diff options
Diffstat (limited to 'src')
38 files changed, 334 insertions, 334 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp index 2d7c64bf5df..7289a4eed28 100755 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp @@ -209,7 +209,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u has script for non-existing creature entry (%u), skipping.", i, creature_id); continue; } - + // Only on the first script if (cInfo->AIName != "EventAI" && m_CreatureEventAI_Event_Map[creature_id].empty()) sLog->outError(LOG_FILTER_SQL, "Creature entry %u has EventAI scripts, but its AIName is not 'EventAI' - possible AI-mismatch?", temp.creature_id); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 1723e96a08a..7a997609b5d 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -51,7 +51,7 @@ void SmartWaypointMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 SmartAI Waypoint Paths. DB table `waypoints` is empty."); - + return; } @@ -89,7 +89,7 @@ void SmartWaypointMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u SmartAI waypoint paths (total %u waypoints) in %u ms", count, total, GetMSTimeDiffToNow(oldMSTime)); - + } SmartWaypointMgr::~SmartWaypointMgr() @@ -118,7 +118,7 @@ void SmartAIMgr::LoadSmartAIFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 SmartAI scripts. DB table `smartai_scripts` is empty."); - + return; } diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index be4ce974f70..191d91b61a7 100755 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -2202,7 +2202,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() if (sAchievementCriteriaStore.GetNumRows() == 0) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement criteria."); - + return; } @@ -2220,7 +2220,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList() } sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu achievement criteria in %u ms", (unsigned long)m_AchievementCriteriasByType->size(), GetMSTimeDiffToNow(oldMSTime)); - + } void AchievementGlobalMgr::LoadAchievementReferenceList() @@ -2230,7 +2230,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() if (sAchievementStore.GetNumRows() == 0) { sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement references."); - + return; } @@ -2251,7 +2251,7 @@ void AchievementGlobalMgr::LoadAchievementReferenceList() const_cast<AchievementEntry*>(achievement)->mapID = 631; // Correct map requirement (currently has Ulduar) sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement references in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void AchievementGlobalMgr::LoadAchievementCriteriaData() @@ -2265,7 +2265,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() if (!result) { sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 additional achievement criteria data. DB table `achievement_criteria_data` is empty."); - + return; } @@ -2397,7 +2397,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData() } sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u additional achievement criteria data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void AchievementGlobalMgr::LoadCompletedAchievements() @@ -2409,7 +2409,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements() if (!result) { sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 completed achievements. DB table `character_achievement` is empty."); - + return; } @@ -2437,7 +2437,7 @@ void AchievementGlobalMgr::LoadCompletedAchievements() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu completed achievements in %u ms", (unsigned long)m_allCompletedAchievements.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void AchievementGlobalMgr::LoadRewards() @@ -2452,7 +2452,7 @@ void AchievementGlobalMgr::LoadRewards() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty."); - + return; } @@ -2544,7 +2544,7 @@ void AchievementGlobalMgr::LoadRewards() while (result->NextRow()); sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %u achievement rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void AchievementGlobalMgr::LoadRewardLocales() @@ -2560,7 +2560,7 @@ void AchievementGlobalMgr::LoadRewardLocales() if (!result) { sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded 0 achievement reward locale strings. DB table `locales_achievement_reward` is empty"); - + return; } @@ -2587,5 +2587,5 @@ void AchievementGlobalMgr::LoadRewardLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_ACHIEVEMENTSYS, ">> Loaded %lu achievement reward locale strings in %u ms", (unsigned long)m_achievementRewardLocales.size(), GetMSTimeDiffToNow(oldMSTime)); - + } diff --git a/src/server/game/Addons/AddonMgr.cpp b/src/server/game/Addons/AddonMgr.cpp index 2d1d02cf5d1..6af87827917 100755 --- a/src/server/game/Addons/AddonMgr.cpp +++ b/src/server/game/Addons/AddonMgr.cpp @@ -44,7 +44,7 @@ void LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 known addons. DB table `addons` is empty!"); - + return; } @@ -64,7 +64,7 @@ void LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u known addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SaveAddon(AddonInfo const& addon) diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 57ab63cdd16..ab08262a928 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -264,7 +264,7 @@ void AuctionHouseMgr::LoadAuctionItems() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 auction items. DB table `auctionhouse` or `item_instance` is empty!"); - + return; } @@ -297,7 +297,7 @@ void AuctionHouseMgr::LoadAuctionItems() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u auction items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void AuctionHouseMgr::LoadAuctions() @@ -310,7 +310,7 @@ void AuctionHouseMgr::LoadAuctions() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 auctions. DB table `auctionhouse` is empty."); - + return; } @@ -336,7 +336,7 @@ void AuctionHouseMgr::LoadAuctions() CharacterDatabase.CommitTransaction(trans); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u auctions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void AuctionHouseMgr::AddAItem(Item* it) @@ -735,7 +735,7 @@ void AuctionHouseMgr::DeleteExpiredAuctionsAtStartup() if (!expAuctions) { sLog->outInfo(LOG_FILTER_GENERAL, ">> No expired auctions to delete"); - + return; } @@ -783,7 +783,7 @@ void AuctionHouseMgr::DeleteExpiredAuctionsAtStartup() } while (expAuctions->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Deleted %u expired auctions in %u ms", expirecount, GetMSTimeDiffToNow(oldMSTime)); - + } diff --git a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp index a36be0e7749..665742c97b1 100644 --- a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp +++ b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp @@ -102,7 +102,7 @@ void ArenaTeamMgr::LoadArenaTeams() if (!result) { sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded 0 arena teams. DB table `arena_team` is empty!"); - + return; } @@ -133,7 +133,7 @@ void ArenaTeamMgr::LoadArenaTeams() while (result->NextRow()); sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded %u arena teams in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ArenaTeamMgr::DistributeArenaPoints() diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp index b2615d3e54c..290da0bb31f 100755 --- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp +++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp @@ -684,7 +684,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 battlegrounds. DB table `battleground_template` is empty."); - + return; } @@ -772,7 +772,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds() } data.StartMaxDist = fields[9].GetFloat(); - + selectionWeight = fields[10].GetUInt8(); data.scriptId = sObjectMgr->GetScriptId(fields[11].GetCString()); data.BattlegroundName = bl->name[sWorld->GetDefaultDbcLocale()]; @@ -793,7 +793,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded %u battlegrounds in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void BattlegroundMgr::InitAutomaticArenaPointDistribution() @@ -1078,7 +1078,7 @@ void BattlegroundMgr::LoadBattleMastersEntry() if (!result) { sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded 0 battlemaster entries. DB table `battlemaster_entry` is empty!"); - + return; } @@ -1103,7 +1103,7 @@ void BattlegroundMgr::LoadBattleMastersEntry() while (result->NextRow()); sLog->outInfo(LOG_FILTER_BATTLEGROUND, ">> Loaded %u battlemaster entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } HolidayIds BattlegroundMgr::BGTypeToWeekendHolidayId(BattlegroundTypeId bgTypeId) diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp index 561cac54025..769df5445c7 100755 --- a/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp +++ b/src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp @@ -245,6 +245,6 @@ void BattlegroundRV::TogglePillarCollision() gob->SendUpdateToPlayer(player); } } - + SetPillarCollision(!apply); }
\ No newline at end of file diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index e6acefcce48..67ba643dd97 100755 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -713,7 +713,7 @@ void ConditionMgr::LoadConditions(bool isReload) if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 conditions. DB table `conditions` is empty!"); - + return; } @@ -927,7 +927,7 @@ void ConditionMgr::LoadConditions(bool isReload) while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u conditions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } bool ConditionMgr::addToLootTemplate(Condition* cond, LootTemplate* loot) diff --git a/src/server/game/Conditions/DisableMgr.cpp b/src/server/game/Conditions/DisableMgr.cpp index 99a492a224e..6215cf5bb75 100755 --- a/src/server/game/Conditions/DisableMgr.cpp +++ b/src/server/game/Conditions/DisableMgr.cpp @@ -60,7 +60,7 @@ void LoadDisables() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 disables. DB table `disables` is empty!"); - + return; } @@ -229,7 +229,7 @@ void LoadDisables() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u disables in %u ms", total_count, GetMSTimeDiffToNow(oldMSTime)); - + } void CheckQuestDisables() @@ -240,7 +240,7 @@ void CheckQuestDisables() if (!count) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Checked 0 quest disables."); - + return; } @@ -260,7 +260,7 @@ void CheckQuestDisables() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Checked %u quest disables in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } bool IsDisabledFor(DisableType type, uint32 entry, Unit const* unit, uint8 flags) diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp index abf385b1463..48ceda2a212 100755 --- a/src/server/game/DataStores/DBCStores.cpp +++ b/src/server/game/DataStores/DBCStores.cpp @@ -637,7 +637,7 @@ void LoadDBCStores(const std::string& dataPath) } sLog->outInfo(LOG_FILTER_GENERAL, ">> Initialized %d data stores in %u ms", DBCFileCount, GetMSTimeDiffToNow(oldMSTime)); - + } SimpleFactionsList const* GetFactionTeamList(uint32 faction) diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 05385361e1b..3a2a044ca3b 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -136,7 +136,7 @@ void LFGMgr::LoadRewards() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!"); - + return; } @@ -184,7 +184,7 @@ void LFGMgr::LoadRewards() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_LFG, ">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void LFGMgr::Update(uint32 diff) diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp index 6468e611b13..21ed1a23828 100755 --- a/src/server/game/Entities/Creature/CreatureGroups.cpp +++ b/src/server/game/Entities/Creature/CreatureGroups.cpp @@ -85,7 +85,7 @@ void FormationMgr::LoadCreatureFormations() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creatures in formations. DB table `creature_formations` is empty!"); - + return; } @@ -137,7 +137,7 @@ void FormationMgr::LoadCreatureFormations() while (result->NextRow()); sLog->outInfo(LOG_FILTER_UNITS, ">> Loaded %u creatures in formations in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void CreatureGroup::AddMember(Creature* member) diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp index c6ed8a2925a..0478173b96e 100755 --- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp +++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp @@ -71,12 +71,12 @@ void LoadRandomEnchantmentsTable() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_PLAYER_ITEMS, ">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } else { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); - + } } diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index 238b6e9cd5a..52d5c9114ff 100755 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -36,7 +36,7 @@ void MapManager::LoadTransports() if (!result) { sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded 0 transports. DB table `transports` is empty!"); - + return; } @@ -122,7 +122,7 @@ void MapManager::LoadTransports() } sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded %u transports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void MapManager::LoadTransportNPCs() @@ -135,7 +135,7 @@ void MapManager::LoadTransportNPCs() if (!result) { sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded 0 transport NPCs. DB table `creature_transport` is empty!"); - + return; } @@ -167,7 +167,7 @@ void MapManager::LoadTransportNPCs() while (result->NextRow()); sLog->outInfo(LOG_FILTER_TRANSPORTS, ">> Loaded %u transport npcs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } Transport::Transport(uint32 period, uint32 script) : GameObject(), m_pathTime(0), m_timer(0), diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index e1141f785e1..afbae063e5e 100755 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -211,7 +211,7 @@ void GameEventMgr::LoadFromDB() { mGameEvent.clear(); sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 game events. DB table `game_event` is empty."); - + return; } @@ -261,7 +261,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Loading Game Event Saves Data..."); @@ -274,7 +274,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 game event saves in game events. DB table `game_event_save` is empty."); - + } else { @@ -307,7 +307,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u game event saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -320,7 +320,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 game event prerequisites in game events. DB table `game_event_prerequisite` is empty."); - + } else { @@ -358,7 +358,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u game event prerequisites in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -373,7 +373,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 creatures in game events. DB table `game_event_creature` is empty"); - + } else { @@ -401,7 +401,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u creatures in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -416,7 +416,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 gameobjects in game events. DB table `game_event_gameobject` is empty."); - + } else { @@ -444,7 +444,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u gameobjects in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -459,7 +459,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 model/equipment changes in game events. DB table `game_event_model_equip` is empty."); - + } else { @@ -501,7 +501,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u model/equipment changes in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -515,7 +515,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 quests additions in game events. DB table `game_event_creature_quest` is empty."); - + } else { @@ -542,7 +542,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -556,7 +556,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 go quests additions in game events. DB table `game_event_gameobject_quest` is empty."); - + } else { @@ -583,7 +583,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -597,7 +597,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 quest event conditions in game events. DB table `game_event_quest_condition` is empty."); - + } else { @@ -626,7 +626,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quest event conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -640,7 +640,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 conditions in game events. DB table `game_event_condition` is empty."); - + } else { @@ -668,7 +668,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u conditions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -682,7 +682,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 condition saves in game events. DB table `game_event_condition_save` is empty."); - + } else { @@ -716,7 +716,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u condition saves in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -730,7 +730,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 npcflags in game events. DB table `game_event_npcflag` is empty."); - + } else { @@ -756,7 +756,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u npcflags in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -770,7 +770,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 seasonal quests additions in game events. DB table `game_event_seasonal_questrelation` is empty."); - + } else { @@ -800,7 +800,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u quests additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -814,7 +814,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 vendor additions in game events. DB table `game_event_npc_vendor` is empty."); - + } else { @@ -866,7 +866,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u vendor additions in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -880,7 +880,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 battleground holidays in game events. DB table `game_event_condition` is empty."); - + } else { @@ -904,7 +904,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u battleground holidays in game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -919,7 +919,7 @@ void GameEventMgr::LoadFromDB() if (!result) { sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded 0 pools for game events. DB table `game_event_pool` is empty."); - + } else { @@ -953,7 +953,7 @@ void GameEventMgr::LoadFromDB() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GAMEEVENTS, ">> Loaded %u pools for game events in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } } @@ -1030,7 +1030,7 @@ void GameEventMgr::StartArenaSeason() StartEvent(eventId, true); sLog->outInfo(LOG_FILTER_GAMEEVENTS, "Arena Season %u started...", season); - + } uint32 GameEventMgr::Update() // return the next event delay in ms diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 9cbf9ed1ee2..fc4386633ff 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -297,7 +297,7 @@ void ObjectMgr::LoadCreatureLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu creature locale strings in %u ms", (unsigned long)_creatureLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadGossipMenuItemsLocales() @@ -334,7 +334,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu gossip_menu_option locale strings in %u ms", (unsigned long)_gossipMenuItemsLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadPointOfInterestLocales() @@ -361,7 +361,7 @@ void ObjectMgr::LoadPointOfInterestLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu points_of_interest locale strings in %u ms", (unsigned long)_pointOfInterestLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadCreatureTemplates() @@ -389,7 +389,7 @@ void ObjectMgr::LoadCreatureTemplates() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature template definitions. DB table `creature_template` is empty."); - + return; } @@ -492,7 +492,7 @@ void ObjectMgr::LoadCreatureTemplates() CheckCreatureTemplate(&itr->second); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadCreatureTemplateAddons() @@ -505,7 +505,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); - + return; } @@ -564,7 +564,7 @@ void ObjectMgr::LoadCreatureTemplateAddons() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature template addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) @@ -882,7 +882,7 @@ void ObjectMgr::LoadCreatureAddons() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); - + return; } @@ -948,7 +948,7 @@ void ObjectMgr::LoadCreatureAddons() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature addons in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid) @@ -987,7 +987,7 @@ void ObjectMgr::LoadEquipmentTemplates() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); - + return; } @@ -1040,7 +1040,7 @@ void ObjectMgr::LoadEquipmentTemplates() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u equipment templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) @@ -1118,7 +1118,7 @@ void ObjectMgr::LoadCreatureModelInfo() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature model definitions. DB table `creature_model_info` is empty."); - + return; } @@ -1163,7 +1163,7 @@ void ObjectMgr::LoadCreatureModelInfo() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature model based info in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadLinkedRespawn() @@ -1177,7 +1177,7 @@ void ObjectMgr::LoadLinkedRespawn() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 linked respawns. DB table `linked_respawn` is empty."); - + return; } @@ -1349,7 +1349,7 @@ void ObjectMgr::LoadLinkedRespawn() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded " UI64FMTD " linked respawns in %u ms", uint64(_linkedRespawnStore.size()), GetMSTimeDiffToNow(oldMSTime)); - + } bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guidLow, uint32 linkedGuidLow) @@ -1409,7 +1409,7 @@ void ObjectMgr::LoadCreatures() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creatures. DB table `creature` is empty."); - + return; } @@ -1536,7 +1536,7 @@ void ObjectMgr::LoadCreatures() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creatures in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data) @@ -1719,7 +1719,7 @@ void ObjectMgr::LoadGameobjects() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobjects. DB table `gameobject` is empty."); - + return; } @@ -1841,7 +1841,7 @@ void ObjectMgr::LoadGameobjects() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu gameobjects in %u ms", (unsigned long)_gameObjectDataStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data) @@ -2010,7 +2010,7 @@ void ObjectMgr::LoadItemLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu Item locale strings in %u ms", (unsigned long)_itemLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadItemTemplates() @@ -2053,7 +2053,7 @@ void ObjectMgr::LoadItemTemplates() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 item templates. DB table `item_template` is empty."); - + return; } @@ -2615,7 +2615,7 @@ void ObjectMgr::LoadItemTemplates() sLog->outError(LOG_FILTER_SQL, "Item (Entry: %u) does not exist in `item_template` but is referenced in `CharStartOutfit.dbc`", *itr); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry) @@ -2651,7 +2651,7 @@ void ObjectMgr::LoadItemSetNameLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded " UI64FMTD " Item set name locale strings in %u ms", uint64(_itemSetNameLocaleStore.size()), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadItemSetNames() @@ -2680,7 +2680,7 @@ void ObjectMgr::LoadItemSetNames() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 item set names. DB table `item_set_names` is empty."); - + return; } @@ -2735,7 +2735,7 @@ void ObjectMgr::LoadItemSetNames() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u item set names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadVehicleTemplateAccessories() @@ -2752,7 +2752,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); - + return; } @@ -2792,7 +2792,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Vehicle Template Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadVehicleAccessories() @@ -2809,7 +2809,7 @@ void ObjectMgr::LoadVehicleAccessories() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 Vehicle Accessories in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + return; } @@ -2837,7 +2837,7 @@ void ObjectMgr::LoadVehicleAccessories() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Vehicle Accessories in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadPetLevelInfo() @@ -2850,7 +2850,7 @@ void ObjectMgr::LoadPetLevelInfo() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); - + return; } @@ -2930,7 +2930,7 @@ void ObjectMgr::LoadPetLevelInfo() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level pet stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } PetLevelInfo const* ObjectMgr::GetPetLevelInfo(uint32 creature_id, uint8 level) const @@ -2996,7 +2996,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { - + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); exit(1); } @@ -3072,7 +3072,7 @@ void ObjectMgr::LoadPlayerInfo() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u player create definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -3086,7 +3086,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); - + } else { @@ -3144,7 +3144,7 @@ void ObjectMgr::LoadPlayerInfo() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u custom player create items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -3159,7 +3159,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell"); - + } else { @@ -3201,7 +3201,7 @@ void ObjectMgr::LoadPlayerInfo() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u player create spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -3216,7 +3216,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); - + } else { @@ -3248,7 +3248,7 @@ void ObjectMgr::LoadPlayerInfo() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u player create actions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -3263,7 +3263,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level health/mana definitions. DB table `game_event_condition` is empty."); - + exit(1); } @@ -3330,7 +3330,7 @@ void ObjectMgr::LoadPlayerInfo() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level health/mana definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } // Loading levels data (class/race dependent) @@ -3344,7 +3344,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level stats definitions. DB table `player_levelstats` is empty."); - + exit(1); } @@ -3444,7 +3444,7 @@ void ObjectMgr::LoadPlayerInfo() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level stats definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } // Loading xp per level data @@ -3462,7 +3462,7 @@ void ObjectMgr::LoadPlayerInfo() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 xp for level definitions. DB table `player_xp_for_level` is empty."); - + exit(1); } @@ -3503,7 +3503,7 @@ void ObjectMgr::LoadPlayerInfo() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u xp for level definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -3661,7 +3661,7 @@ void ObjectMgr::LoadQuests() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quests definitions. DB table `quest_template` is empty."); - + return; } @@ -4290,7 +4290,7 @@ void ObjectMgr::LoadQuests() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu quests definitions in %u ms", (unsigned long)_questTemplates.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadQuestLocales() @@ -4339,7 +4339,7 @@ void ObjectMgr::LoadQuestLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu Quest locale strings in %u ms", (unsigned long)_questLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadScripts(ScriptsType type) @@ -4368,7 +4368,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 script definitions. DB table `%s` is empty!", tableName.c_str()); - + return; } @@ -4660,7 +4660,7 @@ void ObjectMgr::LoadScripts(ScriptsType type) while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u script definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadGameObjectScripts() @@ -4805,7 +4805,7 @@ void ObjectMgr::LoadSpellScriptNames() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 spell script names. DB table `spell_script_names` is empty!"); - + return; } @@ -4853,7 +4853,7 @@ void ObjectMgr::LoadSpellScriptNames() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u spell script names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::ValidateSpellScripts() @@ -4863,7 +4863,7 @@ void ObjectMgr::ValidateSpellScripts() if (_spellScriptsStore.empty()) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Validated 0 scripts."); - + return; } @@ -4911,7 +4911,7 @@ void ObjectMgr::ValidateSpellScripts() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Validated %u scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadPageTexts() @@ -4924,7 +4924,7 @@ void ObjectMgr::LoadPageTexts() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 page texts. DB table `page_text` is empty!"); - + return; } @@ -4954,7 +4954,7 @@ void ObjectMgr::LoadPageTexts() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u page texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } PageText const* ObjectMgr::GetPageText(uint32 pageEntry) @@ -4990,7 +4990,7 @@ void ObjectMgr::LoadPageTextLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu PageText locale strings in %u ms", (unsigned long)_pageTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadInstanceTemplate() @@ -5003,7 +5003,7 @@ void ObjectMgr::LoadInstanceTemplate() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 instance templates. DB table `page_text` is empty!"); - + return; } @@ -5033,7 +5033,7 @@ void ObjectMgr::LoadInstanceTemplate() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u instance templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } InstanceTemplate const* ObjectMgr::GetInstanceTemplate(uint32 mapID) @@ -5054,7 +5054,7 @@ void ObjectMgr::LoadInstanceEncounters() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 instance encounters, table is empty!"); - + return; } @@ -5123,7 +5123,7 @@ void ObjectMgr::LoadInstanceEncounters() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u instance encounters in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const @@ -5144,7 +5144,7 @@ void ObjectMgr::LoadGossipText() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u npc texts", count); - + return; } _gossipTextStore.rehash(result->GetRowCount()); @@ -5184,7 +5184,7 @@ void ObjectMgr::LoadGossipText() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u npc texts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadNpcTextLocales() @@ -5227,7 +5227,7 @@ void ObjectMgr::LoadNpcTextLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu NpcText locale strings in %u ms", (unsigned long)_npcTextLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } //not very fast function but it is called only once a day, or on starting-up @@ -5253,7 +5253,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> No expired mails found."); - + return; // any mails need to be returned or deleted } @@ -5357,7 +5357,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Processed %u expired mails: %u deleted and %u returned in %u ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadQuestAreaTriggers() @@ -5371,7 +5371,7 @@ void ObjectMgr::LoadQuestAreaTriggers() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 quest trigger points. DB table `areatrigger_involvedrelation` is empty."); - + return; } @@ -5416,7 +5416,7 @@ void ObjectMgr::LoadQuestAreaTriggers() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u quest trigger points in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadTavernAreaTriggers() @@ -5430,7 +5430,7 @@ void ObjectMgr::LoadTavernAreaTriggers() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 tavern triggers. DB table `areatrigger_tavern` is empty."); - + return; } @@ -5455,7 +5455,7 @@ void ObjectMgr::LoadTavernAreaTriggers() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u tavern triggers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadAreaTriggerScripts() @@ -5468,7 +5468,7 @@ void ObjectMgr::LoadAreaTriggerScripts() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 areatrigger scripts. DB table `areatrigger_scripts` is empty."); - + return; } @@ -5493,7 +5493,7 @@ void ObjectMgr::LoadAreaTriggerScripts() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u areatrigger scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } uint32 ObjectMgr::GetNearestTaxiNode(float x, float y, float z, uint32 mapid, uint32 team) @@ -5612,7 +5612,7 @@ void ObjectMgr::LoadGraveyardZones() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 graveyard-zone links. DB table `game_graveyard_zone` is empty."); - + return; } @@ -5659,7 +5659,7 @@ void ObjectMgr::LoadGraveyardZones() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } WorldSafeLocsEntry const* ObjectMgr::GetDefaultGraveYard(uint32 team) @@ -5905,7 +5905,7 @@ void ObjectMgr::LoadAreaTriggerTeleports() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 area trigger teleport definitions. DB table `areatrigger_teleport` is empty."); - + return; } @@ -5952,7 +5952,7 @@ void ObjectMgr::LoadAreaTriggerTeleports() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u area trigger teleport definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadAccessRequirements() @@ -5966,7 +5966,7 @@ void ObjectMgr::LoadAccessRequirements() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 access requirement definitions. DB table `access_requirement` is empty."); - + return; } @@ -6044,7 +6044,7 @@ void ObjectMgr::LoadAccessRequirements() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u access requirement definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } /* @@ -6269,7 +6269,7 @@ void ObjectMgr::LoadGameObjectLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %lu gameobject locale strings in %u ms", (unsigned long)_gameObjectLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime)); - + } inline void CheckGOLockId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N) @@ -6346,7 +6346,7 @@ void ObjectMgr::LoadGameObjectTemplate() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); - + return; } @@ -6516,7 +6516,7 @@ void ObjectMgr::LoadGameObjectTemplate() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u game object templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadExplorationBaseXP() @@ -6528,7 +6528,7 @@ void ObjectMgr::LoadExplorationBaseXP() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); - + return; } @@ -6545,7 +6545,7 @@ void ObjectMgr::LoadExplorationBaseXP() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u BaseXP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } uint32 ObjectMgr::GetBaseXP(uint8 level) @@ -6569,7 +6569,7 @@ void ObjectMgr::LoadPetNames() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 pet name parts. DB table `pet_name_generation` is empty!"); - + return; } @@ -6590,7 +6590,7 @@ void ObjectMgr::LoadPetNames() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u pet name parts in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadPetNumber() @@ -6605,7 +6605,7 @@ void ObjectMgr::LoadPetNumber() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded the max pet number: %d in %u ms", _hiPetNumber-1, GetMSTimeDiffToNow(oldMSTime)); - + } std::string ObjectMgr::GeneratePetName(uint32 entry) @@ -6639,7 +6639,7 @@ void ObjectMgr::LoadCorpses() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 corpses. DB table `corpse` is empty."); - + return; } @@ -6668,7 +6668,7 @@ void ObjectMgr::LoadCorpses() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u corpses in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadReputationRewardRate() @@ -6683,7 +6683,7 @@ void ObjectMgr::LoadReputationRewardRate() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded `reputation_reward_rate`, table is empty!"); - + return; } @@ -6731,7 +6731,7 @@ void ObjectMgr::LoadReputationRewardRate() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u reputation_reward_rate in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadReputationOnKill() @@ -6752,7 +6752,7 @@ void ObjectMgr::LoadReputationOnKill() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature award reputation definitions. DB table `creature_onkill_reputation` is empty."); - + return; } @@ -6805,7 +6805,7 @@ void ObjectMgr::LoadReputationOnKill() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature award reputation definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadReputationSpilloverTemplate() @@ -6820,7 +6820,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded `reputation_spillover_template`, table is empty."); - + return; } @@ -6917,7 +6917,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u reputation_spillover_template in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadPointsOfInterest() @@ -6934,7 +6934,7 @@ void ObjectMgr::LoadPointsOfInterest() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); - + return; } @@ -6964,7 +6964,7 @@ void ObjectMgr::LoadPointsOfInterest() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u Points of Interest definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadQuestPOI() @@ -6981,7 +6981,7 @@ void ObjectMgr::LoadQuestPOI() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); - + return; } @@ -7036,7 +7036,7 @@ void ObjectMgr::LoadQuestPOI() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u quest POI definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadNPCSpellClickSpells() @@ -7050,7 +7050,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); - + return; } @@ -7104,7 +7104,7 @@ void ObjectMgr::LoadNPCSpellClickSpells() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u spellclick definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::DeleteCreatureData(uint32 guid) @@ -7154,7 +7154,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table, if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 quest relations from `%s`, table is empty.", table.c_str()); - + return; } @@ -7183,7 +7183,7 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string table, } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadGameobjectQuestRelations() @@ -7253,7 +7253,7 @@ void ObjectMgr::LoadReservedPlayersNames() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 reserved player names. DB table `reserved_name` is empty!"); - + return; } @@ -7280,7 +7280,7 @@ void ObjectMgr::LoadReservedPlayersNames() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u reserved player names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } bool ObjectMgr::IsReservedName(const std::string& name) const @@ -7434,7 +7434,7 @@ void ObjectMgr::LoadGameObjectForQuests() if (sObjectMgr->GetGameObjectTemplates()->empty()) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 GameObjects for quests"); - + return; } @@ -7483,7 +7483,7 @@ void ObjectMgr::LoadGameObjectForQuests() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u GameObjects for quests in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max_value) @@ -7532,7 +7532,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table); else sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 string templates. DB table `%s` is empty.", table); - + return false; } @@ -7575,7 +7575,7 @@ bool ObjectMgr::LoadTrinityStrings(const char* table, int32 min_value, int32 max else sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u string templates from %s in %u ms", count, table, GetMSTimeDiffToNow(oldMSTime)); - + return true; } @@ -7607,7 +7607,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); - + return; } @@ -7632,7 +7632,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u areas for fishing base skill level in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } bool ObjectMgr::CheckDeclinedNames(std::wstring w_ownname, DeclinedName const& names) @@ -7716,7 +7716,7 @@ void ObjectMgr::LoadGameTele() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 GameTeleports. DB table `game_tele` is empty!"); - + return; } @@ -7758,7 +7758,7 @@ void ObjectMgr::LoadGameTele() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u GameTeleports in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } GameTele const* ObjectMgr::GetGameTele(const std::string& name) const @@ -7857,7 +7857,7 @@ void ObjectMgr::LoadMailLevelRewards() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); - + return; } @@ -7903,7 +7903,7 @@ void ObjectMgr::LoadMailLevelRewards() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u level dependent mail rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::AddSpellToTrainer(uint32 entry, uint32 spell, uint32 spellCost, uint32 reqSkill, uint32 reqSkillValue, uint32 reqLevel) @@ -8000,7 +8000,7 @@ void ObjectMgr::LoadTrainerSpell() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Trainers. DB table `npc_trainer` is empty!"); - + return; } @@ -8024,7 +8024,7 @@ void ObjectMgr::LoadTrainerSpell() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %d Trainers in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } int ObjectMgr::LoadReferenceVendor(int32 vendor, int32 item, std::set<uint32> *skip_vendors) @@ -8080,7 +8080,7 @@ void ObjectMgr::LoadVendors() QueryResult result = WorldDatabase.Query("SELECT entry, item, maxcount, incrtime, ExtendedCost FROM npc_vendor ORDER BY entry, slot ASC"); if (!result) { - + sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 Vendors. DB table `npc_vendor` is empty!"); return; } @@ -8115,7 +8115,7 @@ void ObjectMgr::LoadVendors() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %d Vendors in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadGossipMenu() @@ -8129,7 +8129,7 @@ void ObjectMgr::LoadGossipMenu() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); - + return; } @@ -8157,7 +8157,7 @@ void ObjectMgr::LoadGossipMenu() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u gossip_menu entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadGossipMenuItems() @@ -8176,7 +8176,7 @@ void ObjectMgr::LoadGossipMenuItems() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gossip_menu_option entries. DB table `gossip_menu_option` is empty!"); - + return; } @@ -8221,7 +8221,7 @@ void ObjectMgr::LoadGossipMenuItems() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u gossip_menu_option entries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedCost, bool persist /*= true*/) @@ -8384,7 +8384,7 @@ void ObjectMgr::LoadScriptNames() if (!result) { - + sLog->outError(LOG_FILTER_SQL, ">> Loaded empty set of Script Names!"); return; } @@ -8400,7 +8400,7 @@ void ObjectMgr::LoadScriptNames() std::sort(_scriptNamesStore.begin(), _scriptNamesStore.end()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %d Script Names in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } uint32 ObjectMgr::GetScriptId(const char *name) @@ -8504,7 +8504,7 @@ void ObjectMgr::LoadCreatureClassLevelStats() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); - + return; } @@ -8553,7 +8553,7 @@ void ObjectMgr::LoadCreatureClassLevelStats() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature base stats in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadFactionChangeAchievements() @@ -8565,7 +8565,7 @@ void ObjectMgr::LoadFactionChangeAchievements() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); - + return; } @@ -8590,7 +8590,7 @@ void ObjectMgr::LoadFactionChangeAchievements() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change achievement pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadFactionChangeItems() @@ -8602,7 +8602,7 @@ void ObjectMgr::LoadFactionChangeItems() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 faction change item pairs. DB table `player_factionchange_items` is empty."); - + return; } @@ -8627,7 +8627,7 @@ void ObjectMgr::LoadFactionChangeItems() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change item pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadFactionChangeSpells() @@ -8639,7 +8639,7 @@ void ObjectMgr::LoadFactionChangeSpells() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); - + return; } @@ -8664,7 +8664,7 @@ void ObjectMgr::LoadFactionChangeSpells() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change spell pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void ObjectMgr::LoadFactionChangeReputations() @@ -8676,7 +8676,7 @@ void ObjectMgr::LoadFactionChangeReputations() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 faction change reputation pairs. DB table `player_factionchange_reputations` is empty."); - + return; } @@ -8701,7 +8701,7 @@ void ObjectMgr::LoadFactionChangeReputations() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u faction change reputation pairs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry) diff --git a/src/server/game/Groups/GroupMgr.cpp b/src/server/game/Groups/GroupMgr.cpp index acec13ab2c3..3a758f6df30 100644 --- a/src/server/game/Groups/GroupMgr.cpp +++ b/src/server/game/Groups/GroupMgr.cpp @@ -126,7 +126,7 @@ void GroupMgr::LoadGroups() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 group definitions. DB table `groups` is empty!"); - + return; } @@ -152,7 +152,7 @@ void GroupMgr::LoadGroups() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } sLog->outInfo(LOG_FILTER_GENERAL, "Loading Group members..."); @@ -170,7 +170,7 @@ void GroupMgr::LoadGroups() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 group members. DB table `group_member` is empty!"); - + return; } @@ -191,7 +191,7 @@ void GroupMgr::LoadGroups() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u group members in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } sLog->outInfo(LOG_FILTER_GENERAL, "Loading Group instance saves..."); @@ -204,7 +204,7 @@ void GroupMgr::LoadGroups() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 group-instance saves. DB table `group_instance` is empty!"); - + return; } @@ -236,6 +236,6 @@ void GroupMgr::LoadGroups() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u group-instance saves in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 35a217200ad..dab67c59d2a 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -106,7 +106,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild definitions. DB table `guild` is empty."); - + return; } else @@ -129,7 +129,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -147,7 +147,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild ranks. DB table `guild_rank` is empty."); - + } else { @@ -165,7 +165,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild ranks in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -190,7 +190,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild members. DB table `guild_member` is empty."); - + } else { @@ -209,7 +209,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild members int %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -227,7 +227,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tab rights. DB table `guild_bank_right` is empty."); - + } else { @@ -245,7 +245,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u bank tab rights in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -262,7 +262,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild event logs. DB table `guild_eventlog` is empty."); - + } else { @@ -280,7 +280,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -298,7 +298,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank event logs. DB table `guild_bank_eventlog` is empty."); - + } else { @@ -316,7 +316,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank event logs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -334,7 +334,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tabs. DB table `guild_bank_tab` is empty."); - + } else { @@ -352,7 +352,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank tabs in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -372,7 +372,7 @@ void GuildMgr::LoadGuilds() if (!result) { sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded 0 guild bank tab items. DB table `guild_bank_item` or `item_instance` is empty."); - + } else { @@ -390,7 +390,7 @@ void GuildMgr::LoadGuilds() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GUILD, ">> Loaded %u guild bank tab items in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } } @@ -413,6 +413,6 @@ void GuildMgr::LoadGuilds() } sLog->outInfo(LOG_FILTER_GUILD, ">> Validated data of loaded guilds in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } } diff --git a/src/server/game/Instances/InstanceSaveMgr.cpp b/src/server/game/Instances/InstanceSaveMgr.cpp index 6e76f37c9d6..4ca7f97c02b 100755 --- a/src/server/game/Instances/InstanceSaveMgr.cpp +++ b/src/server/game/Instances/InstanceSaveMgr.cpp @@ -276,7 +276,7 @@ void InstanceSaveManager::LoadInstances() sInstanceSaveMgr->LoadResetTimes(); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded instances in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } void InstanceSaveManager::LoadResetTimes() diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index ddacf64507f..6f49a555950 100755 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -1481,7 +1481,7 @@ void LoadLootTemplates_Creature() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 creature loot templates. DB table `creature_loot_template` is empty"); - + } void LoadLootTemplates_Disenchant() @@ -1515,7 +1515,7 @@ void LoadLootTemplates_Disenchant() sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u disenchanting loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty"); - + } void LoadLootTemplates_Fishing() @@ -1541,7 +1541,7 @@ void LoadLootTemplates_Fishing() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty"); - + } void LoadLootTemplates_Gameobject() @@ -1577,7 +1577,7 @@ void LoadLootTemplates_Gameobject() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty"); - + } void LoadLootTemplates_Item() @@ -1603,7 +1603,7 @@ void LoadLootTemplates_Item() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 item loot templates. DB table `item_loot_template` is empty"); - + } void LoadLootTemplates_Milling() @@ -1634,7 +1634,7 @@ void LoadLootTemplates_Milling() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 milling loot templates. DB table `milling_loot_template` is empty"); - + } void LoadLootTemplates_Pickpocketing() @@ -1670,7 +1670,7 @@ void LoadLootTemplates_Pickpocketing() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty"); - + } void LoadLootTemplates_Prospecting() @@ -1701,7 +1701,7 @@ void LoadLootTemplates_Prospecting() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty"); - + } void LoadLootTemplates_Mail() @@ -1727,7 +1727,7 @@ void LoadLootTemplates_Mail() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 mail loot templates. DB table `mail_loot_template` is empty"); - + } void LoadLootTemplates_Skinning() @@ -1763,7 +1763,7 @@ void LoadLootTemplates_Skinning() else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty"); - + } void LoadLootTemplates_Spell() @@ -1806,7 +1806,7 @@ void LoadLootTemplates_Spell() sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded %u spell loot templates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); else sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spell loot templates. DB table `spell_loot_template` is empty"); - + } void LoadLootTemplates_Reference() @@ -1835,5 +1835,5 @@ void LoadLootTemplates_Reference() LootTemplates_Reference.ReportUnusedIds(lootIdSet); sLog->outInfo(LOG_FILTER_LOOT, ">> Loaded refence loot templates in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } diff --git a/src/server/game/Movement/Waypoints/WaypointManager.cpp b/src/server/game/Movement/Waypoints/WaypointManager.cpp index a23c84b0134..214fd23fc8a 100755 --- a/src/server/game/Movement/Waypoints/WaypointManager.cpp +++ b/src/server/game/Movement/Waypoints/WaypointManager.cpp @@ -49,7 +49,7 @@ void WaypointMgr::Load() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 waypoints. DB table `waypoint_data` is empty!"); - + return; } @@ -87,7 +87,7 @@ void WaypointMgr::Load() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u waypoints in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void WaypointMgr::ReloadPath(uint32 id) diff --git a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp index 3da3efe4823..5ada88cdf7a 100755 --- a/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp +++ b/src/server/game/OutdoorPvP/OutdoorPvPMgr.cpp @@ -47,7 +47,7 @@ void OutdoorPvPMgr::InitOutdoorPvP() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty."); - + return; } @@ -107,7 +107,7 @@ void OutdoorPvPMgr::InitOutdoorPvP() } sLog->outInfo(LOG_FILTER_OUTDOORPVP, ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP* handle) diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 0ce3878db96..f5adf67a9ab 100755 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -257,7 +257,7 @@ void ScriptMgr::Initialize() AddScripts(); sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u C++ scripts in %u ms", GetScriptCount(), GetMSTimeDiffToNow(oldMSTime)); - + } void ScriptMgr::Unload() diff --git a/src/server/game/Scripting/ScriptSystem.cpp b/src/server/game/Scripting/ScriptSystem.cpp index 6337a358866..f24b01306c5 100755 --- a/src/server/game/Scripting/ScriptSystem.cpp +++ b/src/server/game/Scripting/ScriptSystem.cpp @@ -30,14 +30,14 @@ void SystemMgr::LoadScriptTexts() sLog->outInfo(LOG_FILTER_TSCR, "TSCR: Loading Script Texts additional data..."); uint32 oldMSTime = getMSTime(); - + // 0 1 2 3 QueryResult result = WorldDatabase.Query("SELECT entry, sound, type, language, emote FROM script_texts"); if (!result) { sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded 0 additional Script Texts data. DB table `script_texts` is empty."); - + return; } @@ -84,7 +84,7 @@ void SystemMgr::LoadScriptTexts() while (result->NextRow()); sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u additional Script Texts data in %u ms", uiCount, GetMSTimeDiffToNow(oldMSTime)); - + } void SystemMgr::LoadScriptTextsCustom() @@ -99,7 +99,7 @@ void SystemMgr::LoadScriptTextsCustom() if (!result) { sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty."); - + return; } @@ -146,7 +146,7 @@ void SystemMgr::LoadScriptTextsCustom() while (result->NextRow()); sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u additional Custom Texts data.", uiCount); - + } void SystemMgr::LoadScriptWaypoints() @@ -171,7 +171,7 @@ void SystemMgr::LoadScriptWaypoints() if (!result) { sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty."); - + return; } @@ -207,5 +207,5 @@ void SystemMgr::LoadScriptWaypoints() while (result->NextRow()); sLog->outInfo(LOG_FILTER_TSCR, ">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp index 96a3538c759..d9cfbe6b69c 100755 --- a/src/server/game/Skills/SkillDiscovery.cpp +++ b/src/server/game/Skills/SkillDiscovery.cpp @@ -56,7 +56,7 @@ void LoadSkillDiscoveryTable() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty."); - + return; } @@ -154,7 +154,7 @@ void LoadSkillDiscoveryTable() } sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u skill discovery definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } uint32 GetExplicitDiscoverySpell(uint32 spellId, Player* player) diff --git a/src/server/game/Skills/SkillExtraItems.cpp b/src/server/game/Skills/SkillExtraItems.cpp index 869f5476719..9cb4c145b3d 100755 --- a/src/server/game/Skills/SkillExtraItems.cpp +++ b/src/server/game/Skills/SkillExtraItems.cpp @@ -61,7 +61,7 @@ void LoadSkillExtraItemTable() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty."); - + return; } @@ -111,7 +111,7 @@ void LoadSkillExtraItemTable() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u spell specialization definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 2b0e71b4dd8..3cc3a877337 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1156,7 +1156,7 @@ void SpellMgr::LoadSpellRanks() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell rank records. DB table `spell_ranks` is empty."); - + return; } @@ -1252,7 +1252,7 @@ void SpellMgr::LoadSpellRanks() } while (!finished); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell rank records in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellRequired() @@ -1268,7 +1268,7 @@ void SpellMgr::LoadSpellRequired() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell required records. DB table `spell_required` is empty."); - + return; } @@ -1313,7 +1313,7 @@ void SpellMgr::LoadSpellRequired() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell required records in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellLearnSkills() @@ -1351,7 +1351,7 @@ void SpellMgr::LoadSpellLearnSkills() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u Spell Learn Skills from DBC in %u ms", dbc_count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellLearnSpells() @@ -1365,7 +1365,7 @@ void SpellMgr::LoadSpellLearnSpells() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty."); - + return; } @@ -1454,7 +1454,7 @@ void SpellMgr::LoadSpellLearnSpells() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell learn spells + %u found in DBC in %u ms", count, dbc_count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellTargetPositions() @@ -1468,7 +1468,7 @@ void SpellMgr::LoadSpellTargetPositions() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty."); - + return; } @@ -1574,7 +1574,7 @@ void SpellMgr::LoadSpellTargetPositions() }*/ sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell teleport coordinates in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellGroups() @@ -1589,7 +1589,7 @@ void SpellMgr::LoadSpellGroups() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell group definitions. DB table `spell_group` is empty."); - + return; } @@ -1656,7 +1656,7 @@ void SpellMgr::LoadSpellGroups() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellGroupStackRules() @@ -1670,7 +1670,7 @@ void SpellMgr::LoadSpellGroupStackRules() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell group stack rules. DB table `spell_group_stack_rules` is empty."); - + return; } @@ -1701,7 +1701,7 @@ void SpellMgr::LoadSpellGroupStackRules() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell group stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellProcEvents() @@ -1715,7 +1715,7 @@ void SpellMgr::LoadSpellProcEvents() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell proc event conditions. DB table `spell_proc_event` is empty."); - + return; } @@ -1765,7 +1765,7 @@ void SpellMgr::LoadSpellProcEvents() sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u extra and %u custom spell proc event conditions in %u ms", count, customProc, GetMSTimeDiffToNow(oldMSTime)); else sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u extra spell proc event conditions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellProcs() @@ -1779,7 +1779,7 @@ void SpellMgr::LoadSpellProcs() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty."); - + return; } @@ -1906,7 +1906,7 @@ void SpellMgr::LoadSpellProcs() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell proc conditions and data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellBonusess() @@ -1920,7 +1920,7 @@ void SpellMgr::LoadSpellBonusess() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell bonus data. DB table `spell_bonus_data` is empty."); - + return; } @@ -1947,7 +1947,7 @@ void SpellMgr::LoadSpellBonusess() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u extra spell bonus data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellThreats() @@ -1961,7 +1961,7 @@ void SpellMgr::LoadSpellThreats() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 aggro generating spells. DB table `spell_threat` is empty."); - + return; } @@ -1988,7 +1988,7 @@ void SpellMgr::LoadSpellThreats() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u SpellThreatEntries in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSkillLineAbilityMap() @@ -2010,7 +2010,7 @@ void SpellMgr::LoadSkillLineAbilityMap() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u SkillLineAbility MultiMap Data in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellPetAuras() @@ -2024,7 +2024,7 @@ void SpellMgr::LoadSpellPetAuras() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell pet auras. DB table `spell_pet_auras` is empty."); - + return; } @@ -2072,7 +2072,7 @@ void SpellMgr::LoadSpellPetAuras() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell pet auras in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } // Fill custom data about enchancments @@ -2113,7 +2113,7 @@ void SpellMgr::LoadEnchantCustomAttr() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u custom enchant attributes in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellEnchantProcData() @@ -2127,7 +2127,7 @@ void SpellMgr::LoadSpellEnchantProcData() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell enchant proc event conditions. DB table `spell_enchant_proc_data` is empty."); - + return; } @@ -2157,7 +2157,7 @@ void SpellMgr::LoadSpellEnchantProcData() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u enchant proc data definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellLinked() @@ -2171,7 +2171,7 @@ void SpellMgr::LoadSpellLinked() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 linked spells. DB table `spell_linked_spell` is empty."); - + return; } @@ -2210,7 +2210,7 @@ void SpellMgr::LoadSpellLinked() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u linked spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadPetLevelupSpellMap() @@ -2267,7 +2267,7 @@ void SpellMgr::LoadPetLevelupSpellMap() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u pet levelup and default spells for %u families in %u ms", count, family_count, GetMSTimeDiffToNow(oldMSTime)); - + } bool LoadPetDefaultSpells_helper(CreatureTemplate const* cInfo, PetDefaultSpellsEntry& petDefSpells) @@ -2352,7 +2352,7 @@ void SpellMgr::LoadPetDefaultSpells() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded addition spells for %u pet spell data entries in %u ms", countData, GetMSTimeDiffToNow(oldMSTime)); - + sLog->outInfo(LOG_FILTER_SPELLS_AURAS, "Loading summonable creature templates..."); oldMSTime = getMSTime(); @@ -2396,7 +2396,7 @@ void SpellMgr::LoadPetDefaultSpells() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellAreas() @@ -2415,7 +2415,7 @@ void SpellMgr::LoadSpellAreas() if (!result) { sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded 0 spell area requirements. DB table `spell_area` is empty."); - + return; } @@ -2596,7 +2596,7 @@ void SpellMgr::LoadSpellAreas() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded %u spell area requirements in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadSpellInfoStore() @@ -2613,7 +2613,7 @@ void SpellMgr::LoadSpellInfoStore() } sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::UnloadSpellInfoStore() @@ -2926,7 +2926,7 @@ void SpellMgr::LoadSpellCustomAttr() CreatureAI::FillAISpellInfo(); sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loaded spell custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } void SpellMgr::LoadDbcDataCorrections() @@ -3570,5 +3570,5 @@ void SpellMgr::LoadDbcDataCorrections() properties->Type = SUMMON_TYPE_TOTEM; sLog->outInfo(LOG_FILTER_SPELLS_AURAS, ">> Loading spell dbc data corrections in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } diff --git a/src/server/game/Texts/CreatureTextMgr.cpp b/src/server/game/Texts/CreatureTextMgr.cpp index 32d361faa9a..f64043b7038 100755 --- a/src/server/game/Texts/CreatureTextMgr.cpp +++ b/src/server/game/Texts/CreatureTextMgr.cpp @@ -78,7 +78,7 @@ void CreatureTextMgr::LoadCreatureTexts() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 ceature texts. DB table `creature_texts` is empty."); - + return; } @@ -137,7 +137,7 @@ void CreatureTextMgr::LoadCreatureTexts() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature texts for %u creatures in %u ms", textCount, creatureCount, GetMSTimeDiffToNow(oldMSTime)); - + } void CreatureTextMgr::LoadCreatureTextLocales() @@ -167,7 +167,7 @@ void CreatureTextMgr::LoadCreatureTextLocales() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u creature localized texts in %u ms", textCount, GetMSTimeDiffToNow(oldMSTime)); - + } uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, uint64 whisperGuid /*= 0*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, TextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, Team team /*= TEAM_OTHER*/, bool gmOnly /*= false*/, Player* srcPlr /*= NULL*/) diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp index aedb27a040f..d03ffbbb1f6 100755 --- a/src/server/game/Tickets/TicketMgr.cpp +++ b/src/server/game/Tickets/TicketMgr.cpp @@ -264,7 +264,7 @@ void TicketMgr::LoadTickets() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 GM tickets. DB table `gm_tickets` is empty!"); - + return; } @@ -291,7 +291,7 @@ void TicketMgr::LoadTickets() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u GM tickets in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void TicketMgr::LoadSurveys() @@ -304,7 +304,7 @@ void TicketMgr::LoadSurveys() _lastSurveyId = (*result)[0].GetUInt32(); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded GM Survey count from database in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } void TicketMgr::AddTicket(GmTicket* ticket) diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp index 0619491f364..2bd9a157e73 100644 --- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp +++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp @@ -64,7 +64,7 @@ void CharacterDatabaseCleaner::CleanDatabase() sWorld->SetCleaningFlags(flags); sLog->outInfo(LOG_FILTER_GENERAL, ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + } void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32)) diff --git a/src/server/game/Warden/WardenCheckMgr.cpp b/src/server/game/Warden/WardenCheckMgr.cpp index 177f373c978..f6daba76c1a 100644 --- a/src/server/game/Warden/WardenCheckMgr.cpp +++ b/src/server/game/Warden/WardenCheckMgr.cpp @@ -44,7 +44,7 @@ void WardenCheckMgr::LoadWardenChecks() if (!sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED)) { sLog->outInfo(LOG_FILTER_WARDEN, ">> Warden disabled, loading checks skipped."); - + return; } @@ -53,7 +53,7 @@ void WardenCheckMgr::LoadWardenChecks() if (!result) { sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded 0 Warden checks. DB table `warden_checks` is empty!"); - + return; } @@ -146,7 +146,7 @@ void WardenCheckMgr::LoadWardenChecks() while (result->NextRow()); sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded %u warden checks.", count); - + } void WardenCheckMgr::LoadWardenOverrides() @@ -155,7 +155,7 @@ void WardenCheckMgr::LoadWardenOverrides() if (!sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED)) { sLog->outInfo(LOG_FILTER_WARDEN, ">> Warden disabled, loading check overrides skipped."); - + return; } @@ -165,7 +165,7 @@ void WardenCheckMgr::LoadWardenOverrides() if (!result) { sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded 0 Warden action overrides. DB table `warden_action` is empty!"); - + return; } @@ -195,7 +195,7 @@ void WardenCheckMgr::LoadWardenOverrides() while (result->NextRow()); sLog->outInfo(LOG_FILTER_WARDEN, ">> Loaded %u warden action overrides.", count); - + } WardenCheck* WardenCheckMgr::GetWardenDataById(uint16 Id) diff --git a/src/server/game/Weather/WeatherMgr.cpp b/src/server/game/Weather/WeatherMgr.cpp index 150e9f845ec..0e7f1c87b26 100755 --- a/src/server/game/Weather/WeatherMgr.cpp +++ b/src/server/game/Weather/WeatherMgr.cpp @@ -94,7 +94,7 @@ void LoadWeatherData() if (!result) { sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 weather definitions. DB table `game_weather` is empty."); - + return; } @@ -138,7 +138,7 @@ void LoadWeatherData() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } void SendFineWeatherUpdateToPlayer(Player* player) diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 717cfd67ac6..3a13f48d807 100755 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1246,7 +1246,7 @@ void World::SetInitialWorldSettings() sGameEventMgr->Initialize(); ///- Loading strings. Getting no records means core load has to be canceled because no error message can be output. - + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Trinity strings..."); if (!sObjectMgr->LoadTrinityStrings()) exit(1); // Error message displayed in function already @@ -1314,7 +1314,7 @@ void World::SetInitialWorldSettings() sObjectMgr->SetDBCLocaleIndex(GetDefaultDbcLocale()); // Get once for all the locale index of DBC language (console/broadcasts) sLog->outInfo(LOG_FILTER_GENERAL, ">> Localization strings loaded in %u ms", GetMSTimeDiffToNow(oldMSTime)); - + sLog->outInfo(LOG_FILTER_GENERAL, "Loading Page Texts..."); sObjectMgr->LoadPageTexts(); @@ -1794,7 +1794,7 @@ void World::DetectDBCLang() m_defaultDbcLocale = LocaleConstant(default_locale); sLog->outInfo(LOG_FILTER_GENERAL, "Using %s DBC Locale as default. All available DBC locales: %s", localeNames[m_defaultDbcLocale], availableLocalsStr.empty() ? "<none>" : availableLocalsStr.c_str()); - + } void World::RecordTimeDiff(const char *text, ...) @@ -1834,7 +1834,7 @@ void World::LoadAutobroadcasts() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 autobroadcasts definitions. DB table `autobroadcast` is empty!"); - + return; } @@ -1852,7 +1852,7 @@ void World::LoadAutobroadcasts() } while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u autobroadcasts definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } /// Update the World ! @@ -2835,7 +2835,7 @@ void World::LoadWorldStates() if (!result) { sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded 0 world states. DB table `worldstates` is empty!"); - + return; } @@ -2850,7 +2850,7 @@ void World::LoadWorldStates() while (result->NextRow()); sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u world states in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); - + } // Setting a worldstate will save it to DB diff --git a/src/server/shared/AutoPtr.h b/src/server/shared/AutoPtr.h index 988c46cc5a2..19f0680c267 100644 --- a/src/server/shared/AutoPtr.h +++ b/src/server/shared/AutoPtr.h @@ -27,7 +27,7 @@ namespace Trinity { public: AutoPtr() : ACE_Strong_Bound_Ptr<Pointer, Lock>() {} - + AutoPtr(Pointer* x) { ACE_Strong_Bound_Ptr<Pointer, Lock>::reset(x); diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp index 324efab067e..7332cb3ec01 100755 --- a/src/server/shared/Database/MySQLConnection.cpp +++ b/src/server/shared/Database/MySQLConnection.cpp @@ -175,7 +175,7 @@ bool MySQLConnection::Execute(const char* sql) return false; } - else + else sLog->outDebug(LOG_FILTER_SQL, "[%u ms] SQL: %s", getMSTimeDiff(_s, getMSTime()), sql); } diff --git a/src/server/shared/Logging/Appender.h b/src/server/shared/Logging/Appender.h index 992554d59aa..c32f51e5a88 100644 --- a/src/server/shared/Logging/Appender.h +++ b/src/server/shared/Logging/Appender.h @@ -2,7 +2,7 @@ #define APPENDER_H #include "Define.h" - +#include <time.h> #include <string> #include <map> diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h index 6912e841bc3..045c5fd91c8 100755 --- a/src/server/shared/Packets/ByteBuffer.h +++ b/src/server/shared/Packets/ByteBuffer.h @@ -480,12 +480,12 @@ class ByteBuffer { if (!sLog->ShouldLog(LOG_FILTER_NETWORKIO, LOG_LEVEL_TRACE)) // optimize disabled debug output return; - + uint32 j = 1, k = 1; - + std::ostringstream o; o << "STORAGE_SIZE: " << size(); - + for (uint32 i = 0; i < size(); ++i) { char buf[3]; @@ -501,7 +501,7 @@ class ByteBuffer ++k; ++j; } - + o << buf; } o << " "; |