diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Grids/Notifiers/GridNotifiers.h | 3 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 14 |
2 files changed, 4 insertions, 13 deletions
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h index f97f5ac298a..3ff1ae222af 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.h +++ b/src/server/game/Grids/Notifiers/GridNotifiers.h @@ -635,6 +635,9 @@ namespace Trinity if (go->GetGOInfo()->spellFocus.spellFocusType != i_focusId) return false; + if (!go->isSpawned()) + return false; + float dist = go->GetGOInfo()->spellFocus.radius / 2.f; return go->IsWithinDistInMap(i_unit, dist); diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index b96d27590db..eb4a5ecf24d 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1080,9 +1080,7 @@ enum RedSnapperVeryTasty ITEM_RED_SNAPPER = 23614, SPELL_CAST_NET = 29866, - SPELL_NEW_SUMMON_TEST = 49214, - - GO_SCHOOL_OF_RED_SNAPPER = 181616 + SPELL_NEW_SUMMON_TEST = 49214 }; class spell_q9452_cast_net: public SpellScriptLoader @@ -1099,15 +1097,6 @@ class spell_q9452_cast_net: public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_PLAYER; } - SpellCastResult CheckCast() - { - GameObject* go = GetCaster()->FindNearestGameObject(GO_SCHOOL_OF_RED_SNAPPER, 3.0f); - if (!go || go->GetRespawnTime()) - return SPELL_FAILED_REQUIRES_SPELL_FOCUS; - - return SPELL_CAST_OK; - } - void HandleDummy(SpellEffIndex /*effIndex*/) { Player* caster = GetCaster()->ToPlayer(); @@ -1127,7 +1116,6 @@ class spell_q9452_cast_net: public SpellScriptLoader void Register() override { - OnCheckCast += SpellCheckCastFn(spell_q9452_cast_net_SpellScript::CheckCast); OnEffectHit += SpellEffectFn(spell_q9452_cast_net_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY); OnEffectHitTarget += SpellEffectFn(spell_q9452_cast_net_SpellScript::HandleActiveObject, EFFECT_1, SPELL_EFFECT_ACTIVATE_OBJECT); } |