diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.h | 10 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 80 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
9 files changed, 60 insertions, 60 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index 1ab731f45c6..0d64baf1c7f 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -72,7 +72,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who) return false; //experimental (unknown) flag not present - if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST)) + if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_ASSIST)) return false; //not a player diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index da9299380f2..c255993448a 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -69,7 +69,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who) return false; //experimental (unknown) flag not present - if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST)) + if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_ASSIST)) return false; //not a player diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index e921318afed..8905dea5a7a 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -468,7 +468,7 @@ bool SmartAI::AssistPlayerInCombat(Unit* who) return false; //experimental (unknown) flag not present - if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST)) + if (!(me->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_ASSIST)) return false; //not a player diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 3ff1ec0bedb..5359409d8e2 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1850,7 +1850,7 @@ bool Creature::isWorldBoss() const if (IsPet()) return false; - return (GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_BOSS) != 0; + return (GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_BOSS_MOB) != 0; } SpellInfo const* Creature::reachWithSpellAttack(Unit* victim) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index d31a295d34d..7b6570fac74 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -374,11 +374,11 @@ struct TC_GAME_API CreatureTemplate // helpers SkillType GetRequiredLootSkill() const { - if (type_flags & CREATURE_TYPEFLAGS_HERBLOOT) + if (type_flags & CREATURE_TYPE_FLAG_HERB_SKINNING_SKILL) return SKILL_HERBALISM; - else if (type_flags & CREATURE_TYPEFLAGS_MININGLOOT) + else if (type_flags & CREATURE_TYPE_FLAG_MINING_SKINNING_SKILL) return SKILL_MINING; - else if (type_flags & CREATURE_TYPEFLAGS_ENGINEERLOOT) + else if (type_flags & CREATURE_TYPE_FLAG_ENGINEERING_SKINNING_SKILL) return SKILL_ENGINEERING; else return SKILL_SKINNING; // normal case @@ -386,12 +386,12 @@ struct TC_GAME_API CreatureTemplate bool IsExotic() const { - return (type_flags & CREATURE_TYPEFLAGS_EXOTIC) != 0; + return (type_flags & CREATURE_TYPE_FLAG_EXOTIC_PET) != 0; } bool IsTameable(bool canTameExotic) const { - if (type != CREATURE_TYPE_BEAST || family == 0 || (type_flags & CREATURE_TYPEFLAGS_TAMEABLE) == 0) + if (type != CREATURE_TYPE_BEAST || family == 0 || (type_flags & CREATURE_TYPE_FLAG_TAMEABLE_PET) == 0) return false; // if can tame exotic then can tame any tameable diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index eac1445ae20..f7241522041 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -2077,11 +2077,11 @@ Creature* Player::GetNPCIfCanInteractWith(ObjectGuid const& guid, uint64 npcflag return nullptr; // Deathstate checks - if (!IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_GHOST)) + if (!IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_GHOST_VISIBLE)) return nullptr; // alive or spirit healer - if (!creature->IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_DEAD_INTERACT)) + if (!creature->IsAlive() && !(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_INTERACT_WHILE_DEAD)) return nullptr; // appropriate npc type diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 3a03933e124..0ee1b30e440 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9167,7 +9167,7 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy) UpdateSpeed(MOVE_FLIGHT); } - if (!(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_MOUNTED_COMBAT)) + if (!(creature->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_MOUNTED_COMBAT_ALLOWED)) Dismount(); } @@ -9324,7 +9324,7 @@ bool Unit::_IsValidAttackTarget(Unit const* target, SpellInfo const* bySpell, Wo } Creature const* creatureAttacker = ToCreature(); - if (creatureAttacker && creatureAttacker->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) + if (creatureAttacker && creatureAttacker->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT) return false; // check duel - before sanctuary checks @@ -9408,7 +9408,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co // can't assist non-friendly targets if (GetReactionTo(target) < REP_NEUTRAL && target->GetReactionTo(this) < REP_NEUTRAL - && (!ToCreature() || !(ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT))) + && (!ToCreature() || !(ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))) return false; // PvP case @@ -9442,7 +9442,7 @@ bool Unit::_IsValidAssistTarget(Unit const* target, SpellInfo const* bySpell) co && !((target->GetByteValue(UNIT_FIELD_BYTES_2, UNIT_BYTES_2_OFFSET_PVP_FLAG) & UNIT_BYTE2_FLAG_PVP))) { if (Creature const* creatureTarget = target->ToCreature()) - return creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT || creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_CAN_ASSIST; + return creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT || creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_ASSIST; } return true; } @@ -13744,8 +13744,8 @@ bool Unit::IsInPartyWith(Unit const* unit) const if (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_PLAYER) return u1->ToPlayer()->IsInSameGroupWith(u2->ToPlayer()); - else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) || - (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT)) + else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT) || + (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT)) return true; else return false; @@ -13763,8 +13763,8 @@ bool Unit::IsInRaidWith(Unit const* unit) const if (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_PLAYER) return u1->ToPlayer()->IsInSameRaidWith(u2->ToPlayer()); - else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT) || - (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT)) + else if ((u2->GetTypeId() == TYPEID_PLAYER && u1->GetTypeId() == TYPEID_UNIT && u1->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT) || + (u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT)) return true; else return false; diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 5a7f92babb9..fa2e5df7a05 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -3872,50 +3872,50 @@ enum CreatureFamily enum CreatureTypeFlags { - CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter - CREATURE_TYPEFLAGS_GHOST = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow? - CREATURE_TYPEFLAGS_BOSS = 0x00000004, - CREATURE_TYPEFLAGS_DO_NOT_PLAY_WOUND_PARRY_ANIMATION = 0x00000008, - CREATURE_TYPEFLAGS_HIDE_FACTION_TOOLTIP = 0x00000010, - CREATURE_TYPEFLAGS_UNK5 = 0x00000020, - CREATURE_TYPEFLAGS_SPELL_ATTACKABLE = 0x00000040, - CREATURE_TYPEFLAGS_DEAD_INTERACT = 0x00000080, // Player can interact with the creature if its dead (not player dead) - CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist - CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner - CREATURE_TYPEFLAGS_DONT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log - CREATURE_TYPEFLAGS_MOUNTED_COMBAT = 0x00000800, // Creature can remain mounted when entering combat - CREATURE_TYPEFLAGS_CAN_ASSIST = 0x00001000, - CREATURE_TYPEFLAGS_IS_PET_BAR_USED = 0x00002000, - CREATURE_TYPEFLAGS_MASK_UID = 0x00004000, - CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer - CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet - CREATURE_TYPEFLAGS_USE_DEFAULT_COLLISION_BOX = 0x00020000, - CREATURE_TYPEFLAGS_IS_SIEGE_WEAPON = 0x00040000, - CREATURE_TYPEFLAGS_PROJECTILE_COLLISION = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ - CREATURE_TYPEFLAGS_HIDE_NAMEPLATE = 0x00100000, - CREATURE_TYPEFLAGS_DO_NOT_PLAY_MOUNTED_ANIMATIONS = 0x00200000, - CREATURE_TYPEFLAGS_IS_LINK_ALL = 0x00400000, - CREATURE_TYPEFLAGS_INTERACT_ONLY_WITH_CREATOR = 0x00800000, - CREATURE_TYPEFLAGS_DO_NOT_PLAY_UNIT_EVENT_SOUNDS = 0x01000000, - CREATURE_TYPEFLAGS_HAS_NO_SHADOW_BLOB = 0x02000000, - CREATURE_TYPEFLAGS_TREAT_AS_RAID_UNIT = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid - CREATURE_TYPEFLAGS_FORCE_GOSSIP = 0x08000000, - CREATURE_TYPEFLAGS_DO_NOT_SHEATHE = 0x10000000, - CREATURE_TYPEFLAGS_DO_NOT_TARGET_ON_INTERACTION = 0x20000000, - CREATURE_TYPEFLAGS_DO_NOT_RENDER_OBJECT_NAME = 0x40000000, - CREATURE_TYPEFLAGS_UNIT_IS_QUEST_BOSS = 0x80000000 // Not verified + CREATURE_TYPE_FLAG_TAMEABLE_PET = 0x00000001, // Makes the mob tameable (must also be a beast and have family set) + CREATURE_TYPE_FLAG_GHOST_VISIBLE = 0x00000002, // Creature are also visible for not alive player. Allow gossip interaction if npcflag allow? + CREATURE_TYPE_FLAG_BOSS_MOB = 0x00000004, // Changes creature's visible level to "??" in the creature's portrait - Immune Knockback. + CREATURE_TYPE_FLAG_DO_NOT_PLAY_WOUND_PARRY_ANIMATION = 0x00000008, + CREATURE_TYPE_FLAG_HIDE_FACTION_TOOLTIP = 0x00000010, + CREATURE_TYPE_FLAG_UNK5 = 0x00000020, // Sound related + CREATURE_TYPE_FLAG_SPELL_ATTACKABLE = 0x00000040, + CREATURE_TYPE_FLAG_CAN_INTERACT_WHILE_DEAD = 0x00000080, // Player can interact with the creature if its dead (not player dead) + CREATURE_TYPE_FLAG_HERB_SKINNING_SKILL = 0x00000100, // Can be looted by herbalist + CREATURE_TYPE_FLAG_MINING_SKINNING_SKILL = 0x00000200, // Can be looted by miner + CREATURE_TYPE_FLAG_DO_NOT_LOG_DEATH = 0x00000400, // Death event will not show up in combat log + CREATURE_TYPE_FLAG_MOUNTED_COMBAT_ALLOWED = 0x00000800, // Creature can remain mounted when entering combat + CREATURE_TYPE_FLAG_CAN_ASSIST = 0x00001000, // ? Can aid any player in combat if in range? + CREATURE_TYPE_FLAG_IS_PET_BAR_USED = 0x00002000, + CREATURE_TYPE_FLAG_MASK_UID = 0x00004000, + CREATURE_TYPE_FLAG_ENGINEERING_SKINNING_SKILL = 0x00008000, // Can be looted by engineer + CREATURE_TYPE_FLAG_EXOTIC_PET = 0x00010000, // Can be tamed by hunter as exotic pet + CREATURE_TYPE_FLAG_USE_DEFAULT_COLLISION_BOX = 0x00020000, // Collision related. (always using default collision box?) + CREATURE_TYPE_FLAG_IS_SIEGE_WEAPON = 0x00040000, + CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES = 0x00080000, // Projectiles can collide with this creature - interacts with TARGET_DEST_TRAJ + CREATURE_TYPE_FLAG_HIDE_NAME_PLATE = 0x00100000, + CREATURE_TYPE_FLAG_DO_NOT_PLAY_MOUNTED_ANIMATIONS = 0x00200000, + CREATURE_TYPE_FLAG_IS_LINK_ALL = 0x00400000, + CREATURE_TYPE_FLAG_INTERACT_ONLY_WITH_CREATOR = 0x00800000, + CREATURE_TYPE_FLAG_DO_NOT_PLAY_UNIT_EVENT_SOUNDS = 0x01000000, + CREATURE_TYPE_FLAG_HAS_NO_SHADOW_BLOB = 0x02000000, + CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid + CREATURE_TYPE_FLAG_FORCE_GOSSIP = 0x08000000, // Allows the creature to display a single gossip option. + CREATURE_TYPE_FLAG_DO_NOT_SHEATHE = 0x10000000, + CREATURE_TYPE_FLAG_DO_NOT_TARGET_ON_INTERACTION = 0x20000000, + CREATURE_TYPE_FLAG_DO_NOT_RENDER_OBJECT_NAME = 0x40000000, + CREATURE_TYPE_FLAG_UNIT_IS_QUEST_BOSS = 0x80000000 // Not verified }; enum CreatureTypeFlags2 { - CREATURE_TYPEFLAGS_2_UNK1 = 0x00000001, - CREATURE_TYPEFLAGS_2_UNK2 = 0x00000002, - CREATURE_TYPEFLAGS_2_UNK3 = 0x00000004, - CREATURE_TYPEFLAGS_2_UNK4 = 0x00000008, - CREATURE_TYPEFLAGS_2_UNK5 = 0x00000010, - CREATURE_TYPEFLAGS_2_UNK6 = 0x00000020, - CREATURE_TYPEFLAGS_2_UNK7 = 0x00000040, - CREATURE_TYPEFLAGS_2_UNK8 = 0x00000080 + CREATURE_TYPE_FLAG_2_UNK1 = 0x00000001, + CREATURE_TYPE_FLAG_2_UNK2 = 0x00000002, + CREATURE_TYPE_FLAG_2_UNK3 = 0x00000004, + CREATURE_TYPE_FLAG_2_UNK4 = 0x00000008, + CREATURE_TYPE_FLAG_2_UNK5 = 0x00000010, + CREATURE_TYPE_FLAG_2_UNK6 = 0x00000020, + CREATURE_TYPE_FLAG_2_UNK7 = 0x00000040, + CREATURE_TYPE_FLAG_2_UNK8 = 0x00000080 }; enum CreatureEliteType diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index c04afe1fe6f..ecac3d29031 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1583,7 +1583,7 @@ void Spell::SelectImplicitTrajTargets(SpellEffIndex effIndex) if (Creature* creatureTarget = unit->ToCreature()) { - if (!(creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPEFLAGS_PROJECTILE_COLLISION)) + if (!(creatureTarget->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_CAN_COLLIDE_WITH_MISSILES)) continue; } } |