diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ec61bf59721..33adbbb33a3 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3250,6 +3250,7 @@ void Unit::ProcessPositionDataChanged(PositionFullTerrainStatus const& data) ZLiquidStatus oldLiquidStatus = GetLiquidStatus(); WorldObject::ProcessPositionDataChanged(data); ProcessTerrainStatusUpdate(oldLiquidStatus, data.liquidInfo); + SetUpdateFieldValue(m_values.ModifyValue(&Unit::m_unitData).ModifyValue(&UF::UnitData::CurrentAreaID), data.areaId); } void Unit::ProcessTerrainStatusUpdate(ZLiquidStatus oldLiquidStatus, Optional<LiquidData> const& newLiquidData) |