diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/CMakeLists.txt | 618 |
1 files changed, 309 insertions, 309 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 1ec450e9468..cae13b4a085 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -4,316 +4,316 @@ IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX) ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX) SET(game_STAT_SRCS - AccountMgr.cpp - AccountMgr.h - AddonMgr.cpp - AddonMgr.h - AchievementMgr.h - AchievementMgr.cpp - AddonHandler.cpp - AddonHandler.h - CombatAI.cpp - CombatAI.h - ArenaTeam.cpp - ArenaTeam.h - ArenaTeamHandler.cpp - AuctionHouseHandler.cpp - AuctionHouseBot.cpp - AuctionHouseBot.h - AuctionHouseMgr.cpp - AuctionHouseMgr.h - Bag.cpp - Bag.h - BattleGround.cpp - BattleGroundAA.cpp - BattleGroundAB.cpp - BattleGroundRB.cpp - BattleGroundAV.cpp - BattleGroundBE.cpp - BattleGroundDS.cpp - BattleGroundEY.cpp - BattleGroundIC.cpp - BattleGroundNA.cpp - BattleGroundRL.cpp - BattleGroundRV.cpp - BattleGroundSA.cpp - BattleGroundWS.cpp - BattleGround.h - BattleGroundAA.h - BattleGroundAB.h - BattleGroundRB.h - BattleGroundAV.h - BattleGroundBE.h - BattleGroundDS.h - BattleGroundEY.h - BattleGroundIC.h - BattleGroundNA.h - BattleGroundRL.h - BattleGroundRV.h - BattleGroundSA.h - BattleGroundWS.h - BattleGroundHandler.cpp - BattleGroundMgr.cpp - BattleGroundMgr.h - Calendar.cpp - Calendar.h - CalendarHandler.cpp - Cell.h - CellImpl.h - Channel.cpp - Channel.h - ChannelHandler.cpp + Account/AccountMgr.cpp + Account/AccountMgr.h + Achievements/AchievementMgr.h + Achievements/AchievementMgr.cpp + Addons/AddonMgr.cpp + Addons/AddonMgr.h + Addons/AddonHandler.cpp + Addons/AddonHandler.h + AI/AuctionHouseBot/AuctionHouseBot.cpp + AI/AuctionHouseBot/AuctionHouseBot.h + AI/EventAI/CreatureEventAI.cpp + AI/EventAI/CreatureEventAIMgr.cpp + AI/ScriptedAI/ScriptedSmartAI.cpp + AI/ScriptedAI/ScriptedSmartAI.h + AI/CombatAI.cpp + AI/CombatAI.h + AI/CreatureAI.cpp + AI/CreatureAI.h + AI/CreatureAIFactory.h + AI/CreatureAIImpl.h + AI/CreatureAIRegistry.cpp + AI/CreatureAIRegistry.h + AI/CreatureAISelector.cpp + AI/CreatureAISelector.h + AI/GuardAI.cpp + AI/GuardAI.h + AI/PassiveAI.cpp + AI/PassiveAI.h + AI/PetAI.cpp + AI/PetAI.h + AI/ReactorAI.cpp + AI/ReactorAI.h + AI/TotemAI.cpp + AI/TotemAI.h + AI/UnitAI.cpp + AI/UnitAI.h + AuctionHouse/AuctionHouseHandler.cpp + AuctionHouse/AuctionHouseMgr.cpp + AuctionHouse/AuctionHouseMgr.h + BattleGrounds/ArenaTeam.cpp + BattleGrounds/ArenaTeam.h + BattleGrounds/ArenaTeamHandler.cpp + BattleGrounds/BattleGround.cpp + BattleGrounds/BattleGroundAA.cpp + BattleGrounds/BattleGroundAB.cpp + BattleGrounds/BattleGroundRB.cpp + BattleGrounds/BattleGroundAV.cpp + BattleGrounds/BattleGroundBE.cpp + BattleGrounds/BattleGroundDS.cpp + BattleGrounds/BattleGroundEY.cpp + BattleGrounds/BattleGroundIC.cpp + BattleGrounds/BattleGroundNA.cpp + BattleGrounds/BattleGroundRL.cpp + BattleGrounds/BattleGroundRV.cpp + BattleGrounds/BattleGroundSA.cpp + BattleGrounds/BattleGroundWS.cpp + BattleGrounds/BattleGround.h + BattleGrounds/BattleGroundAA.h + BattleGrounds/BattleGroundAB.h + BattleGrounds/BattleGroundRB.h + BattleGrounds/BattleGroundAV.h + BattleGrounds/BattleGroundBE.h + BattleGrounds/BattleGroundDS.h + BattleGrounds/BattleGroundEY.h + BattleGrounds/BattleGroundIC.h + BattleGrounds/BattleGroundNA.h + BattleGrounds/BattleGroundRL.h + BattleGrounds/BattleGroundRV.h + BattleGrounds/BattleGroundSA.h + BattleGrounds/BattleGroundWS.h + BattleGrounds/BattleGroundHandler.cpp + BattleGrounds/BattleGroundMgr.cpp + BattleGrounds/BattleGroundMgr.h + Calendar/Calendar.cpp + Calendar/Calendar.h + Calendar/CalendarHandler.cpp + Chat/Channel.cpp + Chat/Channel.h + Chat/ChannelHandler.cpp CharacterHandler.cpp - ChannelMgr.h - ChannelMgr.cpp - Chat.cpp - Chat.h - ChatHandler.cpp - CombatHandler.cpp - ConditionMgr.cpp - ConditionMgr.h - ConfusedMovementGenerator.cpp - ConfusedMovementGenerator.h - Corpse.cpp - Corpse.h - CreatureAI.cpp - CreatureAI.h - CreatureAIFactory.h - CreatureAIImpl.h - CreatureAIRegistry.cpp - CreatureAIRegistry.h - CreatureAISelector.cpp - CreatureAISelector.h - CreatureEventAI.cpp - CreatureEventAIMgr.cpp - Creature.cpp - Creature.h - CreatureGroups.cpp - CreatureGroups.h - DBCEnums.h - DBCStores.cpp - DBCStores.h - DBCStructure.h - DBCfmt.h - Debugcmds.cpp - DestinationHolder.cpp - DestinationHolder.h - DestinationHolderImp.h - DuelHandler.cpp - DynamicObject.cpp - DynamicObject.h - FleeingMovementGenerator.cpp - FleeingMovementGenerator.h - Formulas.h - GameEventMgr.cpp - GameEventMgr.h - GameObject.cpp - GameObject.h - GlobalEvents.cpp - GlobalEvents.h - GossipDef.cpp - GossipDef.h - GridDefines.h - GridNotifiers.cpp - GridNotifiers.h - GridNotifiersImpl.h - GridStates.cpp - GridStates.h - Group.cpp - Group.h - GroupHandler.cpp - GuardAI.cpp - GuardAI.h - Guild.cpp - Guild.h - GuildHandler.cpp - HomeMovementGenerator.cpp - HomeMovementGenerator.h - HostileRefManager.cpp - HostileRefManager.h - IdleMovementGenerator.cpp - IdleMovementGenerator.h - InstanceData.cpp - InstanceData.h - InstanceSaveMgr.cpp - InstanceSaveMgr.h - Item.cpp - Item.h - ItemEnchantmentMgr.cpp - ItemEnchantmentMgr.h - ItemHandler.cpp - ItemPrototype.h - Language.h - Level0.cpp - Level1.cpp - Level2.cpp - Level3.cpp - LFG.h - LFGHandler.cpp - LFGMgr.cpp - LFGMgr.h - LootHandler.cpp - LootMgr.cpp - LootMgr.h - Mail.cpp - Mail.h - Map.cpp - Map.h - MapInstanced.cpp - MapInstanced.h - MapManager.cpp - MapManager.h - MapUpdater.cpp - MapUpdater.h - MapReference.h - MapRefManager.h - MiscHandler.cpp - MotionMaster.cpp - MotionMaster.h - MovementGenerator.cpp - MovementGenerator.h - MovementGeneratorImpl.h - MovementHandler.cpp - NPCHandler.cpp - NPCHandler.h - PassiveAI.cpp - PassiveAI.h - ObjectAccessor.cpp - ObjectAccessor.h - Object.cpp - ObjectDefines.h - ObjectGridLoader.cpp - ObjectGridLoader.h - Object.h - ObjectMgr.cpp - ObjectMgr.h - ObjectPosSelector.cpp - ObjectPosSelector.h - Opcodes.cpp - Opcodes.h - OutdoorPvP.cpp - OutdoorPvP.h - OutdoorPvPEP.cpp - OutdoorPvPEP.h - OutdoorPvPHP.cpp - OutdoorPvPHP.h - OutdoorPvPMgr.cpp - OutdoorPvPMgr.h - OutdoorPvPNA.cpp - OutdoorPvPNA.h - OutdoorPvPSI.cpp - OutdoorPvPSI.h - OutdoorPvPTF.cpp - OutdoorPvPTF.h - OutdoorPvPZM.cpp - OutdoorPvPZM.h - Path.h - PetAI.cpp - PetAI.h - Pet.cpp - Pet.h - PetHandler.cpp - PetitionsHandler.cpp - Player.cpp - Player.h - PlayerDump.cpp - PlayerDump.h - PointMovementGenerator.cpp - PointMovementGenerator.h - PoolHandler.cpp - PoolHandler.h - QueryHandler.cpp - QuestDef.cpp - QuestDef.h - QuestHandler.cpp - RandomMovementGenerator.cpp - RandomMovementGenerator.h - ReactorAI.cpp - ReactorAI.h - ReputationMgr.cpp - ReputationMgr.h - ScriptedSmartAI.cpp - ScriptedSmartAI.h - ScriptLoader.cpp - ScriptLoader.h - ScriptMgr.cpp - ScriptMgr.h - ScriptSystem.cpp - ScriptSystem.h - SharedDefines.h - SkillHandler.cpp - SpellAuraDefines.h - SpellAuras.cpp - SpellAuras.h - SpellAuraEffects.cpp - SpellAuraEffects.h - Spell.cpp - SpellEffects.cpp - Spell.h - SkillDiscovery.cpp - SkillDiscovery.h - SkillExtraItems.cpp - SkillExtraItems.h - SpellHandler.cpp - SocialMgr.cpp - SocialMgr.h - SpellMgr.cpp - SpellMgr.h - StatSystem.cpp - TargetedMovementGenerator.cpp - TargetedMovementGenerator.h - TaxiHandler.cpp - TemporarySummon.cpp - TemporarySummon.h - TicketHandler.cpp - Tools.cpp - Tools.h - TotemAI.cpp - TotemAI.h - Totem.cpp - Totem.h - TradeHandler.cpp - Transports.cpp - Transports.h - ThreatManager.cpp - ThreatManager.h - Traveller.h - Unit.cpp - Unit.h - UnitAI.cpp - UnitAI.h - UnitEvents.h - UpdateData.cpp - UpdateData.h - UpdateFields.h - UpdateMask.h - Vehicle.cpp - Vehicle.h - VoiceChatHandler.cpp - WaypointManager.cpp - WaypointManager.h - WaypointMovementGenerator.cpp - WaypointMovementGenerator.h - Weather.cpp - Weather.h - World.cpp - World.h - WorldLog.cpp - WorldLog.h - WorldSession.cpp - WorldSession.h - WorldSocket.cpp - WorldSocket.h - WorldSocketMgr.cpp - WorldSocketMgr.h - FollowerReference.cpp - FollowerReference.h - FollowerRefManager.h - GroupReference.cpp - GroupReference.h - GroupRefManager.h - OutdoorPvPImpl.h - ZoneScript.h + Chat/ChannelMgr.h + Chat/ChannelMgr.cpp + Chat/Chat.cpp + Chat/Chat.h + Chat/ChatHandler.cpp + Chat/Debugcmds.cpp + Chat/Level0.cpp + Chat/Level1.cpp + Chat/Level2.cpp + Chat/Level3.cpp + Combat/CombatHandler.cpp + Combat/HostileRefManager.cpp + Combat/HostileRefManager.h + Combat/ThreatManager.cpp + Combat/ThreatManager.h + ConditionMgr/ConditionMgr.cpp + ConditionMgr/ConditionMgr.h + DataStores/DBCEnums.h + DataStores/DBCStores.cpp + DataStores/DBCStores.h + DataStores/DBCStructure.h + DataStores/DBCfmt.h + Entities/Creature/Creature.cpp + Entities/Creature/Creature.h + Entities/Creature/CreatureGroups.cpp + Entities/Creature/CreatureGroups.h + Entities/Creature/GossipDef.cpp + Entities/Creature/GossipDef.h + Entities/Creature/NPCHandler.cpp + Entities/Creature/NPCHandler.h + Entities/Creature/TemporarySummon.cpp + Entities/Creature/TemporarySummon.h + Entities/GameObject/GameObject.cpp + Entities/GameObject/GameObject.h + Entities/Item/Bag.cpp + Entities/Item/Bag.h + Entities/Item/Item.cpp + Entities/Item/Item.h + Entities/Item/ItemEnchantmentMgr.cpp + Entities/Item/ItemEnchantmentMgr.h + Entities/Item/ItemHandler.cpp + Entities/Item/ItemPrototype.h + Entities/Object/Corpse.cpp + Entities/Object/Corpse.h + Entities/Object/DynamicObject.cpp + Entities/Object/DynamicObject.h + Entities/Object/ObjectAccessor.cpp + Entities/Object/ObjectAccessor.h + Entities/Object/Object.cpp + Entities/Object/ObjectDefines.h + Entities/Object/Object.h + Entities/Object/ObjectMgr.cpp + Entities/Object/ObjectMgr.h + Entities/Object/UpdateData.cpp + Entities/Object/UpdateData.h + Entities/Object/UpdateFields.h + Entities/Object/UpdateMask.h + Entities/Pet/Pet.cpp + Entities/Pet/Pet.h + Entities/Pet/PetHandler.cpp + Entities/Player/DuelHandler.cpp + Entities/Player/MiscHandler.cpp + Entities/Player/PetitionsHandler.cpp + Entities/Player/Player.cpp + Entities/Player/Player.h + Entities/Player/SocialMgr.cpp + Entities/Player/SocialMgr.h + Entities/Player/TicketHandler.cpp + Entities/Player/TradeHandler.cpp + Entities/Player/VoiceChatHandler.cpp + Entities/Unit/StatSystem.cpp + Entities/Unit/Unit.cpp + Entities/Unit/Unit.h + Entities/Totem/Totem.cpp + Entities/Totem/Totem.h + Entities/Vehicle/Vehicle.cpp + Entities/Vehicle/Vehicle.h + Events/GameEventMgr.cpp + Events/GameEventMgr.h + Events/GlobalEvents.cpp + Events/GlobalEvents.h + Events/UnitEvents.h + Globals/Formulas.h + Globals/Language.h + Globals/SharedDefines.h + Groups/Group.cpp + Groups/Group.h + Groups/GroupHandler.cpp + Groups/GroupReference.cpp + Groups/GroupReference.h + Groups/GroupRefManager.h + Guilds/Guild.cpp + Guilds/Guild.h + Guilds/GuildHandler.cpp + Instances/InstanceData.cpp + Instances/InstanceData.h + Instances/InstanceSaveMgr.cpp + Instances/InstanceSaveMgr.h + LookingForGroup/LFG.h + LookingForGroup/LFGHandler.cpp + LookingForGroup/LFGMgr.cpp + LookingForGroup/LFGMgr.h + Loot/LootHandler.cpp + Loot/LootMgr.cpp + Loot/LootMgr.h + Mails/Mail.cpp + Mails/Mail.h + Map/Cell/Cell.h + Map/Cell/CellImpl.h + Map/Grid/GridDefines.h + Map/Grid/GridNotifiers.cpp + Map/Grid/GridNotifiers.h + Map/Grid/GridNotifiersImpl.h + Map/Grid/GridStates.cpp + Map/Grid/GridStates.h + Map/Grid/ObjectGridLoader.cpp + Map/Grid/ObjectGridLoader.h + Map/Map.cpp + Map/Map.h + Map/MapInstanced.cpp + Map/MapInstanced.h + Map/MapManager.cpp + Map/MapManager.h + Map/MapUpdater.cpp + Map/MapUpdater.h + Map/MapReference.h + Map/MapRefManager.h + Map/ObjectPosSelector.cpp + Map/ObjectPosSelector.h + Map/ZoneScript.h + Movement/MovementGenerators/ConfusedMovementGenerator.cpp + Movement/MovementGenerators/ConfusedMovementGenerator.h + Movement/MovementGenerators/FleeingMovementGenerator.cpp + Movement/MovementGenerators/FleeingMovementGenerator.h + Movement/MovementGenerators/HomeMovementGenerator.cpp + Movement/MovementGenerators/HomeMovementGenerator.h + Movement/MovementGenerators/IdleMovementGenerator.cpp + Movement/MovementGenerators/IdleMovementGenerator.h + Movement/MovementGenerators/MovementGenerator.cpp + Movement/MovementGenerators/MovementGenerator.h + Movement/MovementGenerators/MovementGeneratorImpl.h + Movement/MovementGenerators/PointMovementGenerator.cpp + Movement/MovementGenerators/PointMovementGenerator.h + Movement/MovementGenerators/RandomMovementGenerator.cpp + Movement/MovementGenerators/RandomMovementGenerator.h + Movement/MovementGenerators/TargetedMovementGenerator.cpp + Movement/MovementGenerators/TargetedMovementGenerator.h + Movement/MovementGenerators/WaypointMovementGenerator.cpp + Movement/MovementGenerators/WaypointMovementGenerator.h + Movement/DestinationHolder.cpp + Movement/DestinationHolder.h + Movement/DestinationHolderImp.h + Movement/FollowerReference.cpp + Movement/FollowerReference.h + Movement/FollowerRefManager.h + Movement/MotionMaster.cpp + Movement/MotionMaster.h + Movement/MovementHandler.cpp + Movement/Path.h + Movement/TaxiHandler.cpp + Movement/Transports.cpp + Movement/Transports.h + Movement/Traveller.h + Movement/WaypointManager.cpp + Movement/WaypointManager.h + Opcodes/Opcodes.cpp + Opcodes/Opcodes.h + OutdoorPvP/OutdoorPvP.cpp + OutdoorPvP/OutdoorPvP.h + OutdoorPvP/OutdoorPvPEP.cpp + OutdoorPvP/OutdoorPvPEP.h + OutdoorPvP/OutdoorPvPHP.cpp + OutdoorPvP/OutdoorPvPHP.h + OutdoorPvP/OutdoorPvPImpl.h + OutdoorPvP/OutdoorPvPMgr.cpp + OutdoorPvP/OutdoorPvPMgr.h + OutdoorPvP/OutdoorPvPNA.cpp + OutdoorPvP/OutdoorPvPNA.h + OutdoorPvP/OutdoorPvPSI.cpp + OutdoorPvP/OutdoorPvPSI.h + OutdoorPvP/OutdoorPvPTF.cpp + OutdoorPvP/OutdoorPvPTF.h + OutdoorPvP/OutdoorPvPZM.cpp + OutdoorPvP/OutdoorPvPZM.h + Pools/PoolHandler.cpp + Pools/PoolHandler.h + Quests/QueryHandler.cpp + Quests/QuestDef.cpp + Quests/QuestDef.h + Quests/QuestHandler.cpp + Reputation/ReputationMgr.cpp + Reputation/ReputationMgr.h + ScriptMgr/ScriptLoader.cpp + ScriptMgr/ScriptLoader.h + ScriptMgr/ScriptMgr.cpp + ScriptMgr/ScriptMgr.h + ScriptMgr/ScriptSystem.cpp + ScriptMgr/ScriptSystem.h + Skills/SkillHandler.cpp + Skills/SkillDiscovery.cpp + Skills/SkillDiscovery.h + Skills/SkillExtraItems.cpp + Skills/SkillExtraItems.h + Spells/Auras/SpellAuraDefines.h + Spells/Auras/SpellAuras.cpp + Spells/Auras/SpellAuras.h + Spells/Auras/SpellAuraEffects.cpp + Spells/Auras/SpellAuraEffects.h + Spells/Auras/SpellEffects.cpp + Spells/Spell.cpp + Spells/Spell.h + Spells/SpellHandler.cpp + Spells/SpellMgr.cpp + Spells/SpellMgr.h + Tools/PlayerDump.cpp + Tools/PlayerDump.h + Tools/Tools.cpp + Tools/Tools.h + Weather/Weather.cpp + Weather/Weather.h + World/World.cpp + World/World.h + World/WorldLog.cpp + World/WorldLog.h + World/WorldSession.cpp + World/WorldSession.h + World/WorldSocket.cpp + World/WorldSocket.h + World/WorldSocketMgr.cpp + World/WorldSocketMgr.h ) include_directories( |