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-rw-r--r--src/server/game/Loot/LootMgr.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index a63ed66446e..189b620b805 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -155,12 +155,6 @@ uint32 LootStore::LoadLootTable()
uint8 mincount = fields[7].GetUInt8();
uint8 maxcount = fields[8].GetUInt8();
- if (maxcount > std::numeric_limits<uint8>::max())
- {
- TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d Item %d: MaxCount value (%u) to large. must be less %u - skipped", GetName(), entry, item, maxcount, std::numeric_limits<uint8>::max());
- continue; // error already printed to log/console.
- }
-
if (groupid >= 1 << 7) // it stored in 7 bit field
{
TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d Item %d: GroupId (%u) must be less %u - skipped", GetName(), entry, item, groupid, 1 << 7);