diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Groups/Group.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f783192ecd0..c9281da741b 100755 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -436,8 +436,7 @@ bool Group::RemoveMember(const uint64 &guid, const RemoveMethod &method /*= GROU } // Remove player from group in DB - if (!isBGGroup() && !isBFGroup()) - CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid)); + CharacterDatabase.PExecute("DELETE FROM group_member WHERE memberGuid=%u", GUID_LOPART(guid)); // Reevaluate group enchanter if the leaving player had enchanting skill or the player is offline if ((player && player->GetSkillValue(SKILL_ENCHANTING)) || !player) @@ -1540,7 +1539,7 @@ void Group::SetDungeonDifficulty(Difficulty difficulty) { m_dungeonDifficulty = difficulty; if (!isBGGroup() && !isBFGroup()) - CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE guid ='%u'", m_dungeonDifficulty, m_dbStoreId); + CharacterDatabase.PExecute("UPDATE groups SET difficulty = %u WHERE guid ='%u'", m_dungeonDifficulty, m_dbStoreId); for (GroupReference *itr = GetFirstMember(); itr != NULL; itr = itr->next()) { |