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-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 857eb26cc88..13a2a635c06 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -594,7 +594,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
if (m_caster->GetTypeId() == TYPEID_PLAYER)
{
- // Add Ammo and Weapon damage
+ // Add Ammo and Weapon damage plus RAP * 0.1
Item *item = ((Player*)m_caster)->GetWeaponForAttack(RANGED_ATTACK);
if(item)
{