diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Server/Packets/QueryPackets.h | 12 | ||||
-rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Server/Packets/QueryPackets.h b/src/server/game/Server/Packets/QueryPackets.h index d7ec602f089..45c4024a47e 100644 --- a/src/server/game/Server/Packets/QueryPackets.h +++ b/src/server/game/Server/Packets/QueryPackets.h @@ -51,12 +51,12 @@ namespace WorldPackets uint32 CreatureType = 0; uint32 CreatureFamily = 0; uint32 Classification = 0; - uint32 ProxyCreatureID[MAX_KILL_CREDIT]; - uint32 CreatureDisplayID[MAX_CREATURE_MODELS]; + uint32 ProxyCreatureID[MAX_KILL_CREDIT] = { }; + uint32 CreatureDisplayID[MAX_CREATURE_MODELS] = { }; float HpMulti = 0.0f; float EnergyMulti = 0.0f; bool Leader = false; - uint32 QuestItems[MAX_CREATURE_QUEST_ITEMS]; + uint32 QuestItems[MAX_CREATURE_QUEST_ITEMS] = { }; uint32 CreatureMovementInfoID = 0; }; @@ -91,9 +91,9 @@ namespace WorldPackets std::string UnkString; uint32 Type = 0; uint32 DisplayID = 0; - uint32 Data[MAX_GAMEOBJECT_DATA]; + uint32 Data[MAX_GAMEOBJECT_DATA] = { }; float Size = 0.0f; - uint32 QuestItems[MAX_GAMEOBJECT_QUEST_ITEMS]; + uint32 QuestItems[MAX_GAMEOBJECT_QUEST_ITEMS] = { }; }; class QueryGameObjectResponse final : public ServerPacket @@ -179,7 +179,7 @@ namespace WorldPackets uint32 ScalingStatDistribution = 0; uint32 ScalingStatValue = 0; ItemDamageData Damage[MAX_ITEM_PROTO_DAMAGES]; - uint32 Resistance[MAX_SPELL_SCHOOL]; + uint32 Resistance[MAX_SPELL_SCHOOL] = { }; uint32 Delay = 0; uint32 AmmoType = 0; float RangedModRange = 0.0f; diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 358a3d2c2f3..e237b3d7286 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -1614,7 +1614,7 @@ public: struct go_bellsAI : public GameObjectAI { - go_bellsAI(GameObject* go) : GameObjectAI(go) { } + go_bellsAI(GameObject* go) : GameObjectAI(go), _soundId(0) { } void InitializeAI() override { |