diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index aa8eff81aaf..79b9da3ff80 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -794,7 +794,7 @@ void Item::LoadArtifactData(uint32 xp, uint32 artifactAppearanceId, std::vector< switch (enchant->Effect[i]) { case ITEM_ENCHANTMENT_TYPE_ARTIFACT_POWER_BONUS_RANK_BY_TYPE: - if (artifactPower->RelicType == enchant->EffectSpellID[i]) + if (uint32(artifactPower->RelicType) == enchant->EffectSpellID[i]) power.CurrentRankWithBonus += enchant->EffectPointsMin[i]; break; case ITEM_ENCHANTMENT_TYPE_ARTIFACT_POWER_BONUS_RANK_BY_ID: @@ -2352,7 +2352,7 @@ void Item::ApplyArtifactPowerEnchantmentBonuses(uint32 enchantId, bool apply, Pl case ITEM_ENCHANTMENT_TYPE_ARTIFACT_POWER_BONUS_RANK_BY_TYPE: for (ItemDynamicFieldArtifactPowers const& artifactPower : GetArtifactPowers()) { - if (sArtifactPowerStore.AssertEntry(artifactPower.ArtifactPowerId)->RelicType == enchant->EffectSpellID[i]) + if (uint32(sArtifactPowerStore.AssertEntry(artifactPower.ArtifactPowerId)->RelicType) == enchant->EffectSpellID[i]) { ItemDynamicFieldArtifactPowers newPower = artifactPower; if (apply) |