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-rw-r--r--src/server/scripts/Northrend/zone_storm_peaks.cpp46
1 files changed, 14 insertions, 32 deletions
diff --git a/src/server/scripts/Northrend/zone_storm_peaks.cpp b/src/server/scripts/Northrend/zone_storm_peaks.cpp
index c34fbce6a66..4b1fa3f4123 100644
--- a/src/server/scripts/Northrend/zone_storm_peaks.cpp
+++ b/src/server/scripts/Northrend/zone_storm_peaks.cpp
@@ -30,15 +30,15 @@
///npc_injured_goblin
/////////////////////
-enum eInjuredGoblin
+enum InjuredGoblinMiner
{
QUEST_BITTER_DEPARTURE = 12832,
SAY_QUEST_ACCEPT = 0,
- SAY_END_WP_REACHED = 1
+ SAY_END_WP_REACHED = 1,
+ GOSSIP_ID = 9859,
+ GOSSIP_OPTION_ID = 0
};
-#define GOSSIP_ITEM_1 "I am ready, lets get you out of here"
-
class npc_injured_goblin : public CreatureScript
{
public:
@@ -83,6 +83,16 @@ public:
return;
DoMeleeAttackIfReady();
}
+
+ void sGossipSelect(Player* player, uint32 sender, uint32 action)
+ {
+ if (sender == GOSSIP_ID && action == GOSSIP_OPTION_ID)
+ {
+ player->CLOSE_GOSSIP_MENU();
+ me->setFaction(113);
+ npc_escortAI::Start(true, true, player->GetGUID());
+ }
+ }
};
CreatureAI* GetAI(Creature* creature) const
@@ -90,21 +100,6 @@ public:
return new npc_injured_goblinAI(creature);
}
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_BITTER_DEPARTURE) == QUEST_STATUS_INCOMPLETE)
- {
- player->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->PlayerTalkClass->SendGossipMenu(9999999, creature->GetGUID());
- }
- else
- player->SEND_GOSSIP_MENU(999999, creature->GetGUID());
- return true;
- }
-
bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_BITTER_DEPARTURE)
@@ -112,19 +107,6 @@ public:
return false;
}
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, creature->AI());
-
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- pEscortAI->Start(true, true, player->GetGUID());
- creature->setFaction(113);
- }
- return true;
- }
};
/*######