diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/common/Collision/Management/VMapManager2.cpp | 8 | ||||
-rw-r--r-- | src/common/Collision/Management/VMapManager2.h | 4 | ||||
-rw-r--r-- | src/common/Collision/Maps/MapTree.cpp | 75 | ||||
-rw-r--r-- | src/common/Collision/Maps/MapTree.h | 9 |
4 files changed, 30 insertions, 66 deletions
diff --git a/src/common/Collision/Management/VMapManager2.cpp b/src/common/Collision/Management/VMapManager2.cpp index 82fcd47f3d2..02d618836ec 100644 --- a/src/common/Collision/Management/VMapManager2.cpp +++ b/src/common/Collision/Management/VMapManager2.cpp @@ -23,8 +23,6 @@ #include "VMapDefinitions.h" #include "WorldModel.h" #include <G3D/Vector3.h> -#include <iomanip> -#include <sstream> #include <string> using G3D::Vector3; @@ -103,11 +101,7 @@ namespace VMAP // move to MapTree too? std::string VMapManager2::getMapFileName(unsigned int mapId) { - std::stringstream fname; - fname.width(4); - fname << std::setfill('0') << mapId << std::string(MAP_FILENAME_EXTENSION2); - - return fname.str(); + return Trinity::StringFormat("{:04}.vmtree", mapId); } LoadResult VMapManager2::loadMap(char const* basePath, unsigned int mapId, int x, int y) diff --git a/src/common/Collision/Management/VMapManager2.h b/src/common/Collision/Management/VMapManager2.h index b621fc72d02..5abe003056c 100644 --- a/src/common/Collision/Management/VMapManager2.h +++ b/src/common/Collision/Management/VMapManager2.h @@ -27,10 +27,6 @@ //=========================================================== -#define MAP_FILENAME_EXTENSION2 ".vmtree" - -#define FILENAMEBUFFER_SIZE 500 - /** This is the main Class to manage loading and unloading of maps, line of sight, height calculation and so on. For each map or map tile to load it reads a directory file that contains the ModelContainer files used by this map or map tile. diff --git a/src/common/Collision/Maps/MapTree.cpp b/src/common/Collision/Maps/MapTree.cpp index 38b0a6e00cc..67b1b85de5b 100644 --- a/src/common/Collision/Maps/MapTree.cpp +++ b/src/common/Collision/Maps/MapTree.cpp @@ -24,9 +24,7 @@ #include "VMapDefinitions.h" #include "VMapManager2.h" #include "WorldModel.h" -#include <iomanip> #include <limits> -#include <sstream> #include <string> using G3D::Vector3; @@ -71,14 +69,9 @@ namespace VMAP //========================================================= - std::string StaticMapTree::getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY) + std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY) { - std::stringstream tilefilename; - tilefilename.fill('0'); - tilefilename << std::setw(4) << mapID << '_'; - //tilefilename << std::setw(2) << tileX << '_' << std::setw(2) << tileY << ".vmtile"; - tilefilename << std::setw(2) << tileY << '_' << std::setw(2) << tileX << ".vmtile"; - return tilefilename.str(); + return Trinity::StringFormat("{:04}_{:02}_{:02}.vmtile", mapID, tileY, tileX); } bool StaticMapTree::GetLocationInfo(Vector3 const& pos, LocationInfo& info) const @@ -204,11 +197,20 @@ namespace VMAP return(height); } - StaticMapTree::TileFileOpenResult StaticMapTree::OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm) + struct TileFileOpenResult + { + using FileHandle = decltype(Trinity::make_unique_ptr_with_deleter<FILE>(nullptr, &::fclose)); + + std::string Name; + FileHandle File = { nullptr, &::fclose }; + int32 UsedMapId; + }; + + TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm) { TileFileOpenResult result; result.Name = basePath + getTileFileName(mapID, tileX, tileY); - result.File = fopen(result.Name.c_str(), "rb"); + result.File.reset(fopen(result.Name.c_str(), "rb")); result.UsedMapId = mapID; if (!result.File) { @@ -216,7 +218,7 @@ namespace VMAP while (parentMapId != -1) { result.Name = basePath + getTileFileName(parentMapId, tileX, tileY); - result.File = fopen(result.Name.c_str(), "rb"); + result.File.reset(fopen(result.Name.c_str(), "rb")); result.UsedMapId = parentMapId; if (result.File) break; @@ -236,39 +238,22 @@ namespace VMAP basePath.push_back('/'); std::string fullname = basePath + VMapManager2::getMapFileName(mapID); - LoadResult result = LoadResult::Success; - - FILE* rf = fopen(fullname.c_str(), "rb"); + auto rf = Trinity::make_unique_ptr_with_deleter(fopen(fullname.c_str(), "rb"), &::fclose); if (!rf) return LoadResult::FileNotFound; char chunk[8]; - if (!readChunk(rf, chunk, VMAP_MAGIC, 8)) - { - fclose(rf); + if (!readChunk(rf.get(), chunk, VMAP_MAGIC, 8)) return LoadResult::VersionMismatch; - } - FILE* tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File; + + auto tf = OpenMapTileFile(basePath, mapID, tileX, tileY, vm).File; if (!tf) - { - fclose(rf); return LoadResult::FileNotFound; - } - else - { - std::string tilefile = basePath + getTileFileName(mapID, tileX, tileY); - FILE* tf = fopen(tilefile.c_str(), "rb"); - if (!tf) - result = LoadResult::FileNotFound; - else - { - if (!readChunk(tf, chunk, VMAP_MAGIC, 8)) - result = LoadResult::VersionMismatch; - fclose(tf); - } - } - fclose(rf); - return result; + + if (!readChunk(tf.get(), chunk, VMAP_MAGIC, 8)) + return LoadResult::VersionMismatch; + + return LoadResult::Success; } //========================================================= @@ -340,16 +325,16 @@ namespace VMAP char chunk[8]; result = LoadResult::Success; - if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8)) + if (!readChunk(fileResult.File.get(), chunk, VMAP_MAGIC, 8)) result = LoadResult::VersionMismatch; uint32 numSpawns = 0; - if (result == LoadResult::Success && fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1) + if (result == LoadResult::Success && fread(&numSpawns, sizeof(uint32), 1, fileResult.File.get()) != 1) result = LoadResult::ReadFromFileFailed; for (uint32 i = 0; i < numSpawns && result == LoadResult::Success; ++i) { // read model spawns ModelSpawn spawn; - if (ModelSpawn::readFromFile(fileResult.File, spawn)) + if (ModelSpawn::readFromFile(fileResult.File.get(), spawn)) { // acquire model instance std::shared_ptr<WorldModel> model = vm->acquireModelInstance(iBasePath, spawn.name); @@ -399,7 +384,6 @@ namespace VMAP } } iLoadedTiles[packTileID(tileX, tileY)] = true; - fclose(fileResult.File); } else iLoadedTiles[packTileID(tileX, tileY)] = false; @@ -426,16 +410,16 @@ namespace VMAP { bool result = true; char chunk[8]; - if (!readChunk(fileResult.File, chunk, VMAP_MAGIC, 8)) + if (!readChunk(fileResult.File.get(), chunk, VMAP_MAGIC, 8)) result = false; uint32 numSpawns; - if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File) != 1) + if (fread(&numSpawns, sizeof(uint32), 1, fileResult.File.get()) != 1) result = false; for (uint32 i = 0; i < numSpawns && result; ++i) { // read model spawns ModelSpawn spawn; - result = ModelSpawn::readFromFile(fileResult.File, spawn); + result = ModelSpawn::readFromFile(fileResult.File.get(), spawn); if (result) { // update tree @@ -455,7 +439,6 @@ namespace VMAP result = false; } } - fclose(fileResult.File); } } iLoadedTiles.erase(tile); diff --git a/src/common/Collision/Maps/MapTree.h b/src/common/Collision/Maps/MapTree.h index 5260d7d602e..b39eb62f1bd 100644 --- a/src/common/Collision/Maps/MapTree.h +++ b/src/common/Collision/Maps/MapTree.h @@ -65,19 +65,10 @@ namespace VMAP loadedSpawnMap iLoadedSpawns; std::string iBasePath; - struct TileFileOpenResult - { - std::string Name; - FILE* File; - int32 UsedMapId; - }; - private: - static TileFileOpenResult OpenMapTileFile(std::string const& basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm); bool getIntersectionTime(const G3D::Ray& pRay, float &pMaxDist, bool pStopAtFirstHit, ModelIgnoreFlags ignoreFlags) const; //bool containsLoadedMapTile(unsigned int pTileIdent) const { return(iLoadedMapTiles.containsKey(pTileIdent)); } public: - static std::string getTileFileName(uint32 mapID, uint32 tileX, uint32 tileY); static uint32 packTileID(uint32 tileX, uint32 tileY) { return tileX<<16 | tileY; } static void unpackTileID(uint32 ID, uint32 &tileX, uint32 &tileY) { tileX = ID >> 16; tileY = ID & 0xFF; } static LoadResult CanLoadMap(const std::string &basePath, uint32 mapID, uint32 tileX, uint32 tileY, VMapManager2* vm); |