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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp9
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp1
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h8
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp3
-rwxr-xr-xsrc/server/game/Battlegrounds/BattlegroundQueue.cpp2
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.h1
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp62
-rwxr-xr-xsrc/server/game/Handlers/BattleGroundHandler.cpp2
-rwxr-xr-xsrc/server/game/Handlers/CalendarHandler.cpp2
-rw-r--r--src/server/game/World/World.cpp1
-rwxr-xr-xsrc/server/game/World/World.h1
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp765
-rw-r--r--src/server/worldserver/worldserver.conf.dist8
13 files changed, 471 insertions, 394 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index dbc6f6bae1a..db79925cc7f 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1268,7 +1268,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!IsSmart())
break;
- CAST_AI(SmartAI, me->AI())->SetFly(e.action.setFly.fly ? true : false);
+ CAST_AI(SmartAI, me->AI())->SetFly(e.action.setFly.fly ? false : true);
break;
}
case SMART_ACTION_SET_RUN:
@@ -1965,6 +1965,13 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
}
+ case SMART_ACTION_SET_HEALTH_REGEN:
+ {
+ if (!me || me->GetTypeId() != TYPEID_UNIT)
+ break;
+ me->setRegeneratingHealth(e.action.setHealthRegen.regenHealth ? true : false);
+ break;
+ }
default:
sLog->outError(LOG_FILTER_SQL, "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
break;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index b391df283ab..f14c8df1fb9 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -905,6 +905,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_GO_SET_LOOT_STATE:
case SMART_ACTION_SEND_TARGET_TO_TARGET:
case SMART_ACTION_SET_HOME_POS:
+ case SMART_ACTION_SET_HEALTH_REGEN:
break;
default:
sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 91e7cc3e5a4..f9bd194411c 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -486,8 +486,9 @@ enum SMART_ACTION
SMART_ACTION_GO_SET_LOOT_STATE = 99, // state
SMART_ACTION_SEND_TARGET_TO_TARGET = 100, // id
SMART_ACTION_SET_HOME_POS = 101, // none
+ SMART_ACTION_SET_HEALTH_REGEN = 102, // 0/1
- SMART_ACTION_END = 102
+ SMART_ACTION_END = 103
};
struct SmartAction
@@ -913,6 +914,11 @@ struct SmartAction
uint32 angle;
} setRangedMovement;
+ struct
+ {
+ uint32 regenHealth;
+ } setHealthRegen;
+
//! Note for any new future actions
//! All parameters must have type uint32
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index e2b5a7d81bc..5bb9b4a0a11 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -715,8 +715,7 @@ void AchievementMgr<Player>::LoadFromDB(PreparedQueryResult achievementResult, P
if (AchievementReward const* reward = sAchievementMgr->GetAchievementReward(achievement))
if (uint32 titleId = reward->titleId[Player::TeamForRace(GetOwner()->getRace()) == ALLIANCE ? 0 : 1])
if (CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(titleId))
- if (!GetOwner()->HasTitle(titleEntry))
- GetOwner()->SetTitle(titleEntry);
+ GetOwner()->SetTitle(titleEntry);
}
while (achievementResult->NextRow());
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index 7e7502b0538..902dac04e32 100755
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -309,7 +309,7 @@ void BattlegroundQueue::RemovePlayer(uint64 guid, bool decreaseInvitedCount)
{
//we must check premade and normal team's queue - because when players from premade are joining bg,
//they leave groupinfo so we can't use its players size to find out index
- for (uint32 j = index; j < BG_QUEUE_GROUP_TYPES_COUNT; j += BG_QUEUE_NORMAL_ALLIANCE)
+ for (uint32 j = index; j < BG_QUEUE_GROUP_TYPES_COUNT; j += BG_TEAMS_COUNT)
{
for (group_itr_tmp = m_QueuedGroups[bracket_id_tmp][j].begin(); group_itr_tmp != m_QueuedGroups[bracket_id_tmp][j].end(); ++group_itr_tmp)
{
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 43a26ca947b..db3c423e6b6 100755
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -663,6 +663,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapCreature
bool hasInvolvedQuest(uint32 quest_id) const;
bool isRegeneratingHealth() { return m_regenHealth; }
+ void setRegeneratingHealth(bool regenHealth) { m_regenHealth = regenHealth; }
virtual uint8 GetPetAutoSpellSize() const { return MAX_SPELL_CHARM; }
virtual uint32 GetPetAutoSpellOnPos(uint8 pos) const
{
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 84299d87eb7..2cd395a1877 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -6220,30 +6220,6 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
basepoints0 = CalculatePctN(int32(damage), triggerAmount);
break;
}
- // King of the Jungle
- else if (dummySpell->SpellIconID == 2850)
- {
- // Effect 0 - mod damage while having Enrage
- if (effIndex == 0)
- {
- if (!(procSpell->SpellFamilyFlags[0] & 0x00080000) || procSpell->SpellIconID != 961)
- return false;
- triggered_spell_id = 51185;
- basepoints0 = triggerAmount;
- target = this;
- break;
- }
- // Effect 1 - Tiger's Fury restore energy
- else if (effIndex == 1)
- {
- if (!(procSpell->SpellFamilyFlags[2] & 0x00000800) || procSpell->SpellIconID != 1181)
- return false;
- triggered_spell_id = 51178;
- basepoints0 = triggerAmount;
- target = this;
- break;
- }
- }
break;
}
case SPELLFAMILY_ROGUE:
@@ -6361,17 +6337,27 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
// Light's Beacon - Beacon of Light
if (dummySpell->Id == 53651)
{
- // Get target of beacon of light
- if (Unit* beaconTarget = triggeredByAura->GetBase()->GetCaster())
+ if (this->GetTypeId() != TYPEID_PLAYER)
+ return false;
+ // Check Party/Raid Group
+ if (Group *group = this->ToPlayer()->GetGroup())
{
- // do not proc when target of beacon of light is healed
- if (beaconTarget == this)
- return false;
- // check if it was heal by paladin which casted this beacon of light
- if (beaconTarget->GetAura(53563, victim->GetGUID()))
+ for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- if (beaconTarget->IsWithinLOSInMap(victim))
+ Player* Member = itr->getSource();
+
+ // check if it was heal by paladin which casted this beacon of light
+ if (Aura const * aura = Member->GetAura(53563, victim->GetGUID()))
{
+ Unit* beaconTarget = Member;
+
+ // do not proc when target of beacon of light is healed
+ if (beaconTarget == this)
+ return false;
+
+ basepoints0 = int32(damage);
+ triggered_spell_id = 53652;
+ victim->CastCustomSpell(beaconTarget, triggered_spell_id, &basepoints0, NULL, NULL, true, 0, triggeredByAura);
int32 percent = 0;
switch (procSpell->Id)
{
@@ -6392,7 +6378,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
}
}
}
- return false;
+ else
+ return false;
}
// Judgements of the Wise
if (dummySpell->SpellIconID == 3017)
@@ -13463,10 +13450,17 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
continue;
ProcTriggeredData triggerData(itr->second->GetBase());
// Defensive procs are active on absorbs (so absorption effects are not a hindrance)
- bool active = (damage > 0) || (procExtra & (PROC_EX_ABSORB|PROC_EX_BLOCK) && isVictim);
+ bool active = damage || (procExtra & PROC_EX_BLOCK && isVictim);
if (isVictim)
procExtra &= ~PROC_EX_INTERNAL_REQ_FAMILY;
+
SpellInfo const* spellProto = itr->second->GetBase()->GetSpellInfo();
+
+ // only auras that has triggered spell should proc from fully absorbed damage
+ if (procExtra & PROC_EX_ABSORB && isVictim)
+ if (damage || spellProto->Effects[EFFECT_0].TriggerSpell || spellProto->Effects[EFFECT_1].TriggerSpell || spellProto->Effects[EFFECT_2].TriggerSpell)
+ active = true;
+
if (!IsTriggeredAtSpellProcEvent(target, triggerData.aura, procSpell, procFlag, procExtra, attType, isVictim, active, triggerData.spellProcEvent))
continue;
diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp
index 9a67c37d709..a834c7bedc9 100755
--- a/src/server/game/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Handlers/BattleGroundHandler.cpp
@@ -535,7 +535,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recvData)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Battleground: player %s (%u) joined battle for bg %u, bgtype %u, queue type %u.", _player->GetName(), _player->GetGUIDLow(), bg->GetInstanceID(), bg->GetTypeID(), bgQueueTypeId);
break;
case 0: // leave queue
- if (bg->isArena() && bg->GetStatus() != STATUS_WAIT_QUEUE)
+ if (bg->isArena() && bg->GetStatus() > STATUS_WAIT_QUEUE)
return;
// if player leaves rated arena match before match start, it is counted as he played but he lost
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index b207547147c..d1209eead22 100755
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -431,7 +431,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
return;
}
- if (_player->GetTeam() != team)
+ if (_player->GetTeam() != team && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR))
{
SendCalendarCommandResult(CALENDAR_ERROR_NOT_ALLIED);
return;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 703b158d6a3..b424214510a 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -656,6 +656,7 @@ void World::LoadConfigSettings(bool reload)
m_int_configs[CONFIG_REALM_ZONE] = ConfigMgr::GetIntDefault("RealmZone", REALM_ZONE_DEVELOPMENT);
m_bool_configs[CONFIG_ALLOW_TWO_SIDE_ACCOUNTS] = ConfigMgr::GetBoolDefault("AllowTwoSide.Accounts", true);
+ m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR]= ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Calendar", false);
m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Chat", false);
m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Channel", false);
m_bool_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP] = ConfigMgr::GetBoolDefault("AllowTwoSide.Interaction.Group", false);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 5a8c7cc879c..708bdeef2c6 100755
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -100,6 +100,7 @@ enum WorldBoolConfigs
CONFIG_GRID_UNLOAD,
CONFIG_STATS_SAVE_ONLY_ON_LOGOUT,
CONFIG_ALLOW_TWO_SIDE_ACCOUNTS,
+ CONFIG_ALLOW_TWO_SIDE_INTERACTION_CALENDAR,
CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHAT,
CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL,
CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP,
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index cdfb62bd55c..6dfdf74b86f 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -34,6 +34,36 @@ enum DruidSpells
DRUID_SURVIVAL_INSTINCTS = 50322,
DRUID_SAVAGE_ROAR = 62071,
SPELL_DRUID_ITEM_T8_BALANCE_RELIC = 64950,
+ SPELL_KING_OF_THE_JUNGLE = 48492,
+ SPELL_TIGER_S_FURY_ENERGIZE = 51178,
+ SPELL_ENRAGE_MOD_DAMAGE = 51185,
+};
+
+class spell_dru_enrage : public SpellScriptLoader
+{
+ public:
+ spell_dru_enrage() : SpellScriptLoader("spell_dru_enrage") { }
+
+ class spell_dru_enrage_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_enrage_SpellScript);
+
+ void OnHit()
+ {
+ if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_0))
+ GetHitUnit()->CastCustomSpell(SPELL_ENRAGE_MOD_DAMAGE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
+ }
+
+ void Register()
+ {
+ AfterHit += SpellHitFn(spell_dru_enrage_SpellScript::OnHit);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_enrage_SpellScript();
+ }
};
// 54846 Glyph of Starfire
@@ -88,6 +118,239 @@ class spell_dru_glyph_of_starfire : public SpellScriptLoader
}
};
+class spell_dru_insect_swarm : public SpellScriptLoader
+{
+ public:
+ spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
+
+ class spell_dru_insect_swarm_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
+
+ void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ if (Unit* caster = GetCaster())
+ if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
+ amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
+ }
+
+ void Register()
+ {
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_insect_swarm_AuraScript();
+ }
+};
+
+enum EclipseSpells
+{
+ SPELL_DRUID_WRATH = 5176,
+ SPELL_DRUID_STARFIRE = 2912,
+ SPELL_DRUID_STARSURGE = 78674,
+ SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265,
+ SPELL_DRUID_STARSURGE_ENERGIZE = 86605,
+ SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar)
+ SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar)
+ SPELL_DRUID_SOLAR_ECLIPSE = 48517,
+ SPELL_DRUID_LUNAR_ECLIPSE = 48518,
+ TALENT_TREE_BALANCE = 752,
+};
+
+// Wrath, Starfire, and Starsurge
+class spell_dru_eclipse_energize : public SpellScriptLoader
+{
+public:
+ spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { }
+
+ class spell_dru_eclipse_energize_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_dru_eclipse_energize_SpellScript);
+
+ int32 energizeAmount;
+
+ bool Load()
+ {
+ if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
+ return false;
+
+ if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID)
+ return false;
+
+ energizeAmount = 0;
+
+ return true;
+ }
+
+ void HandleEnergize(SpellEffIndex effIndex)
+ {
+ Player* caster = GetCaster()->ToPlayer();
+
+ // No boomy, no deal.
+ if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE)
+ return;
+
+ switch(GetSpellInfo()->Id)
+ {
+ case SPELL_DRUID_WRATH:
+ {
+ energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -13
+ // If we are set to fill the lunar side or we've just logged in with 0 power..
+ if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ || caster->GetPower(POWER_ECLIPSE) == 0)
+ {
+ caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
+ // If the energize was due to 0 power, cast the eclipse marker aura
+ if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ caster->CastSpell(caster,SPELL_DRUID_LUNAR_ECLIPSE_MARKER,true);
+ }
+ // The energizing effect brought us out of the solar eclipse, remove the aura
+ if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
+ caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE);
+ break;
+ }
+ case SPELL_DRUID_STARFIRE:
+ {
+ energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 20
+ // If we are set to fill the solar side or we've just logged in with 0 power..
+ if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ || caster->GetPower(POWER_ECLIPSE) == 0)
+ {
+ caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
+ // If the energize was due to 0 power, cast the eclipse marker aura
+ if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
+ }
+ // The energizing effect brought us out of the lunar eclipse, remove the aura
+ if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
+ caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
+ break;
+ }
+ case SPELL_DRUID_STARSURGE:
+ {
+ // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs)
+ if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ || caster->GetPower(POWER_ECLIPSE) == 0)
+ {
+ energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 15
+ caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+
+ // If the energize was due to 0 power, cast the eclipse marker aura
+ if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
+ caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
+ }
+ else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ {
+ energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -15
+ caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+ }
+ // The energizing effect brought us out of the lunar eclipse, remove the aura
+ if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
+ caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
+ // The energizing effect brought us out of the solar eclipse, remove the aura
+ else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
+ caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE);
+ break;
+ }
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_eclipse_energize_SpellScript;
+ }
+};
+
+class spell_dru_lifebloom : public SpellScriptLoader
+{
+ public:
+ spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
+
+ class spell_dru_lifebloom_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_lifebloom_AuraScript);
+
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
+ return false;
+ if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
+ return false;
+ return true;
+ }
+
+ void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ // Final heal only on duration end
+ if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
+ return;
+
+ // final heal
+ int32 stack = GetStackAmount();
+ int32 healAmount = aurEff->GetAmount();
+ if (Unit* caster = GetCaster())
+ {
+ healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
+ healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
+
+ GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+
+ // restore mana
+ int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
+ caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ return;
+ }
+
+ GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void HandleDispel(DispelInfo* dispelInfo)
+ {
+ if (Unit* target = GetUnitOwner())
+ {
+ if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
+ {
+ // final heal
+ int32 healAmount = aurEff->GetAmount();
+ if (Unit* caster = GetCaster())
+ {
+ healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
+ healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
+ target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+
+ // restore mana
+ int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
+ caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ return;
+ }
+
+ target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
+ }
+ }
+ }
+
+ void Register()
+ {
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_lifebloom_AuraScript();
+ }
+};
+
// 69366 - Moonkin Form passive
class spell_dru_moonkin_form_passive : public SpellScriptLoader
{
@@ -132,6 +395,34 @@ class spell_dru_moonkin_form_passive : public SpellScriptLoader
}
};
+class spell_dru_predatory_strikes : public SpellScriptLoader
+{
+ public:
+ spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
+
+ class spell_dru_predatory_strikes_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
+
+ void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ if (Player* target = GetTarget()->ToPlayer())
+ target->UpdateAttackPowerAndDamage();
+ }
+
+ void Register()
+ {
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
+ }
+ };
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_predatory_strikes_AuraScript();
+ }
+};
+
// 33851 - Primal Tenacity
class spell_dru_primal_tenacity : public SpellScriptLoader
{
@@ -219,57 +510,67 @@ class spell_dru_savage_defense : public SpellScriptLoader
}
};
-class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
+class spell_dru_savage_roar : public SpellScriptLoader
{
public:
- spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
+ spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
- class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
+ class spell_dru_savage_roar_SpellScript : public SpellScript
{
- PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
+ PrepareSpellScript(spell_dru_savage_roar_SpellScript);
- bool Load()
+ SpellCastResult CheckCast()
{
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ Unit* caster = GetCaster();
+ if (caster->GetShapeshiftForm() != FORM_CAT)
+ return SPELL_FAILED_ONLY_SHAPESHIFT;
+
+ return SPELL_CAST_OK;
}
- void FilterTargets(std::list<WorldObject*>& targets)
+ void Register()
{
- if (!GetCaster()->ToPlayer()->GetGroup())
- {
- targets.clear();
- targets.push_back(GetCaster());
- }
- else
- {
- targets.remove(GetExplTargetUnit());
- std::list<Unit*> tempTargets;
- for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
- if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
- tempTargets.push_back((*itr)->ToUnit());
+ OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
+ }
+ };
- if (tempTargets.empty())
- {
- targets.clear();
- FinishCast(SPELL_FAILED_DONT_REPORT);
- return;
- }
+ class spell_dru_savage_roar_AuraScript : public AuraScript
+ {
+ PrepareAuraScript(spell_dru_savage_roar_AuraScript);
- Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
- targets.clear();
- targets.push_back(target);
- }
+ bool Validate(SpellInfo const* /*spell*/)
+ {
+ if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
+ return false;
+ return true;
+ }
+
+ void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
+ {
+ Unit* target = GetTarget();
+ target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
+ }
+
+ void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
+ {
+ GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
}
void Register()
{
- OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
+ AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
+ AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
}
};
SpellScript* GetSpellScript() const
{
- return new spell_dru_t10_restoration_4p_bonus_SpellScript();
+ return new spell_dru_savage_roar_SpellScript();
+ }
+
+ AuraScript* GetAuraScript() const
+ {
+ return new spell_dru_savage_roar_AuraScript();
}
};
@@ -299,40 +600,6 @@ class spell_dru_starfall_aoe : public SpellScriptLoader
}
};
-// 40121 - Swift Flight Form (Passive)
-class spell_dru_swift_flight_passive : public SpellScriptLoader
-{
- public:
- spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
-
- class spell_dru_swift_flight_passive_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
-
- bool Load()
- {
- return GetCaster()->GetTypeId() == TYPEID_PLAYER;
- }
-
- void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- if (Player* caster = GetCaster()->ToPlayer())
- if (caster->GetSkillValue(SKILL_RIDING) >= 375)
- amount = 310;
- }
-
- void Register()
- {
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_swift_flight_passive_AuraScript();
- }
-};
-
class spell_dru_starfall_dummy : public SpellScriptLoader
{
public:
@@ -378,179 +645,6 @@ class spell_dru_starfall_dummy : public SpellScriptLoader
}
};
-class spell_dru_lifebloom : public SpellScriptLoader
-{
- public:
- spell_dru_lifebloom() : SpellScriptLoader("spell_dru_lifebloom") { }
-
- class spell_dru_lifebloom_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_lifebloom_AuraScript);
-
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_FINAL_HEAL))
- return false;
- if (!sSpellMgr->GetSpellInfo(DRUID_LIFEBLOOM_ENERGIZE))
- return false;
- return true;
- }
-
- void AfterRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
- {
- // Final heal only on duration end
- if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
- return;
-
- // final heal
- int32 stack = GetStackAmount();
- int32 healAmount = aurEff->GetAmount();
- if (Unit* caster = GetCaster())
- {
- healAmount = caster->SpellHealingBonusDone(GetTarget(), GetSpellInfo(), healAmount, HEAL, stack);
- healAmount = GetTarget()->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, stack);
-
- GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
-
- // restore mana
- int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * stack / 2;
- caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
- return;
- }
-
- GetTarget()->CastCustomSpell(GetTarget(), DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
- }
-
- void HandleDispel(DispelInfo* dispelInfo)
- {
- if (Unit* target = GetUnitOwner())
- {
- if (AuraEffect const* aurEff = GetEffect(EFFECT_1))
- {
- // final heal
- int32 healAmount = aurEff->GetAmount();
- if (Unit* caster = GetCaster())
- {
- healAmount = caster->SpellHealingBonusDone(target, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
- healAmount = target->SpellHealingBonusTaken(caster, GetSpellInfo(), healAmount, HEAL, dispelInfo->GetRemovedCharges());
- target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
-
- // restore mana
- int32 returnMana = CalculatePctU(caster->GetCreateMana(), GetSpellInfo()->ManaCostPercentage) * dispelInfo->GetRemovedCharges() / 2;
- caster->CastCustomSpell(caster, DRUID_LIFEBLOOM_ENERGIZE, &returnMana, NULL, NULL, true, NULL, NULL, GetCasterGUID());
- return;
- }
-
- target->CastCustomSpell(target, DRUID_LIFEBLOOM_FINAL_HEAL, &healAmount, NULL, NULL, true, NULL, NULL, GetCasterGUID());
- }
- }
- }
-
- void Register()
- {
- AfterEffectRemove += AuraEffectRemoveFn(spell_dru_lifebloom_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterDispel += AuraDispelFn(spell_dru_lifebloom_AuraScript::HandleDispel);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_lifebloom_AuraScript();
- }
-};
-
-class spell_dru_predatory_strikes : public SpellScriptLoader
-{
- public:
- spell_dru_predatory_strikes() : SpellScriptLoader("spell_dru_predatory_strikes") { }
-
- class spell_dru_predatory_strikes_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_predatory_strikes_AuraScript);
-
- void UpdateAmount(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- if (Player* target = GetTarget()->ToPlayer())
- target->UpdateAttackPowerAndDamage();
- }
-
- void Register()
- {
- AfterEffectApply += AuraEffectApplyFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
- AfterEffectRemove += AuraEffectRemoveFn(spell_dru_predatory_strikes_AuraScript::UpdateAmount, EFFECT_ALL, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_predatory_strikes_AuraScript();
- }
-};
-
-class spell_dru_savage_roar : public SpellScriptLoader
-{
- public:
- spell_dru_savage_roar() : SpellScriptLoader("spell_dru_savage_roar") { }
-
- class spell_dru_savage_roar_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dru_savage_roar_SpellScript);
-
- SpellCastResult CheckCast()
- {
- Unit* caster = GetCaster();
- if (caster->GetShapeshiftForm() != FORM_CAT)
- return SPELL_FAILED_ONLY_SHAPESHIFT;
-
- return SPELL_CAST_OK;
- }
-
- void Register()
- {
- OnCheckCast += SpellCheckCastFn(spell_dru_savage_roar_SpellScript::CheckCast);
- }
- };
-
- class spell_dru_savage_roar_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_dru_savage_roar_AuraScript);
-
- bool Validate(SpellInfo const* /*spell*/)
- {
- if (!sSpellMgr->GetSpellInfo(DRUID_SAVAGE_ROAR))
- return false;
- return true;
- }
-
- void AfterApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
- {
- Unit* target = GetTarget();
- target->CastSpell(target, DRUID_SAVAGE_ROAR, true, NULL, aurEff, GetCasterGUID());
- }
-
- void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
- {
- GetTarget()->RemoveAurasDueToSpell(DRUID_SAVAGE_ROAR);
- }
-
- void Register()
- {
- AfterEffectApply += AuraEffectApplyFn(spell_dru_savage_roar_AuraScript::AfterApply, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- AfterEffectRemove += AuraEffectRemoveFn(spell_dru_savage_roar_AuraScript::AfterRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dru_savage_roar_SpellScript();
- }
-
- AuraScript* GetAuraScript() const
- {
- return new spell_dru_savage_roar_AuraScript();
- }
-};
-
class spell_dru_survival_instincts : public SpellScriptLoader
{
public:
@@ -616,172 +710,137 @@ class spell_dru_survival_instincts : public SpellScriptLoader
}
};
-class spell_dru_insect_swarm : public SpellScriptLoader
+// 40121 - Swift Flight Form (Passive)
+class spell_dru_swift_flight_passive : public SpellScriptLoader
{
public:
- spell_dru_insect_swarm() : SpellScriptLoader("spell_dru_insect_swarm") { }
+ spell_dru_swift_flight_passive() : SpellScriptLoader("spell_dru_swift_flight_passive") { }
- class spell_dru_insect_swarm_AuraScript : public AuraScript
+ class spell_dru_swift_flight_passive_AuraScript : public AuraScript
{
- PrepareAuraScript(spell_dru_insect_swarm_AuraScript);
+ PrepareAuraScript(spell_dru_swift_flight_passive_AuraScript);
- void CalculateAmount(AuraEffect const* aurEff, int32 & amount, bool & /*canBeRecalculated*/)
+ bool Load()
{
- if (Unit* caster = GetCaster())
- if (AuraEffect const* relicAurEff = caster->GetAuraEffect(SPELL_DRUID_ITEM_T8_BALANCE_RELIC, EFFECT_0))
- amount += relicAurEff->GetAmount() / aurEff->GetTotalTicks();
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
+
+ void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
+ {
+ if (Player* caster = GetCaster()->ToPlayer())
+ if (caster->GetSkillValue(SKILL_RIDING) >= 375)
+ amount = 310;
}
void Register()
{
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_insect_swarm_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
+ DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_dru_swift_flight_passive_AuraScript::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_INCREASE_VEHICLE_FLIGHT_SPEED);
}
};
AuraScript* GetAuraScript() const
{
- return new spell_dru_insect_swarm_AuraScript();
+ return new spell_dru_swift_flight_passive_AuraScript();
}
};
-enum EclipseSpells
+class spell_dru_tiger_s_fury : public SpellScriptLoader
{
- SPELL_DRUID_WRATH = 5176,
- SPELL_DRUID_STARFIRE = 2912,
- SPELL_DRUID_STARSURGE = 78674,
- SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE = 89265,
- SPELL_DRUID_STARSURGE_ENERGIZE = 86605,
- SPELL_DRUID_LUNAR_ECLIPSE_MARKER = 67484, // Will make the yellow arrow on eclipse bar point to the blue side (lunar)
- SPELL_DRUID_SOLAR_ECLIPSE_MARKER = 67483, // Will make the yellow arrow on eclipse bar point to the yellow side (solar)
- SPELL_DRUID_SOLAR_ECLIPSE = 48517,
- SPELL_DRUID_LUNAR_ECLIPSE = 48518,
- TALENT_TREE_BALANCE = 752,
-};
-
-// Wrath, Starfire, and Starsurge
-class spell_dru_eclipse_energize : public SpellScriptLoader
-{
-public:
- spell_dru_eclipse_energize() : SpellScriptLoader("spell_dru_eclipse_energize") { }
-
- class spell_dru_eclipse_energize_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_dru_eclipse_energize_SpellScript);
-
- int32 energizeAmount;
+ public:
+ spell_dru_tiger_s_fury() : SpellScriptLoader("spell_dru_tiger_s_fury") { }
- bool Load()
+ class spell_dru_tiger_s_fury_SpellScript : public SpellScript
{
- if (GetCaster()->GetTypeId() != TYPEID_PLAYER)
- return false;
+ PrepareSpellScript(spell_dru_tiger_s_fury_SpellScript);
- if (GetCaster()->ToPlayer()->getClass() != CLASS_DRUID)
- return false;
+ void OnHit()
+ {
+ if (AuraEffect const* aurEff = GetHitUnit()->GetAuraEffectOfRankedSpell(SPELL_KING_OF_THE_JUNGLE, EFFECT_1))
+ GetHitUnit()->CastCustomSpell(SPELL_TIGER_S_FURY_ENERGIZE, SPELLVALUE_BASE_POINT0, aurEff->GetAmount(), GetHitUnit(), true);
+ }
- energizeAmount = 0;
+ void Register()
+ {
+ AfterHit += SpellHitFn(spell_dru_tiger_s_fury_SpellScript::OnHit);
+ }
+ };
- return true;
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_dru_tiger_s_fury_SpellScript();
}
+};
- void HandleEnergize(SpellEffIndex effIndex)
+class spell_dru_t10_restoration_4p_bonus : public SpellScriptLoader
+{
+ public:
+ spell_dru_t10_restoration_4p_bonus() : SpellScriptLoader("spell_dru_t10_restoration_4p_bonus") { }
+
+ class spell_dru_t10_restoration_4p_bonus_SpellScript : public SpellScript
{
- Player* caster = GetCaster()->ToPlayer();
+ PrepareSpellScript(spell_dru_t10_restoration_4p_bonus_SpellScript);
- // No boomy, no deal.
- if (caster->GetPrimaryTalentTree(caster->GetActiveSpec()) != TALENT_TREE_BALANCE)
- return;
+ bool Load()
+ {
+ return GetCaster()->GetTypeId() == TYPEID_PLAYER;
+ }
- switch(GetSpellInfo()->Id)
+ void FilterTargets(std::list<WorldObject*>& targets)
{
- case SPELL_DRUID_WRATH:
- {
- energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -13
- // If we are set to fill the lunar side or we've just logged in with 0 power..
- if ((!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
- || caster->GetPower(POWER_ECLIPSE) == 0)
- {
- caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
- // If the energize was due to 0 power, cast the eclipse marker aura
- if (!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
- caster->CastSpell(caster,SPELL_DRUID_LUNAR_ECLIPSE_MARKER,true);
- }
- // The energizing effect brought us out of the solar eclipse, remove the aura
- if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
- caster->RemoveAurasDueToSpell(SPELL_DRUID_SOLAR_ECLIPSE);
- break;
- }
- case SPELL_DRUID_STARFIRE:
+ if (!GetCaster()->ToPlayer()->GetGroup())
{
- energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 20
- // If we are set to fill the solar side or we've just logged in with 0 power..
- if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- || caster->GetPower(POWER_ECLIPSE) == 0)
- {
- caster->CastCustomSpell(caster,SPELL_DRUID_ECLIPSE_GENERAL_ENERGIZE,&energizeAmount,0,0,true);
- // If the energize was due to 0 power, cast the eclipse marker aura
- if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
- }
- // The energizing effect brought us out of the lunar eclipse, remove the aura
- if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
- caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
- break;
+ targets.clear();
+ targets.push_back(GetCaster());
}
- case SPELL_DRUID_STARSURGE:
+ else
{
- // If we are set to fill the solar side or we've just logged in with 0 power (confirmed with sniffs)
- if ((!caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- || caster->GetPower(POWER_ECLIPSE) == 0)
- {
- energizeAmount = GetSpellInfo()->Effects[effIndex].BasePoints; // 15
- caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+ targets.remove(GetExplTargetUnit());
+ std::list<Unit*> tempTargets;
+ for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
+ if ((*itr)->GetTypeId() == TYPEID_PLAYER && GetCaster()->IsInRaidWith((*itr)->ToUnit()))
+ tempTargets.push_back((*itr)->ToUnit());
- // If the energize was due to 0 power, cast the eclipse marker aura
- if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER))
- caster->CastSpell(caster,SPELL_DRUID_SOLAR_ECLIPSE_MARKER,true);
- }
- else if (!caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE_MARKER) && caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE_MARKER))
+ if (tempTargets.empty())
{
- energizeAmount = -GetSpellInfo()->Effects[effIndex].BasePoints; // -15
- caster->CastCustomSpell(caster,SPELL_DRUID_STARSURGE_ENERGIZE,&energizeAmount,0,0,true);
+ targets.clear();
+ FinishCast(SPELL_FAILED_DONT_REPORT);
+ return;
}
- // The energizing effect brought us out of the lunar eclipse, remove the aura
- if (caster->HasAura(SPELL_DRUID_LUNAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) >= 0)
- caster->RemoveAura(SPELL_DRUID_LUNAR_ECLIPSE);
- // The energizing effect brought us out of the solar eclipse, remove the aura
- else if (caster->HasAura(SPELL_DRUID_SOLAR_ECLIPSE) && caster->GetPower(POWER_ECLIPSE) <= 0)
- caster->RemoveAura(SPELL_DRUID_SOLAR_ECLIPSE);
- break;
+
+ Unit* target = Trinity::Containers::SelectRandomContainerElement(tempTargets);
+ targets.clear();
+ targets.push_back(target);
}
}
- }
- void Register()
+ void Register()
+ {
+ OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_t10_restoration_4p_bonus_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_DEST_AREA_ALLY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
{
- OnEffectHitTarget += SpellEffectFn(spell_dru_eclipse_energize_SpellScript::HandleEnergize, EFFECT_1, SPELL_EFFECT_DUMMY);
+ return new spell_dru_t10_restoration_4p_bonus_SpellScript();
}
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_dru_eclipse_energize_SpellScript;
- }
};
void AddSC_druid_spell_scripts()
{
+ new spell_dru_enrage();
new spell_dru_glyph_of_starfire();
+ new spell_dru_insect_swarm();
+ new spell_dru_lifebloom();
new spell_dru_moonkin_form_passive();
+ new spell_dru_predatory_strikes();
new spell_dru_primal_tenacity();
new spell_dru_savage_defense();
- new spell_dru_t10_restoration_4p_bonus();
+ new spell_dru_savage_roar();
new spell_dru_starfall_aoe();
- new spell_dru_swift_flight_passive();
new spell_dru_starfall_dummy();
- new spell_dru_lifebloom();
- new spell_dru_predatory_strikes();
- new spell_dru_savage_roar();
new spell_dru_survival_instincts();
- new spell_dru_insect_swarm();
+ new spell_dru_swift_flight_passive();
+ new spell_dru_tiger_s_fury();
+ new spell_dru_t10_restoration_4p_bonus();
new spell_dru_eclipse_energize();
}
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index ec6d60863dd..6e9d40b6fe8 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -1201,6 +1201,14 @@ Warden.BanDuration = 86400
AllowTwoSide.Accounts = 1
#
+# AllowTwoSide.Interaction.Calendar
+# Description: Allow calendar invites between factions.
+# Default: 0 - (Disabled)
+# 1 - (Enabled)
+
+AllowTwoSide.Interaction.Calendar = 0
+
+#
# AllowTwoSide.Interaction.Chat
# Description: Allow say chat between factions.
# Default: 0 - (Disabled)