diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 27 |
1 files changed, 1 insertions, 26 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index e7ac5f71d02..d905eee7032 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -1474,31 +1474,6 @@ void Spell::EffectDummy(uint32 i) m_caster->CastSpell(unitTarget, hurt, true, 0); return; } - switch(m_spellInfo->Id ) - { - case 28598: // Touch of Weakness triggered spell - { - if(!unitTarget || !m_triggeredByAuraSpell) - return; - - uint32 spellid = 0; - switch(m_triggeredByAuraSpell->Id) - { - case 2652: spellid = 2943; break; // Rank 1 - case 19261: spellid = 19249; break; // Rank 2 - case 19262: spellid = 19251; break; // Rank 3 - case 19264: spellid = 19252; break; // Rank 4 - case 19265: spellid = 19253; break; // Rank 5 - case 19266: spellid = 19254; break; // Rank 6 - case 25461: spellid = 25460; break; // Rank 7 - default: - sLog.outError("Spell::EffectDummy: Spell 28598 triggered by unhandled spell %u",m_triggeredByAuraSpell->Id); - return; - } - m_caster->CastSpell(unitTarget, spellid, true, NULL); - return; - } - } break; case SPELLFAMILY_DRUID: // Starfall @@ -4106,7 +4081,6 @@ void Spell::SpellDamageWeaponDmg(uint32 i) } // some spell specific modifiers - //float weaponDamagePercentMod = 1.0f; // applied to weapon damage (and to fixed effect damage bonus if customBonusDamagePercentMod not set float totalDamagePercentMod = 1.0f; // applied to final bonus+weapon damage int32 fixed_bonus = 0; int32 spell_bonus = 0; // bonus specific for spell @@ -4267,6 +4241,7 @@ void Spell::SpellDamageWeaponDmg(uint32 i) break; case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE: weaponDamagePercentMod *= float(CalculateDamage(j,unitTarget)) / 100.0f; + break; default: break; // not weapon damage effect, just skip } |