diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 98760807e4f..4d21945fe3e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11960,8 +11960,8 @@ void Unit::SetHealth(uint32 val) if(getDeathState() == JUST_DIED) val = 0; // causes instant permadeath if you exit game while in combat?! :-| - //else if((getDeathState() & (DEAD | DEAD_FALLING)) != 0) - // val = 1; + else if((GetTypeId() == TYPEID_PLAYER) && (getDeathState() & (DEAD | DEAD_FALLING)) != 0) + val = 1; else { uint32 maxHealth = GetMaxHealth(); |