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-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp2
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 7ee286fb301..ddf450d2d56 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1854,7 +1854,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
{
if (cond->ConditionValue1 > SPAWNMASK_RAID_ALL)
{
- sLog->outError(LOG_FILTER_SQL, "Map Difficulty condition has non existing map difficulty in value1 (%u), skipped", cond->ConditionValue1);
+ sLog->outError(LOG_FILTER_SQL, "SpawnMask condition has non existing SpawnMask in value1 (%u), skipped", cond->ConditionValue1);
return false;
}
break;
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 185d33ac681..bd72015d76f 100755
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -49,7 +49,7 @@ enum ConditionTypes
CONDITION_RACE = 16, // race 0 0 true if player's race is equal to race
CONDITION_ACHIEVEMENT = 17, // achievement_id 0 0 true if achievement is complete
CONDITION_TITLE = 18, // title id 0 0 true if player has title
- CONDITION_SPAWNMASK = 19, // spawnMask 0 0
+ CONDITION_SPAWNMASK = 19, // spawnMask 0 0 true if in spawnMask
CONDITION_UNUSED_20 = 20, //
CONDITION_UNUSED_21 = 21, //
CONDITION_MAPID = 22, // map_id 0 0 true if in map_id