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-rw-r--r--src/game/Spell.cpp4
-rw-r--r--src/game/SpellMgr.h6
2 files changed, 2 insertions, 8 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 664e52b26c0..2227bc4c92b 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1598,8 +1598,8 @@ void Spell::SetTargetMap(uint32 i, uint32 cur)
case TARGET_UNIT_CASTER_FISHING:
{
AddUnitTarget(m_caster, i);
- float min_dis = GetSpellMinRange(m_spellInfo, true);
- float max_dis = GetSpellMaxRange(m_spellInfo, true);
+ float min_dis = GetSpellMinRange(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex));
+ float max_dis = GetSpellMaxRange(sSpellRangeStore.LookupEntry(m_spellInfo->rangeIndex));
float dis = rand_norm() * (max_dis - min_dis) + min_dis;
float x, y, z;
m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis);
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 7c5a0874e41..70b81403a52 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -326,12 +326,6 @@ inline bool IsSpellHaveEffect(SpellEntry const *spellInfo, SpellEffects effect)
return true;
return false;
}
-inline float GetSpellMinRange(SpellEntry const *spellInfo, bool positive)
-{
- return positive
- ? GetSpellMinRangeForFriend(sSpellRangeStore.LookupEntry(spellInfo->rangeIndex))
- : GetSpellMinRangeForHostile(sSpellRangeStore.LookupEntry(spellInfo->rangeIndex));
-}
//bool IsNoStackAuraDueToAura(uint32 spellId_1, uint32 effIndex_1, uint32 spellId_2, uint32 effIndex_2);