diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.cpp | 2 | ||||
-rwxr-xr-x | src/server/game/Conditions/ConditionMgr.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 7ee286fb301..ddf450d2d56 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -1854,7 +1854,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond) { if (cond->ConditionValue1 > SPAWNMASK_RAID_ALL) { - sLog->outError(LOG_FILTER_SQL, "Map Difficulty condition has non existing map difficulty in value1 (%u), skipped", cond->ConditionValue1); + sLog->outError(LOG_FILTER_SQL, "SpawnMask condition has non existing SpawnMask in value1 (%u), skipped", cond->ConditionValue1); return false; } break; diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h index 185d33ac681..bd72015d76f 100755 --- a/src/server/game/Conditions/ConditionMgr.h +++ b/src/server/game/Conditions/ConditionMgr.h @@ -49,7 +49,7 @@ enum ConditionTypes CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race CONDITION_ACHIEVEMENT = 17, // achievement_id 0 0 true if achievement is complete CONDITION_TITLE = 18, // title id 0 0 true if player has title - CONDITION_SPAWNMASK = 19, // spawnMask 0 0 + CONDITION_SPAWNMASK = 19, // spawnMask 0 0 true if in spawnMask CONDITION_UNUSED_20 = 20, // CONDITION_UNUSED_21 = 21, // CONDITION_MAPID = 22, // map_id 0 0 true if in map_id |