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-rw-r--r--src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp384
-rw-r--r--src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp4
2 files changed, 388 insertions, 0 deletions
diff --git a/src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp b/src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp
new file mode 100644
index 00000000000..479235f0bcb
--- /dev/null
+++ b/src/server/scripts/Battlegrounds/HookPoint/arena_hook_point.cpp
@@ -0,0 +1,384 @@
+/*
+ * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "Battleground.h"
+#include "BattlegroundScript.h"
+#include "Conversation.h"
+#include "Creature.h"
+#include "CreatureAI.h"
+#include "GameObject.h"
+#include "Map.h"
+#include "MotionMaster.h"
+#include "Player.h"
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+#include "TaskScheduler.h"
+
+namespace HookPoint
+{
+ namespace Actions
+ {
+ static constexpr uint32 ReactionTrigger = 1;
+ static constexpr uint32 ReactionDead = 2;
+ static constexpr uint32 ReactionCheer = 3;
+ static constexpr uint32 PennyMove = 4;
+ }
+
+ namespace BouncerPaths
+ {
+ static constexpr uint64 Path1 = 14324500;
+ static constexpr uint64 Path2 = 14324501;
+ static constexpr uint64 Path3 = 14324502;
+ static constexpr uint64 Path4 = 14324503;
+ }
+
+ namespace Conversations
+ {
+ static constexpr uint32 Prepare = 9450;
+ }
+
+ namespace Creatures
+ {
+ static constexpr uint32 DanielPoole = 137530;
+ static constexpr uint32 Bouncer = 143245;
+ static constexpr uint32 Penny = 143121;
+ }
+
+ namespace GameObjects
+ {
+ static constexpr uint32 InvisWall = 296728;
+ static constexpr uint32 SlideDoor = 297144;
+ }
+
+ namespace MapIds
+ {
+ static constexpr uint32 HookPoint = 1825;
+ }
+
+ namespace Spells
+ {
+ static constexpr uint32 KulTirasArenaVOCooldownAura = 275002;
+ static constexpr uint32 ArenaReactionTrigger = 278776;
+ static constexpr uint32 KulTirasArenaCrowdCheers = 278937;
+ static constexpr uint32 ArenaLowHealthDyingTrigger = 279047;
+ static constexpr uint32 KulTirasArenaCrowdBoos = 278926;
+ }
+
+ namespace StringIds
+ {
+ static constexpr std::string_view Bouncer1 = "hook_point_bouncer_1"sv;
+ static constexpr std::string_view Bouncer2 = "hook_point_bouncer_2"sv;
+ static constexpr std::string_view Bouncer3 = "hook_point_bouncer_3"sv;
+ static constexpr std::string_view Bouncer4 = "hook_point_bouncer_4"sv;
+ }
+
+ namespace Texts
+ {
+ namespace DanielPoole
+ {
+ static constexpr uint8 Start = 0;
+ static constexpr uint8 ReactionLowHealth = 1;
+ static constexpr uint8 ReactionKill = 2;
+ }
+ }
+}
+
+struct arena_hook_point : ArenaScript
+{
+ explicit arena_hook_point(BattlegroundMap* map) : ArenaScript(map) { }
+
+ void OnStart() override
+ {
+ for (ObjectGuid const& guid : _doorGUIDs)
+ {
+ if (GameObject* door = battlegroundMap->GetGameObject(guid))
+ {
+ door->UseDoorOrButton();
+ door->DespawnOrUnsummon(5s);
+ }
+ }
+
+ if (Creature const* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ creature->AI()->Talk(HookPoint::Texts::DanielPoole::Start);
+
+ for (ObjectGuid const& guid : _bouncerGUIDs)
+ {
+ if (Creature* bouncer = battlegroundMap->GetCreature(guid))
+ {
+ bouncer->SetAIAnimKitId(0);
+ if (bouncer->HasStringId(HookPoint::StringIds::Bouncer1))
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path1, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ else if (bouncer->HasStringId(HookPoint::StringIds::Bouncer2))
+ {
+ bouncer->m_Events.AddEventAtOffset([bouncer]()
+ {
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path2, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ }, 500ms);
+ }
+ else if (bouncer->HasStringId(HookPoint::StringIds::Bouncer3))
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path3, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ else if (bouncer->HasStringId(HookPoint::StringIds::Bouncer4))
+ {
+ bouncer->m_Events.AddEventAtOffset([bouncer]()
+ {
+ bouncer->GetMotionMaster()->MovePath(HookPoint::BouncerPaths::Path4, false, {}, {}, MovementWalkRunSpeedSelectionMode::Default, {}, {}, {}, true, false);
+ }, 500ms);
+ }
+ }
+ }
+
+ if (Creature* creature = battlegroundMap->GetCreature(_pennyGUID))
+ {
+ creature->SetAIAnimKitId(0);
+ creature->AI()->DoAction(HookPoint::Actions::PennyMove);
+ }
+ }
+
+ void OnUpdate(uint32 diff) override
+ {
+ _scheduler.Update(diff);
+ }
+
+ void OnPrepareStage1() override
+ {
+ _scheduler.Schedule(20s, [&](TaskContext)
+ {
+ if (GameObject* slideDoor = battlegroundMap->GetGameObject(_slideDoorGUID))
+ slideDoor->UseDoorOrButton();
+
+ if (Creature* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ Conversation::CreateConversation(HookPoint::Conversations::Prepare, creature, creature->GetPosition(), ObjectGuid::Empty);
+ });
+ }
+
+ void DoAction(uint32 actionId, WorldObject* source, WorldObject* target) override
+ {
+ switch (actionId)
+ {
+ case HookPoint::Actions::ReactionTrigger:
+ HandleReactionLowHealth(Object::ToPlayer(source));
+ break;
+ case HookPoint::Actions::ReactionCheer:
+ HandleReactionCheer(Object::ToPlayer(source));
+ break;
+ case HookPoint::Actions::ReactionDead:
+ HandleKill(Object::ToPlayer(target));
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnCreatureCreate(Creature* creature) override
+ {
+ switch (creature->GetEntry())
+ {
+ case HookPoint::Creatures::DanielPoole:
+ _danielPooleGUID = creature->GetGUID();
+ break;
+ case HookPoint::Creatures::Bouncer:
+ _bouncerGUIDs.emplace_back(creature->GetGUID());
+ break;
+ case HookPoint::Creatures::Penny:
+ _pennyGUID = creature->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnGameObjectCreate(GameObject* gameobject) override
+ {
+ switch (gameobject->GetEntry())
+ {
+ case HookPoint::GameObjects::InvisWall:
+ _doorGUIDs.emplace_back(gameobject->GetGUID());
+ break;
+ case HookPoint::GameObjects::SlideDoor:
+ _slideDoorGUID = gameobject->GetGUID();
+ break;
+ default:
+ break;
+ }
+ }
+
+ void OnPlayerJoined(Player* player, bool /*inBattleground*/) override
+ {
+ player->CastSpell(nullptr, HookPoint::Spells::ArenaReactionTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+
+ void HandleKill(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ if (Creature* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ {
+ if (creature->HasAura(HookPoint::Spells::KulTirasArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(HookPoint::Texts::DanielPoole::ReactionKill, victim);
+
+ creature->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+ void HandleReactionCheer(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ Team const otherTeam = GetOtherTeam(victim->GetBGTeam());
+
+ battlegroundMap->DoOnPlayers([&](Player* player)
+ {
+ if (player->GetBGTeam() == otherTeam)
+ {
+ player->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaCrowdCheers, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ });
+ }
+
+ void HandleReactionLowHealth(Player const* victim) const
+ {
+ if (!victim)
+ return;
+
+ Team const victimTeam = victim->GetBGTeam();
+ battlegroundMap->DoOnPlayers([&](Player* player)
+ {
+ if (player->GetBGTeam() == victimTeam)
+ {
+ player->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaCrowdBoos, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ });
+
+ if (Creature* creature = battlegroundMap->GetCreature(_danielPooleGUID))
+ {
+ if (creature->HasAura(HookPoint::Spells::KulTirasArenaVOCooldownAura))
+ return;
+
+ creature->AI()->Talk(HookPoint::Texts::DanielPoole::ReactionLowHealth, victim);
+
+ creature->CastSpell(nullptr, HookPoint::Spells::KulTirasArenaVOCooldownAura, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+ }
+ }
+
+private:
+ GuidVector _doorGUIDs;
+ GuidVector _bouncerGUIDs;
+ ObjectGuid _slideDoorGUID;
+ ObjectGuid _danielPooleGUID;
+ ObjectGuid _pennyGUID;
+
+ TaskScheduler _scheduler;
+};
+
+// 278775 - Arena Reaction Trigger - Low Health
+class spell_arena_reaction_trigger_low_health : public SpellScript
+{
+ bool Load() override
+ {
+ return GetCaster()->GetMapId() == HookPoint::MapIds::HookPoint;
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ HookPoint::Spells::ArenaLowHealthDyingTrigger });
+ }
+
+ void HandleHit(SpellEffIndex /*effIndex*/) const
+ {
+ Unit* target = GetHitUnit();
+ target->CastSpell(nullptr, HookPoint::Spells::ArenaLowHealthDyingTrigger, CastSpellExtraArgsInit{
+ .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR
+ });
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(HookPoint::Actions::ReactionCheer, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_arena_reaction_trigger_low_health::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
+ }
+};
+
+// 278776 - Arena Reaction Trigger
+class spell_arena_reaction_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == HookPoint::MapIds::HookPoint;
+ }
+
+ void HandleProc(ProcEventInfo const& eventInfo) const
+ {
+ if (ZoneScript* zonescript = GetTarget()->FindZoneScript())
+ zonescript->DoAction(HookPoint::Actions::ReactionDead, eventInfo.GetActor(), eventInfo.GetProcTarget());
+ }
+
+ void Register() override
+ {
+ OnProc += AuraProcFn(spell_arena_reaction_trigger::HandleProc);
+ }
+};
+
+// 279047 - Arena Low Health Dying Trigger
+class spell_arena_low_health_dying_trigger : public AuraScript
+{
+ bool Load() override
+ {
+ return GetOwner()->GetMapId() == HookPoint::MapIds::HookPoint;
+ }
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({HookPoint::Spells::ArenaLowHealthDyingTrigger });
+ }
+
+ void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
+ {
+ Unit* target = GetTarget();
+
+ if (ZoneScript* zoneScript = target->FindZoneScript())
+ zoneScript->DoAction(HookPoint::Actions::ReactionTrigger, GetCaster(), target);
+ }
+
+ void Register() override
+ {
+ OnEffectRemove += AuraEffectRemoveFn(spell_arena_low_health_dying_trigger::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ }
+};
+
+void AddSC_arena_hook_point()
+{
+ RegisterBattlegroundMapScript(arena_hook_point, HookPoint::MapIds::HookPoint);
+ RegisterSpellScript(spell_arena_reaction_trigger_low_health);
+ RegisterSpellScript(spell_arena_reaction_trigger);
+ RegisterSpellScript(spell_arena_low_health_dying_trigger);
+}
diff --git a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
index 1e84e622ffc..9c7005b492b 100644
--- a/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
+++ b/src/server/scripts/Battlegrounds/battlegrounds_script_loader.cpp
@@ -75,6 +75,8 @@ void AddSC_arena_nokhudon_proving_grounds();
void AddSC_arena_cage_of_carnage();
+void AddSC_arena_hook_point();
+
// The name of this function should match:
// void Add${NameOfDirectory}Scripts()
void AddBattlegroundsScripts()
@@ -134,4 +136,6 @@ void AddBattlegroundsScripts()
AddSC_arena_nokhudon_proving_grounds();
AddSC_arena_cage_of_carnage();
+
+ AddSC_arena_hook_point();
}