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-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp5
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp17
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp4
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp76
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp19
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp7
-rw-r--r--src/server/scripts/World/item_scripts.cpp3
-rw-r--r--src/server/scripts/World/npc_professions.cpp100
11 files changed, 153 insertions, 106 deletions
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
index 0d473a5adf1..6c6b0647c5f 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
@@ -45,12 +45,12 @@ public:
player->GetSession()->SendNotification("Instance script not initialized");
return true;
}
+
if (instance->GetData(EVENT_STATE) != CANNON_NOT_USED)
return false;
+
if (targets.GetGOTarget() && targets.GetGOTarget()->GetEntry() == GO_DEFIAS_CANNON)
- {
instance->SetData(EVENT_STATE, CANNON_GUNPOWDER_USED);
- }
player->DestroyItemCount(item->GetEntry(), 1, true);
return true;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 505bf2cbf5c..8918bca637e 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -578,7 +578,8 @@ public:
temp->GetMotionMaster()->MovePoint(0, LightofDawnLoc[16].x, LightofDawnLoc[16].y, LightofDawnLoc[16].z);
}
JumpToNextStep(10000);
- } break;
+ }
+ break;
case 4:
DoScriptText(SAY_LIGHT_OF_DAWN27, me);
me->SetStandState(UNIT_STAND_STATE_KNEEL);
@@ -938,7 +939,7 @@ public:
case 33: // Darion supports to jump to lich king here
if (Unit::GetCreature(*me, uiLichKingGUID))
DoCast(me, SPELL_MOGRAINE_CHARGE); // jumping charge
- // doesn't make it looks well, so workarounds, Darion charges, looks better
+ // doesn't make it looks well, so workarounds, Darion charges, looks better
me->SetSpeed(MOVE_RUN, 3.0f);
me->SetWalk(false);
SetHoldState(false);
@@ -1309,7 +1310,6 @@ public:
case 71:
//if (GameObject* go = me->GetMap()->GetGameObject(uiDawnofLightGUID)) // Turn off dawn of light
// go->SetPhaseMask(0, true);
-
{
Map* map = me->GetMap(); // search players with in 50 yards for quest credit
Map::PlayerList const &PlayerList = map->GetPlayers();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
index a5eb76545ee..7922d5fbc24 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
@@ -209,9 +209,7 @@ class boss_akilzon : public CreatureScript
for (std::list<Unit*>::const_iterator i = tempUnitMap.begin(); i != tempUnitMap.end(); ++i)
{
if (!Cloud->IsWithinDist(*i, 6, false))
- {
Cloud->CastCustomSpell(*i, 43137, &bp0, NULL, NULL, true, 0, 0, me->GetGUID());
- }
}
// visual
float x, y, z;
@@ -311,7 +309,8 @@ class boss_akilzon : public CreatureScript
isRaining = true;
}
- if (ElectricalStorm_Timer <= diff) {
+ if (ElectricalStorm_Timer <= diff)
+ {
Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true);
if (!target)
{
@@ -390,15 +389,11 @@ class boss_akilzon : public CreatureScript
class mob_akilzon_eagle : public CreatureScript
{
public:
-
- mob_akilzon_eagle()
- : CreatureScript("mob_akilzon_eagle")
- {
- }
+ mob_akilzon_eagle() : CreatureScript("mob_akilzon_eagle") { }
struct mob_akilzon_eagleAI : public ScriptedAI
{
- mob_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) {}
+ mob_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) { }
uint32 EagleSwoop_Timer;
bool arrived;
@@ -412,7 +407,10 @@ class mob_akilzon_eagle : public CreatureScript
me->SetUnitMovementFlags(MOVEMENTFLAG_DISABLE_GRAVITY);
}
- void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void MoveInLineOfSight(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 683bed46bb0..fa0627df5f3 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -186,7 +186,10 @@ struct boss_hexlord_addAI : public ScriptedAI
void Reset() {}
- void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void UpdateAI(const uint32 /*diff*/)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 8419ce50fc7..a2625861f05 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -108,7 +108,10 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; }
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage)
+ {
+ damage = 0;
+ }
void UpdateAI(const uint32 diff)
{
@@ -148,9 +151,12 @@ public:
void MoveInLineOfSight(Unit* /*who*/) {}
void EnterCombat(Unit* /*who*/) {}
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; }
- };
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage)
+ {
+ damage = 0;
+ }
+ };
};
/* This is the script for the Doomfire Spirit Mob. This mob simply follow players or
@@ -188,7 +194,10 @@ public:
void EnterCombat(Unit* /*who*/) {}
- void DamageTaken(Unit* /*done_by*/, uint32 &damage) { damage = 0; }
+ void DamageTaken(Unit* /*done_by*/, uint32 &damage)
+ {
+ damage = 0;
+ }
void UpdateAI(const uint32 diff)
{
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
index 0e155be515a..6a18c0b493b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
@@ -318,11 +318,11 @@ public:
void DoSelectSummon()
{
- uint32 entry = 0;
-
if ((mRiftWaveCount > 2 && mWaveId < 1) || mRiftWaveCount > 3)
mRiftWaveCount = 0;
+ uint32 entry = 0;
+
entry = PortalWaves[mWaveId].PortalMob[mRiftWaveCount];
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: npc_time_rift: summoning wave Creature (Wave %u, Entry %u).", mRiftWaveCount, entry);
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 078f4321cae..6b6a58f7b38 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -309,7 +309,6 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
-
if (player->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -588,6 +587,7 @@ public:
Phase = 1;
go_caribouGUID = 0;
}
+
void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
@@ -617,7 +617,6 @@ public:
uiPhaseTimer = 2000;
Phase = 2;
break;
-
case 2:
if (GameObject* go_fur = me->FindNearestGameObject(GO_HIGH_QUALITY_FUR, 11.0f))
me->GetMotionMaster()->MovePoint(0, go_fur->GetPositionX(), go_fur->GetPositionY(), go_fur->GetPositionZ());
@@ -645,7 +644,6 @@ public:
uiPhaseTimer = 500;
Phase = 7;
break;
-
case 7:
{
GameObject* go_caribou = NULL;
@@ -662,7 +660,7 @@ public:
Phase = 8;
uiPhaseTimer = 1000;
}
- break;
+ break;
case 8:
DoCast(me, SPELL_TRAPPED, true);
Phase = 0;
@@ -1017,7 +1015,6 @@ public:
void WaypointReached(uint32 uiPointId)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
@@ -1965,8 +1962,7 @@ public:
switch (i)
{
case 29:
- if (player)
- player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me);
+ player->GroupEventHappens(QUEST_GET_ME_OUTA_HERE, me);
break;
}
}
@@ -2036,7 +2032,7 @@ public:
uiTimer = 1500;
bStarted = false;
- GameObject* pTrap;
+ GameObject* pTrap = NULL;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
@@ -2071,11 +2067,12 @@ public:
void MovementInform(uint32 uiType, uint32 /*uiId*/)
{
-
if (uiType != POINT_MOTION_TYPE)
return;
+
me->DisappearAndDie();
- GameObject* pTrap;
+
+ GameObject* pTrap = NULL;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
pTrap = me->FindNearestGameObject(MammothTraps[i], 11.0f);
@@ -2150,13 +2147,15 @@ public:
struct npc_seaforium_depth_chargeAI : public ScriptedAI
{
- npc_seaforium_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {}
+ npc_seaforium_depth_chargeAI(Creature* creature) : ScriptedAI(creature) { }
uint32 uiExplosionTimer;
+
void Reset()
{
uiExplosionTimer = urand(5000, 10000);
}
+
void UpdateAI(const uint32 diff)
{
if (uiExplosionTimer < diff)
@@ -2229,7 +2228,6 @@ public:
if (!UpdateVictim())
return;
}
-
};
CreatureAI* GetAI(Creature* creature) const
@@ -2561,31 +2559,31 @@ public:
void AddSC_borean_tundra()
{
- new npc_sinkhole_kill_credit;
- new npc_khunok_the_behemoth;
- new npc_keristrasza;
- new npc_corastrasza;
- new npc_iruk;
- new mob_nerubar_victim;
- new npc_scourge_prisoner;
- new npc_jenny;
- new npc_fezzix_geartwist;
- new npc_nesingwary_trapper;
- new npc_lurgglbr;
- new npc_nexus_drake_hatchling;
- new npc_thassarian;
- new npc_image_lich_king;
- new npc_counselor_talbot;
- new npc_leryssa;
- new npc_general_arlos;
- new npc_beryl_sorcerer;
- new npc_imprisoned_beryl_sorcerer;
- new npc_mootoo_the_younger;
- new npc_bonker_togglevolt;
- new npc_trapped_mammoth_calf;
- new npc_magmoth_crusher;
- new npc_seaforium_depth_charge;
- new npc_valiance_keep_cannoneer;
- new npc_warmage_coldarra;
- new npc_hidden_cultist;
+ new npc_sinkhole_kill_credit();
+ new npc_khunok_the_behemoth();
+ new npc_keristrasza();
+ new npc_corastrasza();
+ new npc_iruk();
+ new mob_nerubar_victim();
+ new npc_scourge_prisoner();
+ new npc_jenny();
+ new npc_fezzix_geartwist();
+ new npc_nesingwary_trapper();
+ new npc_lurgglbr();
+ new npc_nexus_drake_hatchling();
+ new npc_thassarian();
+ new npc_image_lich_king();
+ new npc_counselor_talbot();
+ new npc_leryssa();
+ new npc_general_arlos();
+ new npc_beryl_sorcerer();
+ new npc_imprisoned_beryl_sorcerer();
+ new npc_mootoo_the_younger();
+ new npc_bonker_togglevolt();
+ new npc_trapped_mammoth_calf();
+ new npc_magmoth_crusher();
+ new npc_seaforium_depth_charge();
+ new npc_valiance_keep_cannoneer();
+ new npc_warmage_coldarra();
+ new npc_hidden_cultist();
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 6c14a54e42d..8925f2899f5 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -392,7 +392,10 @@ public:
GlaiveGUID = 0;
}
- void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void ChargeCheck()
{
@@ -2093,7 +2096,6 @@ public:
// }
}
};
-
};
class gameobject_cage_trap : public GameObjectScript
@@ -2112,7 +2114,6 @@ public:
go->SetGoState(GO_STATE_ACTIVE);
return true;
}
-
};
class mob_shadow_demon : public CreatureScript
@@ -2131,7 +2132,10 @@ public:
uint64 TargetGUID;
- void EnterCombat(Unit* /*who*/) {DoZoneInCombat();}
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void Reset()
{
@@ -2165,7 +2169,6 @@ public:
DoCast(me->getVictim(), SPELL_CONSUME_SOUL);
}
};
-
};
class mob_blade_of_azzinoth : public CreatureScript
@@ -2224,7 +2227,10 @@ public:
DoCast(me, SPELL_SHADOWFIEND_PASSIVE, true);
}
- void EnterCombat(Unit* /*who*/) { DoZoneInCombat(); }
+ void EnterCombat(Unit* /*who*/)
+ {
+ DoZoneInCombat();
+ }
void DoMeleeAttackIfReady()
{
@@ -2270,7 +2276,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_illidan()
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 76c3f04846e..65d59efb9d6 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -865,7 +865,6 @@ public:
bool OnUse(Player* player, Item* /*item*/, SpellCastTargets const& targets)
{
InstanceScript* instance = player->GetInstanceScript();
-
if (!instance)
{
player->GetSession()->SendNotification(TEXT_NOT_INITIALIZED);
@@ -908,12 +907,8 @@ public:
}
// get and remove channel
-
if (Unit* channel = Unit::GetCreature(*vashj, CAST_AI(boss_lady_vashj::boss_lady_vashjAI, vashj->AI())->ShieldGeneratorChannel[channelIdentifier]))
- {
- // call Unsummon()
- channel->setDeathState(JUST_DIED);
- }
+ channel->setDeathState(JUST_DIED); // call Unsummon()
instance->SetData(identifier, 1);
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index cb9b6162f0c..ae69744ea2b 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -94,6 +94,7 @@ public:
{
if (Creature* nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
nether->AI()->AttackStart(player);
+
if (Creature* nether = player->SummonCreature(22408, player->GetPositionX(), player->GetPositionY()-20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 180000))
nether->AI()->AttackStart(player);
}
@@ -340,7 +341,7 @@ public:
if (!pMammoth)
return false;
- GameObject* pTrap;
+ GameObject* pTrap = NULL;
for (uint8 i = 0; i < MammothTrapsNum; ++i)
{
pTrap = player->FindNearestGameObject(MammothTraps[i], 11.0f);
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index 0a04d049eaa..2afa80dd42c 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -83,11 +83,8 @@ there is no difference here (except that default text is chosen with `gameobject
#define BOX_UNLEARN_WEAPON_SPEC "Do you really want to unlearn your weaponsmith specialty and lose all associated recipes? \n Cost: "
-#define GOSSIP_LEARN_DRAGON "I am absolutely certain that i want to learn dragonscale leatherworking"
#define GOSSIP_UNLEARN_DRAGON "I wish to unlearn Dragonscale Leatherworking"
-#define GOSSIP_LEARN_ELEMENTAL "I am absolutely certain that i want to learn elemental leatherworking"
#define GOSSIP_UNLEARN_ELEMENTAL "I wish to unlearn Elemental Leatherworking"
-#define GOSSIP_LEARN_TRIBAL "I am absolutely certain that i want to learn tribal leatherworking"
#define GOSSIP_UNLEARN_TRIBAL "I wish to unlearn Tribal Leatherworking"
#define BOX_UNLEARN_LEATHER_SPEC "Do you really want to unlearn your leatherworking specialty and lose all associated recipes? \n Cost: "
@@ -101,9 +98,6 @@ there is no difference here (except that default text is chosen with `gameobject
#define BOX_UNLEARN_TAILOR_SPEC "Do you really want to unlearn your tailoring specialty and lose all associated recipes? \n Cost: "
-#define GOSSIP_LEARN_GOBLIN "I am absolutely certain that i want to learn Goblin engineering"
-#define GOSSIP_LEARN_GNOMISH "I am absolutely certain that i want to learn Gnomish engineering"
-
/*###
# spells defines
###*/
@@ -387,8 +381,10 @@ public:
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
+
if (creature->isVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+
if (creature->isTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
@@ -512,10 +508,21 @@ public:
player->PlayerTalkClass->ClearMenus();
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_MAIN:
+ SendActionMenu(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_LEARN:
+ SendConfirmLearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_UNLEARN:
+ SendConfirmUnlearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_CHECK:
+ SendActionMenu(player, creature, action);
+ break;
}
return true;
}
@@ -539,8 +546,10 @@ public:
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
+
if (creature->isVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+
if (creature->isTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
@@ -729,10 +738,21 @@ public:
player->PlayerTalkClass->ClearMenus();
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_MAIN:
+ SendActionMenu(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_LEARN:
+ SendConfirmLearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_UNLEARN:
+ SendConfirmUnlearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_CHECK:
+ SendActionMenu(player, creature, action);
+ break;
}
return true;
}
@@ -763,7 +783,6 @@ enum eEngineeringTrinkets
#define GOSSIP_ITEM_ZAP "[PH] Unknown"
#define GOSSIP_ITEM_JHORDY "I must build a beacon for this marvelous device!"
#define GOSSIP_ITEM_KABLAM "[PH] Unknown"
-#define GOSSIP_ITEM_SMILES "[PH] Unknown"
class npc_engineering_tele_trinket : public CreatureScript
{
@@ -866,8 +885,10 @@ public:
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
+
if (creature->isVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+
if (creature->isTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
@@ -953,9 +974,17 @@ public:
player->PlayerTalkClass->ClearMenus();
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_MAIN:
+ SendActionMenu(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_UNLEARN:
+ SendConfirmUnlearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_CHECK:
+ SendActionMenu(player, creature, action);
+ break;
}
return true;
}
@@ -979,8 +1008,10 @@ public:
{
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
+
if (creature->isVendor())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+
if (creature->isTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
@@ -1105,24 +1136,31 @@ public:
player->PlayerTalkClass->ClearMenus();
switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_MAIN:
+ SendActionMenu(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_LEARN:
+ SendConfirmLearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_UNLEARN:
+ SendConfirmUnlearn(player, creature, action);
+ break;
+
+ case GOSSIP_SENDER_CHECK:
+ SendActionMenu(player, creature, action);
+ break;
}
return true;
}
};
-/*###
-#
-###*/
-
void AddSC_npc_professions()
{
- new npc_prof_alchemy;
- new npc_prof_blacksmith;
- new npc_engineering_tele_trinket;
- new npc_prof_leather;
- new npc_prof_tailor;
+ new npc_prof_alchemy();
+ new npc_prof_blacksmith();
+ new npc_engineering_tele_trinket();
+ new npc_prof_leather();
+ new npc_prof_tailor();
}