diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObjectData.h | 17 |
1 files changed, 11 insertions, 6 deletions
diff --git a/src/server/game/Entities/GameObject/GameObjectData.h b/src/server/game/Entities/GameObject/GameObjectData.h index 90dd21ad59a..8521e460cd6 100644 --- a/src/server/game/Entities/GameObject/GameObjectData.h +++ b/src/server/game/Entities/GameObject/GameObjectData.h @@ -1116,12 +1116,16 @@ struct GameObjectTemplate { switch (type) { - case GAMEOBJECT_TYPE_DOOR: return door.InfiniteAOI != 0; - case GAMEOBJECT_TYPE_FLAGSTAND: return flagStand.InfiniteAOI != 0; - case GAMEOBJECT_TYPE_FLAGDROP: return flagDrop.InfiniteAOI != 0; - case GAMEOBJECT_TYPE_TRAPDOOR: return trapdoor.InfiniteAOI != 0; - case GAMEOBJECT_TYPE_NEW_FLAG: return newflag.InfiniteAOI != 0; - case GAMEOBJECT_TYPE_CLIENT_MODEL: return newflag.InfiniteAOI != 0; + case GAMEOBJECT_TYPE_DOOR: return door.InfiniteAOI != 0; + case GAMEOBJECT_TYPE_FLAGSTAND: return flagStand.InfiniteAOI != 0; + case GAMEOBJECT_TYPE_FLAGDROP: return flagDrop.InfiniteAOI != 0; + case GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING: return true; + case GAMEOBJECT_TYPE_TRAPDOOR: return trapdoor.InfiniteAOI != 0; + case GAMEOBJECT_TYPE_NEW_FLAG: return newflag.InfiniteAOI != 0; + case GAMEOBJECT_TYPE_GARRISON_BUILDING: return true; + case GAMEOBJECT_TYPE_PHASEABLE_MO: return true; + case GAMEOBJECT_TYPE_SIEGEABLE_MO: return true; + case GAMEOBJECT_TYPE_CLIENT_MODEL: return newflag.InfiniteAOI != 0; default: return false; } } @@ -1146,6 +1150,7 @@ struct GameObjectTemplate case GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY: return dungeonDifficulty.GiganticAOI != 0; case GAMEOBJECT_TYPE_TRAPDOOR: return trapdoor.GiganticAOI != 0; case GAMEOBJECT_TYPE_NEW_FLAG: return newflag.GiganticAOI != 0; + case GAMEOBJECT_TYPE_GARRISON_PLOT: return true; case GAMEOBJECT_TYPE_CAPTURE_POINT: return capturePoint.GiganticAOI != 0; case GAMEOBJECT_TYPE_GARRISON_SHIPMENT: return garrisonShipment.GiganticAOI != 0; case GAMEOBJECT_TYPE_UI_LINK: return UILink.GiganticAOI != 0; |