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-rw-r--r--src/game/Spell.cpp2
-rw-r--r--src/game/SpellMgr.cpp1
2 files changed, 2 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index f2dfb8715b7..2f641c43c35 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -793,7 +793,7 @@ void Spell::prepareDataForTriggerSystem(AuraEffect * triggeredByAura)
// Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap ....
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_HUNTER && (m_spellInfo->SpellFamilyFlags[1] & 0x00002000 || m_spellInfo->SpellFamilyFlags[0] & 0x1C))
{
- m_procAttacker = PROC_FLAG_ON_TRAP_ACTIVATION;
+ m_procAttacker |= PROC_FLAG_ON_TRAP_ACTIVATION;
}
else
{
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 98c64dac31c..14f7033cfc6 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -3354,6 +3354,7 @@ void SpellMgr::LoadSpellCustomAttr()
//mSpellCustomAttr[i] |= SPELL_ATTR_CU_EXCLUDE_SELF;
//break;
case 27820: // Mana Detonation
+ case 55789: // Improved Icy Talons
//case 28062: case 39090: // Positive/Negative Charge
//case 28085: case 39093:
mSpellCustomAttr[i] |= SPELL_ATTR_CU_EXCLUDE_SELF;