diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 11 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 1 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 7 |
3 files changed, 18 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 26291876287..9255d52bd70 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2285,6 +2285,17 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u - tries to respawn by spawnId but does not provide a map", e.entryOrGuid, e.GetScriptType(), e.event_id); break; } + case SMART_ACTION_PLAY_CINEMATIC: + { + for (WorldObject* target : targets) + { + if (!IsPlayer(target)) + continue; + + target->ToPlayer()->SendCinematicStart(e.action.cinematic.entry); + } + break; + } default: TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType()); break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index f7619848191..67df413946f 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1578,6 +1578,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_SPAWN_SPAWNGROUP: case SMART_ACTION_DESPAWN_SPAWNGROUP: case SMART_ACTION_REMOVE_MOVEMENT: + case SMART_ACTION_PLAY_CINEMATIC: break; default: TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 531be3e1f2b..aa80033ed5f 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -582,8 +582,8 @@ enum SMART_ACTION SMART_ACTION_DESPAWN_SPAWNGROUP = 132, // Group ID, min secs, max secs, spawnflags SMART_ACTION_RESPAWN_BY_SPAWNID = 133, // spawnType, spawnId SMART_ACTION_INVOKER_CAST = 134, // spellID, castFlags + SMART_ACTION_PLAY_CINEMATIC = 135, // entry, cinematic - SMART_ACTION_PLAY_CINEMATIC = 135, // don't use on 3.3.5a SMART_ACTION_END = 136 }; @@ -1134,6 +1134,11 @@ struct SmartAction uint32 spawnId; } respawnData; + struct + { + uint32 entry; + } cinematic; + //! Note for any new future actions //! All parameters must have type uint32 |