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-rw-r--r--src/server/scripts/Commands/cs_debug.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 7f4468dbdb9..6f1d61e451e 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1686,7 +1686,7 @@ public:
static void HandleDebugGuidLimitsMap(ChatHandler* handler, Map* map)
{
handler->PSendSysMessage("Map Id: %u Name: '%s' Instance Id: %u Highest Guid Creature: " UI64FMTD " GameObject: " UI64FMTD,
- map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GenerateLowGuid<HighGuid::Creature>()), uint64(map->GetMaxLowGuid<HighGuid::GameObject>()));
+ map->GetId(), map->GetMapName(), map->GetInstanceId(), uint64(map->GetMaxLowGuid<HighGuid::Creature>()), uint64(map->GetMaxLowGuid<HighGuid::GameObject>()));
}
static bool HandleDebugObjectCountCommand(ChatHandler* handler, Optional<uint32> mapId)