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-rw-r--r--src/server/scripts/Spells/spell_hunter.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp
index 2c134f6a0b8..79f92368ff9 100644
--- a/src/server/scripts/Spells/spell_hunter.cpp
+++ b/src/server/scripts/Spells/spell_hunter.cpp
@@ -231,7 +231,7 @@ class spell_hun_masters_call : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
// Cannot be processed while pet is dead
- TriggerCastFlags castMask = TriggerCastFlags(TRIGGERED_FULL_MASK | ~TRIGGERED_IGNORE_CASTER_AURASTATE);
+ TriggerCastFlags castMask = TriggerCastFlags(TRIGGERED_FULL_MASK & ~TRIGGERED_IGNORE_CASTER_AURASTATE);
target->CastSpell(target, GetEffectValue(), castMask);
target->CastSpell(target, HUNTER_SPELL_MASTERS_CALL_TRIGGERED, castMask);
// there is a possibility that this effect should access effect 0 (dummy) target, but i dubt that