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-rw-r--r--src/server/game/Events/GameEventMgr.cpp56
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp17
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp3
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp2
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp3
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_erekem.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_borean_tundra.cpp2
-rw-r--r--src/server/scripts/Northrend/zone_zuldrak.cpp652
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp6
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp74
25 files changed, 398 insertions, 455 deletions
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index df482411a0d..74cea10809e 100644
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -272,10 +272,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = CharacterDatabase.Query("SELECT eventEntry, state, next_start FROM game_event_save");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 game event saves in game events. DB table `game_event_save` is empty.");
-
- }
else
{
uint32 count = 0;
@@ -318,10 +315,7 @@ void GameEventMgr::LoadFromDB()
// 0 1
QueryResult result = WorldDatabase.Query("SELECT eventEntry, prerequisite_event FROM game_event_prerequisite");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty.");
-
- }
else
{
uint32 count = 0;
@@ -366,15 +360,11 @@ void GameEventMgr::LoadFromDB()
{
uint32 oldMSTime = getMSTime();
- // 0 1
- QueryResult result = WorldDatabase.Query("SELECT creature.guid, game_event_creature.eventEntry FROM creature"
- " JOIN game_event_creature ON creature.guid = game_event_creature.guid");
+ // 0 1
+ QueryResult result = WorldDatabase.Query("SELECT guid, eventEntry FROM game_event_creature");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty");
-
- }
else
{
uint32 count = 0;
@@ -387,6 +377,13 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1;
+ CreatureData const* data = sObjectMgr->GetCreatureData(guid);
+ if (!data)
+ {
+ TC_LOG_ERROR(LOG_FILTER_SQL, "`game_event_creature` contains creature (GUID: %u) not found in `creature` table.", guid);
+ continue;
+ }
+
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventCreatureGuids.size()))
{
TC_LOG_ERROR(LOG_FILTER_SQL, "`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`", event_id);
@@ -409,15 +406,11 @@ void GameEventMgr::LoadFromDB()
{
uint32 oldMSTime = getMSTime();
- // 0 1
- QueryResult result = WorldDatabase.Query("SELECT gameobject.guid, game_event_gameobject.eventEntry FROM gameobject"
- " JOIN game_event_gameobject ON gameobject.guid=game_event_gameobject.guid");
+ // 0 1
+ QueryResult result = WorldDatabase.Query("SELECT guid, eventEntry FROM game_event_gameobject");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects in game events. DB table `game_event_gameobject` is empty.");
-
- }
else
{
uint32 count = 0;
@@ -430,6 +423,13 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1;
+ GameObjectData const* data = sObjectMgr->GetGOData(guid);
+ if (!data)
+ {
+ TC_LOG_ERROR(LOG_FILTER_SQL, "`game_event_gameobject` contains gameobject (GUID: %u) not found in `gameobject` table.", guid);
+ continue;
+ }
+
if (internal_event_id < 0 || internal_event_id >= int32(mGameEventGameobjectGuids.size()))
{
TC_LOG_ERROR(LOG_FILTER_SQL, "`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`", event_id);
@@ -456,9 +456,7 @@ void GameEventMgr::LoadFromDB()
"FROM creature JOIN game_event_model_equip ON creature.guid=game_event_model_equip.guid");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 model/equipment changes in game events. DB table `game_event_model_equip` is empty.");
- }
else
{
uint32 count = 0;
@@ -512,9 +510,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT id, quest, eventEntry FROM game_event_creature_quest");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests additions in game events. DB table `game_event_creature_quest` is empty.");
- }
else
{
uint32 count = 0;
@@ -551,9 +547,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT id, quest, eventEntry FROM game_event_gameobject_quest");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty.");
- }
else
{
uint32 count = 0;
@@ -590,9 +584,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT quest, eventEntry, condition_id, num FROM game_event_quest_condition");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty.");
- }
else
{
uint32 count = 0;
@@ -631,9 +623,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT eventEntry, condition_id, req_num, max_world_state_field, done_world_state_field FROM game_event_condition");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 conditions in game events. DB table `game_event_condition` is empty.");
- }
else
{
uint32 count = 0;
@@ -671,9 +661,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = CharacterDatabase.Query("SELECT eventEntry, condition_id, done FROM game_event_condition_save");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty.");
- }
else
{
uint32 count = 0;
@@ -717,9 +705,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT guid, eventEntry, npcflag FROM game_event_npcflag");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 npcflags in game events. DB table `game_event_npcflag` is empty.");
- }
else
{
uint32 count = 0;
@@ -755,9 +741,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT questId, eventEntry FROM game_event_seasonal_questrelation");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 seasonal quests additions in game events. DB table `game_event_seasonal_questrelation` is empty.");
- }
else
{
uint32 count = 0;
@@ -860,9 +844,7 @@ void GameEventMgr::LoadFromDB()
QueryResult result = WorldDatabase.Query("SELECT eventEntry, bgflag FROM game_event_battleground_holiday");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 battleground holidays in game events. DB table `game_event_battleground_holiday` is empty.");
- }
else
{
uint32 count = 0;
@@ -897,9 +879,7 @@ void GameEventMgr::LoadFromDB()
" JOIN game_event_pool ON pool_template.entry = game_event_pool.pool_entry");
if (!result)
- {
TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pools for game events. DB table `game_event_pool` is empty.");
- }
else
{
uint32 count = 0;
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 6546fd16d78..e6351a18fe3 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -1597,20 +1597,7 @@ bool Aura::CanStackWith(Aura const* existingAura) const
}
}
- bool isVehicleAura1 = false;
- bool isVehicleAura2 = false;
- uint8 i = 0;
- while (i < MAX_SPELL_EFFECTS && !(isVehicleAura1 && isVehicleAura2))
- {
- if (m_spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_CONTROL_VEHICLE)
- isVehicleAura1 = true;
- if (existingSpellInfo->Effects[i].ApplyAuraName == SPELL_AURA_CONTROL_VEHICLE)
- isVehicleAura2 = true;
-
- ++i;
- }
-
- if (isVehicleAura1 && isVehicleAura2)
+ if (HasEffectType(SPELL_AURA_CONTROL_VEHICLE) && existingAura->HasEffectType(SPELL_AURA_CONTROL_VEHICLE))
{
Vehicle* veh = NULL;
if (GetOwner()->ToUnit())
@@ -1622,7 +1609,7 @@ bool Aura::CanStackWith(Aura const* existingAura) const
if (!veh->GetAvailableSeatCount())
return false; // No empty seat available
- return true; // Empty seat available (skip rest)
+ return !sameCaster; // Empty seat available (skip rest) and different caster
}
// spell of same spell rank chain
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
index 2259cc84e15..adc2ad1c6ac 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_chrono_lord_epoch.cpp
@@ -138,7 +138,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index 8020d606532..6c945e4d2b2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -239,7 +239,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
index 7cf095d176c..68f2fe1992b 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_meathook.cpp
@@ -125,7 +125,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
index f404e1b242d..c12171486ae 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_salramm_the_fleshcrafter.cpp
@@ -148,7 +148,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index 5b65d049dd3..35c158c1d1a 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -270,7 +270,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Unit* pEmbraceTarget = GetEmbraceTarget();
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 21666f69c9e..874d025f2d9 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -341,8 +341,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_SLAY);
}
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
index 2177027d177..5c5982c2c01 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp
@@ -181,7 +181,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
index 2438273dcba..48bf4c72d43 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_trollgore.cpp
@@ -178,8 +178,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_KILL);
}
diff --git a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
index 8318a916afe..6f5626229e2 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_gal_darah.cpp
@@ -272,7 +272,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
index e1743bd0ade..58c82307065 100644
--- a/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
+++ b/src/server/scripts/Northrend/Gundrak/boss_moorabi.cpp
@@ -160,7 +160,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
index 0603ce0f764..23e99980508 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_krystallus.cpp
@@ -154,8 +154,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_KILL);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
index 464d6f13e4d..3e4ebcb5929 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_maiden_of_grief.cpp
@@ -163,7 +163,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
index 359c7e0172e..c594ecf3447 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp
@@ -221,10 +221,12 @@ public:
if (instance)
instance->SetData(DATA_SJONNIR_EVENT, DONE);
}
+
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_SLAY);
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
index d524e3fb708..67bac18081f 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_cyanigosa.cpp
@@ -149,8 +149,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_SLAY);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
index f08f42be265..5245f3c4586 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp
@@ -226,8 +226,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_SLAY);
}
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 8e43baecdb1..6be02886512 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -322,8 +322,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
+
Talk(SAY_SLAY);
}
};
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index d05f475b22f..a73c97a9157 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -214,7 +214,7 @@ public:
}
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
index a237845cf89..b8e42384229 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_zuramat.cpp
@@ -185,7 +185,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
Talk(SAY_SLAY);
diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp
index fffb87ed022..13d019cb119 100644
--- a/src/server/scripts/Northrend/zone_borean_tundra.cpp
+++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp
@@ -812,7 +812,7 @@ public:
struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
{
- npc_nexus_drake_hatchlingAI(Creature* creature) : FollowerAI(creature)
+ npc_nexus_drake_hatchlingAI(Creature* creature) : FollowerAI(creature)
{
HarpoonerGUID = 0;
}
diff --git a/src/server/scripts/Northrend/zone_zuldrak.cpp b/src/server/scripts/Northrend/zone_zuldrak.cpp
index 329759ab439..d2f53c05dc6 100644
--- a/src/server/scripts/Northrend/zone_zuldrak.cpp
+++ b/src/server/scripts/Northrend/zone_zuldrak.cpp
@@ -31,13 +31,12 @@
enum DrakuruShackles
{
- SPELL_LEFT_CHAIN = 59951,
- SPELL_RIGHT_CHAIN = 59952,
- SPELL_UNLOCK_SHACKLE = 55083,
- SPELL_FREE_RAGECLAW = 55223,
-
- NPC_RAGECLAW = 29686,
- QUEST_TROLLS_IS_GONE_CRAZY = 12861
+ NPC_RAGECLAW = 29686,
+ QUEST_TROLLS_IS_GONE_CRAZY = 12861,
+ SPELL_LEFT_CHAIN = 59951,
+ SPELL_RIGHT_CHAIN = 59952,
+ SPELL_UNLOCK_SHACKLE = 55083,
+ SPELL_FREE_RAGECLAW = 55223
};
class npc_drakuru_shackles : public CreatureScript
@@ -49,11 +48,9 @@ public:
{
npc_drakuru_shacklesAI(Creature* creature) : ScriptedAI(creature) {}
- uint64 RageclawGUID;
-
void Reset()
{
- RageclawGUID = 0;
+ _rageclawGUID = 0;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
float x, y, z;
@@ -61,20 +58,20 @@ public:
if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
{
- RageclawGUID = summon->GetGUID();
+ _rageclawGUID = summon->GetGUID();
LockRageclaw();
}
}
void LockRageclaw()
{
- Unit* Rageclaw = Unit::GetCreature(*me, RageclawGUID);
+ Unit* rageclaw = Unit::GetCreature(*me, _rageclawGUID);
// pointer check not needed
- me->SetInFront(Rageclaw);
- Rageclaw->SetInFront(me);
+ me->SetInFront(rageclaw);
+ rageclaw->SetInFront(me);
- DoCast(Rageclaw, SPELL_LEFT_CHAIN, true);
- DoCast(Rageclaw, SPELL_RIGHT_CHAIN, true);
+ DoCast(rageclaw, SPELL_LEFT_CHAIN, true);
+ DoCast(rageclaw, SPELL_RIGHT_CHAIN, true);
}
void UnlockRageclaw(Unit* who)
@@ -82,30 +79,33 @@ public:
if (!who)
return;
- Creature* Rageclaw = Unit::GetCreature(*me, RageclawGUID);
+ Creature* rageclaw = Unit::GetCreature(*me, _rageclawGUID);
// pointer check not needed
- DoCast(Rageclaw, SPELL_FREE_RAGECLAW, true);
+ DoCast(rageclaw, SPELL_FREE_RAGECLAW, true);
me->setDeathState(DEAD);
}
- void SpellHit(Unit* pCaster, const SpellInfo* pSpell)
+ void SpellHit(Unit* caster, const SpellInfo* spell)
{
- if (pSpell->Id == SPELL_UNLOCK_SHACKLE)
+ if (spell->Id == SPELL_UNLOCK_SHACKLE)
{
- if (pCaster->ToPlayer()->GetQuestStatus(QUEST_TROLLS_IS_GONE_CRAZY) == QUEST_STATUS_INCOMPLETE)
+ if (caster->ToPlayer()->GetQuestStatus(QUEST_TROLLS_IS_GONE_CRAZY) == QUEST_STATUS_INCOMPLETE)
{
- if (Creature* pRageclaw = Unit::GetCreature(*me, RageclawGUID))
+ if (Creature* rageclaw = Unit::GetCreature(*me, _rageclawGUID))
{
- UnlockRageclaw(pCaster);
- pCaster->ToPlayer()->KilledMonster(pRageclaw->GetCreatureTemplate(), RageclawGUID);
- me->DisappearAndDie();
+ UnlockRageclaw(caster);
+ caster->ToPlayer()->KilledMonster(rageclaw->GetCreatureTemplate(), _rageclawGUID);
+ me->DespawnOrUnsummon();
}
else
me->setDeathState(JUST_DIED);
}
}
}
+
+ private:
+ uint64 _rageclawGUID;
};
CreatureAI* GetAI(Creature* creature) const
@@ -120,16 +120,11 @@ public:
enum Rageclaw
{
- SPELL_UNSHACKLED = 55085,
- SPELL_KNEEL = 39656
+ SPELL_UNSHACKLED = 55085,
+ SPELL_KNEEL = 39656,
+ SAY_RAGECLAW = 0
};
-const char* SAY_RAGECLAW_1 = "I poop on you, trollses!";
-const char* SAY_RAGECLAW_2 = "ARRRROOOOGGGGAAAA!";
-const char* SAY_RAGECLAW_3 = "No more mister nice wolvar!";
-
-#define SAY_RAGECLAW RAND(SAY_RAGECLAW_1, SAY_RAGECLAW_2, SAY_RAGECLAW_3)
-
class npc_captured_rageclaw : public CreatureScript
{
public:
@@ -139,55 +134,28 @@ public:
{
npc_captured_rageclawAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 DespawnTimer;
- bool Despawn;
-
void Reset()
{
- Despawn = false;
- DespawnTimer = 0;
me->setFaction(35);
DoCast(me, SPELL_KNEEL, true); // Little Hack for kneel - Thanks Illy :P
}
void MoveInLineOfSight(Unit* /*who*/){}
- void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell)
+ void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
{
- if (pSpell->Id == SPELL_FREE_RAGECLAW)
+ if (spell->Id == SPELL_FREE_RAGECLAW)
{
me->RemoveAurasDueToSpell(SPELL_LEFT_CHAIN);
-
me->RemoveAurasDueToSpell(SPELL_RIGHT_CHAIN);
-
me->RemoveAurasDueToSpell(SPELL_KNEEL);
-
me->setFaction(me->GetCreatureTemplate()->faction_H);
-
DoCast(me, SPELL_UNSHACKLED, true);
- me->MonsterSay(SAY_RAGECLAW, LANG_UNIVERSAL, 0);
+ Talk(SAY_RAGECLAW);
me->GetMotionMaster()->MoveRandom(10);
-
- DespawnTimer = 10000;
- Despawn = true;
+ me->DespawnOrUnsummon(10000);
}
}
-
- void UpdateAI(uint32 uiDiff)
- {
- if (UpdateVictim())
- {
- DoMeleeAttackIfReady();
- return;
- }
-
- if (!Despawn)
- return;
-
- if (DespawnTimer <= uiDiff)
- me->DisappearAndDie();
- else DespawnTimer -= uiDiff;
- }
};
CreatureAI* GetAI(Creature* creature) const
@@ -197,56 +165,10 @@ public:
};
/*####
-## npc_gymer
-####*/
-
-#define GOSSIP_ITEM_G "I'm ready, Gymer. Let's go!"
-
-enum eGymer
-{
- QUEST_STORM_KING_VENGEANCE = 12919,
- SPELL_GYMER = 55568
-};
-
-class npc_gymer : public CreatureScript
-{
-public:
- npc_gymer() : CreatureScript("npc_gymer") { }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->IsQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_STORM_KING_VENGEANCE) == QUEST_STATUS_INCOMPLETE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_G, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(13640, creature->GetGUID());
- }
-
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- player->CastSpell(player, SPELL_GYMER, true);
- }
-
- return true;
- }
-};
-
-/*####
## npc_gurgthock
####*/
-enum eGurgthock
+enum Gurgthock
{
QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON = 12935,
QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER = 12936,
@@ -284,10 +206,10 @@ enum eGurgthock
SPELL_BLAST_OF_AIR = 55912, // air
SPELL_MAGMA_WAVE = 55916, // fire
- SPELL_ORB_OF_WATER = 55888, // fiend of water spell
- SPELL_ORB_OF_STORMS = 55882, // fiend of air spell
- SPELL_BOULDER = 55886, // fiend of earth spell
- SPELL_ORB_OF_FLAME = 55872, // fiend of fire spell
+ SPELL_ORB_OF_WATER = 55888, // fiend of water spell
+ SPELL_ORB_OF_STORMS = 55882, // fiend of air spell
+ SPELL_BOULDER = 55886, // fiend of earth spell
+ SPELL_ORB_OF_FLAME = 55872, // fiend of fire spell
};
struct BossAndAdd
@@ -342,21 +264,10 @@ public:
{
npc_gurgthockAI(Creature* creature) : ScriptedAI(creature) {}
- uint64 SummonGUID;
- uint64 uiPlayerGUID;
-
- uint32 uiTimer;
- uint32 uiPhase;
- uint32 uiRemoveFlagTimer;
- uint32 uiQuest;
- uint8 uiBossRandom;
-
- bool bRemoveFlag;
-
void Reset()
{
- SummonGUID = 0;
- uiPlayerGUID = 0;
+ _summonGUID = 0;
+ _playerGUID = 0;
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
uiTimer = 0;
@@ -364,25 +275,25 @@ public:
uiQuest = 0;
uiRemoveFlagTimer = 5000;
- uiBossRandom = 0;
+ _bossRandom = 0;
- bRemoveFlag = false;
+ _removeFlag = false;
}
void SetGUID(uint64 guid, int32 /*id*/)
{
- uiPlayerGUID = guid;
+ _playerGUID = guid;
}
- void SetData(uint32 uiId, uint32 uiValue)
+ void SetData(uint32 type, uint32 data)
{
- bRemoveFlag = true;
+ _removeFlag = true;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- switch (uiId)
+ switch (type)
{
case 1:
- switch (uiValue)
+ switch (data)
{
case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON:
Talk(SAY_QUEST_ACCEPT_TUSKARRMAGEDON);
@@ -412,40 +323,40 @@ public:
}
}
- void UpdateAI(uint32 uiDiff)
+ void UpdateAI(uint32 diff)
{
- ScriptedAI::UpdateAI(uiDiff);
+ ScriptedAI::UpdateAI(diff);
- if (bRemoveFlag)
+ if (_removeFlag)
{
- if (uiRemoveFlagTimer <= uiDiff)
+ if (uiRemoveFlagTimer <= diff)
{
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- bRemoveFlag = false;
+ _removeFlag = false;
uiRemoveFlagTimer = 10000;
- } else uiRemoveFlagTimer -= uiDiff;
+ } else uiRemoveFlagTimer -= diff;
}
if (uiPhase)
{
- Player* player = me->GetPlayer(*me, uiPlayerGUID);
+ Player* player = me->GetPlayer(*me, _playerGUID);
- if (uiTimer <= uiDiff)
+ if (uiTimer <= diff)
{
switch (uiPhase)
{
case 1:
if (Creature* summon = me->SummonCreature(NPC_ORINOKO_TUSKBREAKER, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- SummonGUID = summon->GetGUID();
+ _summonGUID = summon->GetGUID();
uiPhase = 2;
uiTimer = 4000;
break;
case 2:
- if (Creature* summon = Unit::GetCreature(*me, SummonGUID))
+ if (Creature* summon = Unit::GetCreature(*me, _summonGUID))
summon->GetMotionMaster()->MoveJump(5776.319824f, -2981.005371f, 273.100037f, 10.0f, 20.0f);
uiPhase = 0;
- SummonGUID = 0;
+ _summonGUID = 0;
break;
case 3:
Talk(SAY_QUEST_ACCEPT_KORRAK_2);
@@ -454,7 +365,7 @@ public:
break;
case 4:
if (Creature* summon = me->SummonCreature(NPC_KORRAK_BLOODRAGER, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- SummonGUID = summon->GetGUID();
+ _summonGUID = summon->GetGUID();
uiTimer = 3000;
uiPhase = 0;
break;
@@ -524,15 +435,28 @@ public:
uiPhase = 14;
break;
case 14:
- uiBossRandom = urand(0, 3);
- if (Creature* creature = me->SummonCreature(Boss[uiBossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
- creature->AI()->SetData(1, uiBossRandom);
+ _bossRandom = urand(0, 3);
+ if (Creature* creature = me->SummonCreature(Boss[_bossRandom].uiBoss, SpawnPosition[2], TEMPSUMMON_CORPSE_DESPAWN, 1000))
+ creature->AI()->SetData(1, _bossRandom);
uiPhase = 0;
break;
}
- }else uiTimer -= uiDiff;
+ }
+ else uiTimer -= diff;
}
}
+
+ private:
+ bool _removeFlag;
+ uint8 _bossRandom;
+ uint64 _summonGUID;
+ uint64 _playerGUID;
+
+ uint32 uiTimer;
+ uint32 uiPhase;
+ uint32 uiRemoveFlagTimer;
+ uint32 uiQuest;
+
};
bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
@@ -572,15 +496,15 @@ public:
## npc_orinoko_tuskbreaker
####*/
-enum eOrinokoTuskbreaker
+enum OrinokoTuskbreaker
{
- SPELL_BATTLE_SHOUT = 32064,
- SPELL_FISHY_SCENT = 55937,
- SPELL_IMPALE = 55929,
- SPELL_SUMMON_WHISKER = 55946,
+ NPC_WHISKER = 30113,
+ NPC_HUNGRY_PENGUIN = 30110,
- NPC_WHISKER = 30113,
- NPC_HUNGRY_PENGUIN = 30110
+ SPELL_BATTLE_SHOUT = 32064,
+ SPELL_FISHY_SCENT = 55937,
+ SPELL_IMPALE = 55929,
+ SPELL_SUMMON_WHISKER = 55946
};
class npc_orinoko_tuskbreaker : public CreatureScript
@@ -596,31 +520,21 @@ public:
me->SetReactState(REACT_PASSIVE);
}
- bool bSummoned;
- bool bBattleShout;
- bool bFishyScent;
-
- uint32 uiBattleShoutTimer;
- uint32 uiFishyScentTimer;
-
- uint64 AffectedGUID;
- uint64 uiWhisker;
-
void Reset()
{
- bSummoned = false;
- bBattleShout = false;
- bFishyScent = false;
+ _summoned = false;
+ _battleShout = false;
+ _fishyScent = false;
uiBattleShoutTimer = 0;
uiFishyScentTimer = 20000;
- uiWhisker = 0;
- AffectedGUID = 0;
+ _whiskerGUID = 0;
+ _affectedGUID = 0;
}
void EnterEvadeMode()
{
- if (Creature* pWhisker = me->GetCreature(*me, uiWhisker))
- pWhisker->RemoveFromWorld();
+ if (Creature* whisker = me->GetCreature(*me, _whiskerGUID))
+ whisker->RemoveFromWorld();
}
void MovementInform(uint32 type, uint32 /*pointId*/)
@@ -639,35 +553,35 @@ public:
DoCast(who, SPELL_IMPALE);
}
- void UpdateAI(uint32 uiDiff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
- if (!bBattleShout && uiBattleShoutTimer <= uiDiff)
+ if (!_battleShout && uiBattleShoutTimer <= diff)
{
DoCast(me, SPELL_BATTLE_SHOUT);
- bBattleShout = true;
- } else uiBattleShoutTimer -= uiDiff;
+ _battleShout = true;
+ } else uiBattleShoutTimer -= diff;
- if (uiFishyScentTimer <= uiDiff)
+ if (uiFishyScentTimer <= diff)
{
- if (Unit* pAffected = SelectTarget(SELECT_TARGET_RANDOM, 0))
+ if (Unit* affected = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
- DoCast(pAffected, SPELL_FISHY_SCENT);
- AffectedGUID = pAffected->GetGUID();
+ DoCast(affected, SPELL_FISHY_SCENT);
+ _affectedGUID = affected->GetGUID();
}
uiFishyScentTimer = 20000;
- } else uiFishyScentTimer -= uiDiff;
+ } else uiFishyScentTimer -= diff;
- if (!bSummoned && !HealthAbovePct(50))
+ if (!_summoned && !HealthAbovePct(50))
{
Talk(SAY_CALL_FOR_HELP);
//DoCast(me->GetVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
- if (Creature* pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
- uiWhisker = pWhisker->GetGUID();
- bSummoned = true;
+ if (Creature* whisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
+ _whiskerGUID = whisker->GetGUID();
+ _summoned = true;
}
DoMeleeAttackIfReady();
@@ -681,10 +595,10 @@ public:
summon->AI()->AttackStart(me->GetVictim());
break;
case NPC_HUNGRY_PENGUIN:
- if (Unit* pAffected = Unit::GetUnit(*me, AffectedGUID))
+ if (Unit* affected = Unit::GetUnit(*me, _affectedGUID))
{
- if (pAffected->IsAlive())
- summon->AI()->AttackStart(pAffected);
+ if (affected->IsAlive())
+ summon->AI()->AttackStart(affected);
}
break;
}
@@ -692,14 +606,23 @@ public:
void JustDied(Unit* killer)
{
- if (uiWhisker)
- if (Creature* pWhisker = me->GetCreature(*me, uiWhisker))
- pWhisker->RemoveFromWorld();
+ if (_whiskerGUID)
+ if (Creature* whisker = me->GetCreature(*me, _whiskerGUID))
+ whisker->RemoveFromWorld();
if (killer->GetTypeId() == TYPEID_PLAYER)
killer->GetCharmerOrOwnerPlayerOrPlayerItself()->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON, killer);
}
+
+ private:
+ bool _summoned;
+ bool _battleShout;
+ bool _fishyScent;
+ uint32 uiBattleShoutTimer;
+ uint32 uiFishyScentTimer;
+ uint64 _affectedGUID;
+ uint64 _whiskerGUID;
};
CreatureAI* GetAI(Creature* creature) const
@@ -712,12 +635,12 @@ public:
## npc_korrak_bloodrager
####*/
-enum eKorrakBloodrager
+enum KorrakBloodrager
{
- SPELL_GROW = 55948,
- SPELL_CHARGE = 24193,
- SPELL_UPPERCUT = 30471,
- SPELL_ENRAGE = 42745
+ SPELL_GROW = 55948,
+ SPELL_CHARGE = 24193,
+ SPELL_UPPERCUT = 30471,
+ SPELL_ENRAGE = 42745
};
class npc_korrak_bloodrager : public CreatureScript
@@ -733,18 +656,14 @@ public:
SetDespawnAtEnd(false);
}
- uint32 uiChargeTimer;
- uint32 uiUppercutTimer;
-
- bool bEnrage;
-
void Reset()
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetReactState(REACT_PASSIVE);
- uiChargeTimer = 15000;
- uiUppercutTimer = 12000;
- bEnrage = false;
+ _enrage = false;
+ _chargeTimer = 15000;
+ _uppercutTimer = 12000;
+
}
void WaypointReached(uint32 waypointId)
@@ -764,31 +683,31 @@ public:
DoCast(me, SPELL_GROW);
}
- void UpdateAI(uint32 uiDiff)
+ void UpdateAI(uint32 diff)
{
- npc_escortAI::UpdateAI(uiDiff);
+ npc_escortAI::UpdateAI(diff);
if (!UpdateVictim())
return;
- if (uiUppercutTimer <= uiDiff)
+ if (_uppercutTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_NEAREST, 0))
DoCast(target, SPELL_UPPERCUT);
- uiUppercutTimer = 12000;
- } else uiUppercutTimer -= uiDiff;
+ _uppercutTimer = 12000;
+ } else _uppercutTimer -= diff;
- if (uiChargeTimer <= uiDiff)
+ if (_chargeTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_FARTHEST, 0))
DoCast(target, SPELL_CHARGE);
- uiChargeTimer = 15000;
- } else uiChargeTimer -= uiDiff;
+ _chargeTimer = 15000;
+ } else _chargeTimer -= diff;
- if (!bEnrage && !HealthAbovePct(20))
+ if (!_enrage && !HealthAbovePct(20))
{
DoCast(me, SPELL_ENRAGE);
- bEnrage = true;
+ _enrage = true;
}
DoMeleeAttackIfReady();
}
@@ -798,6 +717,10 @@ public:
if (Player* player = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
player->GroupEventHappens(QUEST_AMPHITHEATER_ANGUISH_KORRAK_BLOODRAGER, killer);
}
+ private:
+ bool _enrage;
+ uint32 _chargeTimer;
+ uint32 _uppercutTimer;
};
CreatureAI* GetAI(Creature* creature) const
@@ -810,11 +733,11 @@ public:
## npc_yggdras
####*/
-enum eYggdras
+enum Yggdras
{
- SPELL_CLEAVE = 40504,
- SPELL_CORRODE_FLESH = 57076,
- SPELL_JORMUNGAR_SPAWN = 55859
+ SPELL_CLEAVE = 40504,
+ SPELL_CORRODE_FLESH = 57076,
+ SPELL_JORMUNGAR_SPAWN = 55859
};
class npc_yggdras : public CreatureScript
@@ -826,16 +749,13 @@ public:
{
npc_yggdrasAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 uiCleaveTimer;
- uint32 uiCorrodeFleshTimer;
-
void Reset()
{
- uiCleaveTimer = 9000;
- uiCorrodeFleshTimer = 6000;
+ _cleaveTimer = 9000;
+ _corrodeFleshTimer = 6000;
}
- void UpdateAI(uint32 uiDiff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
@@ -858,17 +778,17 @@ public:
}
}
- if (uiCleaveTimer <= uiDiff)
+ if (_cleaveTimer <= diff)
{
DoCast(me->GetVictim(), SPELL_CLEAVE);
- uiCleaveTimer = 9000;
- } else uiCleaveTimer -= uiDiff;
+ _cleaveTimer = 9000;
+ } else _cleaveTimer -= diff;
- if (uiCorrodeFleshTimer <= uiDiff)
+ if (_corrodeFleshTimer <= diff)
{
DoCast(me->GetVictim(), SPELL_CORRODE_FLESH);
- uiCorrodeFleshTimer = 6000;
- } else uiCorrodeFleshTimer -= uiDiff;
+ _corrodeFleshTimer = 6000;
+ } else _corrodeFleshTimer -= diff;
DoMeleeAttackIfReady();
}
@@ -890,6 +810,9 @@ public:
for (uint8 i = 0; i < 3; ++i)
DoCast(killer, SPELL_JORMUNGAR_SPAWN, true);
}
+ private:
+ uint32 _cleaveTimer;
+ uint32 _corrodeFleshTimer;
};
CreatureAI* GetAI(Creature* creature) const
@@ -902,13 +825,13 @@ public:
## npc_stinkbeard
####*/
-enum eStinkbeard
+enum Stinkbeard
{
- SPELL_ENRAGE_STINKBEARD = 50420,
- SPELL_KNOCK_AWAY = 31389,
- SPELL_STINKY_BEARD = 55867,
- SPELL_THUNDERBLADE = 55866,
- SPELL_THUNDERCLAP = 15588
+ SPELL_ENRAGE_STINKBEARD = 50420,
+ SPELL_KNOCK_AWAY = 31389,
+ SPELL_STINKY_BEARD = 55867,
+ SPELL_THUNDERBLADE = 55866,
+ SPELL_THUNDERCLAP = 15588
};
class npc_stinkbeard : public CreatureScript
@@ -926,19 +849,13 @@ public:
SetDespawnAtEnd(false);
}
- uint32 uiKnockAwayTimer;
- uint32 uiStinkyBeardTimer;
-
- bool bEnrage;
- bool bThunderClap;
-
void Reset()
{
me->AddAura(SPELL_THUNDERBLADE, me);
uiKnockAwayTimer = 10000;
uiStinkyBeardTimer = 15000;
- bEnrage = false;
- bThunderClap = false;
+ _enrage = false;
+ _thunderClap = false;
}
void WaypointReached(uint32 waypointId)
@@ -981,10 +898,10 @@ public:
}
}
- if (bThunderClap && !HealthAbovePct(10))
+ if (_thunderClap && !HealthAbovePct(10))
{
DoCastAOE(SPELL_THUNDERCLAP);
- bThunderClap = true;
+ _thunderClap = true;
}
if (uiKnockAwayTimer <= uiDiff)
@@ -1007,10 +924,10 @@ public:
uiStinkyBeardTimer = 15000;
} else uiStinkyBeardTimer -= uiDiff;
- if (!bEnrage && !HealthAbovePct(20))
+ if (!_enrage && !HealthAbovePct(20))
{
DoCast(me, SPELL_ENRAGE_STINKBEARD);
- bEnrage = true;
+ _enrage = true;
}
DoMeleeAttackIfReady();
}
@@ -1023,6 +940,11 @@ public:
std::string sText = ("And with AUTHORITY, " + std::string(killer->GetName()) + " dominates the magnataur lord! Stinkbeard's clan is gonna miss him back home in the Dragonblight!");
me->MonsterYell(sText.c_str(), LANG_UNIVERSAL, 0);
}
+ private:
+ bool _enrage;
+ bool _thunderClap;
+ uint32 uiKnockAwayTimer;
+ uint32 uiStinkyBeardTimer;
};
CreatureAI* GetAI(Creature* creature) const
@@ -1189,16 +1111,13 @@ public:
{
npc_fiend_elementalAI(Creature* creature) : ScriptedAI(creature) {}
- uint32 uiMissleTimer;
- uint32 uiSpell;
-
void Reset()
{
if (me->GetPositionZ() >= 287.0f)
me->GetMotionMaster()->MoveIdle();
- uiSpell = 0;
- uiMissleTimer = urand(2000, 7000);
+ _spell = 0;
+ _missleTimer = urand(2000, 7000);
}
void AttackStart(Unit* who)
@@ -1209,30 +1128,34 @@ public:
AttackStartNoMove(who);
}
- void SetData(uint32 uiData, uint32 uiValue)
+ void SetData(uint32 Data, uint32 Value)
{
- if (uiData == 1)
- uiSpell = Boss[uiValue].uiAddSpell;
+ if (Data == 1)
+ _spell = Boss[Value].uiAddSpell;
}
- void UpdateAI(uint32 uiDiff)
+ void UpdateAI(uint32 diff)
{
if (!UpdateVictim())
return;
if (me->GetPositionZ() >= 287.0f)
{
- if (uiMissleTimer <= uiDiff)
+ if (_missleTimer <= diff)
{
- if (uiSpell) // Sometimes it is 0, why?
- DoCast(me, uiSpell); // this spell (what spell) is not supported ... YET!
- uiMissleTimer = urand(2000, 7000);
- } else uiMissleTimer -= uiDiff;
+ if (_spell) // Sometimes it is 0, why?
+ DoCast(me, _spell); // this spell (what spell) is not supported ... YET!
+ _missleTimer = urand(2000, 7000);
+ } else _missleTimer -= diff;
}
DoMeleeAttackIfReady();
}
+
+ private:
+ uint32 _missleTimer;
+ uint32 _spell;
};
CreatureAI* GetAI(Creature* creature) const
@@ -1261,11 +1184,11 @@ public:
me->GetMotionMaster()->MovePoint(0, x, y, z);
}
- void MovementInform(uint32 uiType, uint32 /*uiId*/)
+ void MovementInform(uint32 Type, uint32 /*uiId*/)
{
- if (uiType != POINT_MOTION_TYPE)
+ if (Type != POINT_MOTION_TYPE)
return;
- me->DisappearAndDie();
+ me->DespawnOrUnsummon();
}
};
@@ -1279,16 +1202,17 @@ public:
## npc_crusade_recruit
######*/
-enum eCrusade_recruit
+enum CrusadeRecruit
{
- SPELL_QUEST_CREDIT = 50633,
-
- QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE = 12509,
-
- GOSSIP_CRUSADE_TEXT = 13069
+ SPELL_QUEST_CREDIT = 50633,
+ QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE = 12509
};
-#define GOSSIP_ITEM_1 "Get out there and make those Scourge wish they were never reborn!"
+enum CrusadeRecruitEvents
+{
+ EVENT_RECRUIT_1 = 1,
+ EVENT_RECRUIT_2 = 2
+};
class npc_crusade_recruit : public CreatureScript
{
@@ -1299,86 +1223,57 @@ public:
{
npc_crusade_recruitAI(Creature* creature) : ScriptedAI(creature) {}
- uint8 m_uiPhase; //The current phase we are in
- uint32 m_uiTimer; //Timer until phase transition
- float m_heading; //Store creature heading
-
void Reset()
{
- m_uiTimer = 0;
- m_uiPhase = 0;
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_COWER);
- m_heading = me->GetOrientation();
+ _heading = me->GetOrientation();
}
- void UpdateAI(uint32 uiDiff)
+ void UpdateAI(uint32 diff)
{
- if (m_uiPhase)
+ _events.Update(diff);
+
+ while (uint32 eventId = _events.ExecuteEvent())
{
- if (m_uiTimer <= uiDiff)
+ switch (eventId)
{
- switch (m_uiPhase)
- {
- case 1:
- // say random text
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
- Talk(SAY_RECRUIT);
- m_uiTimer = 3000;
- m_uiPhase = 2;
- break;
- case 2:
- // walk forward
- me->SetWalk(true);
- me->GetMotionMaster()->MovePoint(0, me->GetPositionX() + (cos(m_heading) * 10), me->GetPositionY() + (sin(m_heading) * 10), me->GetPositionZ());
- m_uiTimer = 5000;
- m_uiPhase = 3;
- break;
- case 3:
- // despawn
- me->DisappearAndDie();
- m_uiTimer = 0;
- m_uiPhase = 0;
- break;
- }
+ case EVENT_RECRUIT_1:
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
+ Talk(SAY_RECRUIT);
+ _events.ScheduleEvent(EVENT_RECRUIT_2, 3000);
+ break;
+ case EVENT_RECRUIT_2:
+ me->SetWalk(true);
+ me->GetMotionMaster()->MovePoint(0, me->GetPositionX() + (cos(_heading) * 10), me->GetPositionY() + (sin(_heading) * 10), me->GetPositionZ());
+ me->DespawnOrUnsummon(5000);
+ break;
+ default:
+ break;
}
- else
- m_uiTimer -= uiDiff;
}
- ScriptedAI::UpdateAI(uiDiff);
if (!UpdateVictim())
return;
}
- };
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_crusade_recruitAI(creature);
- }
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (player->GetQuestStatus(QUEST_TROLL_PATROL_INTESTINAL_FORTITUDE) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
-
- player->SEND_GOSSIP_MENU(GOSSIP_CRUSADE_TEXT, creature->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF +1)
+ void sGossipSelect(Player* player, uint32 /*sender*/, uint32 /*action*/)
{
+ _events.ScheduleEvent(EVENT_RECRUIT_1, 100);
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_QUEST_CREDIT, true);
- CAST_AI(npc_crusade_recruit::npc_crusade_recruitAI, (creature->AI()))->m_uiPhase = 1;
creature->SetFacingToObject(player);
}
- return true;
+ private:
+ EventMap _events;
+ float _heading; // Store creature heading
+ };
+
+ CreatureAI* GetAI(Creature* creature) const
+ {
+ return new npc_crusade_recruitAI(creature);
}
};
@@ -1389,8 +1284,9 @@ public:
enum ScourgeEnclosure
{
- QUEST_OUR_ONLY_HOPE = 12916,
- NPC_GYMER_DUMMY = 29928 //from quest template
+ QUEST_OUR_ONLY_HOPE = 12916,
+ NPC_GYMER_DUMMY = 29928, // From quest template
+ SPELL_GYMER_LOCK_EXPLOSION = 55529
};
class go_scourge_enclosure : public GameObjectScript
@@ -1403,12 +1299,12 @@ public:
go->UseDoorOrButton();
if (player->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
{
- Creature* pGymerDummy = go->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
- if (pGymerDummy)
+ Creature* gymerDummy = go->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
+ if (gymerDummy)
{
- player->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID());
- pGymerDummy->CastSpell(pGymerDummy, 55529, true);
- pGymerDummy->DisappearAndDie();
+ player->KilledMonsterCredit(gymerDummy->GetEntry(), gymerDummy->GetGUID());
+ gymerDummy->CastSpell(gymerDummy, SPELL_GYMER_LOCK_EXPLOSION, true);
+ gymerDummy->DespawnOrUnsummon();
}
}
return true;
@@ -1675,7 +1571,7 @@ public:
}
};
-uint32 const FetchIngredients[21] [4] =
+uint32 const FetchIngredients[21][4] =
{
{ SPELL_FETCH_KNOTROOT, SPELL_HAVE_KNOTROOT, ITEM_KNOTROOT, SAY_KNOTROOT },
{ SPELL_FETCH_PICKLED_EAGLE_EGG, SPELL_HAVE_PICKLED_EAGLE_EGG, ITEM_PICKLED_EAGLE_EGG, SAY_PICKLED_EAGLE_EGG },
@@ -1776,7 +1672,6 @@ class spell_random_ingredient : public SpellScriptLoader
{
if (Player* player = GetHitPlayer())
{
-
uint8 ingredient = 0;
switch (GetSpellInfo()->Id)
@@ -1794,8 +1689,8 @@ class spell_random_ingredient : public SpellScriptLoader
if (Creature* finklestein = GetClosestCreatureWithEntry(player, NPC_FINKLESTEIN, 25.0f))
{
- finklestein->CastSpell(player, FetchIngredients[ingredient] [0], true, NULL);
- finklestein->AI()->Talk(FetchIngredients[ingredient] [3], player->GetGUID());
+ finklestein->CastSpell(player, FetchIngredients[ingredient][0], true, NULL);
+ finklestein->AI()->Talk(FetchIngredients[ingredient][3], player->GetGUID());
}
}
}
@@ -1832,14 +1727,14 @@ class spell_pot_check : public SpellScriptLoader
!sSpellMgr->GetSpellInfo(SPELL_FETCH_PUTRID_PIRATE_PERSPIRATION) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_ICECROWN_BOTTLED_WATER) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_WASPS_WINGS) ||
!sSpellMgr->GetSpellInfo(SPELL_FETCH_PRISMATIC_MOJO) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_RAPTOR_CLAW) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_AMBERSEED) ||
!sSpellMgr->GetSpellInfo(SPELL_FETCH_SHRUNKEN_DRAGONS_CLAW) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_CHILLED_SERPENT_MUCUS) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_CRYSTALLIZED_HOGSNOT) ||
- !sSpellMgr->GetSpellInfo(SPELL_FETCH_CRUSHED_BASILISK_CRYSTALS) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_TROLLBANE) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_FROZEN_SPIDER_ICHOR) ||
+ !sSpellMgr->GetSpellInfo(SPELL_FETCH_CRUSHED_BASILISK_CRYSTALS) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_TROLLBANE) || !sSpellMgr->GetSpellInfo(SPELL_FETCH_FROZEN_SPIDER_ICHOR) ||
!sSpellMgr->GetSpellInfo(SPELL_HAVE_KNOTROOT) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_PICKLED_EAGLE_EGG) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_SPECKLED_GUANO) ||
!sSpellMgr->GetSpellInfo(SPELL_HAVE_WITHERED_BATWING) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_SEASONED_SLIDER_CIDER) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_PULVERIZED_GARGOYLE_TEETH) ||
!sSpellMgr->GetSpellInfo(SPELL_HAVE_MUDDY_MIRE_MAGGOT) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_SPIKY_SPIDER_EGG) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_HAIRY_HERRING_HEAD) ||
!sSpellMgr->GetSpellInfo(SPELL_HAVE_PUTRID_PIRATE_PERSPIRATION) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_ICECROWN_BOTTLED_WATER) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_WASPS_WINGS) ||
!sSpellMgr->GetSpellInfo(SPELL_HAVE_PRISMATIC_MOJO) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_RAPTOR_CLAW) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_AMBERSEED) ||
!sSpellMgr->GetSpellInfo(SPELL_HAVE_SHRUNKEN_DRAGONS_CLAW) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_CHILLED_SERPENT_MUCUS) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_CRYSTALLIZED_HOGSNOT) ||
- !sSpellMgr->GetSpellInfo(SPELL_HAVE_CRUSHED_BASILISK_CRYSTALS) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_TROLLBANE) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_FROZEN_SPIDER_ICHOR))
+ !sSpellMgr->GetSpellInfo(SPELL_HAVE_CRUSHED_BASILISK_CRYSTALS) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_TROLLBANE) || !sSpellMgr->GetSpellInfo(SPELL_HAVE_FROZEN_SPIDER_ICHOR))
return false;
return true;
}
@@ -1850,14 +1745,14 @@ class spell_pot_check : public SpellScriptLoader
{
for (uint8 i = 0; i < 21; ++i)
{
- if(player->HasAura(FetchIngredients[i] [0]))
+ if (player->HasAura(FetchIngredients[i][0]))
{
player->CastSpell(player, SPELL_THROW_INGREDIENT);
- player->RemoveAura(FetchIngredients[i] [0]);
- if(player->HasAura(FetchIngredients[i] [1]))
+ player->RemoveAura(FetchIngredients[i][0]);
+ if (player->HasAura(FetchIngredients[i][1]))
{
- player->RemoveAura(FetchIngredients[i] [1]);
- player->DestroyItemCount(FetchIngredients[i] [2], 1, true);
+ player->RemoveAura(FetchIngredients[i][1]);
+ player->DestroyItemCount(FetchIngredients[i][2], 1, true);
if (i < 15)
{
if (Creature* finklestein = GetClosestCreatureWithEntry(player, NPC_FINKLESTEIN, 25.0f))
@@ -1889,8 +1784,8 @@ class spell_pot_check : public SpellScriptLoader
void RemoveItems(Player* player)
{
for (uint8 i = 0; i < 21; ++i)
- if (player->HasItemCount(FetchIngredients[i] [2], 1, true))
- player->DestroyItemCount(FetchIngredients[i] [2], 1, true);
+ if (player->HasItemCount(FetchIngredients[i][2], 1, true))
+ player->DestroyItemCount(FetchIngredients[i][2], 1, true);
}
void Register()
@@ -1919,14 +1814,14 @@ class spell_fetch_ingredient_aura : public SpellScriptLoader
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
+ Unit* target = GetTarget();
if (GetTargetApplication()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)
- if (Unit* target = GetTarget())
- if (target->HasAura(SPELL_ALCHEMIST_APPRENTICE_INVISBUFF))
- if (Creature* finklestein = GetClosestCreatureWithEntry(target, NPC_FINKLESTEIN, 100.0f))
- {
- target->RemoveAura(SPELL_ALCHEMIST_APPRENTICE_INVISBUFF);
- finklestein->AI()->Talk(SAY_RUINED, target->GetGUID());
- }
+ if (target->HasAura(SPELL_ALCHEMIST_APPRENTICE_INVISBUFF))
+ if (Creature* finklestein = GetClosestCreatureWithEntry(target, NPC_FINKLESTEIN, 100.0f))
+ {
+ target->RemoveAura(SPELL_ALCHEMIST_APPRENTICE_INVISBUFF);
+ finklestein->AI()->Talk(SAY_RUINED, target->GetGUID());
+ }
}
void Register()
@@ -1943,23 +1838,22 @@ class spell_fetch_ingredient_aura : public SpellScriptLoader
void AddSC_zuldrak()
{
- new npc_drakuru_shackles;
- new npc_captured_rageclaw;
- new npc_gymer;
- new npc_gurgthock;
- new npc_orinoko_tuskbreaker;
- new npc_korrak_bloodrager;
- new npc_yggdras;
- new npc_stinkbeard;
- new npc_released_offspring_harkoa;
- new npc_crusade_recruit;
- new npc_elemental_lord;
- new npc_fiend_elemental;
- new go_scourge_enclosure;
- new npc_alchemist_finklestein;
- new go_finklesteins_cauldron;
- new spell_random_ingredient_aura;
- new spell_random_ingredient;
- new spell_pot_check;
- new spell_fetch_ingredient_aura;
+ new npc_drakuru_shackles();
+ new npc_captured_rageclaw();
+ new npc_gurgthock();
+ new npc_orinoko_tuskbreaker();
+ new npc_korrak_bloodrager();
+ new npc_yggdras();
+ new npc_stinkbeard();
+ new npc_released_offspring_harkoa();
+ new npc_crusade_recruit();
+ new npc_elemental_lord();
+ new npc_fiend_elemental();
+ new go_scourge_enclosure();
+ new npc_alchemist_finklestein();
+ new go_finklesteins_cauldron();
+ new spell_random_ingredient_aura();
+ new spell_random_ingredient();
+ new spell_pot_check();
+ new spell_fetch_ingredient_aura();
}
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
index b96418097f3..4f1d93aa04e 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp
@@ -71,10 +71,10 @@ public:
events.ScheduleEvent(EVENT_RESONANCE, 5000);
events.ScheduleEvent(EVENT_MAGNETIC_PULL, urand(15000, 30000));
if (IsHeroic())
- {
+ {
events.ScheduleEvent(EVENT_THUNDERING_STORM, 15000);
events.ScheduleEvent(EVENT_SONIC_SHOCK, 10000);
- }
+ }
//database should have `RegenHealth`=0 to prevent regen
uint32 hp = me->CountPctFromMaxHealth(40);
@@ -160,7 +160,7 @@ public:
DoCast(target, SPELL_THUNDERING_STORM, true);
events.ScheduleEvent(EVENT_THUNDERING_STORM, 15000);
break;
- }
+ }
case EVENT_SONIC_SHOCK:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 20, false))
if (target->IsAlive())
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 7cac1128815..06e6c676ffa 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -574,7 +574,7 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me)
+ if (victim->GetTypeId() != TYPEID_PLAYER)
return;
/// @todo Find better way to handle emote
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index a99c02a60c0..2ffd8c80601 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -3673,6 +3673,78 @@ class spell_gen_whisper_gulch_yogg_saron_whisper : public SpellScriptLoader
}
};
+enum SpectatorCheerTrigger
+{
+ EMOTE_ONE_SHOT_CHEER = 4,
+ EMOTE_ONE_SHOT_EXCLAMATION = 5,
+ EMOTE_ONE_SHOT_APPLAUD = 21
+};
+
+uint8 const EmoteArray[3] = { EMOTE_ONE_SHOT_CHEER, EMOTE_ONE_SHOT_EXCLAMATION, EMOTE_ONE_SHOT_APPLAUD };
+
+class spell_gen_spectator_cheer_trigger : public SpellScriptLoader
+{
+ public:
+ spell_gen_spectator_cheer_trigger() : SpellScriptLoader("spell_gen_spectator_cheer_trigger") { }
+
+ class spell_gen_spectator_cheer_trigger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_spectator_cheer_trigger_SpellScript)
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ GetCaster()->HandleEmoteCommand(EmoteArray[urand(0, 2)]);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_spectator_cheer_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_spectator_cheer_trigger_SpellScript();
+ }
+
+};
+
+enum VendorBarkTrigger
+
+{
+ NPC_AMPHITHEATER_VENDOR = 30098,
+ SAY_AMPHITHEATER_VENDOR = 0
+};
+
+class spell_gen_vendor_bark_trigger : public SpellScriptLoader
+{
+ public:
+ spell_gen_vendor_bark_trigger() : SpellScriptLoader("spell_gen_vendor_bark_trigger") { }
+
+ class spell_gen_vendor_bark_trigger_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_gen_vendor_bark_trigger_SpellScript)
+
+ void HandleDummy(SpellEffIndex /* effIndex */)
+ {
+ if (Creature* vendor = GetCaster()->ToCreature())
+ if (vendor->GetEntry() == NPC_AMPHITHEATER_VENDOR)
+ vendor->AI()->Talk(SAY_AMPHITHEATER_VENDOR);
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_gen_vendor_bark_trigger_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_gen_vendor_bark_trigger_SpellScript();
+ }
+
+};
+
void AddSC_generic_spell_scripts()
{
new spell_gen_absorb0_hitlimit1();
@@ -3762,4 +3834,6 @@ void AddSC_generic_spell_scripts()
new spell_gen_darkflight();
new spell_gen_orc_disguise();
new spell_gen_whisper_gulch_yogg_saron_whisper();
+ new spell_gen_spectator_cheer_trigger();
+ new spell_gen_vendor_bark_trigger();
}