diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 24 |
3 files changed, 5 insertions, 30 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 76eefa0bb0e..98267346234 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2428,9 +2428,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) { m_caster->CombatStart(unit, !m_spellInfo->HasAttribute(SPELL_ATTR3_NO_INITIAL_AGGRO)); - if (m_spellInfo->HasAttribute(SPELL_ATTR0_CU_AURA_CC)) - if (!unit->IsStandState()) - unit->SetStandState(UNIT_STAND_STATE_STAND); + if (!unit->IsStandState()) + unit->SetStandState(UNIT_STAND_STATE_STAND); } if (spellHitTarget) @@ -2514,8 +2513,8 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA if (m_caster->_IsValidAttackTarget(unit, m_spellInfo)) { unit->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_HITBYSPELL); - /// @todo This is a hack. But we do not know what types of stealth should be interrupted by CC - if (m_spellInfo->HasAttribute(SPELL_ATTR0_CU_AURA_CC) && unit->IsControlledByPlayer()) + + if (!m_spellInfo->HasAttribute(SPELL_ATTR0_CU_DONT_BREAK_STEALTH)) unit->RemoveAurasByType(SPELL_AURA_MOD_STEALTH); } else if (m_caster->IsFriendlyTo(unit)) diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h index 241e7df9544..d042f926d02 100644 --- a/src/server/game/Spells/SpellInfo.h +++ b/src/server/game/Spells/SpellInfo.h @@ -176,7 +176,7 @@ enum SpellCustomAttributes SPELL_ATTR0_CU_CONE_LINE = 0x00000004, SPELL_ATTR0_CU_SHARE_DAMAGE = 0x00000008, SPELL_ATTR0_CU_NO_INITIAL_THREAT = 0x00000010, - SPELL_ATTR0_CU_AURA_CC = 0x00000040, + SPELL_ATTR0_CU_DONT_BREAK_STEALTH = 0x00000040, SPELL_ATTR0_CU_DIRECT_DAMAGE = 0x00000100, SPELL_ATTR0_CU_CHARGE = 0x00000200, SPELL_ATTR0_CU_PICKPOCKET = 0x00000400, diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 6305d0a456f..019b9e6f4d5 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2801,14 +2801,6 @@ void SpellMgr::LoadSpellInfoCustomAttributes() { switch (spellInfo->Effects[j].ApplyAuraName) { - case SPELL_AURA_MOD_POSSESS: - case SPELL_AURA_MOD_CONFUSE: - case SPELL_AURA_MOD_CHARM: - case SPELL_AURA_AOE_CHARM: - case SPELL_AURA_MOD_FEAR: - case SPELL_AURA_MOD_STUN: - spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC; - break; case SPELL_AURA_PERIODIC_HEAL: case SPELL_AURA_PERIODIC_DAMAGE: case SPELL_AURA_PERIODIC_DAMAGE_PERCENT: @@ -2901,22 +2893,6 @@ void SpellMgr::LoadSpellInfoCustomAttributes() if (spellInfo->SpellVisual[0] == 3879) spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_BACK; - switch (spellInfo->SpellFamilyName) - { - case SPELLFAMILY_WARRIOR: - // Shout - if (spellInfo->SpellFamilyFlags[0] & 0x20000 || spellInfo->SpellFamilyFlags[1] & 0x20) - spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC; - break; - case SPELLFAMILY_DRUID: - // Roar - if (spellInfo->SpellFamilyFlags[0] & 0x8) - spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC; - break; - default: - break; - } - spellInfo->_InitializeExplicitTargetMask(); } |