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-rw-r--r--src/game/Player.cpp1
-rw-r--r--src/game/SpellAuras.cpp3
2 files changed, 1 insertions, 3 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index b64bf13ffa1..84cb5f93064 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -3205,7 +3205,6 @@ bool Player::IsNeedCastPassiveSpellAtLearn(SpellEntry const* spellInfo) const
switch(spellInfo->Id)
{
// some spells not have stance data expected cast at form change or present
- case 5420: need_cast = (m_form == FORM_TREE); break;
case 5419: need_cast = (m_form == FORM_TRAVEL); break;
case 7376: need_cast = (m_form == FORM_DEFENSIVESTANCE); break;
case 7381: need_cast = (m_form == FORM_BERSERKERSTANCE); break;
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 84755b8036e..dbf657afe3f 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -1408,8 +1408,7 @@ void AuraEffect::HandleShapeshiftBoosts(bool apply)
HotWSpellId = 24900;
break;
case FORM_TREE:
- spellId = 5420;
- spellId2 = 34123;
+ spellId = 34123;
break;
case FORM_TRAVEL:
spellId = 5419;