diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Handlers/ItemHandler.cpp | 62 | ||||
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 3 |
4 files changed, 62 insertions, 7 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 0ca7885b82b..3ef99cc2fc1 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -85,6 +85,18 @@ void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData) return; } + if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, srcslot) && !CanUseBank()) + { + TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID))); + return; + } + + if (_player->IsBankPos(INVENTORY_SLOT_BAG_0, dstslot) && !CanUseBank()) + { + TC_LOG_DEBUG("network", "WORLD: HandleSwapInvItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID))); + return; + } + uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot); @@ -137,6 +149,18 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData) return; } + if (_player->IsBankPos(srcbag, srcslot) && !CanUseBank()) + { + TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID))); + return; + } + + if (_player->IsBankPos(dstbag, dstslot) && !CanUseBank()) + { + TC_LOG_DEBUG("network", "WORLD: HandleSwapItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID))); + return; + } + _player->SwapItem(src, dst); } @@ -858,15 +882,11 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket) uint64 guid; recvPacket >> guid; - // cheating protection - /* not critical if "cheated", and check skip allow by slots in bank windows open by .bank command. - Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_BANKER); - if (!creature) + if (!CanUseBank(guid)) { - TC_LOG_DEBUG("WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); + TC_LOG_DEBUG("network", "WORLD: HandleBuyBankSlotOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid))); return; } - */ uint32 slot = _player->GetBankBagSlotCount(); @@ -912,6 +932,12 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket) recvPacket >> srcbag >> srcslot; TC_LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + if (!CanUseBank()) + { + TC_LOG_DEBUG("network", "WORLD: HandleAutoBankItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID))); + return; + } + Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) return; @@ -943,6 +969,12 @@ void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket) recvPacket >> srcbag >> srcslot; TC_LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot); + if (!CanUseBank()) + { + TC_LOG_DEBUG("network", "WORLD: HandleAutoStoreBankItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(m_currentBankerGUID))); + return; + } + Item* pItem = _player->GetItemByPos(srcbag, srcslot); if (!pItem) return; @@ -1441,3 +1473,21 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData ) SendPacket(&data); } + +bool WorldSession::CanUseBank(uint64 bankerGUID) const +{ + // bankerGUID parameter is optional, set to 0 by default. + if (!bankerGUID) + bankerGUID = m_currentBankerGUID; + + bool isUsingBankCommand = (bankerGUID == GetPlayer()->GetGUID() && bankerGUID == m_currentBankerGUID); + + if (!isUsingBankCommand) + { + Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(bankerGUID, UNIT_NPC_FLAG_BANKER); + if (!creature) + return false; + } + + return true; +}
\ No newline at end of file diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index fc14797ea94..d8a518a24db 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -100,6 +100,7 @@ void WorldSession::SendShowBank(uint64 guid) { WorldPacket data(SMSG_SHOW_BANK, 8); data << guid; + m_currentBankerGUID = guid; SendPacket(&data); } diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index eda7b8917a7..a0ff8b98e43 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -123,7 +123,8 @@ WorldSession::WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 isRecruiter(isARecruiter), _RBACData(NULL), expireTime(60000), // 1 min after socket loss, session is deleted - forceExit(false) + forceExit(false), + m_currentBankerGUID(0) { memset(m_Tutorials, 0, sizeof(m_Tutorials)); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 82125aafd6d..2f5f17952db 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -975,6 +975,8 @@ class WorldSession // private trade methods void moveItems(Item* myItems[], Item* hisItems[]); + bool CanUseBank(uint64 bankerGUID = 0) const; + // logging helper void LogUnexpectedOpcode(WorldPacket* packet, const char* status, const char *reason); void LogUnprocessedTail(WorldPacket* packet); @@ -1023,6 +1025,7 @@ class WorldSession rbac::RBACData* _RBACData; uint32 expireTime; bool forceExit; + uint64 m_currentBankerGUID; WorldSession(WorldSession const& right) = delete; WorldSession& operator=(WorldSession const& right) = delete; |