diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Accounts/RBAC.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index cf2d1f3f409..05747f96739 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -57,7 +57,7 @@ enum RBACPermissions RBAC_PERM_JOIN_RANDOM_BG = 4, RBAC_PERM_JOIN_ARENAS = 5, RBAC_PERM_JOIN_DUNGEON_FINDER = 6, - // 7 - reuse + RBAC_PERM_IGNORE_IDLE_CONNECTION = 7, // 8 - reuse // 9 - reuse RBAC_PERM_USE_CHARACTER_TEMPLATES = 10, // not on 3.3.5a diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 05f69568507..a5a4f9139b2 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -273,7 +273,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) ///- Before we process anything: /// If necessary, kick the player because the client didn't send anything for too long /// (or they've been idling in character select) - if (IsConnectionIdle()) + if (IsConnectionIdle() && !HasPermission(rbac::RBAC_PERM_IGNORE_IDLE_CONNECTION)) m_Socket->CloseSocket(); ///- Retrieve packets from the receive queue and call the appropriate handlers |