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-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundBFG.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundTP.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundWS.h2
8 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
index d92179cf947..74efe421d35 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.h
@@ -242,7 +242,7 @@ struct BattlegroundABScore final : public BattlegroundScore
friend class BattlegroundAB;
protected:
- BattlegroundABScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
+ BattlegroundABScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
index 48ac25b4d11..5255caeda18 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
@@ -1531,7 +1531,7 @@ struct BattlegroundAVScore final : public BattlegroundScore
friend class BattlegroundAV;
protected:
- BattlegroundAVScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), GraveyardsAssaulted(0), GraveyardsDefended(0), TowersAssaulted(0), TowersDefended(0), MinesCaptured(0) { }
+ BattlegroundAVScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), GraveyardsAssaulted(0), GraveyardsDefended(0), TowersAssaulted(0), TowersDefended(0), MinesCaptured(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h b/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
index 0657862cada..104591097bd 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundBFG.h
@@ -24,7 +24,7 @@
class BattlegroundBFGScore final : public BattlegroundScore
{
protected:
- BattlegroundBFGScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
+ BattlegroundBFGScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
index dc6413dec34..9ea6d30fe51 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
@@ -328,7 +328,7 @@ struct BattlegroundEYScore final : public BattlegroundScore
friend class BattlegroundEY;
protected:
- BattlegroundEYScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), FlagCaptures(0) { }
+ BattlegroundEYScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), FlagCaptures(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
index 7903468adad..5153a6fb9cf 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
@@ -853,7 +853,7 @@ struct BattlegroundICScore final : public BattlegroundScore
friend class BattlegroundIC;
protected:
- BattlegroundICScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
+ BattlegroundICScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 07453144203..474a2ff8dc3 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -513,7 +513,7 @@ struct BattlegroundSAScore final : public BattlegroundScore
friend class BattlegroundSA;
protected:
- BattlegroundSAScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), DemolishersDestroyed(0), GatesDestroyed(0) { }
+ BattlegroundSAScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), DemolishersDestroyed(0), GatesDestroyed(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundTP.h b/src/server/game/Battlegrounds/Zones/BattlegroundTP.h
index c871ce4a596..14efe12d74e 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundTP.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundTP.h
@@ -24,7 +24,7 @@
class BattlegroundTPScore final : public BattlegroundScore
{
protected:
- BattlegroundTPScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
+ BattlegroundTPScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), BasesAssaulted(0), BasesDefended(0) { }
void UpdateScore(uint32 type, uint32 value) override
{
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
index 41d240feffc..1c3ee932b76 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.h
@@ -152,7 +152,7 @@ struct BattlegroundWGScore final : public BattlegroundScore
friend class BattlegroundWS;
protected:
- BattlegroundWGScore(uint64 playerGuid, uint8 team) : BattlegroundScore(playerGuid, team), FlagCaptures(0), FlagReturns(0) { }
+ BattlegroundWGScore(uint64 playerGuid, uint32 team) : BattlegroundScore(playerGuid, team), FlagCaptures(0), FlagReturns(0) { }
void UpdateScore(uint32 type, uint32 value) override
{