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-rw-r--r--src/server/game/Entities/Creature/Creature.cpp26
-rw-r--r--src/server/game/Entities/Creature/Creature.h39
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Miscellaneous/Formulas.h3
-rw-r--r--src/server/game/Spells/SpellMgr.cpp1
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/zone_undercity.cpp54
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp14
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp1
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp43
12 files changed, 94 insertions, 102 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 31320e4d65e..7558929296d 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -1604,13 +1604,29 @@ void Creature::setDeathState(DeathState s)
UpdateMovementFlags();
- CreatureTemplate const* cinfo = GetCreatureTemplate();
- SetUInt32Value(UNIT_NPC_FLAGS, cinfo->npcflag);
ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~UNIT_STATE_IGNORE_PATHFINDING));
- SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool));
+
+ if (!IsPet())
+ {
+ CreatureData const* creatureData = GetCreatureData();
+ CreatureTemplate const* cinfo = GetCreatureTemplate();
+
+ uint32 npcflag, unit_flags, dynamicflags;
+ ObjectMgr::ChooseCreatureFlags(cinfo, npcflag, unit_flags, dynamicflags, creatureData);
+
+ SetUInt32Value(UNIT_NPC_FLAGS, npcflag);
+ SetUInt32Value(UNIT_FIELD_FLAGS, unit_flags);
+ SetUInt32Value(UNIT_DYNAMIC_FLAGS, dynamicflags);
+
+ RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
+
+ SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool));
+
+ if (creatureData && GetPhaseMask() != creatureData->phaseMask)
+ SetPhaseMask(creatureData->phaseMask, false);
+ }
+
Motion_Initialize();
- if (GetCreatureData() && GetPhaseMask() != GetCreatureData()->phaseMask)
- SetPhaseMask(GetCreatureData()->phaseMask, false);
Unit::setDeathState(ALIVE);
LoadCreaturesAddon();
}
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 3ee1ba7db7b..d0b25971358 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -39,23 +39,24 @@ class WorldSession;
enum CreatureFlagsExtra
{
- CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group
- CREATURE_FLAG_EXTRA_CIVILIAN = 0x00000002, // not aggro (ignore faction/reputation hostility)
- CREATURE_FLAG_EXTRA_NO_PARRY = 0x00000004, // creature can't parry
- CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN = 0x00000008, // creature can't counter-attack at parry
- CREATURE_FLAG_EXTRA_NO_BLOCK = 0x00000010, // creature can't block
- CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
- CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
- CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
- CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
- CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
- CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
- CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
- CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
- CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
- CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // Creature is subject to all diminishing returns as player are
- CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)
- CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING = 0x20000000 // creature ignore pathfinding
+ CREATURE_FLAG_EXTRA_INSTANCE_BIND = 0x00000001, // creature kill bind instance with killer and killer's group
+ CREATURE_FLAG_EXTRA_CIVILIAN = 0x00000002, // not aggro (ignore faction/reputation hostility)
+ CREATURE_FLAG_EXTRA_NO_PARRY = 0x00000004, // creature can't parry
+ CREATURE_FLAG_EXTRA_NO_PARRY_HASTEN = 0x00000008, // creature can't counter-attack at parry
+ CREATURE_FLAG_EXTRA_NO_BLOCK = 0x00000010, // creature can't block
+ CREATURE_FLAG_EXTRA_NO_CRUSH = 0x00000020, // creature can't do crush attacks
+ CREATURE_FLAG_EXTRA_NO_XP_AT_KILL = 0x00000040, // creature kill not provide XP
+ CREATURE_FLAG_EXTRA_TRIGGER = 0x00000080, // trigger creature
+ CREATURE_FLAG_EXTRA_NO_TAUNT = 0x00000100, // creature is immune to taunt auras and effect attack me
+ CREATURE_FLAG_EXTRA_WORLDEVENT = 0x00004000, // custom flag for world event creatures (left room for merging)
+ CREATURE_FLAG_EXTRA_GUARD = 0x00008000, // Creature is guard
+ CREATURE_FLAG_EXTRA_NO_CRIT = 0x00020000, // creature can't do critical strikes
+ CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
+ CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
+ CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // creature is subject to all diminishing returns as player are
+ CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ = 0x00200000, // creature does not need to take player damage for kill credit
+ CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)
+ CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING = 0x20000000 // creature ignore pathfinding
};
#define CREATURE_FLAG_EXTRA_DB_ALLOWED (CREATURE_FLAG_EXTRA_INSTANCE_BIND | CREATURE_FLAG_EXTRA_CIVILIAN | \
@@ -63,7 +64,7 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_NO_CRUSH | CREATURE_FLAG_EXTRA_NO_XP_AT_KILL | CREATURE_FLAG_EXTRA_TRIGGER | \
CREATURE_FLAG_EXTRA_NO_TAUNT | CREATURE_FLAG_EXTRA_WORLDEVENT | CREATURE_FLAG_EXTRA_NO_CRIT | \
CREATURE_FLAG_EXTRA_NO_SKILLGAIN | CREATURE_FLAG_EXTRA_TAUNT_DIMINISH | CREATURE_FLAG_EXTRA_ALL_DIMINISH | \
- CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING)
+ CREATURE_FLAG_EXTRA_GUARD | CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING | CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ)
#define CREATURE_REGEN_INTERVAL 2 * IN_MILLISECONDS
@@ -656,7 +657,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
void SetDisableReputationGain(bool disable) { DisableReputationGain = disable; }
bool IsReputationGainDisabled() const { return DisableReputationGain; }
- bool IsDamageEnoughForLootingAndReward() const { return m_PlayerDamageReq == 0; }
+ bool IsDamageEnoughForLootingAndReward() const { return (m_creatureInfo->flags_extra & CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ) || (m_PlayerDamageReq == 0); }
void LowerPlayerDamageReq(uint32 unDamage);
void ResetPlayerDamageReq() { m_PlayerDamageReq = GetHealth() / 2; }
uint32 m_PlayerDamageReq;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index e1305bcbb37..3aed5fde7b3 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1692,7 +1692,7 @@ void Unit::CalcAbsorbResist(Unit* victim, SpellSchoolMask schoolMask, DamageEffe
RoundToInterval(auraAbsorbMod, 0.0f, 100.0f);
- uint32 absorbIgnoringDamage = CalculatePct(dmgInfo.GetDamage(), auraAbsorbMod);
+ int32 absorbIgnoringDamage = CalculatePct(dmgInfo.GetDamage(), auraAbsorbMod);
dmgInfo.ModifyDamage(-absorbIgnoringDamage);
// We're going to call functions which can modify content of the list during iteration over it's elements
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index 52b80ce92ab..b5c6f37b14e 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -185,6 +185,9 @@ namespace Trinity
}
xpMod *= isBattleGround ? sWorld->getRate(RATE_XP_BG_KILL) : sWorld->getRate(RATE_XP_KILL);
+ if (creature && creature->m_PlayerDamageReq) // if players dealt less than 50% of the damage and were credited anyway (due to CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), scale XP gained appropriately (linear scaling)
+ xpMod *= 1.0f - 2.0f*creature->m_PlayerDamageReq / creature->GetMaxHealth();
+
gain = uint32(gain * xpMod);
}
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index e0b9bf53b63..ff8fc4539ff 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -2944,6 +2944,7 @@ void SpellMgr::LoadSpellInfoCorrections()
case 53096: // Quetz'lun's Judgment
case 70743: // AoD Special
case 70614: // AoD Special - Vegard
+ case 4020: // Safirdrang's Chill
spellInfo->MaxAffectedTargets = 1;
break;
case 42436: // Drink! (Brewfest)
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index daf4fe5866a..7580e9a07d3 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -43,7 +43,7 @@ struct EnumName
#define CREATE_NAMED_ENUM(VALUE) { VALUE, STRINGIZE(VALUE) }
#define NPCFLAG_COUNT 24
-#define FLAGS_EXTRA_COUNT 16
+#define FLAGS_EXTRA_COUNT 18
EnumName<NPCFlags, int32> const npcFlagTexts[NPCFLAG_COUNT] =
{
@@ -162,7 +162,9 @@ EnumName<CreatureFlagsExtra> const flagsExtra[FLAGS_EXTRA_COUNT] =
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_SKILLGAIN),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_TAUNT_DIMINISH),
CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_ALL_DIMINISH),
- CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS)
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_DUNGEON_BOSS),
+ CREATE_NAMED_ENUM(CREATURE_FLAG_EXTRA_IGNORE_PATHFINDING)
};
class npc_commandscript : public CommandScript
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 80391ab2873..6714b243765 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -61,6 +61,8 @@ class instance_deadmines : public InstanceMapScript
SetHeaders(DataHeader);
State = CANNON_NOT_USED;
+ CannonBlast_Timer = 0;
+ PiratesDelay_Timer = 0;
}
ObjectGuid FactoryDoorGUID;
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
index 622c8f0de01..447dbcd67f9 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp
@@ -132,7 +132,10 @@ public:
## at_map_chamber
######*/
-#define QUEST_HIDDEN_CHAMBER 2240
+enum MapChamber
+{
+ QUEST_HIDDEN_CHAMBER = 2240
+};
class AreaTrigger_at_map_chamber : public AreaTriggerScript
{
diff --git a/src/server/scripts/EasternKingdoms/zone_undercity.cpp b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
index 43143748661..c0b4e06cfff 100644
--- a/src/server/scripts/EasternKingdoms/zone_undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_undercity.cpp
@@ -317,59 +317,6 @@ public:
};
/*######
-## npc_parqual_fintallas
-######*/
-
-enum ParqualFintallas
-{
- SPELL_MARK_OF_SHAME = 6767
-};
-
-#define GOSSIP_HPF1 "Gul'dan"
-#define GOSSIP_HPF2 "Kel'Thuzad"
-#define GOSSIP_HPF3 "Ner'zhul"
-
-class npc_parqual_fintallas : public CreatureScript
-{
-public:
- npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->CastSpell(player, SPELL_MARK_OF_SHAME, false);
- }
- if (action == GOSSIP_ACTION_INFO_DEF+2)
- {
- player->CLOSE_GOSSIP_MENU();
- player->AreaExploredOrEventHappens(6628);
- }
- return true;
- }
-
- bool OnGossipHello(Player* player, Creature* creature) override
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(6628) == QUEST_STATUS_INCOMPLETE && !player->HasAura(SPELL_MARK_OF_SHAME))
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HPF3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(5822, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(5821, creature->GetGUID());
-
- return true;
- }
-};
-
-/*######
## AddSC
######*/
@@ -377,5 +324,4 @@ void AddSC_undercity()
{
new npc_lady_sylvanas_windrunner();
new npc_highborne_lamenter();
- new npc_parqual_fintallas();
}
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index 63c56e29414..29a754d5895 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -58,6 +58,10 @@ enum Enums
SAY_FAREWELL = 5,
SAY_ATTACKED = 11,
+ GOSSIP_OPTION_LET_EVENT_BEGIN = 201,
+ NPC_TEXT_NARALEX_SLEEPS_AGAIN = 698,
+ NPC_TEXT_FANGLORDS_ARE_DEAD = 699,
+
SPELL_MARK_OF_THE_WILD_RANK_2 = 5232,
SPELL_SERPENTINE_CLEANSING = 6270,
SPELL_NARALEXS_AWAKENING = 6271,
@@ -70,10 +74,6 @@ enum Enums
NPC_MUTANUS_THE_DEVOURER = 3654,
};
-#define GOSSIP_ID_START_1 698 //Naralex sleeps again!
-#define GOSSIP_ID_START_2 699 //The fanglords are dead!
-#define GOSSIP_ITEM_NARALEX "Let the event begin!"
-
class npc_disciple_of_naralex : public CreatureScript
{
public:
@@ -116,8 +116,8 @@ public:
if ((instance->GetData(TYPE_LORD_COBRAHN) == DONE) && (instance->GetData(TYPE_LORD_PYTHAS) == DONE) &&
(instance->GetData(TYPE_LADY_ANACONDRA) == DONE) && (instance->GetData(TYPE_LORD_SERPENTIS) == DONE))
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NARALEX, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_ID_START_2, creature->GetGUID());
+ player->ADD_GOSSIP_ITEM_DB(GOSSIP_OPTION_LET_EVENT_BEGIN, 0, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->SEND_GOSSIP_MENU(NPC_TEXT_FANGLORDS_ARE_DEAD, creature->GetGUID());
if (!instance->GetData(TYPE_NARALEX_YELLED))
{
@@ -127,7 +127,7 @@ public:
}
else
{
- player->SEND_GOSSIP_MENU(GOSSIP_ID_START_1, creature->GetGUID());
+ player->SEND_GOSSIP_MENU(NPC_TEXT_NARALEX_SLEEPS_AGAIN, creature->GetGUID());
}
}
return true;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
index f59701b9c25..b8e7dcc91d5 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_prince_council.cpp
@@ -1222,6 +1222,7 @@ class npc_kinetic_bomb : public CreatureScript
_x = 0.f;
_y = 0.f;
_groundZ = 0.f;
+ me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);
}
void Reset() override
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index b72bcbecdac..86a4a9caf3a 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -110,30 +110,24 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
if (me->GetEntry() != NPC_INGVAR)
me->UpdateEntry(NPC_INGVAR);
-
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
_Reset();
- events.SetPhase(PHASE_HUMAN);
-
- events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
- events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
}
void DamageTaken(Unit* /*doneBy*/, uint32& damage) override
{
if (damage >= me->GetHealth() && events.IsInPhase(PHASE_HUMAN))
{
+ events.SetPhase(PHASE_EVENT);
+ events.ScheduleEvent(EVENT_SUMMON_BANSHEE, 3 * IN_MILLISECONDS, 0, PHASE_EVENT);
+
me->RemoveAllAuras();
+ me->StopMoving();
DoCast(me, SPELL_INGVAR_FEIGN_DEATH, true);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
- events.SetPhase(PHASE_EVENT);
- events.ScheduleEvent(EVENT_SUMMON_BANSHEE, 3 * IN_MILLISECONDS, 0, PHASE_EVENT);
-
Talk(SAY_DEATH);
}
@@ -152,13 +146,28 @@ class boss_ingvar_the_plunderer : public CreatureScript
me->RemoveAura(SPELL_INGVAR_FEIGN_DEATH);
DoCast(me, SPELL_INGVAR_TRANSFORM, true);
me->UpdateEntry(NPC_INGVAR_UNDEAD);
- events.ScheduleEvent(EVENT_JUST_TRANSFORMED, 2 * IN_MILLISECONDS, 0, PHASE_EVENT);
+ events.ScheduleEvent(EVENT_JUST_TRANSFORMED, IN_MILLISECONDS / 2, 0, PHASE_EVENT);
}
void EnterCombat(Unit* /*who*/) override
{
+ if (events.IsInPhase(PHASE_EVENT) || events.IsInPhase(PHASE_UNDEAD)) // ingvar gets multiple EnterCombat calls
+ return;
_EnterCombat();
+
Talk(SAY_AGGRO);
+ events.SetPhase(PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_CLEAVE, urand(6, 12)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_STAGGERING_ROAR, urand(18, 21)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_ENRAGE, urand(7, 14)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ events.ScheduleEvent(EVENT_SMASH, urand(12, 17)*IN_MILLISECONDS, 0, PHASE_HUMAN);
+ }
+
+ void AttackStart(Unit* who) override
+ {
+ if (events.IsInPhase(PHASE_EVENT)) // prevent ingvar from beginning to attack/chase during transition
+ return;
+ BossAI::AttackStart(who);
}
void JustDied(Unit* /*killer*/) override
@@ -171,7 +180,7 @@ class boss_ingvar_the_plunderer : public CreatureScript
{
events.SetPhase(PHASE_UNDEAD);
events.ScheduleEvent(EVENT_DARK_SMASH, urand(14, 18)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
- events.ScheduleEvent(EVENT_DREADFUL_ROAR, urand(18, 22)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
+ events.ScheduleEvent(EVENT_DREADFUL_ROAR, 0, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_WOE_STRIKE, urand(10, 14)*IN_MILLISECONDS, 0, PHASE_UNDEAD);
events.ScheduleEvent(EVENT_SHADOW_AXE, 30*IN_MILLISECONDS, 0, PHASE_UNDEAD);
}
@@ -214,9 +223,17 @@ class boss_ingvar_the_plunderer : public CreatureScript
events.ScheduleEvent(EVENT_SMASH, urand(12, 16)*IN_MILLISECONDS, 0, PHASE_HUMAN);
break;
case EVENT_JUST_TRANSFORMED:
+ ScheduleSecondPhase();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
+ if (Unit* target = me->getThreatManager().getHostilTarget())
+ AttackStart(target);
+ else
+ {
+ EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
+ return;
+ }
+ Talk(SAY_AGGRO);
DoZoneInCombat();
- ScheduleSecondPhase();
return;
case EVENT_SUMMON_BANSHEE:
DoCast(me, SPELL_SUMMON_BANSHEE);