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-rw-r--r--src/server/scripts/Spells/spell_generic.cpp5
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp26
2 files changed, 17 insertions, 14 deletions
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 86ef8bdc8cc..7ba663beb72 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -2573,16 +2573,15 @@ class spell_gen_oracle_wolvar_reputation : public SpellScriptLoader
{
Player* player = GetCaster()->ToPlayer();
uint32 factionId = GetSpellInfo()->Effects[effIndex].CalcValue();
- int32 repChange = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
+ int32 repChange = GetSpellInfo()->Effects[EFFECT_1].CalcValue();
FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId);
-
if (!factionEntry)
return;
// Set rep to baserep + basepoints (expecting spillover for oposite faction -> become hated)
// Not when player already has equal or higher rep with this faction
- if (player->GetReputationMgr().GetBaseReputation(factionEntry) < repChange)
+ if (player->GetReputationMgr().GetReputation(factionEntry) <= repChange)
player->GetReputationMgr().SetReputation(factionEntry, repChange);
// EFFECT_INDEX_2 most likely update at war state, we already handle this in SetReputation
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index f17aac51519..e135bb08e73 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -21,15 +21,16 @@
* Scriptnames of files in this file should be prefixed with "spell_q#questID_".
*/
+#include "CellImpl.h"
+#include "CreatureTextMgr.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#include "Vehicle.h"
-#include "GridNotifiers.h"
-#include "GridNotifiersImpl.h"
-#include "CellImpl.h"
class spell_generic_quest_update_entry_SpellScript : public SpellScript
{
@@ -1115,12 +1116,12 @@ class spell_q9452_cast_net: public SpellScriptLoader
}
};
-#define SAY_1 "Sons of Hodir! I humbly present to you..."
-#define SAY_2 "The Helm of Hodir!"
-
enum HodirsHelm
{
- NPC_KILLCREDIT = 30210 // Hodir's Helm KC Bunny
+ SAY_1 = 1,
+ SAY_2 = 2,
+ NPC_KILLCREDIT = 30210, // Hodir's Helm KC Bunny
+ NPC_ICE_SPIKE_BUNNY = 30215
};
class spell_q12987_read_pronouncement : public SpellScriptLoader
@@ -1137,9 +1138,12 @@ public:
// player must cast kill credit and do emote text, according to sniff
if (Player* target = GetTarget()->ToPlayer())
{
- target->MonsterWhisper(SAY_1, target, true);
- target->KilledMonsterCredit(NPC_KILLCREDIT, 0);
- target->MonsterWhisper(SAY_2, target, true);
+ if (Creature* trigger = target->FindNearestCreature(NPC_ICE_SPIKE_BUNNY, 25.0f))
+ {
+ sCreatureTextMgr->SendChat(trigger, SAY_1, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, target);
+ target->KilledMonsterCredit(NPC_KILLCREDIT);
+ sCreatureTextMgr->SendChat(trigger, SAY_2, target, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, target);
+ }
}
}
@@ -2096,7 +2100,7 @@ class spell_q12641_death_comes_from_on_high : public SpellScriptLoader
}
};
-// 52694 - Recall Eye of Acherus
+// 52694 - Recall Eye of Acherus
class spell_q12641_recall_eye_of_acherus : public SpellScriptLoader
{
public: