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-rw-r--r--src/server/game/Entities/Player/Player.cpp15
-rw-r--r--src/server/game/Entities/Player/Player.h6
-rw-r--r--src/server/game/Handlers/DuelHandler.cpp10
-rw-r--r--src/server/game/Miscellaneous/Language.h3
-rw-r--r--src/server/game/Spells/SpellHistory.cpp52
-rw-r--r--src/server/game/Spells/SpellHistory.h3
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/game/World/World.h2
-rw-r--r--src/server/worldserver/worldserver.conf.dist6
9 files changed, 65 insertions, 34 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index ee45cb5bfba..b03532a5975 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7474,18 +7474,13 @@ void Player::DuelComplete(DuelCompleteType type)
duel->opponent->SetGuidValue(PLAYER_DUEL_ARBITER, ObjectGuid::Empty);
duel->opponent->SetUInt32Value(PLAYER_DUEL_TEAM, 0);
- if (sWorld->getBoolConfig(CONFIG_RESET_COOLDOWN_AFTER_DUEL) &&
- type != DUEL_INTERRUPTED)
+ if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
{
- if (!HasCoolDownBeforeDuel())
- RemoveArenaSpellCooldowns(true);
- else
- ChatHandler(GetSession()).PSendSysMessage(LANG_COOLDOWN_NOT_RESET_AFTER_DUEL);
+ RemoveArenaSpellCooldowns(true);
+ duel->opponent->RemoveArenaSpellCooldowns(true);
- if (!duel->opponent->HasCoolDownBeforeDuel())
- duel->opponent->RemoveArenaSpellCooldowns(true);
- else
- ChatHandler(duel->opponent->GetSession()).PSendSysMessage(LANG_COOLDOWN_NOT_RESET_AFTER_DUEL);
+ GetSpellHistory()->RestoreCooldownStateAfterDuel();
+ duel->opponent->GetSpellHistory()->RestoreCooldownStateAfterDuel();
}
delete duel->opponent->duel;
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 1f7dd0549a1..3a1ae5a59c5 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -420,7 +420,7 @@ struct PvPInfo
struct DuelInfo
{
- DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false), hasCoolDownBeforeDuel(false) { }
+ DuelInfo() : initiator(NULL), opponent(NULL), startTimer(0), startTime(0), outOfBound(0), isMounted(false) { }
Player* initiator;
Player* opponent;
@@ -428,7 +428,6 @@ struct DuelInfo
time_t startTime;
time_t outOfBound;
bool isMounted;
- bool hasCoolDownBeforeDuel;
};
struct Areas
@@ -2190,9 +2189,6 @@ class Player : public Unit, public GridObject<Player>
bool RewardHonor(Unit* victim, uint32 groupsize, int32 honor = -1, bool pvptoken = false);
uint32 GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot) const;
- bool HasCoolDownBeforeDuel() const { return duel->hasCoolDownBeforeDuel; }
- void UpdateHasCoolDownBeforeDuel() { duel->hasCoolDownBeforeDuel = GetSpellHistory()->GetArenaCooldownsSize() > 0; }
-
//End of PvP System
void SetDrunkValue(uint8 newDrunkValue, uint32 itemId = 0);
diff --git a/src/server/game/Handlers/DuelHandler.cpp b/src/server/game/Handlers/DuelHandler.cpp
index d22525ab091..52bf7c612ff 100644
--- a/src/server/game/Handlers/DuelHandler.cpp
+++ b/src/server/game/Handlers/DuelHandler.cpp
@@ -69,8 +69,14 @@ void WorldSession::HandleDuelAccepted()
TC_LOG_DEBUG("network", "Player 1 is: %s (%s)", player->GetGUID().ToString().c_str(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %s (%s)", plTarget->GetGUID().ToString().c_str(), plTarget->GetName().c_str());
- player->UpdateHasCoolDownBeforeDuel();
- plTarget->UpdateHasCoolDownBeforeDuel();
+ if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
+ {
+ player->GetSpellHistory()->SaveCooldownStateBeforeDuel();
+ plTarget->GetSpellHistory()->SaveCooldownStateBeforeDuel();
+
+ player->RemoveArenaSpellCooldowns(true);
+ plTarget->RemoveArenaSpellCooldowns(true);
+ }
time_t now = time(NULL);
player->duel->startTimer = now;
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h
index 4c1c95047fe..7455ad91913 100644
--- a/src/server/game/Miscellaneous/Language.h
+++ b/src/server/game/Miscellaneous/Language.h
@@ -1210,8 +1210,7 @@ enum TrinityStrings
LANG_BAN_ACCOUNT_YOUPERMBANNEDMESSAGE_WORLD = 11007,
LANG_NPCINFO_INHABIT_TYPE = 11008,
- LANG_NPCINFO_FLAGS_EXTRA = 11009,
+ LANG_NPCINFO_FLAGS_EXTRA = 11009
- LANG_COOLDOWN_NOT_RESET_AFTER_DUEL = 11010
};
#endif
diff --git a/src/server/game/Spells/SpellHistory.cpp b/src/server/game/Spells/SpellHistory.cpp
index 059c0a85df1..4db1fcbe860 100644
--- a/src/server/game/Spells/SpellHistory.cpp
+++ b/src/server/game/Spells/SpellHistory.cpp
@@ -870,21 +870,53 @@ void SpellHistory::SendClearCooldowns(std::vector<int32> const& cooldowns) const
}
}
-uint16 SpellHistory::GetArenaCooldownsSize()
+void SpellHistory::SaveCooldownStateBeforeDuel()
{
- uint16 count = 0;
+ _spellCooldownsBeforeDuel = _spellCooldowns;
+}
- for (auto itr = _spellCooldowns.begin(); itr != _spellCooldowns.end();)
+void SpellHistory::RestoreCooldownStateAfterDuel()
+{
+ if (Player* player = _owner->ToPlayer())
{
- SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
+ // add all profession CDs created while in duel (if any)
+ for (auto const& c : _spellCooldowns)
+ {
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(c.first);
- if (spellInfo->RecoveryTime < 10 * MINUTE * IN_MILLISECONDS &&
- spellInfo->CategoryRecoveryTime < 10 * MINUTE * IN_MILLISECONDS)
- ++count;
- ++itr;
- }
+ if (spellInfo->RecoveryTime > 10 * MINUTE * IN_MILLISECONDS ||
+ spellInfo->CategoryRecoveryTime > 10 * MINUTE * IN_MILLISECONDS)
+ _spellCooldownsBeforeDuel[c.first] = _spellCooldowns[c.first];
+ }
+
+ _spellCooldowns = _spellCooldownsBeforeDuel;
+
+ // update the client: clear all cooldowns
+ std::vector<int32> resetCooldowns;
+ resetCooldowns.reserve(_spellCooldowns.size());
- return count;
+ for (auto const& c : _spellCooldowns)
+ resetCooldowns.push_back(c.first);
+
+ if (resetCooldowns.empty())
+ return;
+
+ SendClearCooldowns(resetCooldowns);
+
+ // update the client: restore old cooldowns
+ WorldPackets::Spells::SpellCooldown spellCooldown;
+ spellCooldown.Caster = _owner->GetGUID();
+ spellCooldown.Flags = SPELL_COOLDOWN_FLAG_NONE;
+
+ for (auto const& c : _spellCooldowns)
+ {
+ Clock::time_point now = Clock::now();
+ uint32 cooldownDuration = c.second.CooldownEnd > now ? std::chrono::duration_cast<std::chrono::milliseconds>(c.second.CooldownEnd - now).count() : 0;
+ spellCooldown.SpellCooldowns.emplace_back(c.first, cooldownDuration);
+ }
+
+ player->SendDirectMessage(spellCooldown.Write());
+ }
}
template void SpellHistory::LoadFromDB<Player>(PreparedQueryResult cooldownsResult, PreparedQueryResult chargesResult);
diff --git a/src/server/game/Spells/SpellHistory.h b/src/server/game/Spells/SpellHistory.h
index d03e69a9fc9..1a6fc205f96 100644
--- a/src/server/game/Spells/SpellHistory.h
+++ b/src/server/game/Spells/SpellHistory.h
@@ -145,6 +145,8 @@ public:
void CancelGlobalCooldown(SpellInfo const* spellInfo);
uint16 GetArenaCooldownsSize();
+ void SaveCooldownStateBeforeDuel();
+ void RestoreCooldownStateAfterDuel();
private:
Player* GetPlayerOwner() const;
@@ -157,6 +159,7 @@ private:
Unit* _owner;
CooldownStorageType _spellCooldowns;
+ CooldownStorageType _spellCooldownsBeforeDuel;
CategoryCooldownStorageType _categoryCooldowns;
Clock::time_point _schoolLockouts[MAX_SPELL_SCHOOL];
ChargeStorageType _categoryCharges;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index fb60d2bf382..d8496aa33e8 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1278,7 +1278,7 @@ void World::LoadConfigSettings(bool reload)
if (m_bool_configs[CONFIG_START_ALL_SPELLS])
TC_LOG_WARN("server.loading", "PlayerStart.AllSpells enabled - may not function as intended!");
m_int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetIntDefault("HonorPointsAfterDuel", 0);
- m_bool_configs[CONFIG_RESET_COOLDOWN_AFTER_DUEL] = sConfigMgr->GetBoolDefault("ResetCoolDownAfterDuel", 0);
+ m_bool_configs[CONFIG_RESET_DUEL_COOLDOWNS] = sConfigMgr->GetBoolDefault("ResetDuelCooldowns", 0);
m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetBoolDefault("AlwaysMaxWeaponSkill", false);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 923177683f1..153a7730bef 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -176,7 +176,7 @@ enum WorldBoolConfigs
CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA,
CONFIG_FEATURE_SYSTEM_BPAY_STORE_ENABLED,
CONFIG_FEATURE_SYSTEM_CHARACTER_UNDELETE_ENABLED,
- CONFIG_RESET_COOLDOWN_AFTER_DUEL,
+ CONFIG_RESET_DUEL_COOLDOWNS,
BOOL_CONFIG_VALUE_COUNT
};
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index e8cebe043c1..6120107a6f2 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -2660,12 +2660,12 @@ PlayerStart.MapsExplored = 0
HonorPointsAfterDuel = 0
#
-# ResetCoolDownAfterDuel
-# Description: Reset all cooldowns after duel, but only if player has no cooldowns before the duel.
+# ResetDuelCooldowns
+# Description: Reset all cooldowns before duel starts and restore them when duel ends.
# Default: 0 - (Disabled)
# 1 - (Enabled)
-ResetCoolDownAfterDuel = 0
+ResetDuelCooldowns = 0
#
# AlwaysMaxWeaponSkill