diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 82a06801b80..e78bd6e59b9 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16659,9 +16659,9 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) //"resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " // 40 41 42 43 44 45 //"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " - // 46 47 48 49 50 51 52 53 54 55 56 - //"health, power1, power2, power3, power4, power5, instance_id, speccount, activespec, exploredZones, equipmentCache, " - // 57 58 59 60 61 + // 46 47 48 49 50 51 52 53 54 55 56 57 + //"health, power1, power2, power3, power4, power5, power6, instance_id, speccount, activespec, exploredZones, equipmentCache, " + // 58 59 60 61 62 //"knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty FROM characters WHERE guid = '%u'", guid); PreparedQueryResult result = holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_FROM); if (!result) @@ -16731,8 +16731,8 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) SetUInt32Value(UNIT_FIELD_LEVEL, fields[6].GetUInt8()); SetUInt32Value(PLAYER_XP, fields[7].GetUInt32()); - _LoadIntoDataField(fields[55].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); - _LoadIntoDataField(fields[57].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE*2); + _LoadIntoDataField(fields[56].GetCString(), PLAYER_EXPLORED_ZONES_1, PLAYER_EXPLORED_ZONES_SIZE); + _LoadIntoDataField(fields[58].GetCString(), PLAYER__FIELD_KNOWN_TITLES, KNOWN_TITLES_SIZE*2); SetObjectScale(1.0f); SetFloatValue(UNIT_FIELD_HOVERHEIGHT, 1.0f); @@ -16766,7 +16766,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) } // set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise) - SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, fields[58].GetUInt8()); + SetByteValue(PLAYER_FIELD_BYTES, PLAYER_FIELD_BYTES_OFFSET_ACTION_BAR_TOGGLES, fields[59].GetUInt8()); InitDisplayIds(); @@ -16799,11 +16799,11 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) Relocate(fields[12].GetFloat(), fields[13].GetFloat(), fields[14].GetFloat(), fields[16].GetFloat()); uint32 mapId = fields[15].GetUInt16(); - uint32 instanceId = fields[52].GetUInt32(); + uint32 instanceId = fields[53].GetUInt32(); SetDungeonDifficultyID(CheckLoadedDungeonDifficultyID(Difficulty(fields[39].GetUInt8()))); - SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[60].GetUInt8()))); - SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[61].GetUInt8()))); + SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[61].GetUInt8()))); + SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[62].GetUInt8()))); std::string taxi_nodes = fields[38].GetString(); |