diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Handlers/ItemHandler.cpp | 8 | ||||
-rwxr-xr-x | src/server/game/Handlers/MiscHandler.cpp | 6 | ||||
-rwxr-xr-x | src/server/game/Handlers/NPCHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 24 |
5 files changed, 24 insertions, 24 deletions
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 50e8af9bc13..b28ed3d06fb 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -611,7 +611,7 @@ bool AuctionEntry::BuildAuctionInfo(WorldPacket& data) const data << uint32(Id); data << uint32(item->GetEntry()); - for (uint8 i = 0; i < PROP_ENCHANTMENT_SLOT_2; ++i) // PROP_ENCHANTMENT_SLOT_2 = 9 + for (uint8 i = 0; i < PROP_ENCHANTMENT_SLOT_0; ++i) // PROP_ENCHANTMENT_SLOT_0 = 10 { data << uint32(item->GetEnchantmentId(EnchantmentSlot(i))); data << uint32(item->GetEnchantmentDuration(EnchantmentSlot(i))); diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index b1cf05595ff..7918b9e5672 100755 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -92,7 +92,7 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket & recv_data) _player->SwapItem(src, dst); } -void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket & recv_data) +void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recv_data) { uint64 itemguid; uint8 dstslot; @@ -600,13 +600,13 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) return; } -void WorldSession::HandleBuybackItem(WorldPacket & recv_data) +void WorldSession::HandleBuybackItem(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM"); uint64 vendorguid; uint32 slot; - recv_data >> vendorguid >> slot; + recvData >> vendorguid >> slot; Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid, UNIT_NPC_FLAG_VENDOR); if (!creature) @@ -843,7 +843,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid) SendPacket(&data); } -void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket & recv_data) +void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recv_data) { //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM"); uint8 srcbag, srcslot, dstbag; diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 4e708553ee0..733dd862cd1 100755 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -805,10 +805,10 @@ void WorldSession::SendAreaTriggerMessage(const char* Text, ...) SendPacket(&data); } -void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data) +void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recvData) { uint32 triggerId; - recv_data >> triggerId; + recvData >> triggerId; sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_AREATRIGGER. Trigger ID: %u", triggerId); @@ -1076,7 +1076,7 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data) } } -void WorldSession::HandleCompleteCinematic(WorldPacket & /*recv_data*/) +void WorldSession::HandleCompleteCinematic(WorldPacket& /*recv_data*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC"); } diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index bc3a22cdf05..a77477ab6df 100755 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -73,13 +73,13 @@ void WorldSession::SendTabardVendorActivate(uint64 guid) SendPacket(&data); } -void WorldSession::HandleBankerActivateOpcode(WorldPacket & recv_data) +void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData) { uint64 guid; sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BANKER_ACTIVATE"); - recv_data >> guid; + recvData >> guid; Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); if (!unit) @@ -443,10 +443,10 @@ void WorldSession::SendSpiritResurrect() _player->UpdateObjectVisibility(); } -void WorldSession::HandleBinderActivateOpcode(WorldPacket & recv_data) +void WorldSession::HandleBinderActivateOpcode(WorldPacket& recvData) { uint64 npcGUID; - recv_data >> npcGUID; + recvData >> npcGUID; if (!GetPlayer()->IsInWorld() || !GetPlayer()->isAlive()) return; diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 74897bc1ea9..e2e178e7f9d 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -55,7 +55,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_AFK_MONITOR_INFO_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_AFK_MONITOR_INFO_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearance ); - //DEFINE_OPCODE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode); //DEFINE_OPCODE_HANDLER(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode); //DEFINE_OPCODE_HANDLER(CMSG_ARENA_TEAM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode ); @@ -84,12 +84,12 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode ); - //DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode ); - //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode ); DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode ); - //DEFINE_OPCODE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_JOIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -106,14 +106,14 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena ); //DEFINE_OPCODE_HANDLER(CMSG_BEASTMASTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode ); - //DEFINE_OPCODE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_BOOTME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_BOT_DETECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_BOT_DETECTED2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode ); DEFINE_OPCODE_HANDLER(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode ); - //DEFINE_OPCODE_HANDLER(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem ); - //DEFINE_OPCODE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem ); + DEFINE_OPCODE_HANDLER(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode ); DEFINE_OPCODE_HANDLER(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_BUY_ITEM_IN_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemInSlotOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_BUY_LOTTERY_TICKET_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -135,7 +135,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_GUILD_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter ); //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_REMOVE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent ); //DEFINE_OPCODE_HANDLER(CMSG_CALENDAR_UPDATE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent ); - //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode); //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_CANCEL_CHANNELLING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling ); @@ -202,7 +202,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic ); + DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic ); //DEFINE_OPCODE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEjectPassenger ); @@ -849,13 +849,13 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); DEFINE_OPCODE_HANDLER(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_ARENA_TEAM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); |