diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Handlers/CombatHandler.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f621c7aeee3..9610d567fd0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2550,7 +2550,7 @@ void Unit::SendMeleeAttackStop(Unit* victim) if (!victim) return; - WorldPacket data(SMSG_ATTACKSTOP, (4+16)); // we guess size + WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); // we guess size data.append(GetPackGUID()); data.append(victim->GetPackGUID()); // can be 0x00... data << uint32(0); // can be 0x1 diff --git a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp index a0157e216f9..d48971ecfb1 100644 --- a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp @@ -82,7 +82,7 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket & recv_data) void WorldSession::SendAttackStop(Unit const* enemy) { - WorldPacket data(SMSG_ATTACKSTOP, (4+20)); // we guess size + WorldPacket data(SMSG_ATTACKSTOP, (8+8+4)); // we guess size data.append(GetPlayer()->GetPackGUID()); data.append(enemy ? enemy->GetPackGUID() : 0); // must be packed guid data << uint32(0); // unk, can be 1 also |