diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/DataStores/DBCfmt.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index 1fb0fcbdf65..7d7120dbed1 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -94,7 +94,7 @@ const char SpellDifficultyfmt[]="niiii"; const std::string CustomSpellDifficultyfmt="ppppp"; const std::string CustomSpellDifficultyIndex="id"; const char SpellDurationfmt[]="niii"; -const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx"; +const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxfffxx"; const std::string CustomSpellEntryfmt="pappppppppaapapapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; const std::string CustomSpellEntryIndex = "Id"; const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 9b5964bb4ff..7893cf99891 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2093,7 +2093,7 @@ GameObject* WorldObject::FindNearestGameObject(uint32 entry, float range) GameObject *go = NULL; Trinity::NearestGameObjectEntryInObjectRangeCheck checker(*this, entry, range); Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> searcher(this, go, checker); - VisitNearbyGridObject(range, searcher); + VisitNearbyWorldObject(range, searcher); return go; } |