqSkillRank; + trainerSpell.ReqLevel = ReqLevel; - if (!trainerSpell.reqLevel) - trainerSpell.reqLevel = spellinfo->SpellLevel; + if (!trainerSpell.ReqLevel) + trainerSpell.ReqLevel = spellinfo->SpellLevel; // calculate learned spell for profession case when stored cast-spell - trainerSpell.learnedSpell[0] = spell; + trainerSpell.ReqAbility[0] = SpellID; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { if (spellinfo->Effects[i].Effect != SPELL_EFFECT_LEARN_SPELL) continue; - if (trainerSpell.learnedSpell[0] == spell) - trainerSpell.learnedSpell[0] = 0; + if (trainerSpell.ReqAbility[0] == SpellID) + trainerSpell.ReqAbility[0] = 0; // player must be able to cast spell on himself if (spellinfo->Effects[i].TargetA.GetTarget() != 0 && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ALLY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_TARGET_ANY && spellinfo->Effects[i].TargetA.GetTarget() != TARGET_UNIT_CASTER) { - TC_LOG_ERROR("sql.sql", "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", spell, entry); + TC_LOG_ERROR("sql.sql", "Table `npc_trainer` has spell %u for trainer entry %u with learn effect which has incorrect target type, ignoring learn effect!", SpellID, ID); continue; } - trainerSpell.learnedSpell[i] = spellinfo->Effects[i].TriggerSpell; + trainerSpell.ReqAbility[i] = spellinfo->Effects[i].TriggerSpell; - if (trainerSpell.learnedSpell[i]) + if (trainerSpell.ReqAbility[i]) { - SpellInfo const* learnedSpellInfo = sSpellMgr->GetSpellInfo(trainerSpell.learnedSpell[i]); + SpellInfo const* learnedSpellInfo = sSpellMgr->GetSpellInfo(trainerSpell.ReqAbility[i]); if (learnedSpellInfo && learnedSpellInfo->IsProfession()) data.trainerType = 2; } @@ -8276,9 +8276,9 @@ void ObjectMgr::LoadTrainerSpell() // For reload case _cacheTrainerSpellStore.clear(); - QueryResult result = WorldDatabase.Query("SELECT b.entry, a.spell, a.spellcost, a.reqskill, a.reqskillvalue, a.reqlevel FROM npc_trainer AS a " - "INNER JOIN npc_trainer AS b ON a.entry = -(b.spell) " - "UNION SELECT * FROM npc_trainer WHERE spell > 0"); + QueryResult result = WorldDatabase.Query("SELECT b.ID, a.SpellID, a.MoneyCost, a.ReqSkillLine, a.ReqSkillRank, a.Reqlevel FROM npc_trainer AS a " + "INNER JOIN npc_trainer AS b ON a.ID = -(b.SpellID) " + "UNION SELECT * FROM npc_trainer WHERE SpellID > 0"); if (!result) { @@ -8293,14 +8293,14 @@ void ObjectMgr::LoadTrainerSpell() { Field* fields = result->Fetch(); - uint32 entry = fields[0].GetUInt32(); - uint32 spell = fields[1].GetUInt32(); - uint32 spellCost = fields[2].GetUInt32(); - uint32 reqSkill = fields[3].GetUInt16(); - uint32 reqSkillValue = fields[4].GetUInt16(); - uint32 reqLevel = fields[5].GetUInt8(); + uint32 ID = fields[0].GetUInt32(); + uint32 SpellID = fields[1].GetUInt32(); + uint32 MoneyCost = fields[2].GetUInt32(); + uint32 ReqSkillLine = fields[3].GetUInt16(); + uint32 ReqSkillRank = fields[4].GetUInt16(); + uint32 ReqLevel = fields[5].GetUInt8(); - AddSpellToTrainer(entry, spell, spellCost, reqSkill, reqSkillValue, reqLevel); + AddSpellToTrainer(ID, SpellID, MoneyCost, ReqSkillLine, ReqSkillRank, ReqLevel); ++count; } diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index ecce68c5832..798998d3c12 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -58,7 +58,7 @@ struct PlayerLevelInfo; struct PageText { std::string Text; - uint16 NextPage; + uint16 NextPageID; }; /// Key for storing temp summon data in TempSummonDataContainer @@ -575,13 +575,13 @@ struct RepSpilloverTemplate struct PointOfInterest { - uint32 entry; - float x; - float y; - uint32 icon; - uint32 flags; - uint32 data; - std::string icon_name; + uint32 ID; + float PositionX; + float PositionY; + uint32 Icon; + uint32 Flags; + uint32 Importance; + std::string Name; }; struct GossipMenuItems diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 78e1b9f4d71..4647d11464b 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -169,14 +169,14 @@ void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle) bool primary_prof_first_rank = false; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (!tSpell->learnedSpell[i]) + if (!tSpell->ReqAbility[i]) continue; - if (!_player->IsSpellFitByClassAndRace(tSpell->learnedSpell[i])) + if (!_player->IsSpellFitByClassAndRace(tSpell->ReqAbility[i])) { valid = false; break; } - SpellInfo const* learnedSpellInfo = sSpellMgr->GetSpellInfo(tSpell->learnedSpell[i]); + SpellInfo const* learnedSpellInfo = sSpellMgr->GetSpellInfo(tSpell->ReqAbility[i]); if (learnedSpellInfo && learnedSpellInfo->IsPrimaryProfessionFirstRank()) primary_prof_first_rank = true; } @@ -185,27 +185,27 @@ void WorldSession::SendTrainerList(ObjectGuid guid, const std::string& strTitle) TrainerSpellState state = _player->GetTrainerSpellState(tSpell); - data << uint32(tSpell->spell); // learned spell (or cast-spell in profession case) + data << uint32(tSpell->SpellID); // learned spell (or cast-spell in profession case) data << uint8(state == TRAINER_SPELL_GREEN_DISABLED ? TRAINER_SPELL_GREEN : state); - data << uint32(floor(tSpell->spellCost * fDiscountMod)); + data << uint32(floor(tSpell->MoneyCost * fDiscountMod)); - data << uint8(tSpell->reqLevel); - data << uint32(tSpell->reqSkill); - data << uint32(tSpell->reqSkillValue); + data << uint8(tSpell->ReqLevel); + data << uint32(tSpell->ReqSkillLine); + data << uint32(tSpell->ReqSkillRank); //prev + req or req + 0 uint8 maxReq = 0; for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (!tSpell->learnedSpell[i]) + if (!tSpell->ReqAbility[i]) continue; - if (uint32 prevSpellId = sSpellMgr->GetPrevSpellInChain(tSpell->learnedSpell[i])) + if (uint32 prevSpellId = sSpellMgr->GetPrevSpellInChain(tSpell->ReqAbility[i])) { data << uint32(prevSpellId); ++maxReq; } if (maxReq == 2) break; - SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(tSpell->learnedSpell[i]); + SpellsRequiringSpellMapBounds spellsRequired = sSpellMgr->GetSpellsRequiredForSpellBounds(tSpell->ReqAbility[i]); for (SpellsRequiringSpellMap::const_iterator itr2 = spellsRequired.first; itr2 != spellsRequired.second && maxReq < 3; ++itr2) { data << uint32(itr2->second); @@ -277,7 +277,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) } // apply reputation discount - uint32 nSpellCost = uint32(floor(trainer_spell->spellCost * _player->GetReputationPriceDiscount(unit))); + uint32 nSpellCost = uint32(floor(trainer_spell->MoneyCost * _player->GetReputationPriceDiscount(unit))); // check money requirement if (!_player->HasEnoughMoney(uint64(nSpellCost))) @@ -293,7 +293,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData) // learn explicitly or cast explicitly if (trainer_spell->IsCastable()) - _player->CastSpell(_player, trainer_spell->spell, true); + _player->CastSpell(_player, trainer_spell->SpellID, true); else _player->LearnSpell(spellId, false); diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 48b61d757d3..7ee9b7db982 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -395,8 +395,8 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData) ObjectMgr::GetLocaleString(player->Text, loc_idx, Text); data << Text; - data << uint32(pageText->NextPage); - pageID = pageText->NextPage; + data << uint32(pageText->NextPageID); + pageID = pageText->NextPageID; } SendPacket(&data); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 987f6c479ec..860d2bf07d3 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -861,9 +861,9 @@ public: static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/) { - TC_LOG_INFO("misc", "Re-Loading Page Texts..."); + TC_LOG_INFO("misc", "Re-Loading Page Text..."); sObjectMgr->LoadPageTexts(); - handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded."); + handler->SendGlobalGMSysMessage("DB table `page_text` reloaded."); return true; } |