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-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp47
1 files changed, 46 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index c9ad60275d4..9e8bc2ce197 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -55,7 +55,8 @@ enum HunterSpells
SPELL_HUNTER_SNIPER_TRAINING_BUFF_R1 = 64418,
SPELL_HUNTER_STEADY_SHOT_FOCUS = 77443,
SPELL_HUNTER_T9_4P_GREATNESS = 68130,
- SPELL_HUNTER_THRILL_OF_THE_HUNT = 34720
+ SPELL_HUNTER_THRILL_OF_THE_HUNT = 34720,
+ SPELL_ROAR_OF_SACRIFICE_TRIGGERED = 67481
};
enum MiscSpells
@@ -709,6 +710,49 @@ class spell_hun_ready_set_aim : public SpellScriptLoader
}
};
+// 53480 - Roar of Sacrifice
+class spell_hun_roar_of_sacrifice : public SpellScriptLoader
+{
+ public:
+ spell_hun_roar_of_sacrifice() : SpellScriptLoader("spell_hun_roar_of_sacrifice") { }
+
+ class spell_hun_roar_of_sacrifice_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_hun_roar_of_sacrifice_AuraScript);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ if (!sSpellMgr->GetSpellInfo(SPELL_ROAR_OF_SACRIFICE_TRIGGERED))
+ return false;
+ return true;
+ }
+
+ bool CheckProc(ProcEventInfo& eventInfo)
+ {
+ return GetCaster() && (eventInfo.GetDamageInfo()->GetSchoolMask() & GetEffect(EFFECT_1)->GetMiscValue()) != 0;
+ }
+
+ void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
+ {
+ PreventDefaultAction();
+
+ uint32 damage = CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount());
+ eventInfo.GetActor()->CastCustomSpell(SPELL_ROAR_OF_SACRIFICE_TRIGGERED, SPELLVALUE_BASE_POINT0, damage, GetCaster(), TRIGGERED_FULL_MASK, nullptr, aurEff);
+ }
+
+ void Register() override
+ {
+ DoCheckProc += AuraCheckProcFn(spell_hun_roar_of_sacrifice_AuraScript::CheckProc);
+ OnEffectProc += AuraEffectProcFn(spell_hun_roar_of_sacrifice_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
+ }
+ };
+
+ AuraScript* GetAuraScript() const override
+ {
+ return new spell_hun_roar_of_sacrifice_AuraScript();
+ }
+};
+
// 37506 - Scatter Shot
class spell_hun_scatter_shot : public SpellScriptLoader
{
@@ -1073,6 +1117,7 @@ void AddSC_hunter_spell_scripts()
new spell_hun_rapid_recuperation();
new spell_hun_readiness();
new spell_hun_ready_set_aim();
+ new spell_hun_roar_of_sacrifice();
new spell_hun_scatter_shot();
new spell_hun_sniper_training();
new spell_hun_steady_shot();