diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp index cef302f6317..cd8ec8562bc 100644 --- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp +++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_lightning/boss_loken.cpp @@ -163,12 +163,12 @@ struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI                          if (i->getSource()->isAlive() && i->getSource()->isTargetableForAttack())                          {                              int32 dmg; -                            float m_fDist = m_creature->GetDistance(i->getSource()); +                            float m_fDist = (m_creature->GetDistance(i->getSource()) - 7.8f);                              if (m_fDist <= 1.0f) // Less than 1 yard -                                dmg = (m_bIsHeroic ? 850 : 800); // need to correct damage +                                dmg = (m_bIsHeroic ? 150 : 100); // need to correct damage                              else // Further from 1 yard -                                dmg = ((m_bIsHeroic ? 250 : 200) * m_fDist) + (m_bIsHeroic ? 850 : 800); // need to correct damage +                                dmg = ((m_bIsHeroic ? 150 : 100) * m_fDist) + (m_bIsHeroic ? 150 : 100); // need to correct damage                              m_creature->CastCustomSpell(i->getSource(), (m_bIsHeroic ? 59837 : 52942), &dmg, 0, 0, false);                          } @@ -209,7 +209,7 @@ struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI                  case 1: DoScriptText(SAY_NOVA_2, m_creature);break;                  case 2: DoScriptText(SAY_NOVA_3, m_creature);break;              } - +            DoScriptText(EMOTE_NOVA, m_creature);              DoCast(m_creature, m_bIsHeroic ? SPELL_LIGHTNING_NOVA_H : SPELL_LIGHTNING_NOVA_N);              m_bIsAura = false;  | 
