diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index d413d6911a5..2311bc71179 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -735,7 +735,7 @@ class GameObject : public WorldObject, public GridObject<GameObject>, public Map void SetGoAnimProgress(uint8 animprogress) { SetByteValue(GAMEOBJECT_BYTES_1, 3, animprogress); } static void SetGoArtKit(uint8 artkit, GameObject* go, uint32 lowguid = 0); - void SetPhaseMask(uint32 newPhaseMask, bool update); + void SetPhaseMask(uint32 newPhaseMask, bool update) override; void EnableCollision(bool enable); void Use(Unit* user); |