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-rw-r--r--src/server/game/CMakeLists.txt618
1 files changed, 309 insertions, 309 deletions
diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt
index 1ec450e9468..cae13b4a085 100644
--- a/src/server/game/CMakeLists.txt
+++ b/src/server/game/CMakeLists.txt
@@ -4,316 +4,316 @@ IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
SET(game_STAT_SRCS
- AccountMgr.cpp
- AccountMgr.h
- AddonMgr.cpp
- AddonMgr.h
- AchievementMgr.h
- AchievementMgr.cpp
- AddonHandler.cpp
- AddonHandler.h
- CombatAI.cpp
- CombatAI.h
- ArenaTeam.cpp
- ArenaTeam.h
- ArenaTeamHandler.cpp
- AuctionHouseHandler.cpp
- AuctionHouseBot.cpp
- AuctionHouseBot.h
- AuctionHouseMgr.cpp
- AuctionHouseMgr.h
- Bag.cpp
- Bag.h
- BattleGround.cpp
- BattleGroundAA.cpp
- BattleGroundAB.cpp
- BattleGroundRB.cpp
- BattleGroundAV.cpp
- BattleGroundBE.cpp
- BattleGroundDS.cpp
- BattleGroundEY.cpp
- BattleGroundIC.cpp
- BattleGroundNA.cpp
- BattleGroundRL.cpp
- BattleGroundRV.cpp
- BattleGroundSA.cpp
- BattleGroundWS.cpp
- BattleGround.h
- BattleGroundAA.h
- BattleGroundAB.h
- BattleGroundRB.h
- BattleGroundAV.h
- BattleGroundBE.h
- BattleGroundDS.h
- BattleGroundEY.h
- BattleGroundIC.h
- BattleGroundNA.h
- BattleGroundRL.h
- BattleGroundRV.h
- BattleGroundSA.h
- BattleGroundWS.h
- BattleGroundHandler.cpp
- BattleGroundMgr.cpp
- BattleGroundMgr.h
- Calendar.cpp
- Calendar.h
- CalendarHandler.cpp
- Cell.h
- CellImpl.h
- Channel.cpp
- Channel.h
- ChannelHandler.cpp
+ Account/AccountMgr.cpp
+ Account/AccountMgr.h
+ Achievements/AchievementMgr.h
+ Achievements/AchievementMgr.cpp
+ Addons/AddonMgr.cpp
+ Addons/AddonMgr.h
+ Addons/AddonHandler.cpp
+ Addons/AddonHandler.h
+ AI/AuctionHouseBot/AuctionHouseBot.cpp
+ AI/AuctionHouseBot/AuctionHouseBot.h
+ AI/EventAI/CreatureEventAI.cpp
+ AI/EventAI/CreatureEventAIMgr.cpp
+ AI/ScriptedAI/ScriptedSmartAI.cpp
+ AI/ScriptedAI/ScriptedSmartAI.h
+ AI/CombatAI.cpp
+ AI/CombatAI.h
+ AI/CreatureAI.cpp
+ AI/CreatureAI.h
+ AI/CreatureAIFactory.h
+ AI/CreatureAIImpl.h
+ AI/CreatureAIRegistry.cpp
+ AI/CreatureAIRegistry.h
+ AI/CreatureAISelector.cpp
+ AI/CreatureAISelector.h
+ AI/GuardAI.cpp
+ AI/GuardAI.h
+ AI/PassiveAI.cpp
+ AI/PassiveAI.h
+ AI/PetAI.cpp
+ AI/PetAI.h
+ AI/ReactorAI.cpp
+ AI/ReactorAI.h
+ AI/TotemAI.cpp
+ AI/TotemAI.h
+ AI/UnitAI.cpp
+ AI/UnitAI.h
+ AuctionHouse/AuctionHouseHandler.cpp
+ AuctionHouse/AuctionHouseMgr.cpp
+ AuctionHouse/AuctionHouseMgr.h
+ BattleGrounds/ArenaTeam.cpp
+ BattleGrounds/ArenaTeam.h
+ BattleGrounds/ArenaTeamHandler.cpp
+ BattleGrounds/BattleGround.cpp
+ BattleGrounds/BattleGroundAA.cpp
+ BattleGrounds/BattleGroundAB.cpp
+ BattleGrounds/BattleGroundRB.cpp
+ BattleGrounds/BattleGroundAV.cpp
+ BattleGrounds/BattleGroundBE.cpp
+ BattleGrounds/BattleGroundDS.cpp
+ BattleGrounds/BattleGroundEY.cpp
+ BattleGrounds/BattleGroundIC.cpp
+ BattleGrounds/BattleGroundNA.cpp
+ BattleGrounds/BattleGroundRL.cpp
+ BattleGrounds/BattleGroundRV.cpp
+ BattleGrounds/BattleGroundSA.cpp
+ BattleGrounds/BattleGroundWS.cpp
+ BattleGrounds/BattleGround.h
+ BattleGrounds/BattleGroundAA.h
+ BattleGrounds/BattleGroundAB.h
+ BattleGrounds/BattleGroundRB.h
+ BattleGrounds/BattleGroundAV.h
+ BattleGrounds/BattleGroundBE.h
+ BattleGrounds/BattleGroundDS.h
+ BattleGrounds/BattleGroundEY.h
+ BattleGrounds/BattleGroundIC.h
+ BattleGrounds/BattleGroundNA.h
+ BattleGrounds/BattleGroundRL.h
+ BattleGrounds/BattleGroundRV.h
+ BattleGrounds/BattleGroundSA.h
+ BattleGrounds/BattleGroundWS.h
+ BattleGrounds/BattleGroundHandler.cpp
+ BattleGrounds/BattleGroundMgr.cpp
+ BattleGrounds/BattleGroundMgr.h
+ Calendar/Calendar.cpp
+ Calendar/Calendar.h
+ Calendar/CalendarHandler.cpp
+ Chat/Channel.cpp
+ Chat/Channel.h
+ Chat/ChannelHandler.cpp
CharacterHandler.cpp
- ChannelMgr.h
- ChannelMgr.cpp
- Chat.cpp
- Chat.h
- ChatHandler.cpp
- CombatHandler.cpp
- ConditionMgr.cpp
- ConditionMgr.h
- ConfusedMovementGenerator.cpp
- ConfusedMovementGenerator.h
- Corpse.cpp
- Corpse.h
- CreatureAI.cpp
- CreatureAI.h
- CreatureAIFactory.h
- CreatureAIImpl.h
- CreatureAIRegistry.cpp
- CreatureAIRegistry.h
- CreatureAISelector.cpp
- CreatureAISelector.h
- CreatureEventAI.cpp
- CreatureEventAIMgr.cpp
- Creature.cpp
- Creature.h
- CreatureGroups.cpp
- CreatureGroups.h
- DBCEnums.h
- DBCStores.cpp
- DBCStores.h
- DBCStructure.h
- DBCfmt.h
- Debugcmds.cpp
- DestinationHolder.cpp
- DestinationHolder.h
- DestinationHolderImp.h
- DuelHandler.cpp
- DynamicObject.cpp
- DynamicObject.h
- FleeingMovementGenerator.cpp
- FleeingMovementGenerator.h
- Formulas.h
- GameEventMgr.cpp
- GameEventMgr.h
- GameObject.cpp
- GameObject.h
- GlobalEvents.cpp
- GlobalEvents.h
- GossipDef.cpp
- GossipDef.h
- GridDefines.h
- GridNotifiers.cpp
- GridNotifiers.h
- GridNotifiersImpl.h
- GridStates.cpp
- GridStates.h
- Group.cpp
- Group.h
- GroupHandler.cpp
- GuardAI.cpp
- GuardAI.h
- Guild.cpp
- Guild.h
- GuildHandler.cpp
- HomeMovementGenerator.cpp
- HomeMovementGenerator.h
- HostileRefManager.cpp
- HostileRefManager.h
- IdleMovementGenerator.cpp
- IdleMovementGenerator.h
- InstanceData.cpp
- InstanceData.h
- InstanceSaveMgr.cpp
- InstanceSaveMgr.h
- Item.cpp
- Item.h
- ItemEnchantmentMgr.cpp
- ItemEnchantmentMgr.h
- ItemHandler.cpp
- ItemPrototype.h
- Language.h
- Level0.cpp
- Level1.cpp
- Level2.cpp
- Level3.cpp
- LFG.h
- LFGHandler.cpp
- LFGMgr.cpp
- LFGMgr.h
- LootHandler.cpp
- LootMgr.cpp
- LootMgr.h
- Mail.cpp
- Mail.h
- Map.cpp
- Map.h
- MapInstanced.cpp
- MapInstanced.h
- MapManager.cpp
- MapManager.h
- MapUpdater.cpp
- MapUpdater.h
- MapReference.h
- MapRefManager.h
- MiscHandler.cpp
- MotionMaster.cpp
- MotionMaster.h
- MovementGenerator.cpp
- MovementGenerator.h
- MovementGeneratorImpl.h
- MovementHandler.cpp
- NPCHandler.cpp
- NPCHandler.h
- PassiveAI.cpp
- PassiveAI.h
- ObjectAccessor.cpp
- ObjectAccessor.h
- Object.cpp
- ObjectDefines.h
- ObjectGridLoader.cpp
- ObjectGridLoader.h
- Object.h
- ObjectMgr.cpp
- ObjectMgr.h
- ObjectPosSelector.cpp
- ObjectPosSelector.h
- Opcodes.cpp
- Opcodes.h
- OutdoorPvP.cpp
- OutdoorPvP.h
- OutdoorPvPEP.cpp
- OutdoorPvPEP.h
- OutdoorPvPHP.cpp
- OutdoorPvPHP.h
- OutdoorPvPMgr.cpp
- OutdoorPvPMgr.h
- OutdoorPvPNA.cpp
- OutdoorPvPNA.h
- OutdoorPvPSI.cpp
- OutdoorPvPSI.h
- OutdoorPvPTF.cpp
- OutdoorPvPTF.h
- OutdoorPvPZM.cpp
- OutdoorPvPZM.h
- Path.h
- PetAI.cpp
- PetAI.h
- Pet.cpp
- Pet.h
- PetHandler.cpp
- PetitionsHandler.cpp
- Player.cpp
- Player.h
- PlayerDump.cpp
- PlayerDump.h
- PointMovementGenerator.cpp
- PointMovementGenerator.h
- PoolHandler.cpp
- PoolHandler.h
- QueryHandler.cpp
- QuestDef.cpp
- QuestDef.h
- QuestHandler.cpp
- RandomMovementGenerator.cpp
- RandomMovementGenerator.h
- ReactorAI.cpp
- ReactorAI.h
- ReputationMgr.cpp
- ReputationMgr.h
- ScriptedSmartAI.cpp
- ScriptedSmartAI.h
- ScriptLoader.cpp
- ScriptLoader.h
- ScriptMgr.cpp
- ScriptMgr.h
- ScriptSystem.cpp
- ScriptSystem.h
- SharedDefines.h
- SkillHandler.cpp
- SpellAuraDefines.h
- SpellAuras.cpp
- SpellAuras.h
- SpellAuraEffects.cpp
- SpellAuraEffects.h
- Spell.cpp
- SpellEffects.cpp
- Spell.h
- SkillDiscovery.cpp
- SkillDiscovery.h
- SkillExtraItems.cpp
- SkillExtraItems.h
- SpellHandler.cpp
- SocialMgr.cpp
- SocialMgr.h
- SpellMgr.cpp
- SpellMgr.h
- StatSystem.cpp
- TargetedMovementGenerator.cpp
- TargetedMovementGenerator.h
- TaxiHandler.cpp
- TemporarySummon.cpp
- TemporarySummon.h
- TicketHandler.cpp
- Tools.cpp
- Tools.h
- TotemAI.cpp
- TotemAI.h
- Totem.cpp
- Totem.h
- TradeHandler.cpp
- Transports.cpp
- Transports.h
- ThreatManager.cpp
- ThreatManager.h
- Traveller.h
- Unit.cpp
- Unit.h
- UnitAI.cpp
- UnitAI.h
- UnitEvents.h
- UpdateData.cpp
- UpdateData.h
- UpdateFields.h
- UpdateMask.h
- Vehicle.cpp
- Vehicle.h
- VoiceChatHandler.cpp
- WaypointManager.cpp
- WaypointManager.h
- WaypointMovementGenerator.cpp
- WaypointMovementGenerator.h
- Weather.cpp
- Weather.h
- World.cpp
- World.h
- WorldLog.cpp
- WorldLog.h
- WorldSession.cpp
- WorldSession.h
- WorldSocket.cpp
- WorldSocket.h
- WorldSocketMgr.cpp
- WorldSocketMgr.h
- FollowerReference.cpp
- FollowerReference.h
- FollowerRefManager.h
- GroupReference.cpp
- GroupReference.h
- GroupRefManager.h
- OutdoorPvPImpl.h
- ZoneScript.h
+ Chat/ChannelMgr.h
+ Chat/ChannelMgr.cpp
+ Chat/Chat.cpp
+ Chat/Chat.h
+ Chat/ChatHandler.cpp
+ Chat/Debugcmds.cpp
+ Chat/Level0.cpp
+ Chat/Level1.cpp
+ Chat/Level2.cpp
+ Chat/Level3.cpp
+ Combat/CombatHandler.cpp
+ Combat/HostileRefManager.cpp
+ Combat/HostileRefManager.h
+ Combat/ThreatManager.cpp
+ Combat/ThreatManager.h
+ ConditionMgr/ConditionMgr.cpp
+ ConditionMgr/ConditionMgr.h
+ DataStores/DBCEnums.h
+ DataStores/DBCStores.cpp
+ DataStores/DBCStores.h
+ DataStores/DBCStructure.h
+ DataStores/DBCfmt.h
+ Entities/Creature/Creature.cpp
+ Entities/Creature/Creature.h
+ Entities/Creature/CreatureGroups.cpp
+ Entities/Creature/CreatureGroups.h
+ Entities/Creature/GossipDef.cpp
+ Entities/Creature/GossipDef.h
+ Entities/Creature/NPCHandler.cpp
+ Entities/Creature/NPCHandler.h
+ Entities/Creature/TemporarySummon.cpp
+ Entities/Creature/TemporarySummon.h
+ Entities/GameObject/GameObject.cpp
+ Entities/GameObject/GameObject.h
+ Entities/Item/Bag.cpp
+ Entities/Item/Bag.h
+ Entities/Item/Item.cpp
+ Entities/Item/Item.h
+ Entities/Item/ItemEnchantmentMgr.cpp
+ Entities/Item/ItemEnchantmentMgr.h
+ Entities/Item/ItemHandler.cpp
+ Entities/Item/ItemPrototype.h
+ Entities/Object/Corpse.cpp
+ Entities/Object/Corpse.h
+ Entities/Object/DynamicObject.cpp
+ Entities/Object/DynamicObject.h
+ Entities/Object/ObjectAccessor.cpp
+ Entities/Object/ObjectAccessor.h
+ Entities/Object/Object.cpp
+ Entities/Object/ObjectDefines.h
+ Entities/Object/Object.h
+ Entities/Object/ObjectMgr.cpp
+ Entities/Object/ObjectMgr.h
+ Entities/Object/UpdateData.cpp
+ Entities/Object/UpdateData.h
+ Entities/Object/UpdateFields.h
+ Entities/Object/UpdateMask.h
+ Entities/Pet/Pet.cpp
+ Entities/Pet/Pet.h
+ Entities/Pet/PetHandler.cpp
+ Entities/Player/DuelHandler.cpp
+ Entities/Player/MiscHandler.cpp
+ Entities/Player/PetitionsHandler.cpp
+ Entities/Player/Player.cpp
+ Entities/Player/Player.h
+ Entities/Player/SocialMgr.cpp
+ Entities/Player/SocialMgr.h
+ Entities/Player/TicketHandler.cpp
+ Entities/Player/TradeHandler.cpp
+ Entities/Player/VoiceChatHandler.cpp
+ Entities/Unit/StatSystem.cpp
+ Entities/Unit/Unit.cpp
+ Entities/Unit/Unit.h
+ Entities/Totem/Totem.cpp
+ Entities/Totem/Totem.h
+ Entities/Vehicle/Vehicle.cpp
+ Entities/Vehicle/Vehicle.h
+ Events/GameEventMgr.cpp
+ Events/GameEventMgr.h
+ Events/GlobalEvents.cpp
+ Events/GlobalEvents.h
+ Events/UnitEvents.h
+ Globals/Formulas.h
+ Globals/Language.h
+ Globals/SharedDefines.h
+ Groups/Group.cpp
+ Groups/Group.h
+ Groups/GroupHandler.cpp
+ Groups/GroupReference.cpp
+ Groups/GroupReference.h
+ Groups/GroupRefManager.h
+ Guilds/Guild.cpp
+ Guilds/Guild.h
+ Guilds/GuildHandler.cpp
+ Instances/InstanceData.cpp
+ Instances/InstanceData.h
+ Instances/InstanceSaveMgr.cpp
+ Instances/InstanceSaveMgr.h
+ LookingForGroup/LFG.h
+ LookingForGroup/LFGHandler.cpp
+ LookingForGroup/LFGMgr.cpp
+ LookingForGroup/LFGMgr.h
+ Loot/LootHandler.cpp
+ Loot/LootMgr.cpp
+ Loot/LootMgr.h
+ Mails/Mail.cpp
+ Mails/Mail.h
+ Map/Cell/Cell.h
+ Map/Cell/CellImpl.h
+ Map/Grid/GridDefines.h
+ Map/Grid/GridNotifiers.cpp
+ Map/Grid/GridNotifiers.h
+ Map/Grid/GridNotifiersImpl.h
+ Map/Grid/GridStates.cpp
+ Map/Grid/GridStates.h
+ Map/Grid/ObjectGridLoader.cpp
+ Map/Grid/ObjectGridLoader.h
+ Map/Map.cpp
+ Map/Map.h
+ Map/MapInstanced.cpp
+ Map/MapInstanced.h
+ Map/MapManager.cpp
+ Map/MapManager.h
+ Map/MapUpdater.cpp
+ Map/MapUpdater.h
+ Map/MapReference.h
+ Map/MapRefManager.h
+ Map/ObjectPosSelector.cpp
+ Map/ObjectPosSelector.h
+ Map/ZoneScript.h
+ Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+ Movement/MovementGenerators/ConfusedMovementGenerator.h
+ Movement/MovementGenerators/FleeingMovementGenerator.cpp
+ Movement/MovementGenerators/FleeingMovementGenerator.h
+ Movement/MovementGenerators/HomeMovementGenerator.cpp
+ Movement/MovementGenerators/HomeMovementGenerator.h
+ Movement/MovementGenerators/IdleMovementGenerator.cpp
+ Movement/MovementGenerators/IdleMovementGenerator.h
+ Movement/MovementGenerators/MovementGenerator.cpp
+ Movement/MovementGenerators/MovementGenerator.h
+ Movement/MovementGenerators/MovementGeneratorImpl.h
+ Movement/MovementGenerators/PointMovementGenerator.cpp
+ Movement/MovementGenerators/PointMovementGenerator.h
+ Movement/MovementGenerators/RandomMovementGenerator.cpp
+ Movement/MovementGenerators/RandomMovementGenerator.h
+ Movement/MovementGenerators/TargetedMovementGenerator.cpp
+ Movement/MovementGenerators/TargetedMovementGenerator.h
+ Movement/MovementGenerators/WaypointMovementGenerator.cpp
+ Movement/MovementGenerators/WaypointMovementGenerator.h
+ Movement/DestinationHolder.cpp
+ Movement/DestinationHolder.h
+ Movement/DestinationHolderImp.h
+ Movement/FollowerReference.cpp
+ Movement/FollowerReference.h
+ Movement/FollowerRefManager.h
+ Movement/MotionMaster.cpp
+ Movement/MotionMaster.h
+ Movement/MovementHandler.cpp
+ Movement/Path.h
+ Movement/TaxiHandler.cpp
+ Movement/Transports.cpp
+ Movement/Transports.h
+ Movement/Traveller.h
+ Movement/WaypointManager.cpp
+ Movement/WaypointManager.h
+ Opcodes/Opcodes.cpp
+ Opcodes/Opcodes.h
+ OutdoorPvP/OutdoorPvP.cpp
+ OutdoorPvP/OutdoorPvP.h
+ OutdoorPvP/OutdoorPvPEP.cpp
+ OutdoorPvP/OutdoorPvPEP.h
+ OutdoorPvP/OutdoorPvPHP.cpp
+ OutdoorPvP/OutdoorPvPHP.h
+ OutdoorPvP/OutdoorPvPImpl.h
+ OutdoorPvP/OutdoorPvPMgr.cpp
+ OutdoorPvP/OutdoorPvPMgr.h
+ OutdoorPvP/OutdoorPvPNA.cpp
+ OutdoorPvP/OutdoorPvPNA.h
+ OutdoorPvP/OutdoorPvPSI.cpp
+ OutdoorPvP/OutdoorPvPSI.h
+ OutdoorPvP/OutdoorPvPTF.cpp
+ OutdoorPvP/OutdoorPvPTF.h
+ OutdoorPvP/OutdoorPvPZM.cpp
+ OutdoorPvP/OutdoorPvPZM.h
+ Pools/PoolHandler.cpp
+ Pools/PoolHandler.h
+ Quests/QueryHandler.cpp
+ Quests/QuestDef.cpp
+ Quests/QuestDef.h
+ Quests/QuestHandler.cpp
+ Reputation/ReputationMgr.cpp
+ Reputation/ReputationMgr.h
+ ScriptMgr/ScriptLoader.cpp
+ ScriptMgr/ScriptLoader.h
+ ScriptMgr/ScriptMgr.cpp
+ ScriptMgr/ScriptMgr.h
+ ScriptMgr/ScriptSystem.cpp
+ ScriptMgr/ScriptSystem.h
+ Skills/SkillHandler.cpp
+ Skills/SkillDiscovery.cpp
+ Skills/SkillDiscovery.h
+ Skills/SkillExtraItems.cpp
+ Skills/SkillExtraItems.h
+ Spells/Auras/SpellAuraDefines.h
+ Spells/Auras/SpellAuras.cpp
+ Spells/Auras/SpellAuras.h
+ Spells/Auras/SpellAuraEffects.cpp
+ Spells/Auras/SpellAuraEffects.h
+ Spells/Auras/SpellEffects.cpp
+ Spells/Spell.cpp
+ Spells/Spell.h
+ Spells/SpellHandler.cpp
+ Spells/SpellMgr.cpp
+ Spells/SpellMgr.h
+ Tools/PlayerDump.cpp
+ Tools/PlayerDump.h
+ Tools/Tools.cpp
+ Tools/Tools.h
+ Weather/Weather.cpp
+ Weather/Weather.h
+ World/World.cpp
+ World/World.h
+ World/WorldLog.cpp
+ World/WorldLog.h
+ World/WorldSession.cpp
+ World/WorldSession.h
+ World/WorldSocket.cpp
+ World/WorldSocket.h
+ World/WorldSocketMgr.cpp
+ World/WorldSocketMgr.h
)
include_directories(