aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/server/game/DataStores/DBCStores.cpp6
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.cpp5
-rw-r--r--src/server/game/Groups/Group.cpp3
-rw-r--r--src/server/game/Tools/PlayerDump.cpp9
4 files changed, 16 insertions, 7 deletions
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp
index 34df901175a..d2bc89c53cd 100644
--- a/src/server/game/DataStores/DBCStores.cpp
+++ b/src/server/game/DataStores/DBCStores.cpp
@@ -439,7 +439,8 @@ void LoadDBCStores(const std::string& dataPath)
{
ASSERT(namesProfanity->Language < TOTAL_LOCALES || namesProfanity->Language == -1);
std::wstring wname;
- ASSERT(Utf8toWStr(namesProfanity->Name, wname));
+ bool conversionResult = Utf8toWStr(namesProfanity->Name, wname);
+ ASSERT(conversionResult);
if (namesProfanity->Language != -1)
NamesProfaneValidators[namesProfanity->Language].emplace_back(wname, Trinity::regex::perl | Trinity::regex::icase | Trinity::regex::optimize);
@@ -452,7 +453,8 @@ void LoadDBCStores(const std::string& dataPath)
{
ASSERT(namesReserved->Language < TOTAL_LOCALES || namesReserved->Language == -1);
std::wstring wname;
- ASSERT(Utf8toWStr(namesReserved->Name, wname));
+ bool conversionResult = Utf8toWStr(namesReserved->Name, wname);
+ ASSERT(conversionResult);
if (namesReserved->Language != -1)
NamesReservedValidators[namesReserved->Language].emplace_back(wname, Trinity::regex::perl | Trinity::regex::icase | Trinity::regex::optimize);
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index 79ab1642853..9b06cbdd0d4 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -826,7 +826,10 @@ bool VehicleJoinEvent::Execute(uint64, uint32)
if (Target->GetBase()->GetTypeId() == TYPEID_UNIT && Passenger->GetTypeId() == TYPEID_PLAYER &&
Seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL)
- ASSERT(Target->GetBase()->SetCharmedBy(Passenger, CHARM_TYPE_VEHICLE)); // SMSG_CLIENT_CONTROL
+ {
+ bool charmedByResult = Target->GetBase()->SetCharmedBy(Passenger, CHARM_TYPE_VEHICLE); // SMSG_CLIENT_CONTROL
+ ASSERT(charmedByResult);
+ }
Passenger->SendClearTarget(); // SMSG_BREAK_TARGET
Passenger->SetControlled(true, UNIT_STATE_ROOT); // SMSG_FORCE_ROOT - In some cases we send SMSG_SPLINE_MOVE_ROOT here (for creatures)
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index 370b6b65872..ef67bb36398 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -161,7 +161,8 @@ bool Group::Create(Player* leader)
Group::ConvertLeaderInstancesToGroup(leader, this, false);
- ASSERT(AddMember(leader)); // If the leader can't be added to a new group because it appears full, something is clearly wrong.
+ bool addMemberResult = AddMember(leader);
+ ASSERT(addMemberResult); // If the leader can't be added to a new group because it appears full, something is clearly wrong.
}
else if (!AddMember(leader))
return false;
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index 1c11121b94a..414eaf22d07 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -168,10 +168,12 @@ std::vector<TableStruct> CharacterTables;
inline bool StringsEqualCaseInsensitive(std::string const& left, std::string const& right)
{
std::string upperLeftString = left;
- ASSERT(Utf8ToUpperOnlyLatin(upperLeftString));
+ bool leftResult = Utf8ToUpperOnlyLatin(upperLeftString);
+ ASSERT(leftResult);
std::string upperRightString = right;
- ASSERT(Utf8ToUpperOnlyLatin(upperRightString));
+ bool rightResult = Utf8ToUpperOnlyLatin(upperRightString);
+ ASSERT(rightResult);
return upperLeftString == upperRightString;
}
@@ -270,7 +272,8 @@ void PlayerDump::InitializeTables()
TableField f;
f.FieldName = columnName;
- ASSERT(Utf8ToUpperOnlyLatin(columnName));
+ bool toUpperResult = Utf8ToUpperOnlyLatin(columnName);
+ ASSERT(toUpperResult);
t.TableFields.emplace_back(std::move(f));
} while (result->NextRow());