diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp | 44 | ||||
-rwxr-xr-x | src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp | 84 |
2 files changed, 46 insertions, 82 deletions
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp index 9baf6ba7a00..fdc9a6a21d6 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp @@ -200,7 +200,7 @@ class boss_sindragosa : public CreatureScript struct boss_sindragosaAI : public BossAI { - boss_sindragosaAI(Creature* creature) : BossAI(creature, DATA_SINDRAGOSA) + boss_sindragosaAI(Creature* creature) : BossAI(creature, DATA_SINDRAGOSA), _summoned(false) { } @@ -220,7 +220,7 @@ class boss_sindragosa : public CreatureScript _isInAirPhase = false; _isThirdPhase = false; - if (instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) != 255) + if (!_summoned) { me->SetCanFly(true); me->SetDisableGravity(true); @@ -266,10 +266,13 @@ class boss_sindragosa : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { + if (_summoned) + return; + + _summoned = true; if (TempSummon* summon = me->ToTempSummon()) summon->SetTempSummonType(TEMPSUMMON_DEAD_DESPAWN); - instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, 255); if (me->isDead()) return; @@ -550,6 +553,7 @@ class boss_sindragosa : public CreatureScript uint8 _mysticBuffetStack; bool _isInAirPhase; bool _isThirdPhase; + bool _summoned; }; CreatureAI* GetAI(Creature* creature) const @@ -642,7 +646,7 @@ class npc_spinestalker : public CreatureScript struct npc_spinestalkerAI : public ScriptedAI { - npc_spinestalkerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) + npc_spinestalkerAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false) { } @@ -651,7 +655,7 @@ class npc_spinestalker : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -664,7 +668,7 @@ class npc_spinestalker : public CreatureScript _events.ScheduleEvent(EVENT_TAIL_SWEEP, urand(8000, 12000)); me->SetReactState(REACT_DEFENSIVE); - if (_instance->GetData(DATA_SPINESTALKER) != 255) + if (!_summoned) { me->SetCanFly(true); me->SetDisableGravity(true); @@ -674,7 +678,7 @@ class npc_spinestalker : public CreatureScript void JustRespawned() { ScriptedAI::JustRespawned(); - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) @@ -686,7 +690,10 @@ class npc_spinestalker : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { - _instance->SetData(DATA_SPINESTALKER, 255); + if (_summoned) + return; + + _summoned = true; if (me->isDead()) return; @@ -753,6 +760,7 @@ class npc_spinestalker : public CreatureScript private: EventMap _events; InstanceScript* _instance; + bool _summoned; }; CreatureAI* GetAI(Creature* creature) const @@ -768,7 +776,7 @@ class npc_rimefang : public CreatureScript struct npc_rimefangAI : public ScriptedAI { - npc_rimefangAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) + npc_rimefangAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()), _summoned(false) { } @@ -777,7 +785,7 @@ class npc_rimefang : public CreatureScript // Increase add count if (!me->isDead()) { - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -790,7 +798,7 @@ class npc_rimefang : public CreatureScript me->SetReactState(REACT_DEFENSIVE); _icyBlastCounter = 0; - if (_instance->GetData(DATA_RIMEFANG) != 255) + if (!_summoned) { me->SetCanFly(true); me->SetDisableGravity(true); @@ -800,7 +808,7 @@ class npc_rimefang : public CreatureScript void JustRespawned() { ScriptedAI::JustRespawned(); - _instance->SetData64(DATA_SINDRAGOSA_FROSTWYRMS, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(DATA_SINDRAGOSA_FROSTWYRMS, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade } void JustDied(Unit* /*killer*/) @@ -812,7 +820,10 @@ class npc_rimefang : public CreatureScript { if (action == ACTION_START_FROSTWYRM) { - _instance->SetData(DATA_RIMEFANG, 255); + if (_summoned) + return; + + _summoned = true; if (me->isDead()) return; @@ -906,6 +917,7 @@ class npc_rimefang : public CreatureScript EventMap _events; InstanceScript* _instance; uint8 _icyBlastCounter; + bool _summoned; }; CreatureAI* GetAI(Creature* creature) const @@ -933,7 +945,7 @@ class npc_sindragosa_trash : public CreatureScript if (!me->isDead()) { if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetData64(_frostwyrmId, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade Reset(); } } @@ -956,7 +968,7 @@ class npc_sindragosa_trash : public CreatureScript // Increase add count if (me->GetEntry() == NPC_FROSTWING_WHELP) - _instance->SetData64(_frostwyrmId, me->GetGUID()); // this cannot be in Reset because reset also happens on evade + _instance->SetData(_frostwyrmId, me->GetDBTableGUIDLow()); // this cannot be in Reset because reset also happens on evade } void SetData(uint32 type, uint32 data) @@ -1503,7 +1515,7 @@ class at_sindragosa_lair : public AreaTriggerScript if (Creature* rimefang = ObjectAccessor::GetCreature(*player, instance->GetData64(DATA_RIMEFANG))) rimefang->AI()->DoAction(ACTION_START_FROSTWYRM); - if (!instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) && instance->GetBossState(DATA_SINDRAGOSA) != DONE) + if (!instance->GetData(DATA_SINDRAGOSA_FROSTWYRMS) && !instance->GetData64(DATA_SINDRAGOSA) && instance->GetBossState(DATA_SINDRAGOSA) != DONE) { if (player->GetMap()->IsHeroic() && !instance->GetData(DATA_HEROIC_ATTEMPTS)) return true; diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp index 288fde28c38..704c3c2b0c2 100755 --- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp @@ -89,13 +89,6 @@ WeeklyQuest const WeeklyQuestData[WeeklyNPCs] = {NPC_VALITHRIA_DREAMWALKER_QUEST, {QUEST_RESPITE_FOR_A_TORNMENTED_SOUL_10, QUEST_RESPITE_FOR_A_TORNMENTED_SOUL_25}}, // Respite for a Tormented Soul }; -enum FrostwyrmFlags -{ - FLAG_SPINESTALKER_SUMMONED = 0x01, - FLAG_RIMEFANG_SUMMONED = 0x02, - FLAG_SINDRAGOSA_SUMMONED = 0x04, -}; - class instance_icecrown_citadel : public InstanceMapScript { public: @@ -152,7 +145,6 @@ class instance_icecrown_citadel : public InstanceMapScript ColdflameJetsState = NOT_STARTED; BloodQuickeningState = NOT_STARTED; BloodQuickeningMinutes = 0; - FrostwyrmFlags = 0; } void FillInitialWorldStates(WorldPacket& data) @@ -284,13 +276,9 @@ class instance_icecrown_citadel : public InstanceMapScript break; case NPC_SPINESTALKER: SpinestalkerGUID = creature->GetGUID(); - if (!creature->isAlive()) - FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED; break; case NPC_RIMEFANG: RimefangGUID = creature->GetGUID(); - if (!creature->isAlive()) - FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED; break; case NPC_THE_LICH_KING: TheLichKingGUID = creature->GetGUID(); @@ -307,6 +295,12 @@ class instance_icecrown_citadel : public InstanceMapScript } } + void OnCreatureRemove(Creature* creature) + { + if (creature->GetEntry() == NPC_SINDRAGOSA) + SindragosaGUID = 0; + } + // Weekly quest spawn prevention uint32 GetCreatureEntry(uint32 /*guidLow*/, CreatureData const* data) { @@ -357,49 +351,36 @@ class instance_icecrown_citadel : public InstanceMapScript crok->AI()->SetGUID(creature->GetGUID(), ACTION_VRYKUL_DEATH); break; case NPC_FROSTWING_WHELP: + if (FrostwyrmGUIDs.empty()) + return; + if (creature->AI()->GetData(1/*DATA_FROSTWYRM_OWNER*/) == DATA_SPINESTALKER) { - if (FrostwyrmFlags & FLAG_SPINESTALKER_SUMMONED) - return; - - SpinestalkerTrash.erase(creature->GetGUID()); + SpinestalkerTrash.erase(creature->GetDBTableGUIDLow()); if (SpinestalkerTrash.empty()) - { - FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED; if (Creature* spinestalk = instance->GetCreature(SpinestalkerGUID)) spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM); - } } else { - if (FrostwyrmFlags & FLAG_RIMEFANG_SUMMONED) - return; - - RimefangTrash.erase(creature->GetGUID()); + RimefangTrash.erase(creature->GetDBTableGUIDLow()); if (RimefangTrash.empty()) - { - FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED; if (Creature* spinestalk = instance->GetCreature(RimefangGUID)) spinestalk->AI()->DoAction(ACTION_START_FROSTWYRM); - } } break; case NPC_RIMEFANG: case NPC_SPINESTALKER: { - if (FrostwyrmFlags & FLAG_SINDRAGOSA_SUMMONED) - return; - if (instance->IsHeroic() && !HeroicAttempts) return; if (GetBossState(DATA_SINDRAGOSA) == DONE) return; - FrostwyrmGUIDs.erase(creature->GetGUID()); + FrostwyrmGUIDs.erase(creature->GetDBTableGUIDLow()); if (FrostwyrmGUIDs.empty()) { - FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED; instance->LoadGrid(SindragosaSpawnPos.GetPositionX(), SindragosaSpawnPos.GetPositionY()); if (Creature* boss = instance->SummonCreature(NPC_SINDRAGOSA, SindragosaSpawnPos)) boss->AI()->DoAction(ACTION_START_FROSTWYRM); @@ -597,16 +578,10 @@ class instance_icecrown_citadel : public InstanceMapScript switch (type) { case DATA_SINDRAGOSA_FROSTWYRMS: - if (FrostwyrmFlags & FLAG_SINDRAGOSA_SUMMONED) - return 255; return FrostwyrmGUIDs.size(); case DATA_SPINESTALKER: - if (FrostwyrmFlags & FLAG_SPINESTALKER_SUMMONED) - return 255; return SpinestalkerTrash.size(); case DATA_RIMEFANG: - if (FrostwyrmFlags & FLAG_RIMEFANG_SUMMONED) - return 255; return RimefangTrash.size(); case DATA_COLDFLAME_JETS: return ColdflameJetsState; @@ -806,9 +781,6 @@ class instance_icecrown_citadel : public InstanceMapScript sindra->DespawnOrUnsummon(); } } - // Reached when loading from DB - if (state == DONE) - FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED; break; case DATA_THE_LICH_KING: { @@ -866,16 +838,13 @@ class instance_icecrown_citadel : public InstanceMapScript IsOrbWhispererEligible = data ? true : false; break; case DATA_SINDRAGOSA_FROSTWYRMS: - if (data == 255) - FrostwyrmFlags |= FLAG_SINDRAGOSA_SUMMONED; + FrostwyrmGUIDs.insert(data); break; case DATA_SPINESTALKER: - if (data == 255) - FrostwyrmFlags |= FLAG_SPINESTALKER_SUMMONED; + SpinestalkerTrash.insert(data); break; case DATA_RIMEFANG: - if (data == 255) - FrostwyrmFlags |= FLAG_RIMEFANG_SUMMONED; + RimefangTrash.insert(data); break; case DATA_COLDFLAME_JETS: ColdflameJetsState = data; @@ -918,22 +887,6 @@ class instance_icecrown_citadel : public InstanceMapScript } } - void SetData64(uint32 id, uint64 data) - { - switch (id) - { - case DATA_SINDRAGOSA_FROSTWYRMS: - FrostwyrmGUIDs.insert(data); - break; - case DATA_SPINESTALKER: - SpinestalkerTrash.insert(data); - break; - case DATA_RIMEFANG: - RimefangTrash.insert(data); - break; - } - } - bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/, uint32 /*miscvalue1*/) { switch (criteria_id) @@ -1301,13 +1254,12 @@ class instance_icecrown_citadel : public InstanceMapScript uint64 PillarsUnchainedGUID; uint32 TeamInInstance; uint32 ColdflameJetsState; - std::set<uint64> FrostwyrmGUIDs; - std::set<uint64> SpinestalkerTrash; - std::set<uint64> RimefangTrash; + std::set<uint32> FrostwyrmGUIDs; + std::set<uint32> SpinestalkerTrash; + std::set<uint32> RimefangTrash; uint32 BloodQuickeningState; uint32 HeroicAttempts; uint16 BloodQuickeningMinutes; - uint16 FrostwyrmFlags; bool IsBonedEligible; bool IsOozeDanceEligible; bool IsNauseaEligible; |