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-rw-r--r--src/server/scripts/Commands/cs_account.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp8
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp17
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp19
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp28
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp31
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp7
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp21
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp24
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp20
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp80
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp48
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp4
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp38
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp3
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp6
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp24
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp1
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp2
-rw-r--r--src/server/scripts/Kalimdor/felwood.cpp9
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp9
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp12
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp3
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp3
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp34
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp92
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp52
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp71
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp64
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp291
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp3
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp17
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp28
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp20
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp7
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp3
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp32
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp5
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp8
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp22
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp2
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp2
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp9
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp26
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp3
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp26
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp5
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp39
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp13
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp9
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp11
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp3
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp3
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp5
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp3
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp12
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp16
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp20
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp99
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp3
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp3
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp8
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp3
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp2
-rw-r--r--src/server/scripts/Outland/boss_doomwalker.cpp2
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp7
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp235
-rw-r--r--src/server/scripts/Spells/spell_item.cpp4
-rw-r--r--src/server/scripts/World/go_scripts.cpp220
-rw-r--r--src/server/scripts/World/item_scripts.cpp38
-rw-r--r--src/server/scripts/World/mob_generic_creature.cpp4
-rw-r--r--src/server/scripts/World/npc_professions.cpp14
-rw-r--r--src/server/scripts/World/npcs_special.cpp6
135 files changed, 1271 insertions, 1058 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index df83fe8118f..86818e2c931 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -382,7 +382,7 @@ public:
// Let set addon state only for lesser (strong) security level
// or to self account
- if (handler->GetSession() && handler->GetSession()->GetAccountId () != accountId &&
+ if (handler->GetSession() && handler->GetSession()->GetAccountId() != accountId &&
handler->HasLowerSecurityAccount(NULL, accountId, true))
return false;
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 358eaacd4f7..32ee96dacfe 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -360,7 +360,9 @@ public:
//Edit Player Spell
static bool HandleModifySpellCommand(ChatHandler* handler, const char* args)
{
- if (!*args) return false;
+ if (!*args)
+ return false;
+
char* pspellflatid = strtok((char*)args, " ");
if (!pspellflatid)
return false;
@@ -1141,10 +1143,10 @@ public:
static bool HandleModifyRepCommand(ChatHandler* handler, const char* args)
{
- if (!*args) return false;
+ if (!*args)
+ return false;
Player* target = handler->getSelectedPlayer();
-
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 67ac6f8ff76..af6952cdf40 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -108,6 +108,7 @@ public:
{
if (!*args)
return false;
+
char* charID = handler->extractKeyFromLink((char*)args, "Hcreature_entry");
if (!charID)
return false;
@@ -135,7 +136,7 @@ public:
return true;
}
- Creature* creature = new Creature;
+ Creature* creature = new Creature();
if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
{
delete creature;
@@ -1036,7 +1037,7 @@ public:
}
if (/*creature->GetMotionMaster()->empty() ||*/
- creature->GetMotionMaster()->GetCurrentMovementGeneratorType () != FOLLOW_MOTION_TYPE)
+ creature->GetMotionMaster()->GetCurrentMovementGeneratorType() != FOLLOW_MOTION_TYPE)
{
handler->PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU, creature->GetName());
handler->SetSentErrorMessage(true);
@@ -1131,17 +1132,17 @@ public:
//npc tame handling
static bool HandleNpcTameCommand(ChatHandler* handler, const char* /*args*/)
{
- Creature* creatureTarget = handler->getSelectedCreature ();
- if (!creatureTarget || creatureTarget->isPet ())
+ Creature* creatureTarget = handler->getSelectedCreature();
+ if (!creatureTarget || creatureTarget->isPet())
{
handler->PSendSysMessage (LANG_SELECT_CREATURE);
handler->SetSentErrorMessage (true);
return false;
}
- Player* player = handler->GetSession()->GetPlayer ();
+ Player* player = handler->GetSession()->GetPlayer();
- if (player->GetPetGUID ())
+ if (player->GetPetGUID())
{
handler->SendSysMessage (LANG_YOU_ALREADY_HAVE_PET);
handler->SetSentErrorMessage (true);
@@ -1168,8 +1169,8 @@ public:
// place pet before player
float x, y, z;
- player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize (), CONTACT_DISTANCE);
- pet->Relocate (x, y, z, M_PI-player->GetOrientation ());
+ player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize(), CONTACT_DISTANCE);
+ pet->Relocate(x, y, z, M_PI-player->GetOrientation());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 9249cb3fdbc..eb59007b40b 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -277,7 +277,8 @@ public:
std::string show = show_str;
// Check
- if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
+ if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid"))
+ return false;
char* arg_id = strtok(NULL, " ");
uint32 id = 0;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 8edf6260f58..566e8c977dc 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -1089,7 +1089,7 @@ public:
struct npc_tobias_seecherAI : public npc_escortAI
{
- npc_tobias_seecherAI(Creature* c) :npc_escortAI(c) {}
+ npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) {}
void EnterCombat(Unit* who) {}
void Reset() {}
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
index ec80ae02ca9..447703aa5a7 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp
@@ -416,7 +416,7 @@ public:
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
{
//Shadow Priest
- boss_baroness_dorothea_millstipeAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_baroness_dorothea_millstipeAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 ManaBurn_Timer;
uint32 MindFlay_Timer;
@@ -480,7 +480,7 @@ public:
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
{
//Retr Pally
- boss_baron_rafe_dreugerAI(Creature* c) : boss_moroes_guestAI(c){}
+ boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){}
uint32 HammerOfJustice_Timer;
uint32 SealOfCommand_Timer;
@@ -538,7 +538,7 @@ public:
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
{
//Holy Priest
- boss_lady_catriona_von_indiAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lady_catriona_von_indiAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 DispelMagic_Timer;
uint32 GreaterHeal_Timer;
@@ -609,7 +609,7 @@ public:
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
{
//Holy Pally
- boss_lady_keira_berrybuckAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Cleanse_Timer;
uint32 GreaterBless_Timer;
@@ -684,7 +684,7 @@ public:
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
{
//Arms Warr
- boss_lord_robin_darisAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lord_robin_darisAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Hamstring_Timer;
uint32 MortalStrike_Timer;
@@ -741,7 +741,7 @@ public:
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
{
//Arms Warr
- boss_lord_crispin_ferenceAI(Creature* c) : boss_moroes_guestAI(c) {}
+ boss_lord_crispin_ferenceAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Disarm_Timer;
uint32 HeroicStrike_Timer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
index d0716a0b565..a192a1de267 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp
@@ -178,7 +178,7 @@ public:
struct mob_fiendish_portalAI : public PassiveAI
{
- mob_fiendish_portalAI(Creature* c) : PassiveAI(c), summons(me){}
+ mob_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
SummonList summons;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
index 9984554208f..883932fdb9b 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp
@@ -495,7 +495,7 @@ public:
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
{
//Rogue
- boss_kagani_nightstrikeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_kagani_nightstrikeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Gouge_Timer;
uint32 Kick_Timer;
@@ -600,7 +600,7 @@ public:
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
{
//Warlock
- boss_ellris_duskhallowAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_ellris_duskhallowAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Immolate_Timer;
uint32 Shadow_Bolt_Timer;
@@ -692,7 +692,7 @@ public:
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
{
//Monk
- boss_eramas_brightblazeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_eramas_brightblazeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Knockdown_Timer;
uint32 Snap_Kick_Timer;
@@ -754,7 +754,7 @@ public:
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
{
//Mage
- boss_yazzaiAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_yazzaiAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
bool HasIceBlocked;
@@ -885,7 +885,7 @@ public:
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
{
//Warrior
- boss_warlord_salarisAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_warlord_salarisAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Intercept_Stun_Timer;
uint32 Disarm_Timer;
@@ -1006,7 +1006,10 @@ public:
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
{
//Hunter
- boss_garaxxasAI(Creature* c) : boss_priestess_lackey_commonAI(c) { m_uiPetGUID = 0; }
+ boss_garaxxasAI(Creature* creature) : boss_priestess_lackey_commonAI(creature)
+ {
+ m_uiPetGUID = 0;
+ }
uint64 m_uiPetGUID;
@@ -1126,7 +1129,7 @@ public:
struct boss_apokoAI : public boss_priestess_lackey_commonAI
{
//Shaman
- boss_apokoAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_apokoAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Totem_Timer;
uint8 Totem_Amount;
@@ -1225,7 +1228,7 @@ public:
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
{
//Engineer
- boss_zelfanAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
+ boss_zelfanAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Goblin_Dragon_Gun_Timer;
uint32 Rocket_Launch_Timer;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 0b45144f51b..aab18cd57be 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -293,7 +293,7 @@ public:
struct npc_unworthy_initiate_anchorAI : public PassiveAI
{
- npc_unworthy_initiate_anchorAI(Creature* c) : PassiveAI(c), prisonerGUID(0) {}
+ npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature), prisonerGUID(0) {}
uint64 prisonerGUID;
@@ -303,9 +303,11 @@ public:
prisonerGUID = guid;
}
- uint64 GetGUID(int32 /*id*/) { return prisonerGUID; }
+ uint64 GetGUID(int32 /*id*/)
+ {
+ return prisonerGUID;
+ }
};
-
};
class go_acherus_soul_prison : public GameObjectScript
@@ -702,7 +704,9 @@ public:
void Reset()
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
- if (!deathcharger) return;
+ if (!deathcharger)
+ return;
+
deathcharger->RestoreFaction();
deathcharger->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
deathcharger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -713,7 +717,9 @@ public:
void JustDied(Unit* killer)
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
- if (!deathcharger) return;
+ if (!deathcharger)
+ return;
+
if (killer->GetTypeId() == TYPEID_PLAYER && deathcharger->GetTypeId() == TYPEID_UNIT && deathcharger->IsVehicle())
{
deathcharger->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
@@ -868,14 +874,14 @@ class npc_scarlet_miner_cart : public CreatureScript
public:
npc_scarlet_miner_cart() : CreatureScript("npc_scarlet_miner_cart") { }
- CreatureAI* GetAI(Creature* _Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_scarlet_miner_cartAI(_Creature);
+ return new npc_scarlet_miner_cartAI(creature);
}
struct npc_scarlet_miner_cartAI : public PassiveAI
{
- npc_scarlet_miner_cartAI(Creature* c) : PassiveAI(c), minerGUID(0)
+ npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature), minerGUID(0)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
@@ -924,9 +930,9 @@ class npc_scarlet_miner : public CreatureScript
public:
npc_scarlet_miner() : CreatureScript("npc_scarlet_miner") { }
- CreatureAI* GetAI(Creature* _Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new npc_scarlet_minerAI(_Creature);
+ return new npc_scarlet_minerAI(creature);
}
struct npc_scarlet_minerAI : public npc_escortAI
@@ -1057,7 +1063,7 @@ class go_inconspicuous_mine_car : public GameObjectScript
public:
go_inconspicuous_mine_car() : GameObjectScript("go_inconspicuous_mine_car") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestStatus(12701) == QUEST_STATUS_INCOMPLETE)
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index bf09e008dff..0ef2dddda8d 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -35,7 +35,7 @@ public:
struct npc_valkyr_battle_maidenAI : public PassiveAI
{
- npc_valkyr_battle_maidenAI(Creature* c) : PassiveAI(c) {}
+ npc_valkyr_battle_maidenAI(Creature* creature) : PassiveAI(creature) {}
uint32 FlyBackTimer;
float x, y, z;
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index b71f0ef8b9a..31dc23d24af 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -296,8 +296,11 @@ public:
if (spell->Id == SPELL_FLYING_HEAD)
{
- if (Phase < 3) ++Phase;
- else Phase = 3;
+ if (Phase < 3)
+ ++Phase;
+ else
+ Phase = 3;
+
withbody = false;
if (!bodyGUID)
bodyGUID = caster->GetGUID();
@@ -319,7 +322,8 @@ public:
if (wait <= diff)
{
wait = 1000;
- if (!me->getVictim()) return;
+ if (!me->getVictim())
+ return;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFleeing(me->getVictim());
}
@@ -485,12 +489,18 @@ public:
instance->SetData(DATA_HORSEMAN_EVENT, IN_PROGRESS);
DoZoneInCombat();
}
- void AttackStart(Unit* who) {ScriptedAI::AttackStart(who);}
+
+ void AttackStart(Unit* who)
+ {
+ ScriptedAI::AttackStart(who);
+ }
+
void MoveInLineOfSight(Unit* who)
{
if (withhead && Phase != 0)
ScriptedAI::MoveInLineOfSight(who);
}
+
void KilledUnit(Unit* player)
{
if (player->GetTypeId() == TYPEID_PLAYER)
@@ -595,6 +605,7 @@ public:
if (!headGUID)
headGUID = DoSpawnCreature(HEAD, float(rand()%6), float(rand()%6), 0, 0, TEMPSUMMON_DEAD_DESPAWN, 0)->GetGUID();
+
Unit* Head = Unit::GetUnit((*me), headGUID);
if (Head && Head->isAlive())
{
@@ -803,14 +814,22 @@ public:
void Despawn()
{
- if (!debuffGUID) return;
+ if (!debuffGUID)
+ return;
+
Unit* debuff = Unit::GetUnit((*me), debuffGUID);
if (debuff)
+ {
debuff->SetVisible(false);
debuffGUID = 0;
+ }
}
- void JustDied(Unit* /*killer*/) { if (!sprouted) Despawn(); }
+ void JustDied(Unit* /*killer*/)
+ {
+ if (!sprouted)
+ Despawn();
+ }
void MoveInLineOfSight(Unit* who)
{
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 09832007a0b..0ea55d170b3 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -175,10 +175,7 @@ public:
if (uiDarkOffering <= uiDiff)
{
if (Creature* pFriend = me->FindNearestCreature(me->GetEntry(), 25.0f, true))
- {
- if (pFriend)
- DoCast(pFriend, SPELL_DARK_OFFERING);
- }
+ DoCast(pFriend, SPELL_DARK_OFFERING);
else
DoCast(me, SPELL_DARK_OFFERING);
uiDarkOffering = urand(4400, 12500);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 7ac42ff8193..f783fcc1eb5 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -676,7 +676,9 @@ public:
void TeleportAllPlayersBack()
{
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
+
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 4e7192e966c..7a946e9d5bf 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -153,7 +153,7 @@ class boss_archaedas : public CreatureScript
// wake a wall minion
if (uiWallMinionTimer <= uiDiff)
{
- instance->SetData (DATA_MINIONS, IN_PROGRESS);
+ instance->SetData(DATA_MINIONS, IN_PROGRESS);
uiWallMinionTimer = 10000;
} else uiWallMinionTimer -= uiDiff;
@@ -394,7 +394,7 @@ class go_altar_of_archaedas : public GameObjectScript
{
}
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
InstanceScript* instance = player->GetInstanceScript();
if (!instance)
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 60d17a7e5d2..fea64c55377 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -184,8 +184,8 @@ class instance_uldaman : public InstanceMapScript
return; // only want the first one we find
}
// if we get this far than all four are dead so open the door
- SetData (DATA_ALTAR_DOORS, DONE);
- SetDoor (uiArchaedasTempleDoor, true); //open next the door too
+ SetData(DATA_ALTAR_DOORS, DONE);
+ SetDoor(uiArchaedasTempleDoor, true); //open next the door too
}
void ActivateWallMinions()
@@ -320,7 +320,7 @@ class instance_uldaman : public InstanceMapScript
uiIronayaSealDoorTimer -= diff;
}
- void SetData (uint32 type, uint32 data)
+ void SetData(uint32 type, uint32 data)
{
switch (type)
{
@@ -386,7 +386,7 @@ class instance_uldaman : public InstanceMapScript
}
}
- void SetData64 (uint32 type, uint64 data)
+ void SetData64(uint32 type, uint64 data)
{
// Archaedas
if (type == 0)
@@ -425,7 +425,8 @@ class instance_uldaman : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch (creature->GetEntry()) {
+ switch (creature->GetEntry())
+ {
case 4857: // Stone Keeper
SetFrozenState (creature);
vStoneKeeper.push_back(creature->GetGUID());
@@ -458,10 +459,10 @@ class instance_uldaman : public InstanceMapScript
uiArchaedasGUID = creature->GetGUID();
break;
- } // end switch
- } // end OnCreatureCreate
+ }
+ }
- uint64 GetData64 (uint32 identifier)
+ uint64 GetData64(uint32 identifier)
{
if (identifier == 0) return uiWhoWokeuiArchaedasGUID;
if (identifier == 1) return vVaultWalker[0]; // VaultWalker1
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index 944d13cc1be..683bed46bb0 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -488,7 +488,7 @@ class boss_thurg : public CreatureScript
struct boss_thurgAI : public boss_hexlord_addAI
{
- boss_thurgAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_thurgAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 bloodlust_timer;
uint32 cleave_timer;
@@ -548,7 +548,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_alyson_antilleAI : public boss_hexlord_addAI
{
//Holy Priest
- boss_alyson_antilleAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_alyson_antilleAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 flashheal_timer;
uint32 dispelmagic_timer;
@@ -637,7 +637,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_gazakrothAI : public boss_hexlord_addAI
{
- boss_gazakrothAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 firebolt_timer;
@@ -691,7 +691,7 @@ class boss_lord_raadan : public CreatureScript
struct boss_lord_raadanAI : public boss_hexlord_addAI
{
- boss_lord_raadanAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 flamebreath_timer;
uint32 thunderclap_timer;
@@ -744,7 +744,7 @@ class boss_darkheart : public CreatureScript
struct boss_darkheartAI : public boss_hexlord_addAI
{
- boss_darkheartAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 psychicwail_timer;
@@ -787,7 +787,7 @@ class boss_slither : public CreatureScript
struct boss_slitherAI : public boss_hexlord_addAI
{
- boss_slitherAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_slitherAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 venomspit_timer;
@@ -847,7 +847,7 @@ class boss_fenstalker : public CreatureScript
struct boss_fenstalkerAI : public boss_hexlord_addAI
{
- boss_fenstalkerAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_fenstalkerAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 volatileinf_timer;
@@ -894,7 +894,7 @@ class boss_koragg : public CreatureScript
struct boss_koraggAI : public boss_hexlord_addAI
{
- boss_koraggAI(Creature* c) : boss_hexlord_addAI(c) {}
+ boss_koraggAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 coldstare_timer;
uint32 mightyblow_timer;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 3cf4f315cad..f2e6647dc59 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -221,7 +221,8 @@ class boss_janalai : public CreatureScript
dy = float(irand(-area_dy/2, area_dy/2));
Creature* bomb = DoSpawnCreature(MOB_FIRE_BOMB, dx, dy, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000);
- if (bomb) FireBombGUIDs[i] = bomb->GetGUID();
+ if (bomb)
+ FireBombGUIDs[i] = bomb->GetGUID();
}
BombCount = 0;
}
@@ -374,7 +375,9 @@ class boss_janalai : public CreatureScript
//Teleport every Player into the middle
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
+
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index ac1554bd00e..884fe109785 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -109,7 +109,8 @@ class instance_zulaman : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -188,7 +189,9 @@ class instance_zulaman : public InstanceMapScript
void Load(const char* load)
{
- if (!load) return;
+ if (!load)
+ return;
+
std::istringstream ss(load);
//sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str());
char dataHead; // S
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index a78ec29be99..35b9781ea45 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -120,24 +120,29 @@ static uint32 ChestEntry[] = {186648, 187021, 186672, 186667};
class npc_zulaman_hostage : public CreatureScript
{
public:
-
- npc_zulaman_hostage()
- : CreatureScript("npc_zulaman_hostage")
- {
- }
+ npc_zulaman_hostage() : CreatureScript("npc_zulaman_hostage") { }
struct npc_zulaman_hostageAI : public ScriptedAI
{
- npc_zulaman_hostageAI(Creature* creature) : ScriptedAI(creature) {IsLoot = false;}
+ npc_zulaman_hostageAI(Creature* creature) : ScriptedAI(creature)
+ {
+ IsLoot = false;
+ }
+
bool IsLoot;
uint64 PlayerGUID;
+
void Reset() {}
+
void EnterCombat(Unit* /*who*/) {}
+
void JustDied(Unit* /*who*/)
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
- if (player) player->SendLoot(me->GetGUID(), LOOT_CORPSE);
+ if (player)
+ player->SendLoot(me->GetGUID(), LOOT_CORPSE);
}
+
void UpdateAI(const uint32 /*diff*/)
{
if (IsLoot)
@@ -160,11 +165,13 @@ class npc_zulaman_hostage : public CreatureScript
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
+
if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CLOSE_GOSSIP_MENU();
if (!creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
return true;
+
creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
InstanceScript* instance = creature->GetInstanceScript();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 737a8fade57..4ba0c187973 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -61,10 +61,10 @@ class boss_arlokk : public CreatureScript
{
boss_arlokkAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiShadowWordPain_Timer;
uint32 m_uiGouge_Timer;
@@ -110,8 +110,8 @@ class boss_arlokk : public CreatureScript
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(DATA_ARLOKK, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_ARLOKK, NOT_STARTED);
//we should be summoned, so despawn
me->DespawnOrUnsummon();
@@ -124,8 +124,8 @@ class boss_arlokk : public CreatureScript
me->SetDisplayId(MODEL_ID_NORMAL);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- if (m_instance)
- m_instance->SetData(DATA_ARLOKK, DONE);
+ if (instance)
+ instance->SetData(DATA_ARLOKK, DONE);
}
void DoSummonPhanters()
@@ -271,12 +271,12 @@ class go_gong_of_bethekk : public GameObjectScript
bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- if (InstanceScript* m_instance = go->GetInstanceScript())
+ if (InstanceScript* instance = go->GetInstanceScript())
{
- if (m_instance->GetData(DATA_ARLOKK) == DONE || m_instance->GetData(DATA_ARLOKK) == IN_PROGRESS)
+ if (instance->GetData(DATA_ARLOKK) == DONE || instance->GetData(DATA_ARLOKK) == IN_PROGRESS)
return true;
- m_instance->SetData(DATA_ARLOKK, IN_PROGRESS);
+ instance->SetData(DATA_ARLOKK, IN_PROGRESS);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index b3dcfb5112b..9edd82c39b0 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -57,10 +57,10 @@ class boss_hakkar : public CreatureScript
{
boss_hakkarAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 BloodSiphon_Timer;
uint32 CorruptedBlood_Timer;
@@ -156,9 +156,9 @@ class boss_hakkar : public CreatureScript
//Checking if Jeklik is dead. If not we cast her Aspect
if (CheckJeklik_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_JEKLIK) != DONE)
+ if (instance->GetData(DATA_JEKLIK) != DONE)
{
if (AspectOfJeklik_Timer <= diff)
{
@@ -173,9 +173,9 @@ class boss_hakkar : public CreatureScript
//Checking if Venoxis is dead. If not we cast his Aspect
if (CheckVenoxis_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_VENOXIS) != DONE)
+ if (instance->GetData(DATA_VENOXIS) != DONE)
{
if (AspectOfVenoxis_Timer <= diff)
{
@@ -190,9 +190,9 @@ class boss_hakkar : public CreatureScript
//Checking if Marli is dead. If not we cast her Aspect
if (CheckMarli_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_MARLI) != DONE)
+ if (instance->GetData(DATA_MARLI) != DONE)
{
if (AspectOfMarli_Timer <= diff)
{
@@ -208,9 +208,9 @@ class boss_hakkar : public CreatureScript
//Checking if Thekal is dead. If not we cast his Aspect
if (CheckThekal_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_THEKAL) != DONE)
+ if (instance->GetData(DATA_THEKAL) != DONE)
{
if (AspectOfThekal_Timer <= diff)
{
@@ -225,9 +225,9 @@ class boss_hakkar : public CreatureScript
//Checking if Arlokk is dead. If yes we cast her Aspect
if (CheckArlokk_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_ARLOKK) != DONE)
+ if (instance->GetData(DATA_ARLOKK) != DONE)
{
if (AspectOfArlokk_Timer <= diff)
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index 15933e3ed4d..638e2675496 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -56,10 +56,10 @@ class boss_jeklik : public CreatureScript
{
boss_jeklikAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 Charge_Timer;
uint32 SonicBurst_Timer;
@@ -98,8 +98,8 @@ class boss_jeklik : public CreatureScript
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(DATA_JEKLIK, DONE);
+ if (instance)
+ instance->SetData(DATA_JEKLIK, DONE);
}
void UpdateAI(const uint32 diff)
@@ -238,10 +238,10 @@ class mob_batrider : public CreatureScript
{
mob_batriderAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 Bomb_Timer;
uint32 Check_Timer;
@@ -274,9 +274,9 @@ class mob_batrider : public CreatureScript
//Check_Timer
if (Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_JEKLIK) == DONE)
+ if (instance->GetData(DATA_JEKLIK) == DONE)
{
me->setDeathState(JUST_DIED);
me->RemoveCorpse();
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
index 6b8d4b11439..0ef5c7ac74d 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
@@ -57,7 +57,7 @@ class boss_mandokir : public CreatureScript
{
boss_mandokirAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 KillCount;
@@ -72,7 +72,7 @@ class boss_mandokir : public CreatureScript
float targetY;
float targetZ;
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool endWatch;
bool someWatched;
@@ -116,9 +116,9 @@ class boss_mandokir : public CreatureScript
{
DoScriptText(SAY_DING_KILL, me);
- if (m_instance)
+ if (instance)
{
- uint64 JindoGUID = m_instance->GetData64(DATA_JINDO);
+ uint64 JindoGUID = instance->GetData64(DATA_JINDO);
if (JindoGUID)
{
if (Unit* jTemp = Unit::GetUnit(*me, JindoGUID))
@@ -256,9 +256,9 @@ class boss_mandokir : public CreatureScript
//Checking if Ohgan is dead. If yes Mandokir will enrage.
if (Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_OHGAN) == DONE)
+ if (instance->GetData(DATA_OHGAN) == DONE)
{
if (!RaptorDead)
{
@@ -296,11 +296,11 @@ class mob_ohgan : public CreatureScript
{
mob_ohganAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 SunderArmor_Timer;
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -311,8 +311,8 @@ class mob_ohgan : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- if (m_instance)
- m_instance->SetData(DATA_OHGAN, DONE);
+ if (instance)
+ instance->SetData(DATA_OHGAN, DONE);
}
void UpdateAI (const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
index 2016fe4cb5d..b5149701d1e 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
@@ -53,10 +53,10 @@ class boss_marli : public CreatureScript
{
boss_marliAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 SpawnStartSpiders_Timer;
uint32 PoisonVolley_Timer;
@@ -91,8 +91,8 @@ class boss_marli : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(DATA_MARLI, DONE);
+ if (instance)
+ instance->SetData(DATA_MARLI, DONE);
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index a58c66c8584..0504d791a26 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -68,7 +68,7 @@ class boss_thekal : public CreatureScript
{
boss_thekalAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 MortalCleave_Timer;
@@ -81,7 +81,7 @@ class boss_thekal : public CreatureScript
uint32 Check_Timer;
uint32 Resurrect_Timer;
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool Enraged;
bool PhaseTwo;
bool WasDead;
@@ -111,14 +111,14 @@ class boss_thekal : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(DATA_THEKAL, DONE);
+ if (instance)
+ instance->SetData(DATA_THEKAL, DONE);
}
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(DATA_THEKAL, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_THEKAL, NOT_STARTED);
}
void UpdateAI(const uint32 diff)
@@ -129,26 +129,26 @@ class boss_thekal : public CreatureScript
//Check_Timer for the death of LorKhan and Zath.
if (!WasDead && Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_LORKHAN) == SPECIAL)
+ if (instance->GetData(DATA_LORKHAN) == SPECIAL)
{
//Resurrect LorKhan
- if (Unit* pLorKhan = Unit::GetUnit((*me), m_instance->GetData64(DATA_LORKHAN)))
+ if (Unit* pLorKhan = Unit::GetUnit((*me), instance->GetData64(DATA_LORKHAN)))
{
pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pLorKhan->setFaction(14);
pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
pLorKhan->SetFullHealth();
- m_instance->SetData(DATA_LORKHAN, DONE);
+ instance->SetData(DATA_LORKHAN, DONE);
}
}
- if (m_instance->GetData(DATA_ZATH) == SPECIAL)
+ if (instance->GetData(DATA_ZATH) == SPECIAL)
{
//Resurrect Zath
- Unit* pZath = Unit::GetUnit((*me), m_instance->GetData64(DATA_ZATH));
+ Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH));
if (pZath)
{
pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
@@ -156,7 +156,7 @@ class boss_thekal : public CreatureScript
pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
pZath->SetFullHealth();
- m_instance->SetData(DATA_ZATH, DONE);
+ instance->SetData(DATA_ZATH, DONE);
}
}
}
@@ -185,8 +185,8 @@ class boss_thekal : public CreatureScript
me->SetStandState(UNIT_STAND_STATE_SLEEP);
me->AttackStop();
- if (m_instance)
- m_instance->SetData(DATA_THEKAL, SPECIAL);
+ if (instance)
+ instance->SetData(DATA_THEKAL, SPECIAL);
WasDead=true;
}
@@ -279,7 +279,7 @@ class mob_zealot_lorkhan : public CreatureScript
{
mob_zealot_lorkhanAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 Shield_Timer;
@@ -290,7 +290,7 @@ class mob_zealot_lorkhan : public CreatureScript
bool FakeDeath;
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -302,8 +302,8 @@ class mob_zealot_lorkhan : public CreatureScript
FakeDeath = false;
- if (m_instance)
- m_instance->SetData(DATA_LORKHAN, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_LORKHAN, NOT_STARTED);
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -335,10 +335,10 @@ class mob_zealot_lorkhan : public CreatureScript
//Casting Greaterheal to Thekal or Zath if they are in meele range.
if (GreaterHeal_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- Unit* pThekal = Unit::GetUnit((*me), m_instance->GetData64(DATA_THEKAL));
- Unit* pZath = Unit::GetUnit((*me), m_instance->GetData64(DATA_ZATH));
+ Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL));
+ Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH));
if (!pThekal || !pZath)
return;
@@ -369,12 +369,12 @@ class mob_zealot_lorkhan : public CreatureScript
//Check_Timer for the death of LorKhan and Zath.
if (!FakeDeath && Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_THEKAL) == SPECIAL)
+ if (instance->GetData(DATA_THEKAL) == SPECIAL)
{
//Resurrect Thekal
- if (Unit* pThekal = Unit::GetUnit((*me), m_instance->GetData64(DATA_THEKAL)))
+ if (Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL)))
{
pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -383,10 +383,10 @@ class mob_zealot_lorkhan : public CreatureScript
}
}
- if (m_instance->GetData(DATA_ZATH) == SPECIAL)
+ if (instance->GetData(DATA_ZATH) == SPECIAL)
{
//Resurrect Zath
- if (Unit* pZath = Unit::GetUnit((*me), m_instance->GetData64(DATA_ZATH)))
+ if (Unit* pZath = Unit::GetUnit((*me), instance->GetData64(DATA_ZATH)))
{
pZath->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pZath->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -409,8 +409,8 @@ class mob_zealot_lorkhan : public CreatureScript
me->setFaction(35);
me->AttackStop();
- if (m_instance)
- m_instance->SetData(DATA_LORKHAN, SPECIAL);
+ if (instance)
+ instance->SetData(DATA_LORKHAN, SPECIAL);
FakeDeath = true;
}
@@ -439,7 +439,7 @@ class mob_zealot_zath : public CreatureScript
{
mob_zealot_zathAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
uint32 SweepingStrikes_Timer;
@@ -451,7 +451,7 @@ class mob_zealot_zath : public CreatureScript
bool FakeDeath;
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -464,8 +464,8 @@ class mob_zealot_zath : public CreatureScript
FakeDeath = false;
- if (m_instance)
- m_instance->SetData(DATA_ZATH, NOT_STARTED);
+ if (instance)
+ instance->SetData(DATA_ZATH, NOT_STARTED);
me->SetStandState(UNIT_STAND_STATE_STAND);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -522,12 +522,12 @@ class mob_zealot_zath : public CreatureScript
//Check_Timer for the death of LorKhan and Zath.
if (!FakeDeath && Check_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(DATA_LORKHAN) == SPECIAL)
+ if (instance->GetData(DATA_LORKHAN) == SPECIAL)
{
//Resurrect LorKhan
- if (Unit* pLorKhan = Unit::GetUnit((*me), m_instance->GetData64(DATA_LORKHAN)))
+ if (Unit* pLorKhan = Unit::GetUnit((*me), instance->GetData64(DATA_LORKHAN)))
{
pLorKhan->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pLorKhan->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -536,10 +536,10 @@ class mob_zealot_zath : public CreatureScript
}
}
- if (m_instance->GetData(DATA_THEKAL) == SPECIAL)
+ if (instance->GetData(DATA_THEKAL) == SPECIAL)
{
//Resurrect Thekal
- if (Unit* pThekal = Unit::GetUnit((*me), m_instance->GetData64(DATA_THEKAL)))
+ if (Unit* pThekal = Unit::GetUnit((*me), instance->GetData64(DATA_THEKAL)))
{
pThekal->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pThekal->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -562,8 +562,8 @@ class mob_zealot_zath : public CreatureScript
me->setFaction(35);
me->AttackStop();
- if (m_instance)
- m_instance->SetData(DATA_ZATH, SPECIAL);
+ if (instance)
+ instance->SetData(DATA_ZATH, SPECIAL);
FakeDeath = true;
}
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 49fd582a662..2655165e59f 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -417,10 +417,10 @@ class go_second_trial : public GameObjectScript
public:
go_second_trial() : GameObjectScript("go_second_trial") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
// find spawn :: master_kelerun_bloodmourn
- if (Creature* creature = pGO->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
+ if (Creature* creature = go->FindNearestCreature(MASTER_KELERUN_BLOODMOURN, 30.0f))
CAST_AI(npc_second_trial_controller::master_kelerun_bloodmournAI, creature->AI())->StartEvent();
return true;
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 02bfcef45a3..841e577e333 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -183,7 +183,7 @@ public:
DoScriptText(SAY_END2, me, player);
Unit* CaptainHelios = me->FindNearestCreature(NPC_CAPTAIN_HELIOS, 50);
if (CaptainHelios)
- DoScriptText(SAY_CAPTAIN_ANSWER, CaptainHelios, player);
+ DoScriptText(SAY_CAPTAIN_ANSWER, CaptainHelios, player);
break;
}
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index e4fa3804b9b..ae1b0ba0c67 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -68,7 +68,6 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
}
uint32 SwarmTimer;
@@ -76,7 +75,6 @@ public:
uint32 AuraTimer;
uint32 InfernoTimer;
bool go;
- uint32 pos;
void Reset()
{
@@ -119,7 +117,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
index 96a9d3b8bb6..dbcfbc8ed58 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp
@@ -59,7 +59,6 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
}
uint32 RainTimer;
@@ -70,7 +69,6 @@ public:
bool enraged;
bool go;
- uint32 pos;
void Reset()
{
@@ -115,7 +113,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
index fa475da24a1..e58f9c3bf45 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_kazrogal.cpp
@@ -56,7 +56,6 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
}
uint32 CleaveTimer;
@@ -64,7 +63,6 @@ public:
uint32 MarkTimer;
uint32 MarkTimerBase;
bool go;
- uint32 pos;
void Reset()
{
@@ -107,7 +105,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
index f6578c5bf6e..7e628c0efa5 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_rage_winterchill.cpp
@@ -62,7 +62,6 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
}
uint32 FrostArmorTimer;
@@ -70,7 +69,6 @@ public:
uint32 NovaTimer;
uint32 IceboltTimer;
bool go;
- uint32 pos;
void Reset()
{
@@ -109,7 +107,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 496e720fb31..23a04bece09 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -405,7 +405,6 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetDisplayId(MODEL_INVIS);
go = false;
- pos = 0;
Reset();
}
@@ -413,7 +412,6 @@ public:
bool CanMove;
bool WpEnabled;
bool go;
- uint32 pos;
uint32 spawnTimer;
uint32 FlameBuffetTimer;
bool imol;
@@ -429,7 +427,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 0 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -543,13 +540,11 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
bool go;
uint32 KnockDownTimer;
- uint32 pos;
void Reset()
{
KnockDownTimer = 10000;
@@ -557,7 +552,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -644,13 +638,11 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
bool go;
uint32 FrenzyTimer;
- uint32 pos;
uint32 MoveTimer;
bool RandomMove;
void Reset()
@@ -662,7 +654,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -753,13 +744,13 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
+
SummonList summons;
bool go;
uint32 ShadowBoltTimer;
- uint32 pos;
+
void Reset()
{
ShadowBoltTimer = 1000+rand()%5000;
@@ -773,10 +764,14 @@ public:
summon->Attack(target, false);
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
+
+ void SummonedCreatureDespawn(Creature* summon)
+ {
+ summons.Despawn(summon);
+ }
+
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -815,8 +810,10 @@ public:
void UpdateAI(const uint32 diff)
{
hyjal_trashAI::UpdateAI(diff);
+
if (IsEvent || IsOverrun)
npc_escortAI::UpdateAI(diff);
+
if (IsEvent)
{
if (!go)
@@ -840,8 +837,10 @@ public:
}
}
}
+
if (!UpdateVictim())
return;
+
if (ShadowBoltTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOW_BOLT);
@@ -874,7 +873,6 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
@@ -882,7 +880,7 @@ public:
uint32 CourseTimer;
uint32 WailTimer;
uint32 ShellTimer;
- uint32 pos;
+
void Reset()
{
CourseTimer = 20000+rand()%5000;
@@ -892,7 +890,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -979,13 +976,12 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
bool go;
uint32 WebTimer;
- uint32 pos;
+
void Reset()
{
WebTimer = 20000+rand()%5000;
@@ -993,7 +989,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -1071,13 +1066,12 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
bool go;
uint32 ManaBurnTimer;
- uint32 pos;
+
void Reset()
{
ManaBurnTimer = 9000+rand()%5000;
@@ -1085,7 +1079,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance && !IsOverrun)
{
if (instance->GetData(DATA_ALLIANCE_RETREAT))//2.alliance boss down, attack thrall
@@ -1163,13 +1156,11 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
Reset();
}
bool go;
uint32 FrostBreathTimer;
- uint32 pos;
uint32 MoveTimer;
void Reset()
@@ -1181,7 +1172,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 2 && instance && !IsOverrun)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
@@ -1280,14 +1270,12 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
DummyTarget[0] = 0;DummyTarget[1] = 0;DummyTarget[2] = 0;
Reset();
}
bool go;
uint32 StrikeTimer;
- uint32 pos;
uint32 MoveTimer;
float Zpos;
bool forcemove;
@@ -1303,7 +1291,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 2 && instance && !IsOverrun)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_THRALL));
@@ -1382,8 +1369,9 @@ public:
float x, y, z;
me->getVictim()->GetPosition(x, y, z);
me->GetMotionMaster()->MovePoint(0, x, y, z+Zpos);
- Zpos-=1.0f;
- if (Zpos <= 0)Zpos=0;
+ Zpos -= 1.0f;
+ if (Zpos <= 0)
+ Zpos = 0;
MoveTimer = 2000;
} else MoveTimer-=diff;
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index b87379d599f..1eaaf418598 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -110,7 +110,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
index 7625d22119f..0e155be515a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
@@ -111,7 +111,7 @@ public:
instance->SetData(TYPE_MEDIVH, IN_PROGRESS);
DoCast(me, SPELL_CHANNEL, false);
Check_Timer = 5000;
- }
+ }
else if (who->GetTypeId() == TYPEID_UNIT && me->IsWithinDistInMap(who, 15.0f))
{
if (instance->GetData(TYPE_MEDIVH) != IN_PROGRESS)
@@ -170,7 +170,7 @@ public:
{
if (SpellCorrupt_Timer <= diff)
{
- instance->SetData(TYPE_MEDIVH, SPECIAL);
+ instance->SetData(TYPE_MEDIVH, SPECIAL);
if (me->HasAura(SPELL_CORRUPT_AEONUS))
SpellCorrupt_Timer = 1000;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
index b18cee43664..934b876d7c3 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
@@ -36,9 +36,9 @@ class go_barrel_old_hillsbrad : public GameObjectScript
public:
go_barrel_old_hillsbrad() : GameObjectScript("go_barrel_old_hillsbrad") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- if (InstanceScript* instance = pGO->GetInstanceScript())
+ if (InstanceScript* instance = go->GetInstanceScript())
{
if (instance->GetData(TYPE_BARREL_DIVERSION) == DONE)
return false;
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index 3b3dfae92b2..6e6e089ba02 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -114,11 +114,11 @@ public:
{
boss_onyxiaAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint32 m_uiPhase;
@@ -169,11 +169,11 @@ public:
m_uiSummonWhelpCount = 0;
m_bIsMoving = false;
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_ONYXIA, NOT_STARTED);
- m_instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->SetData(DATA_ONYXIA, NOT_STARTED);
+ instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
}
@@ -182,17 +182,17 @@ public:
DoScriptText(SAY_AGGRO, me);
me->SetInCombatWithZone();
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_ONYXIA, IN_PROGRESS);
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->SetData(DATA_ONYXIA, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
}
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(DATA_ONYXIA, DONE);
+ if (instance)
+ instance->SetData(DATA_ONYXIA, DONE);
Summons.DespawnAll();
}
@@ -265,8 +265,8 @@ public:
me->GetMotionMaster()->MovePoint(11, Phase2Location.GetPositionX(), Phase2Location.GetPositionY(), Phase2Location.GetPositionZ()+25);
me->SetSpeed(MOVE_FLIGHT, 1.0f);
DoScriptText(SAY_PHASE_2_TRANS, me);
- if (m_instance)
- m_instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
+ if (instance)
+ instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
m_uiWhelpTimer = 5000;
m_uiLairGuardTimer = 15000;
break;
@@ -301,9 +301,9 @@ public:
(pSpell->Id >= 22267 && pSpell->Id <= 22268)) &&
(target->GetTypeId() == TYPEID_PLAYER))
{
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_SHE_DEEP_BREATH_MORE, FAIL);
+ instance->SetData(DATA_SHE_DEEP_BREATH_MORE, FAIL);
}
}
}
@@ -362,8 +362,8 @@ public:
Trinity::GameObjectInRangeCheck check(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 15);
Trinity::GameObjectLastSearcher<Trinity::GameObjectInRangeCheck> searcher(me, pFloor, check);
me->VisitNearbyGridObject(30, searcher);
- if (m_instance && pFloor)
- m_instance->SetData64(DATA_FLOOR_ERUPTION_GUID, pFloor->GetGUID());
+ if (instance && pFloor)
+ instance->SetData64(DATA_FLOOR_ERUPTION_GUID, pFloor->GetGUID());
m_uiBellowingRoarTimer = 30000;
}
else
@@ -409,8 +409,8 @@ public:
if (HealthBelowPct(40))
{
m_uiPhase = PHASE_END;
- if (m_instance)
- m_instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
+ if (instance)
+ instance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
DoScriptText(SAY_PHASE_3_TRANS, me);
SetCombatMovement(true);
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index 5cf970e60f3..8cef144f4c5 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -93,10 +93,10 @@ class go_gong : public GameObjectScript
public:
go_gong() : GameObjectScript("go_gong") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
//basic support, not blizzlike data is missing...
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
if (instance)
{
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 4935fb6b906..5dd603a7f92 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -607,7 +607,8 @@ public:
if (WisperTimer <= diff)
{
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
//Play random sound to the zone
Map::PlayerList const &PlayerList = map->GetPlayers();
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
index 6578680fd8b..74d2317734d 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_twinemperors.cpp
@@ -393,7 +393,7 @@ public:
struct boss_veknilashAI : public boss_twinemperorsAI
{
bool IAmVeklor() {return false;}
- boss_veknilashAI(Creature* c) : boss_twinemperorsAI(c) {}
+ boss_veknilashAI(Creature* creature) : boss_twinemperorsAI(creature) {}
uint32 UpperCut_Timer;
uint32 UnbalancingStrike_Timer;
@@ -479,7 +479,7 @@ public:
struct boss_veklorAI : public boss_twinemperorsAI
{
bool IAmVeklor() {return true;}
- boss_veklorAI(Creature* c) : boss_twinemperorsAI(c) {}
+ boss_veklorAI(Creature* creature) : boss_twinemperorsAI(creature) {}
uint32 ShadowBolt_Timer;
uint32 Blizzard_Timer;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
index 38ea8e8748b..f1cc0b401c3 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
@@ -117,7 +117,7 @@ public:
return 0;
}
- uint64 GetData64 (uint32 identifier)
+ uint64 GetData64(uint32 identifier)
{
switch (identifier)
{
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index da29c911c9f..b6c69584358 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -308,7 +308,8 @@ public:
}
}
- void SpawnPyramidWave(uint32 wave){
+ void SpawnPyramidWave(uint32 wave)
+ {
for (int i = 0; i < pyramidSpawnTotal; i++)
{
if (pyramidSpawns[i][0] == (float)wave)
@@ -321,7 +322,8 @@ public:
}
}
- bool IsWaveAllDead(){
+ bool IsWaveAllDead()
+ {
for (std::list<uint64>::iterator itr = addsAtBase.begin(); itr != addsAtBase.end(); ++itr)
{
if (Creature* add = instance->GetCreature((*itr)))
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index f8b1364437b..91d90ffe202 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -199,18 +199,6 @@ public:
+## go_troll_cage
+######*/
-void initBlyCrewMember(InstanceScript* instance, uint32 entry, float x, float y, float z)
-{
- if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry)))
- {
- crew->SetReactState(REACT_AGGRESSIVE);
- crew->SetWalk(true);
- crew->SetHomePosition(x, y, z, 0);
- crew->GetMotionMaster()->MovePoint(1, x, y, z);
- crew->setFaction(FACTION_FREED);
- }
-}
-
class go_troll_cage : public GameObjectScript
{
public:
@@ -231,6 +219,18 @@ public:
return false;
}
+private:
+ void initBlyCrewMember(InstanceScript* instance, uint32 entry, float x, float y, float z)
+ {
+ if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry)))
+ {
+ crew->SetReactState(REACT_AGGRESSIVE);
+ crew->SetWalk(true);
+ crew->SetHomePosition(x, y, z, 0);
+ crew->GetMotionMaster()->MovePoint(1, x, y, z);
+ crew->setFaction(FACTION_FREED);
+ }
+ }
};
/*######
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index 0d83ea5ad03..a4c8ce3b004 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -234,7 +234,6 @@ public:
void WaypointReached(uint32 i)
{
Player* player = GetPlayerForEscort();
-
if (!player)
return;
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index 710f1e55871..88bc3352ea1 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -55,7 +55,7 @@ public:
uint32 m_uiRebuffTimer;
bool work;
- void Reset ()
+ void Reset()
{
uiPlayerGUID = 0;
m_uiRebuffTimer = 0;
diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp
index d540d522326..e1f59ec26be 100644
--- a/src/server/scripts/Kalimdor/felwood.cpp
+++ b/src/server/scripts/Kalimdor/felwood.cpp
@@ -53,12 +53,12 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- uint32 eCreature = creature->GetEntry();
-
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- if (eCreature == 9528)
+ uint32 creatureId = creature->GetEntry();
+
+ if (creatureId == 9528)
{
if (player->GetQuestRewardStatus(4101))
{
@@ -70,7 +70,7 @@ public:
player->SEND_GOSSIP_MENU(2844, creature->GetGUID());
}
- if (eCreature == 9529)
+ if (creatureId == 9529)
{
if (player->GetQuestRewardStatus(4102))
{
@@ -84,7 +84,6 @@ public:
return true;
}
-
};
void AddSC_felwood()
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index f05d7691c61..89f1ac3e7a5 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -385,7 +385,8 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!who || (!who->isAlive())) return;
+ if (!who || (!who->isAlive()))
+ return;
if (me->IsWithinDistInMap(who, 10.0f) && (who->GetTypeId() == TYPEID_PLAYER) && CAST_PLR(who)->GetQuestStatus(1719) == QUEST_STATUS_INCOMPLETE && !EventInProgress)
{
@@ -433,8 +434,10 @@ public:
if (BigWill)
{
Creature* creature = Unit::GetCreature((*me), BigWill);
- if (creature) {
- if (creature->isAlive()) {
+ if (creature)
+ {
+ if (creature->isAlive())
+ {
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
creature->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
index 5ec693c58b2..65b55d8009c 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp
@@ -387,20 +387,20 @@ class prince_taldaram_sphere : public GameObjectScript
public:
prince_taldaram_sphere() : GameObjectScript("prince_taldaram_sphere") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
if (!instance)
return true;
- Creature* pPrinceTaldaram = Unit::GetCreature(*pGO, instance->GetData64(DATA_PRINCE_TALDARAM));
+ Creature* pPrinceTaldaram = Unit::GetCreature(*go, instance->GetData64(DATA_PRINCE_TALDARAM));
if (pPrinceTaldaram && pPrinceTaldaram->isAlive())
{
// maybe these are hacks :(
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case GO_SPHERE1: instance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
case GO_SPHERE2: instance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 3ae78d4053b..ef5214581ce 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -87,7 +87,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -236,7 +237,8 @@ public:
for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
{
Creature* cr = instance->GetCreature(*itr);
- if (!cr || (cr && cr->isAlive())) return 0;
+ if (!cr || (cr && cr->isAlive()))
+ return 0;
}
return 1;
case DATA_JEDOGA_TRIGGER_SWITCH: return switchtrigger;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 699043b3269..1e5567bda82 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -136,7 +136,8 @@ public:
void UpdateAI(const uint32 diff)
{
//Return since we have no target
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
// Without he comes up through the air to players on the bridge after krikthir if players crossing this bridge!
CheckDistance(fMaxDistance, diff);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index e00db5d6494..12622174e29 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -64,7 +64,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (auiEncounter[i] == IN_PROGRESS) return true;
+ if (auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index 547544fb754..eeba4a8717d 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -926,9 +926,7 @@ struct dummy_dragonAI : public ScriptedAI
if (instance && instance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
instance->SetData(TYPE_SHADRON_PREKILLED, 1);
if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
- {
pAcolyte->Kill(pAcolyte);
- }
break;
case NPC_VESPERON:
iTextId = SAY_VESPERON_DEATH;
@@ -936,9 +934,7 @@ struct dummy_dragonAI : public ScriptedAI
if (instance && instance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
instance->SetData(TYPE_VESPERON_PREKILLED, 1);
if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
- {
pAcolyte->Kill(pAcolyte);
- }
break;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index a2919de0149..c8236ace88c 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -125,8 +125,8 @@ public:
break;
case DATA_IN_POSITION: //movement done.
me->GetMotionMaster()->MovePoint(1, 735.81f, 661.92f, 412.39f);
- if (GameObject* pGO = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE)))
- instance->HandleGameObject(pGO->GetGUID(), false);
+ if (GameObject* go = GameObject::GetGameObject(*me, instance->GetData64(DATA_MAIN_GATE)))
+ instance->HandleGameObject(go->GetGUID(), false);
NextStep(10000, false, 3);
break;
case DATA_LESSER_CHAMPIONS_DEFEATED:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index b64e324d4da..940191f68cb 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -141,10 +141,10 @@ public:
{
boss_anubarak_trialAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
std::list<uint64> m_vBurrowGUID;
@@ -195,8 +195,8 @@ public:
if (who->GetTypeId() == TYPEID_PLAYER)
{
DoScriptText(urand(0, 1) ? SAY_KILL1 : SAY_KILL2, me);
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
@@ -211,8 +211,8 @@ public:
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_ANUBARAK, FAIL);
+ if (instance)
+ instance->SetData(TYPE_ANUBARAK, FAIL);
//Summon Scarab Swarms neutral at random places
for (int i=0; i < 10; i++)
if (Creature* temp = me->SummonCreature(NPC_SCARAB, AnubarakLoc[1].GetPositionX()+urand(0, 50)-25, AnubarakLoc[1].GetPositionY()+urand(0, 50)-25, AnubarakLoc[1].GetPositionZ()))
@@ -223,8 +223,8 @@ public:
{
Summons.DespawnAll();
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(TYPE_ANUBARAK, DONE);
+ if (instance)
+ instance->SetData(TYPE_ANUBARAK, DONE);
}
void JustSummoned(Creature* summoned)
@@ -260,8 +260,8 @@ public:
DoScriptText(SAY_AGGRO, me);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetInCombatWithZone();
- if (m_instance)
- m_instance->SetData(TYPE_ANUBARAK, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_ANUBARAK, IN_PROGRESS);
//Despawn Scarab Swarms neutral
Summons.DoAction(NPC_SCARAB, ACTION_SCARAB_SUBMERGE);
//Spawn Burrow
@@ -426,10 +426,10 @@ public:
{
mob_swarm_scarabAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiDeterminationTimer;
@@ -493,10 +493,10 @@ public:
{
mob_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiSpiderFrenzyTimer;
uint32 m_uiSubmergeTimer;
@@ -639,10 +639,10 @@ public:
{
mob_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiIncreaseSpeedTimer;
uint8 m_uiSpeed;
uint64 m_uiTargetGUID;
@@ -674,7 +674,7 @@ public:
Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID);
if (!target || !target->isAlive() || !target->HasAura(SPELL_MARK))
{
- if (Creature* pAnubarak = Unit::GetCreature((*me), m_instance->GetData64(NPC_ANUBARAK)))
+ if (Creature* pAnubarak = Unit::GetCreature((*me), instance->GetData64(NPC_ANUBARAK)))
pAnubarak->CastSpell(pAnubarak, SPELL_SPIKE_TELE, false);
me->DisappearAndDie();
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 2fe0bd3f397..d232be4577a 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -64,10 +64,10 @@ public:
{
boss_toc_champion_controllerAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*) creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint32 m_uiChampionsNotStarted;
uint32 m_uiChampionsFailed;
@@ -101,7 +101,7 @@ public:
vOtherEntries.push_back(playerTeam == ALLIANCE ? NPC_HORDE_WARRIOR : NPC_ALLIANCE_WARRIOR);
uint8 healersSubtracted = 2;
- if (m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL || m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC)
+ if (instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL || instance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC)
healersSubtracted = 1;
for (uint8 i = 0; i < healersSubtracted; ++i)
{
@@ -136,7 +136,7 @@ public:
vHealersEntries.erase(vHealersEntries.begin()+pos);
}
- if (m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_NORMAL || m_instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
+ if (instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_NORMAL || instance->instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
for (uint8 i = 0; i < 4; ++i)
vOtherEntries.erase(vOtherEntries.begin()+urand(0, vOtherEntries.size()-1));
@@ -214,7 +214,7 @@ public:
m_uiChampionsFailed++;
if (m_uiChampionsFailed + m_uiChampionsKilled >= Summons.size())
{
- m_instance->SetData(TYPE_CRUSADERS, FAIL);
+ instance->SetData(TYPE_CRUSADERS, FAIL);
Summons.DespawnAll();
me->DespawnOrUnsummon();
}
@@ -227,16 +227,16 @@ public:
m_uiChampionsKilled = 0;
m_bInProgress = true;
Summons.DoZoneInCombat();
- m_instance->SetData(TYPE_CRUSADERS, IN_PROGRESS);
+ instance->SetData(TYPE_CRUSADERS, IN_PROGRESS);
}
break;
case DONE:
m_uiChampionsKilled++;
if (m_uiChampionsKilled == 1)
- m_instance->SetData(TYPE_CRUSADERS, SPECIAL);
+ instance->SetData(TYPE_CRUSADERS, SPECIAL);
else if (m_uiChampionsKilled >= Summons.size())
{
- m_instance->SetData(TYPE_CRUSADERS, DONE);
+ instance->SetData(TYPE_CRUSADERS, DONE);
Summons.DespawnAll();
me->DespawnOrUnsummon();
}
@@ -253,11 +253,11 @@ struct boss_faction_championsAI : public ScriptedAI
{
boss_faction_championsAI(Creature* creature, uint32 aitype) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*) creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
mAIType = aitype;
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint64 championControllerGUID;
uint32 mAIType;
@@ -273,8 +273,8 @@ struct boss_faction_championsAI : public ScriptedAI
void JustReachedHome()
{
- if (m_instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (instance)
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(2, FAIL);
me->DespawnOrUnsummon();
}
@@ -326,8 +326,8 @@ struct boss_faction_championsAI : public ScriptedAI
void JustDied(Unit* /*killer*/)
{
if (mAIType != AI_PET)
- if (m_instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (instance)
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(2, DONE);
}
@@ -335,8 +335,8 @@ struct boss_faction_championsAI : public ScriptedAI
{
DoCast(me, SPELL_ANTI_AOE, true);
me->SetInCombatWithZone();
- if (m_instance)
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (instance)
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(2, IN_PROGRESS);
}
@@ -351,18 +351,18 @@ struct boss_faction_championsAI : public ScriptedAI
if (Player* player = players.begin()->getSource())
TeamInInstance = player->GetTeam();
- if (m_instance)
+ if (instance)
{
if (TeamInInstance == ALLIANCE)
{
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_VARIAN)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_VARIAN)))
DoScriptText(SAY_VARIAN_KILL_HORDE_PLAYER4+urand(0, 3), temp); // + cause we are on negative
}
else
if (Creature* temp = me->FindNearestCreature(NPC_GARROSH, 300.f))
DoScriptText(SAY_GARROSH_KILL_ALLIANCE_PLAYER4+urand(0, 3), temp); // + cause we are on negative
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
}
@@ -408,7 +408,8 @@ struct boss_faction_championsAI : public ScriptedAI
void AttackStart(Unit* who)
{
- if (!who) return;
+ if (!who)
+ return;
if (me->Attack(who, true))
{
@@ -494,7 +495,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiNatureGraspTimer <= uiDiff)
{
@@ -588,7 +590,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiHeroismOrBloodlustTimer <= uiDiff)
{
@@ -687,7 +690,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBubbleTimer <= uiDiff)
{
@@ -786,7 +790,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiPsychicScreamTimer <= uiDiff)
{
@@ -879,7 +884,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiPsychicScreamTimer <= uiDiff)
{
@@ -990,7 +996,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiFearTimer <= uiDiff)
{
@@ -1093,7 +1100,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiCounterspellTimer <= uiDiff)
{
@@ -1204,7 +1212,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiDisengageTimer <= uiDiff)
{
@@ -1312,7 +1321,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBarkskinTimer <= uiDiff)
{
@@ -1424,7 +1434,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBladestormTimer <= uiDiff)
{
@@ -1534,7 +1545,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiIceboundFortitudeTimer <= uiDiff)
{
@@ -1636,7 +1648,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiFanOfKnivesTimer <= uiDiff)
{
@@ -1773,7 +1786,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiHeroismOrBloodlustTimer <= uiDiff)
{
@@ -1873,7 +1887,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiRepeteanceTimer <= uiDiff)
{
@@ -1951,7 +1966,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiDevourMagicTimer <= uiDiff)
{
@@ -2000,7 +2016,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiClawTimer <= uiDiff)
{
@@ -2011,11 +2028,8 @@ public:
boss_faction_championsAI::UpdateAI(uiDiff);
}
};
-
};
-/*========================================================*/
-
void AddSC_boss_faction_champions()
{
new boss_toc_champion_controller();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 6cd049967c1..a7328b43826 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -106,11 +106,11 @@ public:
{
boss_jaraxxusAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
@@ -124,8 +124,8 @@ public:
void Reset()
{
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, NOT_STARTED);
SetEquipmentSlots(false, EQUIP_MAIN, EQUIP_OFFHAND, EQUIP_RANGED);
m_uiFelFireballTimer = 5*IN_MILLISECONDS;
m_uiFelLightningTimer = urand(10*IN_MILLISECONDS, 15*IN_MILLISECONDS);
@@ -139,8 +139,8 @@ public:
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, FAIL);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, FAIL);
DoCast(me, SPELL_JARAXXUS_CHAINS);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetReactState(REACT_PASSIVE);
@@ -150,8 +150,8 @@ public:
{
if (who->GetTypeId() == TYPEID_PLAYER)
{
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
@@ -159,8 +159,8 @@ public:
{
Summons.DespawnAll();
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, DONE);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, DONE);
}
void JustSummoned(Creature* summoned)
@@ -171,8 +171,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
me->SetInCombatWithZone();
- if (m_instance)
- m_instance->SetData(TYPE_JARAXXUS, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_JARAXXUS, IN_PROGRESS);
DoScriptText(SAY_AGGRO, me);
}
@@ -289,11 +289,11 @@ public:
{
mob_infernal_volcanoAI(Creature* creature) : Scripted_NoMovementAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
@@ -344,11 +344,11 @@ public:
{
mob_fel_infernalAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiFelStreakTimer;
void Reset()
@@ -368,7 +368,7 @@ public:
if (!UpdateVictim())
return;
- if (m_instance && m_instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
+ if (instance && instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
me->DespawnOrUnsummon();
if (m_uiFelStreakTimer <= uiDiff)
@@ -398,11 +398,11 @@ public:
{
mob_nether_portalAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
@@ -453,13 +453,13 @@ public:
{
mob_mistress_of_painAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
- if (m_instance)
- m_instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE);
+ instance = creature->GetInstanceScript();
+ if (instance)
+ instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, INCREASE);
Reset();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiShivanSlashTimer;
uint32 m_uiSpinningStrikeTimer;
uint32 m_uiMistressKissTimer;
@@ -474,13 +474,13 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, DECREASE);
+ if (instance)
+ instance->SetData(DATA_MISTRESS_OF_PAIN_COUNT, DECREASE);
}
void UpdateAI(const uint32 uiDiff)
{
- if (m_instance && m_instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
+ if (instance && instance->GetData(TYPE_JARAXXUS) != IN_PROGRESS)
{
me->DespawnOrUnsummon();
return;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 1eca7edb590..5bda32941c2 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -123,10 +123,10 @@ public:
{
boss_gormokAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiImpaleTimer;
uint32 m_uiStaggeringStompTimer;
@@ -151,7 +151,7 @@ public:
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
ScriptedAI::EnterEvadeMode();
}
@@ -163,7 +163,7 @@ public:
switch (pointId)
{
case 0:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
@@ -173,16 +173,16 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE);
+ if (instance)
+ instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_DONE);
}
void JustReachedHome()
{
- if (m_instance)
+ if (instance)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- m_instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
}
me->DespawnOrUnsummon();
}
@@ -190,7 +190,7 @@ public:
void EnterCombat(Unit* /*who*/)
{
me->SetInCombatWithZone();
- m_instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_IN_PROGRESS);
+ instance->SetData(TYPE_NORTHREND_BEASTS, GORMOK_IN_PROGRESS);
}
void JustSummoned(Creature* summon)
@@ -263,12 +263,12 @@ public:
{
mob_snobold_vassalAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
- if (m_instance)
- m_instance->SetData(DATA_SNOBOLD_COUNT, INCREASE);
+ instance = creature->GetInstanceScript();
+ if (instance)
+ instance->SetData(DATA_SNOBOLD_COUNT, INCREASE);
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiFireBombTimer;
uint32 m_uiBatterTimer;
uint32 m_uiHeadCrackTimer;
@@ -284,15 +284,15 @@ public:
m_uiTargetGUID = 0;
m_bTargetDied = false;
- if (m_instance)
- m_uiBossGUID = m_instance->GetData64(NPC_GORMOK);
+ if (instance)
+ m_uiBossGUID = instance->GetData64(NPC_GORMOK);
//Workaround for Snobold
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
}
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
ScriptedAI::EnterEvadeMode();
}
@@ -328,8 +328,8 @@ public:
if (Unit* target = Unit::GetPlayer(*me, m_uiTargetGUID))
if (target->isAlive())
target->RemoveAurasDueToSpell(SPELL_SNOBOLLED);
- if (m_instance)
- m_instance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
+ if (instance)
+ instance->SetData(DATA_SNOBOLD_COUNT, DECREASE);
}
void UpdateAI(uint32 const diff)
@@ -341,9 +341,9 @@ public:
{
if (!target->isAlive())
{
- if (m_instance)
+ if (instance)
{
- Unit* gormok = ObjectAccessor::GetCreature(*me, m_instance->GetData64(NPC_GORMOK));
+ Unit* gormok = ObjectAccessor::GetCreature(*me, instance->GetData64(NPC_GORMOK));
if (gormok && gormok->isAlive())
{
SetCombatMovement(false);
@@ -454,7 +454,8 @@ struct boss_jormungarAI : public ScriptedAI
void UpdateAI(uint32 const diff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (instanceScript && instanceScript->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL && !enraged)
{
@@ -757,10 +758,10 @@ public:
{
boss_icehowlAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiFerociousButtTimer;
uint32 m_uiArticBreathTimer;
@@ -794,8 +795,8 @@ public:
void JustDied(Unit* /*killer*/)
{
- if (m_instance)
- m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
+ if (instance)
+ instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_DONE);
}
void MovementInform(uint32 type, uint32 pointId)
@@ -826,7 +827,7 @@ public:
m_bMovementFinish = true;
break;
case 2:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
me->SetInCombatWithZone();
@@ -836,16 +837,16 @@ public:
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
ScriptedAI::EnterEvadeMode();
}
void JustReachedHome()
{
- if (m_instance)
+ if (instance)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- m_instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_NORTHREND_BEASTS, FAIL);
}
me->DespawnOrUnsummon();
}
@@ -854,15 +855,15 @@ public:
{
if (who->GetTypeId() == TYPEID_PLAYER)
{
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
void EnterCombat(Unit* /*who*/)
{
- if (m_instance)
- m_instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_NORTHREND_BEASTS, ICEHOWL_IN_PROGRESS);
me->SetInCombatWithZone();
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index 3e2427d66b3..c2901d16fa1 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -143,10 +143,10 @@ struct boss_twin_baseAI : public ScriptedAI
{
boss_twin_baseAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
AuraStateType m_uiAuraState;
@@ -190,8 +190,8 @@ struct boss_twin_baseAI : public ScriptedAI
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_VALKIRIES, FAIL);
+ if (instance)
+ instance->SetData(TYPE_VALKIRIES, FAIL);
Summons.DespawnAll();
me->DespawnOrUnsummon();
@@ -199,12 +199,13 @@ struct boss_twin_baseAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
case 1:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_AGGRESSIVE);
break;
@@ -216,8 +217,8 @@ struct boss_twin_baseAI : public ScriptedAI
if (who->GetTypeId() == TYPEID_PLAYER)
{
DoScriptText(urand(0, 1) ? SAY_KILL1 : SAY_KILL2, me);
- if (m_instance)
- m_instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
+ if (instance)
+ instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0);
}
}
@@ -231,12 +232,12 @@ struct boss_twin_baseAI : public ScriptedAI
switch (summoned->GetEntry())
{
case NPC_LIGHT_ESSENCE:
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_LIGHT_ESSENCE_HELPER);
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_LIGHT_ESSENCE_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
break;
case NPC_DARK_ESSENCE:
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DARK_ESSENCE_HELPER);
- m_instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DARK_ESSENCE_HELPER);
+ instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_POWERING_UP_HELPER);
break;
case NPC_BULLET_CONTROLLER:
me->m_Events.AddEvent(new OrbsDespawner(me), me->m_Events.CalculateTime(100));
@@ -248,7 +249,7 @@ struct boss_twin_baseAI : public ScriptedAI
void JustDied(Unit* /*killer*/)
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
+ if (instance)
{
if (Creature* pSister = GetSister())
{
@@ -257,13 +258,13 @@ struct boss_twin_baseAI : public ScriptedAI
me->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
pSister->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- m_instance->SetData(TYPE_VALKIRIES, DONE);
+ instance->SetData(TYPE_VALKIRIES, DONE);
Summons.DespawnAll();
}
else
{
me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);
- m_instance->SetData(TYPE_VALKIRIES, SPECIAL);
+ instance->SetData(TYPE_VALKIRIES, SPECIAL);
}
}
}
@@ -273,20 +274,20 @@ struct boss_twin_baseAI : public ScriptedAI
// Called when sister pointer needed
Creature* GetSister()
{
- return Unit::GetCreature((*me), m_instance->GetData64(m_uiSisterNpcId));
+ return Unit::GetCreature((*me), instance->GetData64(m_uiSisterNpcId));
}
void EnterCombat(Unit* /*who*/)
{
me->SetInCombatWithZone();
- if (m_instance)
+ if (instance)
{
if (Creature* pSister = GetSister())
{
me->AddAura(m_uiMyEmphatySpellId, pSister);
pSister->SetInCombatWithZone();
}
- m_instance->SetData(TYPE_VALKIRIES, IN_PROGRESS);
+ instance->SetData(TYPE_VALKIRIES, IN_PROGRESS);
}
DoScriptText(SAY_AGGRO, me);
@@ -315,7 +316,7 @@ struct boss_twin_baseAI : public ScriptedAI
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance || !UpdateVictim())
+ if (!instance || !UpdateVictim())
return;
switch (m_uiStage)
@@ -406,10 +407,10 @@ public:
{
boss_fjolaAI(Creature* creature) : boss_twin_baseAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset() {
boss_twin_baseAI::Reset();
@@ -429,17 +430,17 @@ public:
m_uiTouchSpellId = SPELL_LIGHT_TOUCH;
m_uiSpikeSpellId = SPELL_LIGHT_TWIN_SPIKE;
- if (m_instance)
+ if (instance)
{
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
}
}
void EnterCombat(Unit* who)
{
- if (m_instance)
+ if (instance)
{
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, EVENT_START_TWINS_FIGHT);
}
me->SummonCreature(NPC_BULLET_CONTROLLER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN);
@@ -448,14 +449,14 @@ public:
void EnterEvadeMode()
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
boss_twin_baseAI::EnterEvadeMode();
}
void JustReachedHome()
{
- if (m_instance)
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ if (instance)
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
boss_twin_baseAI::JustReachedHome();
}
@@ -552,10 +553,10 @@ struct mob_unleashed_ballAI : public ScriptedAI
{
mob_unleashed_ballAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiRangeCheckTimer;
void MoveToNextPoint()
@@ -585,7 +586,8 @@ struct mob_unleashed_ballAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index 28110d883c6..1d4961eb8b4 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -106,10 +106,10 @@ class npc_announcer_toc10 : public CreatureScript
{
npc_announcer_toc10AI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
void Reset()
{
@@ -239,10 +239,10 @@ class boss_lich_king_toc : public CreatureScript
{
boss_lich_king_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset()
@@ -254,7 +254,7 @@ class boss_lich_king_toc : public CreatureScript
summoned->CastSpell(summoned, 51807, false);
summoned->SetDisplayId(11686);
}
- if (m_instance) m_instance->SetData(TYPE_LICH_KING, IN_PROGRESS);
+ if (instance) instance->SetData(TYPE_LICH_KING, IN_PROGRESS);
me->SetWalk(true);
}
@@ -265,77 +265,80 @@ class boss_lich_king_toc : public CreatureScript
switch (uiId)
{
case 0:
- m_instance->SetData(TYPE_EVENT, 5030);
+ instance->SetData(TYPE_EVENT, 5030);
break;
case 1:
- m_instance->SetData(TYPE_EVENT, 5050);
+ instance->SetData(TYPE_EVENT, 5050);
break;
}
}
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_LICH_KING_1) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_LICH_KING_1)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 5010:
DoScriptText(SAY_STAGE_4_02, me);
m_uiUpdateTimer = 3000;
me->GetMotionMaster()->MovePoint(0, LichKingLoc[0]);
- m_instance->SetData(TYPE_EVENT, 5020);
+ instance->SetData(TYPE_EVENT, 5020);
break;
case 5030:
DoScriptText(SAY_STAGE_4_04, me);
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_TALK);
m_uiUpdateTimer = 10000;
- m_instance->SetData(TYPE_EVENT, 5040);
+ instance->SetData(TYPE_EVENT, 5040);
break;
case 5040:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
me->GetMotionMaster()->MovePoint(1, LichKingLoc[1]);
m_uiUpdateTimer = 1000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 5050:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 5060);
+ instance->SetData(TYPE_EVENT, 5060);
break;
case 5060:
DoScriptText(SAY_STAGE_4_05, me);
me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL);
m_uiUpdateTimer = 2500;
- m_instance->SetData(TYPE_EVENT, 5070);
+ instance->SetData(TYPE_EVENT, 5070);
break;
case 5070:
me->CastSpell(me, 68198, false);
m_uiUpdateTimer = 1500;
- m_instance->SetData(TYPE_EVENT, 5080);
+ instance->SetData(TYPE_EVENT, 5080);
break;
case 5080:
- if (GameObject* pGoFloor = m_instance->instance->GetGameObject(m_instance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
- pGoFloor->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
+ if (GameObject* go = instance->instance->GetGameObject(instance->GetData64(GO_ARGENT_COLISEUM_FLOOR)))
+ go->SetDestructibleState(GO_DESTRUCTIBLE_DESTROYED);
me->CastSpell(me, 69016, false);
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(TYPE_LICH_KING, DONE);
- Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_ANUBARAK));
+ instance->SetData(TYPE_LICH_KING, DONE);
+ Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_ANUBARAK));
if (!temp || !temp->isAlive())
temp = me->SummonCreature(NPC_ANUBARAK, AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 3, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
}
me->DespawnOrUnsummon();
m_uiUpdateTimer = 20000;
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -355,10 +358,10 @@ class npc_fizzlebang_toc : public CreatureScript
{
npc_fizzlebang_tocAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint32 m_uiUpdateTimer;
uint64 m_uiPortalGUID;
@@ -367,8 +370,8 @@ class npc_fizzlebang_toc : public CreatureScript
void JustDied(Unit* killer)
{
DoScriptText(SAY_STAGE_1_06, me, killer);
- m_instance->SetData(TYPE_EVENT, 1180);
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ instance->SetData(TYPE_EVENT, 1180);
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
{
temp->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
temp->SetReactState(REACT_AGGRESSIVE);
@@ -385,17 +388,18 @@ class npc_fizzlebang_toc : public CreatureScript
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
case 1:
me->SetWalk(false);
- if (m_instance)
+ if (instance)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- m_instance->SetData(TYPE_EVENT, 1120);
- m_instance->SetData(TYPE_EVENT_TIMER, 1000);
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->SetData(TYPE_EVENT, 1120);
+ instance->SetData(TYPE_EVENT_TIMER, 1000);
}
break;
}
@@ -408,22 +412,24 @@ class npc_fizzlebang_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
+ if (!instance)
+ return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_FIZZLEBANG) return;
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_FIZZLEBANG)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 1110:
- m_instance->SetData(TYPE_EVENT, 1120);
+ instance->SetData(TYPE_EVENT, 1120);
m_uiUpdateTimer = 4000;
break;
case 1120:
DoScriptText(SAY_STAGE_1_02, me);
- m_instance->SetData(TYPE_EVENT, 1130);
+ instance->SetData(TYPE_EVENT, 1130);
m_uiUpdateTimer = 12000;
break;
case 1130:
@@ -437,12 +443,12 @@ class npc_fizzlebang_toc : public CreatureScript
pTrigger->SetDisplayId(22862);
pTrigger->CastSpell(pTrigger, SPELL_WILFRED_PORTAL, false);
}
- m_instance->SetData(TYPE_EVENT, 1132);
+ instance->SetData(TYPE_EVENT, 1132);
m_uiUpdateTimer = 4000;
break;
case 1132:
me->GetMotionMaster()->MovementExpired();
- m_instance->SetData(TYPE_EVENT, 1134);
+ instance->SetData(TYPE_EVENT, 1134);
m_uiUpdateTimer = 4000;
break;
case 1134:
@@ -455,10 +461,10 @@ class npc_fizzlebang_toc : public CreatureScript
m_uiPortalGUID = pPortal->GetGUID();
}
m_uiUpdateTimer = 4000;
- m_instance->SetData(TYPE_EVENT, 1135);
+ instance->SetData(TYPE_EVENT, 1135);
break;
case 1135:
- m_instance->SetData(TYPE_EVENT, 1140);
+ instance->SetData(TYPE_EVENT, 1140);
m_uiUpdateTimer = 3000;
break;
case 1140:
@@ -469,27 +475,27 @@ class npc_fizzlebang_toc : public CreatureScript
temp->SetReactState(REACT_PASSIVE);
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY()-10, ToCCommonLoc[1].GetPositionZ());
}
- m_instance->SetData(TYPE_EVENT, 1142);
+ instance->SetData(TYPE_EVENT, 1142);
m_uiUpdateTimer = 5000;
break;
case 1142:
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
temp->SetTarget(me->GetGUID());
if (Creature* pTrigger = Unit::GetCreature(*me, m_uiTriggerGUID))
pTrigger->DespawnOrUnsummon();
if (Creature* pPortal = Unit::GetCreature(*me, m_uiPortalGUID))
pPortal->DespawnOrUnsummon();
- m_instance->SetData(TYPE_EVENT, 1144);
+ instance->SetData(TYPE_EVENT, 1144);
m_uiUpdateTimer = 10000;
break;
case 1144:
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
DoScriptText(SAY_STAGE_1_05, temp);
- m_instance->SetData(TYPE_EVENT, 1150);
+ instance->SetData(TYPE_EVENT, 1150);
m_uiUpdateTimer = 5000;
break;
case 1150:
- if (Creature* temp = Unit::GetCreature(*me, m_instance->GetData64(NPC_JARAXXUS)))
+ if (Creature* temp = Unit::GetCreature(*me, instance->GetData64(NPC_JARAXXUS)))
{
//1-shot Fizzlebang
temp->CastSpell(me, 67888, false);
@@ -497,12 +503,12 @@ class npc_fizzlebang_toc : public CreatureScript
temp->AddThreat(me, 1000.0f);
temp->AI()->AttackStart(me);
}
- m_instance->SetData(TYPE_EVENT, 1160);
+ instance->SetData(TYPE_EVENT, 1160);
m_uiUpdateTimer = 3000;
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -522,10 +528,10 @@ class npc_tirion_toc : public CreatureScript
{
npc_tirion_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset() {}
@@ -534,31 +540,34 @@ class npc_tirion_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION) return;
+ if (!instance)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION)
+ return;
+
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 110:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_01, me);
m_uiUpdateTimer = 22000;
- m_instance->SetData(TYPE_EVENT, 120);
+ instance->SetData(TYPE_EVENT, 120);
break;
case 140:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_02, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 150);
+ instance->SetData(TYPE_EVENT, 150);
break;
case 150:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
- if (m_instance->GetData(TYPE_BEASTS) != DONE)
+ if (instance->GetData(TYPE_BEASTS) != DONE)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* temp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
@@ -568,26 +577,26 @@ class npc_tirion_toc : public CreatureScript
}
}
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 155);
+ instance->SetData(TYPE_EVENT, 155);
break;
case 155:
- m_instance->SetData(TYPE_BEASTS, IN_PROGRESS);
+ instance->SetData(TYPE_BEASTS, IN_PROGRESS);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 160);
+ instance->SetData(TYPE_EVENT, 160);
break;
case 200:
DoScriptText(SAY_STAGE_0_04, me);
m_uiUpdateTimer = 8000;
- m_instance->SetData(TYPE_EVENT, 205);
+ instance->SetData(TYPE_EVENT, 205);
break;
case 205:
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 210);
+ instance->SetData(TYPE_EVENT, 210);
break;
case 210:
- if (m_instance->GetData(TYPE_BEASTS) != DONE)
+ if (instance->GetData(TYPE_BEASTS) != DONE)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* temp = me->SummonCreature(NPC_DREADSCALE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_MANUAL_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
@@ -602,24 +611,24 @@ class npc_tirion_toc : public CreatureScript
}
}
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 220);
+ instance->SetData(TYPE_EVENT, 220);
break;
case 220:
- m_instance->SetData(TYPE_EVENT, 230);
+ instance->SetData(TYPE_EVENT, 230);
break;
case 300:
DoScriptText(SAY_STAGE_0_05, me);
m_uiUpdateTimer = 8000;
- m_instance->SetData(TYPE_EVENT, 305);
+ instance->SetData(TYPE_EVENT, 305);
break;
case 305:
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 310);
+ instance->SetData(TYPE_EVENT, 310);
break;
case 310:
- if (m_instance->GetData(TYPE_BEASTS) != DONE)
+ if (instance->GetData(TYPE_BEASTS) != DONE)
{
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
if (Creature* temp = me->SummonCreature(NPC_ICEHOWL, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_DEAD_DESPAWN))
{
temp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
@@ -629,92 +638,92 @@ class npc_tirion_toc : public CreatureScript
}
}
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 315);
+ instance->SetData(TYPE_EVENT, 315);
break;
case 315:
- m_instance->SetData(TYPE_EVENT, 320);
+ instance->SetData(TYPE_EVENT, 320);
break;
case 400:
DoScriptText(SAY_STAGE_0_06, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 666:
DoScriptText(SAY_STAGE_0_WIPE, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 1010:
DoScriptText(SAY_STAGE_1_01, me);
m_uiUpdateTimer = 7000;
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
me->SummonCreature(NPC_FIZZLEBANG, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 2, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME);
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 1180:
DoScriptText(SAY_STAGE_1_07, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 2000:
DoScriptText(SAY_STAGE_1_08, me);
m_uiUpdateTimer = 18000;
- m_instance->SetData(TYPE_EVENT, 2010);
+ instance->SetData(TYPE_EVENT, 2010);
break;
case 2030:
DoScriptText(SAY_STAGE_1_11, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 3000:
DoScriptText(SAY_STAGE_2_01, me);
m_uiUpdateTimer = 12000;
- m_instance->SetData(TYPE_EVENT, 3050);
+ instance->SetData(TYPE_EVENT, 3050);
break;
case 3001:
DoScriptText(SAY_STAGE_2_01, me);
m_uiUpdateTimer = 12000;
- m_instance->SetData(TYPE_EVENT, 3051);
+ instance->SetData(TYPE_EVENT, 3051);
break;
case 3060:
DoScriptText(SAY_STAGE_2_03, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 3070);
+ instance->SetData(TYPE_EVENT, 3070);
break;
case 3061:
DoScriptText(SAY_STAGE_2_03, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 3071);
+ instance->SetData(TYPE_EVENT, 3071);
break;
//Summoning crusaders
case 3091:
if (Creature* pChampionController = me->SummonCreature(NPC_CHAMPIONS_CONTROLLER, ToCCommonLoc[1]))
pChampionController->AI()->SetData(0, HORDE);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3092);
+ instance->SetData(TYPE_EVENT, 3092);
break;
//Summoning crusaders
case 3090:
if (Creature* pChampionController = me->SummonCreature(NPC_CHAMPIONS_CONTROLLER, ToCCommonLoc[1]))
pChampionController->AI()->SetData(0, ALLIANCE);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3092);
+ instance->SetData(TYPE_EVENT, 3092);
break;
case 3092:
- if (Creature* pChampionController = Unit::GetCreature((*me), m_instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
+ if (Creature* pChampionController = Unit::GetCreature((*me), instance->GetData64(NPC_CHAMPIONS_CONTROLLER)))
pChampionController->AI()->SetData(1, NOT_STARTED);
- m_instance->SetData(TYPE_EVENT, 3095);
+ instance->SetData(TYPE_EVENT, 3095);
break;
//Crusaders battle end
case 3100:
DoScriptText(SAY_STAGE_2_06, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 4000:
DoScriptText(SAY_STAGE_3_01, me);
m_uiUpdateTimer = 13000;
- m_instance->SetData(TYPE_EVENT, 4010);
+ instance->SetData(TYPE_EVENT, 4010);
break;
case 4010:
DoScriptText(SAY_STAGE_3_02, me);
@@ -733,72 +742,72 @@ class npc_tirion_toc : public CreatureScript
temp->SummonCreature(NPC_DARK_ESSENCE, TwinValkyrsLoc[3].GetPositionX(), TwinValkyrsLoc[3].GetPositionY(), TwinValkyrsLoc[3].GetPositionZ());
}
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 4015);
+ instance->SetData(TYPE_EVENT, 4015);
break;
case 4015:
- m_instance->DoUseDoorOrButton(m_instance->GetData64(GO_MAIN_GATE_DOOR));
- if (Creature* temp = Unit::GetCreature((*me), m_instance->GetData64(NPC_LIGHTBANE)))
+ instance->DoUseDoorOrButton(instance->GetData64(GO_MAIN_GATE_DOOR));
+ if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(NPC_LIGHTBANE)))
{
temp->GetMotionMaster()->MovePoint(1, ToCCommonLoc[8].GetPositionX(), ToCCommonLoc[8].GetPositionY(), ToCCommonLoc[8].GetPositionZ());
temp->SetVisible(true);
}
- if (Creature* temp = Unit::GetCreature((*me), m_instance->GetData64(NPC_DARKBANE)))
+ if (Creature* temp = Unit::GetCreature((*me), instance->GetData64(NPC_DARKBANE)))
{
temp->GetMotionMaster()->MovePoint(1, ToCCommonLoc[9].GetPositionX(), ToCCommonLoc[9].GetPositionY(), ToCCommonLoc[9].GetPositionZ());
temp->SetVisible(true);
}
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 4016);
+ instance->SetData(TYPE_EVENT, 4016);
break;
case 4016:
- m_instance->SetData(TYPE_EVENT, 4017);
+ instance->SetData(TYPE_EVENT, 4017);
break;
case 4040:
m_uiUpdateTimer = 60000;
- m_instance->SetData(TYPE_EVENT, 5000);
+ instance->SetData(TYPE_EVENT, 5000);
break;
case 5000:
DoScriptText(SAY_STAGE_4_01, me);
m_uiUpdateTimer = 10000;
- m_instance->SetData(TYPE_EVENT, 5005);
+ instance->SetData(TYPE_EVENT, 5005);
break;
case 5005:
m_uiUpdateTimer = 8000;
- m_instance->SetData(TYPE_EVENT, 5010);
+ instance->SetData(TYPE_EVENT, 5010);
me->SummonCreature(NPC_LICH_KING_1, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5);
break;
case 5020:
DoScriptText(SAY_STAGE_4_03, me);
m_uiUpdateTimer = 1000;
- m_instance->SetData(TYPE_EVENT, 0);
+ instance->SetData(TYPE_EVENT, 0);
break;
case 6000:
me->NearTeleportTo(AnubarakLoc[0].GetPositionX(), AnubarakLoc[0].GetPositionY(), AnubarakLoc[0].GetPositionZ(), 4.0f);
m_uiUpdateTimer = 20000;
- m_instance->SetData(TYPE_EVENT, 6005);
+ instance->SetData(TYPE_EVENT, 6005);
break;
case 6005:
DoScriptText(SAY_STAGE_4_06, me);
m_uiUpdateTimer = 20000;
- m_instance->SetData(TYPE_EVENT, 6010);
+ instance->SetData(TYPE_EVENT, 6010);
break;
case 6010:
if (IsHeroic())
{
DoScriptText(SAY_STAGE_4_07, me);
m_uiUpdateTimer = 60000;
- m_instance->SetData(TYPE_ANUBARAK, SPECIAL);
- m_instance->SetData(TYPE_EVENT, 6020);
- } else m_instance->SetData(TYPE_EVENT, 6030);
+ instance->SetData(TYPE_ANUBARAK, SPECIAL);
+ instance->SetData(TYPE_EVENT, 6020);
+ } else instance->SetData(TYPE_EVENT, 6030);
break;
case 6020:
me->DespawnOrUnsummon();
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 6030);
+ instance->SetData(TYPE_EVENT, 6030);
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -818,10 +827,10 @@ class npc_garrosh_toc : public CreatureScript
{
npc_garrosh_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset() {}
@@ -830,53 +839,56 @@ class npc_garrosh_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_GARROSH) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_GARROSH)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 130:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_03h, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 132);
+ instance->SetData(TYPE_EVENT, 132);
break;
case 132:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 140);
+ instance->SetData(TYPE_EVENT, 140);
break;
case 2010:
DoScriptText(SAY_STAGE_1_09, me);
m_uiUpdateTimer = 9000;
- m_instance->SetData(TYPE_EVENT, 2020);
+ instance->SetData(TYPE_EVENT, 2020);
break;
case 3050:
DoScriptText(SAY_STAGE_2_02h, me);
m_uiUpdateTimer = 15000;
- m_instance->SetData(TYPE_EVENT, 3060);
+ instance->SetData(TYPE_EVENT, 3060);
break;
case 3070:
DoScriptText(SAY_STAGE_2_04h, me);
m_uiUpdateTimer = 6000;
- m_instance->SetData(TYPE_EVENT, 3080);
+ instance->SetData(TYPE_EVENT, 3080);
break;
case 3081:
DoScriptText(SAY_STAGE_2_05h, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3091);
+ instance->SetData(TYPE_EVENT, 3091);
break;
case 4030:
DoScriptText(SAY_STAGE_3_03h, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 4040);
+ instance->SetData(TYPE_EVENT, 4040);
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
@@ -896,10 +908,10 @@ class npc_varian_toc : public CreatureScript
{
npc_varian_tocAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = (InstanceScript*)me->GetInstanceScript();
+ instance = me->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiUpdateTimer;
void Reset() {}
@@ -908,53 +920,56 @@ class npc_varian_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!m_instance) return;
- if (m_instance->GetData(TYPE_EVENT_NPC) != NPC_VARIAN) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_VARIAN)
+ return;
- m_uiUpdateTimer = m_instance->GetData(TYPE_EVENT_TIMER);
+ m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
{
- switch (m_instance->GetData(TYPE_EVENT))
+ switch (instance->GetData(TYPE_EVENT))
{
case 120:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_TALK);
DoScriptText(SAY_STAGE_0_03a, me);
m_uiUpdateTimer = 2000;
- m_instance->SetData(TYPE_EVENT, 122);
+ instance->SetData(TYPE_EVENT, 122);
break;
case 122:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 130);
+ instance->SetData(TYPE_EVENT, 130);
break;
case 2020:
DoScriptText(SAY_STAGE_1_10, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 2030);
+ instance->SetData(TYPE_EVENT, 2030);
break;
case 3051:
DoScriptText(SAY_STAGE_2_02a, me);
m_uiUpdateTimer = 10000;
- m_instance->SetData(TYPE_EVENT, 3061);
+ instance->SetData(TYPE_EVENT, 3061);
break;
case 3071:
DoScriptText(SAY_STAGE_2_04a, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 3081);
+ instance->SetData(TYPE_EVENT, 3081);
break;
case 3080:
DoScriptText(SAY_STAGE_2_05a, me);
m_uiUpdateTimer = 3000;
- m_instance->SetData(TYPE_EVENT, 3090);
+ instance->SetData(TYPE_EVENT, 3090);
break;
case 4020:
DoScriptText(SAY_STAGE_3_03a, me);
m_uiUpdateTimer = 5000;
- m_instance->SetData(TYPE_EVENT, 4040);
+ instance->SetData(TYPE_EVENT, 4040);
break;
}
} else m_uiUpdateTimer -= uiDiff;
- m_instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
+ instance->SetData(TYPE_EVENT_TIMER, m_uiUpdateTimer);
}
};
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index 8e5e7c3e185..aff3f1b8e36 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -83,7 +83,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 8f9d5584c4c..89ab4205e87 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -792,7 +792,7 @@ public:
struct npc_phantom_hallucinationAI : public npc_phantom_mage::npc_phantom_mageAI
{
- npc_phantom_hallucinationAI(Creature* c) : npc_phantom_mage::npc_phantom_mageAI(c)
+ npc_phantom_hallucinationAI(Creature* creature) : npc_phantom_mage::npc_phantom_mageAI(creature)
{
}
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index c0fc722385b..c22a0e17cd5 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -131,7 +131,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -519,17 +520,17 @@ class go_gundrak_altar : public GameObjectScript
public:
go_gundrak_altar() : GameObjectScript("go_gundrak_altar") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
uint64 uiStatue = 0;
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
if (instance)
{
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case 192518:
uiStatue = instance->GetData64(DATA_SLAD_RAN_STATUE);
@@ -545,8 +546,8 @@ public:
if (!instance->GetData64(DATA_STATUE_ACTIVATE))
{
instance->SetData64(DATA_STATUE_ACTIVATE, uiStatue);
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
}
return true;
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 942cfd7c5a8..d473643d900 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -63,7 +63,7 @@ public:
struct boss_anubrekhanAI : public BossAI
{
- boss_anubrekhanAI(Creature* c) : BossAI(c, BOSS_ANUBREKHAN) {}
+ boss_anubrekhanAI(Creature* creature) : BossAI(creature, BOSS_ANUBREKHAN) {}
bool hasTaunted;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 1d82e1c29f3..d2f36efc06a 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -89,7 +89,7 @@ public:
struct boss_four_horsemenAI : public BossAI
{
- boss_four_horsemenAI(Creature* c) : BossAI(c, BOSS_HORSEMEN)
+ boss_four_horsemenAI(Creature* creature) : BossAI(creature, BOSS_HORSEMEN)
{
id = Horsemen(0);
for (uint8 i = 0; i < 4; ++i)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index 0ef4e3d74c2..47dfaa7f772 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -57,7 +57,7 @@ public:
struct boss_gluthAI : public BossAI
{
- boss_gluthAI(Creature* c) : BossAI(c, BOSS_GLUTH)
+ boss_gluthAI(Creature* creature) : BossAI(creature, BOSS_GLUTH)
{
// Do not let Gluth be affected by zombies' debuff
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_INFECTED_WOUND, true);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index e353a71b0b9..039b9b1e007 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -45,7 +45,7 @@ public:
struct boss_grobbulusAI : public BossAI
{
- boss_grobbulusAI(Creature* c) : BossAI(c, BOSS_GROBBULUS)
+ boss_grobbulusAI(Creature* creature) : BossAI(creature, BOSS_GROBBULUS)
{
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index 7a2d3ec55ab..9ab102e2e2b 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -57,7 +57,7 @@ public:
struct boss_heiganAI : public BossAI
{
- boss_heiganAI(Creature* c) : BossAI(c, BOSS_HEIGAN) {}
+ boss_heiganAI(Creature* creature) : BossAI(creature, BOSS_HEIGAN) {}
uint32 eruptSection;
bool eruptDirection;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 161c9160293..1a51f424dc8 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -266,7 +266,7 @@ public:
struct boss_kelthuzadAI : public BossAI
{
- boss_kelthuzadAI(Creature* c) : BossAI(c, BOSS_KELTHUZAD), spawns(c)
+ boss_kelthuzadAI(Creature* creature) : BossAI(creature, BOSS_KELTHUZAD), spawns(creature)
{
uiFaction = me->getFaction();
}
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 0163101b8ed..3c258f08030 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -68,7 +68,7 @@ public:
struct boss_maexxnaAI : public BossAI
{
- boss_maexxnaAI(Creature* c) : BossAI(c, BOSS_MAEXXNA) {}
+ boss_maexxnaAI(Creature* creature) : BossAI(creature, BOSS_MAEXXNA) {}
bool enraged;
@@ -159,7 +159,7 @@ public:
struct mob_webwrapAI : public NullCreatureAI
{
- mob_webwrapAI(Creature* c) : NullCreatureAI(c), victimGUID(0) {}
+ mob_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) {}
uint64 victimGUID;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index 7143b940916..e593adfbc66 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -75,7 +75,7 @@ public:
struct boss_nothAI : public BossAI
{
- boss_nothAI(Creature* c) : BossAI(c, BOSS_NOTH) {}
+ boss_nothAI(Creature* creature) : BossAI(creature, BOSS_NOTH) {}
uint32 waveCount, balconyCount;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index a9ed499c5e5..37c32edf0db 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -62,7 +62,7 @@ public:
struct boss_patchwerkAI : public BossAI
{
- boss_patchwerkAI(Creature* c) : BossAI(c, BOSS_PATCHWERK) {}
+ boss_patchwerkAI(Creature* creature) : BossAI(creature, BOSS_PATCHWERK) {}
bool Enraged;
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index b27ab3730da..e06aa6b03c5 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -64,7 +64,7 @@ public:
struct boss_razuviousAI : public BossAI
{
- boss_razuviousAI(Creature* c) : BossAI(c, BOSS_RAZUVIOUS) {}
+ boss_razuviousAI(Creature* creature) : BossAI(creature, BOSS_RAZUVIOUS) {}
void KilledUnit(Unit* /*victim*/)
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index e37ceb6925f..9e05178a8b9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -81,7 +81,7 @@ public:
struct boss_sapphironAI : public BossAI
{
- boss_sapphironAI(Creature* c) : BossAI(c, BOSS_SAPPHIRON)
+ boss_sapphironAI(Creature* creature) : BossAI(creature, BOSS_SAPPHIRON)
, phase(PHASE_NULL)
{
map = me->GetMap();
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 04360d25be3..86b77139661 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -120,7 +120,7 @@ public:
struct boss_thaddiusAI : public BossAI
{
- boss_thaddiusAI(Creature* c) : BossAI(c, BOSS_THADDIUS)
+ boss_thaddiusAI(Creature* creature) : BossAI(creature, BOSS_THADDIUS)
{
// init is a bit tricky because thaddius shall track the life of both adds, but not if there was a wipe
// and, in particular, if there was a crash after both adds were killed (should not respawn)
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
index 91333098560..5c1dee1d4e4 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_keristrasza.cpp
@@ -208,16 +208,16 @@ class containment_sphere : public GameObjectScript
public:
containment_sphere() : GameObjectScript("containment_sphere") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
- Creature* pKeristrasza = Unit::GetCreature(*pGO, instance ? instance->GetData64(DATA_KERISTRASZA) : 0);
+ Creature* pKeristrasza = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_KERISTRASZA) : 0);
if (pKeristrasza && pKeristrasza->isAlive())
{
// maybe these are hacks :(
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
CAST_AI(boss_keristrasza::boss_keristraszaAI, pKeristrasza->AI())->CheckContainmentSpheres(true);
}
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index 284babb7193..9f39cecbb23 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -93,13 +93,13 @@ public:
{
boss_bjarngrimAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
m_uiStance = STANCE_DEFENSIVE;
memset(&m_auiStormforgedLieutenantGUID, 0, sizeof(m_auiStormforgedLieutenantGUID));
canBuff = true;
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool m_bIsChangingStance;
bool canBuff;
@@ -167,8 +167,8 @@ public:
SetEquipmentSlots(false, EQUIP_SWORD, EQUIP_SHIELD, EQUIP_NO_CHANGE);
- if (m_instance)
- m_instance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_BJARNGRIM, NOT_STARTED);
}
void EnterEvadeMode()
@@ -188,8 +188,8 @@ public:
//must get both lieutenants here and make sure they are with him
me->CallForHelp(30.0f);
- if (m_instance)
- m_instance->SetData(TYPE_BJARNGRIM, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_BJARNGRIM, IN_PROGRESS);
}
void KilledUnit(Unit* /*victim*/)
@@ -201,8 +201,8 @@ public:
{
Talk(SAY_DEATH);
- if (m_instance)
- m_instance->SetData(TYPE_BJARNGRIM, DONE);
+ if (instance)
+ instance->SetData(TYPE_BJARNGRIM, DONE);
}
//TODO: remove when removal is done by the core
@@ -385,10 +385,10 @@ public:
{
mob_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 m_uiArcWeld_Timer;
uint32 m_uiRenewSteel_Timer;
@@ -401,9 +401,9 @@ public:
void EnterCombat(Unit* who)
{
- if (m_instance)
+ if (instance)
{
- if (Creature* pBjarngrim = m_instance->instance->GetCreature(m_instance->GetData64(DATA_BJARNGRIM)))
+ if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
{
if (pBjarngrim->isAlive() && !pBjarngrim->getVictim())
pBjarngrim->AI()->AttackStart(who);
@@ -427,9 +427,9 @@ public:
if (m_uiRenewSteel_Timer <= uiDiff)
{
- if (m_instance)
+ if (instance)
{
- if (Creature* pBjarngrim = m_instance->instance->GetCreature(m_instance->GetData64(DATA_BJARNGRIM)))
+ if (Creature* pBjarngrim = instance->instance->GetCreature(instance->GetData64(DATA_BJARNGRIM)))
{
if (pBjarngrim->isAlive())
DoCast(pBjarngrim, SPELL_RENEW_STEEL_N);
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index e4f2bb5ce01..2e2744baa3c 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -68,10 +68,10 @@ public:
{
boss_lokenAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool m_bIsAura;
@@ -93,10 +93,10 @@ public:
m_uiHealthAmountModifier = 1;
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(TYPE_LOKEN, NOT_STARTED);
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
+ instance->SetData(TYPE_LOKEN, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
}
}
@@ -104,10 +104,10 @@ public:
{
Talk(SAY_AGGRO);
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(TYPE_LOKEN, IN_PROGRESS);
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
+ instance->SetData(TYPE_LOKEN, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMELY_DEATH_START_EVENT);
}
}
@@ -115,8 +115,8 @@ public:
{
Talk(SAY_DEATH);
- if (m_instance)
- m_instance->SetData(TYPE_LOKEN, DONE);
+ if (instance)
+ instance->SetData(TYPE_LOKEN, DONE);
}
void KilledUnit(Unit* /*victim*/)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
index 13ba85f646c..5c7bf0d1c1e 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp
@@ -79,10 +79,10 @@ public:
{
boss_volkhanAI(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
std::list<uint64> m_lGolemGUIDList;
@@ -117,16 +117,16 @@ public:
DespawnGolem();
m_lGolemGUIDList.clear();
- if (m_instance)
- m_instance->SetData(TYPE_VOLKHAN, NOT_STARTED);
+ if (instance)
+ instance->SetData(TYPE_VOLKHAN, NOT_STARTED);
}
void EnterCombat(Unit* /*who*/)
{
Talk(SAY_AGGRO);
- if (m_instance)
- m_instance->SetData(TYPE_VOLKHAN, IN_PROGRESS);
+ if (instance)
+ instance->SetData(TYPE_VOLKHAN, IN_PROGRESS);
}
void AttackStart(Unit* who)
@@ -147,8 +147,8 @@ public:
Talk(SAY_DEATH);
DespawnGolem();
- if (m_instance)
- m_instance->SetData(TYPE_VOLKHAN, DONE);
+ if (instance)
+ instance->SetData(TYPE_VOLKHAN, DONE);
if (IsHeroic() && GolemsShattered < 5)
{
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 20a46c953ab..1bc5563acfa 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -643,7 +643,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
uint32 NapalmTimer;
- void Reset ()
+ void Reset()
{
NapalmTimer = 5*IN_MILLISECONDS;
DoCast(me, AURA_STEALTH_DETECTION);
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
index d5034e4827e..dd4a1c23d39 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_kologarn.cpp
@@ -184,11 +184,8 @@ class boss_kologarn : public CreatureScript
if (Creature* rubbleStalker = who->FindNearestCreature(NPC_RUBBLE_STALKER, 70.0f))
{
- if (rubbleStalker)
- {
- rubbleStalker->CastSpell(rubbleStalker, SPELL_FALLING_RUBBLE, true);
- rubbleStalker->CastSpell(rubbleStalker, SPELL_SUMMON_RUBBLE, true);
- }
+ rubbleStalker->CastSpell(rubbleStalker, SPELL_FALLING_RUBBLE, true);
+ rubbleStalker->CastSpell(rubbleStalker, SPELL_SUMMON_RUBBLE, true);
}
if (!right && !left)
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index e1f025f01c0..26ac516f209 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -445,6 +445,7 @@ public:
void AttackStart(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
void EnterCombat(Unit* /*who*/) {}
+
void UpdateAI(const uint32 diff)
{
if (uiDespawnTimer <= diff)
@@ -455,7 +456,6 @@ public:
} else uiDespawnTimer -= diff;
}
};
-
};
void AddSC_boss_ingvar_the_plunderer()
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 6ecc1883afc..fda4767e16b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -100,7 +100,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index 474f7f2ba06..e2943f491f6 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -835,15 +835,15 @@ class go_palehoof_sphere : public GameObjectScript
public:
go_palehoof_sphere() : GameObjectScript("go_palehoof_sphere") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
- Creature* pPalehoof = Unit::GetCreature(*pGO, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
+ Creature* pPalehoof = Unit::GetCreature(*go, instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0);
if (pPalehoof && pPalehoof->isAlive())
{
- pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
CAST_AI(boss_palehoof::boss_palehoofAI, pPalehoof->AI())->NextPhase();
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 093fa0be1a6..e98bb724f41 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -170,10 +170,10 @@ public:
{
boss_skadiAI(Creature* creature) : ScriptedAI(creature), Summons(me)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
SummonList Summons;
uint64 m_uiGraufGUID;
std::vector<uint64> triggersGUID;
@@ -208,10 +208,10 @@ public:
me->SetSpeed(MOVE_FLIGHT, 3.0f);
if ((Unit::GetCreature((*me), m_uiGraufGUID) == NULL) && !me->IsMounted())
me->SummonCreature(CREATURE_GRAUF, Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 3.0f);
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, NOT_STARTED);
- m_instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, NOT_STARTED);
+ instance->DoStopTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
}
}
@@ -235,10 +235,10 @@ public:
m_uiMovementTimer = 1000;
m_uiSummonTimer = 10000;
me->SetInCombatWithZone();
- if (m_instance)
+ if (instance)
{
- m_instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, IN_PROGRESS);
- m_instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
+ instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, IN_PROGRESS);
+ instance->DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, ACHIEV_TIMED_START_EVENT);
me->GetMotionMaster()->MoveJump(Location[0].GetPositionX(), Location[0].GetPositionY(), Location[0].GetPositionZ(), 5.0f, 10.0f);
me->SetWalk(false);
m_uiMountTimer = 1000;
@@ -411,8 +411,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
Summons.DespawnAll();
- if (m_instance)
- m_instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, DONE);
+ if (instance)
+ instance->SetData(DATA_SKADI_THE_RUTHLESS_EVENT, DONE);
}
void KilledUnit(Unit* /*victim*/)
@@ -461,15 +461,15 @@ class go_harpoon_launcher : public GameObjectScript
public:
go_harpoon_launcher() : GameObjectScript("go_harpoon_launcher") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- InstanceScript* m_instance = pGO->GetInstanceScript();
- if (!m_instance) return false;
+ InstanceScript* instance = go->GetInstanceScript();
+ if (!instance)
+ return false;
- if (Creature* pSkadi = Unit::GetCreature((*pGO), m_instance->GetData64(DATA_SKADI_THE_RUTHLESS)))
- {
+ if (Creature* pSkadi = Unit::GetCreature(*go, instance->GetData64(DATA_SKADI_THE_RUTHLESS)))
player->CastSpell(pSkadi, SPELL_RAPID_FIRE, true);
- }
+
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
index cb596f284c5..26fbbf4d717 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
@@ -97,7 +97,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 5980c534595..79c54880430 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -221,7 +221,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -795,7 +796,7 @@ public:
}
}
- void ProcessEvent(WorldObject* /*pGO*/, uint32 uiEventId)
+ void ProcessEvent(WorldObject* /*go*/, uint32 uiEventId)
{
switch (uiEventId)
{
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 97155d8cd67..078f4321cae 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -403,9 +403,9 @@ public:
{
me->SetReactState(REACT_PASSIVE);
- if (GameObject* pGO = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
- if (pGO->GetGoState() == GO_STATE_ACTIVE)
- pGO->SetGoState(GO_STATE_READY);
+ if (GameObject* go = me->FindNearestGameObject(GO_SCOURGE_CAGE, 5.0f))
+ if (go->GetGoState() == GO_STATE_ACTIVE)
+ go->SetGoState(GO_STATE_READY);
}
};
@@ -849,7 +849,7 @@ public:
struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
{
- npc_nexus_drake_hatchlingAI(Creature* c) : FollowerAI(c) {}
+ npc_nexus_drake_hatchlingAI(Creature* creature) : FollowerAI(creature) {}
uint64 HarpoonerGUID;
bool WithRedDragonBlood;
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 7894d87df7c..86e925573ad 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -194,9 +194,7 @@ public:
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
if (m_uiChatTimer <= uiDiff)
- {
m_uiChatTimer = 12000;
- }
else
m_uiChatTimer -= uiDiff;
}
@@ -209,9 +207,7 @@ public:
{
DoScriptText(SAY_QUEST_ACCEPT, creature);
if (Creature* Mrfloppy = GetClosestCreatureWithEntry(creature, NPC_MRFLOPPY, 180.0f))
- {
Mrfloppy->GetMotionMaster()->MoveFollow(creature, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
- }
if (npc_escortAI* pEscortAI = CAST_AI(npc_emily::npc_emilyAI, (creature->AI())))
pEscortAI->Start(true, false, player->GetGUID());
@@ -318,7 +314,7 @@ public:
void SpellHit(Unit* pCaster, const SpellInfo* pSpell)
{
if (pSpell->Id == SPELL_OUTHOUSE_GROANS)
- {
+ {
++m_counter;
if (m_counter < 5)
DoCast(pCaster, SPELL_CAMERA_SHAKE, true);
@@ -477,7 +473,7 @@ public:
uint32 DespawnTimer;
- void Reset ()
+ void Reset()
{
DespawnTimer = 5000;
uiPlayerGUID = 0;
@@ -503,7 +499,6 @@ public:
me->SetStandState(UNIT_STAND_STATE_STAND);
me->DespawnOrUnsummon(DespawnTimer);
}
-
}
}
@@ -511,6 +506,7 @@ public:
{
if (!UpdateVictim())
return;
+
DoMeleeAttackIfReady();
}
};
@@ -695,12 +691,12 @@ public:
void AddSC_grizzly_hills()
{
- new npc_emily;
- new npc_mrfloppy;
- new npc_outhouse_bunny;
- new npc_tallhorn_stag;
- new npc_amberpine_woodsman;
- new npc_wounded_skirmisher;
+ new npc_emily();
+ new npc_mrfloppy();
+ new npc_outhouse_bunny();
+ new npc_tallhorn_stag();
+ new npc_amberpine_woodsman();
+ new npc_wounded_skirmisher();
new npc_lightning_sentry();
new npc_venture_co_straggler();
}
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index e29b6462835..49bf06f55c4 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -71,7 +71,7 @@ public:
npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
uint32 PotTimer;
- void Reset ()
+ void Reset()
{
SetDespawnAtFar(false);
PotTimer = 10000; //10 sec cooldown on potion
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index a6874b582dd..8e7d66a33c1 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -709,7 +709,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript
class npc_hyldsmeet_protodrakeAI : public CreatureAI
{
public:
- npc_hyldsmeet_protodrakeAI(Creature* c) : CreatureAI(c), _accessoryRespawnTimer(0), _vehicleKit(c->GetVehicleKit()) {}
+ npc_hyldsmeet_protodrakeAI(Creature* creature) : CreatureAI(creature), _accessoryRespawnTimer(0), _vehicleKit(creature->GetVehicleKit()) {}
void PassengerBoarded(Unit* who, int8 /*seat*/, bool apply)
{
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index b4bcab9e731..33d295e5970 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -52,8 +52,7 @@ public:
float x, y, z;
me->GetClosePoint(x, y, z, me->GetObjectSize() / 3, 0.1f);
- if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z,
- 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
+ if (Unit* summon = me->SummonCreature(NPC_RAGECLAW, x, y, z, 0, TEMPSUMMON_DEAD_DESPAWN, 1000))
{
RageclawGUID = summon->GetGUID();
LockRageclaw();
@@ -1397,14 +1396,14 @@ class go_scourge_enclosure : public GameObjectScript
public:
go_scourge_enclosure() : GameObjectScript("go_scourge_enclosure") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_OUR_ONLY_HOPE) == QUEST_STATUS_INCOMPLETE)
{
- Creature* pGymerDummy = pGO->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
+ Creature* pGymerDummy = go->FindNearestCreature(NPC_GYMER_DUMMY, 20.0f);
if (pGymerDummy)
{
- pGO->UseDoorOrButton();
+ go->UseDoorOrButton();
player->KilledMonsterCredit(pGymerDummy->GetEntry(), pGymerDummy->GetGUID());
pGymerDummy->CastSpell(pGymerDummy, 55529, true);
pGymerDummy->DisappearAndDie();
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
index d3ea73c5ba0..8fd1b163ce3 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_ambassador_hellmaw.cpp
@@ -58,10 +58,10 @@ public:
{
boss_ambassador_hellmawAI(Creature* creature) : npc_escortAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 EventCheck_Timer;
uint32 CorrosiveAcid_Timer;
@@ -81,17 +81,17 @@ public:
IsBanished = true;
Enraged = false;
- if (m_instance && me->isAlive())
+ if (instance && me->isAlive())
{
- if (m_instance->GetData(TYPE_OVERSEER) != DONE)
+ if (instance->GetData(TYPE_OVERSEER) != DONE)
DoCast(me, SPELL_BANISH, true);
}
}
void JustReachedHome()
{
- if (m_instance)
- m_instance->SetData(TYPE_HELLMAW, FAIL);
+ if (instance)
+ instance->SetData(TYPE_HELLMAW, FAIL);
}
void MoveInLineOfSight(Unit* who)
@@ -114,15 +114,15 @@ public:
IsBanished = false;
Intro = true;
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(TYPE_HELLMAW) != FAIL)
+ if (instance->GetData(TYPE_HELLMAW) != FAIL)
{
DoScriptText(SAY_INTRO, me);
Start(true, false, 0, NULL, false, true);
}
- m_instance->SetData(TYPE_HELLMAW, IN_PROGRESS);
+ instance->SetData(TYPE_HELLMAW, IN_PROGRESS);
}
}
@@ -140,8 +140,8 @@ public:
{
DoScriptText(SAY_DEATH, me);
- if (m_instance)
- m_instance->SetData(TYPE_HELLMAW, DONE);
+ if (instance)
+ instance->SetData(TYPE_HELLMAW, DONE);
}
void UpdateAI(const uint32 diff)
@@ -150,9 +150,9 @@ public:
{
if (EventCheck_Timer <= diff)
{
- if (m_instance)
+ if (instance)
{
- if (m_instance->GetData(TYPE_OVERSEER) == DONE)
+ if (instance->GetData(TYPE_OVERSEER) == DONE)
{
DoIntro();
return;
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 1a9155dacb2..846669552ba 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -75,7 +75,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 7208fd97f90..6c14a54e42d 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -430,7 +430,10 @@ public:
}
}
- void SetGlaiveGUID(uint64 guid){ GlaiveGUID = guid; }
+ void SetGlaiveGUID(uint64 guid)
+ {
+ GlaiveGUID = guid;
+ }
void UpdateAI(const uint32 diff)
{
@@ -566,7 +569,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me) return;
+ if (victim == me)
+ return;
+
// TODO: Find better way to handle emote
switch (urand(0, 1))
{
@@ -747,7 +752,8 @@ public:
final.y = 2 * final.y - initial.y;
Creature* Trigger = me->SummonCreature(23069, initial.x, initial.y, initial.z, 0, TEMPSUMMON_TIMED_DESPAWN, 13000);
- if (!Trigger) return;
+ if (!Trigger)
+ return;
Trigger->SetSpeed(MOVE_WALK, 3);
Trigger->SetWalk(true);
@@ -1181,7 +1187,11 @@ public:
void EnterCombat(Unit* /*who*/) {}
void MoveInLineOfSight(Unit* /*who*/) {}
void EnterEvadeMode() {}
- void GetIllidanGUID(uint64 guid) { IllidanGUID = guid; }
+
+ void GetIllidanGUID(uint64 guid)
+ {
+ IllidanGUID = guid;
+ }
void DamageTaken(Unit* done_by, uint32 &damage)
{
@@ -2137,9 +2147,11 @@ public:
void UpdateAI(const uint32 /*diff*/)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
- if (me->getVictim()->GetTypeId() != TYPEID_PLAYER) return; // Only cast the below on players.
+ if (me->getVictim()->GetTypeId() != TYPEID_PLAYER)
+ return; // Only cast the below on players.
if (!me->getVictim()->HasAura(SPELL_PARALYZE))
{
@@ -2168,7 +2180,7 @@ public:
struct blade_of_azzinothAI : public NullCreatureAI
{
- blade_of_azzinothAI(Creature* c) : NullCreatureAI(c) {}
+ blade_of_azzinothAI(Creature* creature) : NullCreatureAI(creature) {}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index fc2d663951d..c83fa4ac62c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -197,8 +197,11 @@ public:
uint32 random = rand()%6;
float x = Coords[random].x;
float y = Coords[random].y;
+
Creature* Soul = me->SummonCreature(CREATURE_ENSLAVED_SOUL, x, y, me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0);
- if (!Soul) return false;
+ if (!Soul)
+ return false;
+
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
CAST_AI(npc_enslaved_soul::npc_enslaved_soulAI, Soul->AI())->ReliquaryGUID = me->GetGUID();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 88b1648219b..630e44429fa 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -121,7 +121,10 @@ public:
struct mob_ashtongue_channelerAI : public ScriptedAI
{
- mob_ashtongue_channelerAI(Creature* creature) : ScriptedAI(creature) {ShadeGUID = 0;}
+ mob_ashtongue_channelerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ ShadeGUID = 0;
+ }
uint64 ShadeGUID;
@@ -147,7 +150,10 @@ public:
struct mob_ashtongue_sorcererAI : public ScriptedAI
{
- mob_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature) {ShadeGUID = 0;}
+ mob_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature)
+ {
+ ShadeGUID = 0;
+ }
uint64 ShadeGUID;
uint32 CheckTimer;
@@ -320,7 +326,8 @@ public:
void AttackStart(Unit* who)
{
- if (!who || IsBanished) return;
+ if (!who || IsBanished)
+ return;
if (who->isTargetableForAttack() && who != me)
DoStartMovement(who);
@@ -662,7 +669,8 @@ public:
me->CombatStart(Shade);
Shade->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
Shade->SetTarget(me->GetGUID());
- if (player) Shade->AddThreat(player, 1.0f);
+ if (player)
+ Shade->AddThreat(player, 1.0f);
DoZoneInCombat(Shade);
EventBegun = true;
}
@@ -675,17 +683,19 @@ public:
switch (id)
{
- case 0: ++WayPointId; break;
+ case 0:
+ ++WayPointId;
+ break;
- case 1:
- if (Creature* Shade = Unit::GetCreature(*me, ShadeGUID))
- {
- me->SetTarget(ShadeGUID);
- DoCast(Shade, SPELL_AKAMA_SOUL_RETRIEVE);
- EndingTalkCount = 0;
- SoulRetrieveTimer = 16000;
- }
- break;
+ case 1:
+ if (Creature* Shade = Unit::GetCreature(*me, ShadeGUID))
+ {
+ me->SetTarget(ShadeGUID);
+ DoCast(Shade, SPELL_AKAMA_SOUL_RETRIEVE);
+ EndingTalkCount = 0;
+ SoulRetrieveTimer = 16000;
+ }
+ break;
}
}
@@ -878,7 +888,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_shade_of_akama()
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index 6cd74dea985..cd804ad0d03 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -65,7 +65,7 @@ public:
struct molten_flameAI : public NullCreatureAI
{
- molten_flameAI(Creature* c) : NullCreatureAI(c) {}
+ molten_flameAI(Creature* creature) : NullCreatureAI(creature) {}
void InitializeAI()
{
@@ -165,8 +165,15 @@ public:
summons.DespawnAll();
}
- void JustSummoned(Creature* summon) {summons.Summon(summon);}
- void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
+ void JustSummoned(Creature* summon)
+ {
+ summons.Summon(summon);
+ }
+
+ void SummonedCreatureDespawn(Creature* summon)
+ {
+ summons.Despawn(summon);
+ }
Unit* CalculateHatefulStrikeTarget()
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 49323af0952..00113181a39 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -112,9 +112,11 @@ public:
return;
}
- void SetTeronGUID(uint64 guid){ TeronGUID = guid; }
+ void SetTeronGUID(uint64 guid)
+ {
+ TeronGUID = guid;
+ }
};
-
};
class mob_shadowy_construct : public CreatureScript
@@ -316,7 +318,8 @@ public:
void SetThreatList(Creature* Blossom)
{
- if (!Blossom) return;
+ if (!Blossom)
+ return;
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 7d1c07ac91a..7d88a3b0ad4 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -130,7 +130,9 @@ public:
bool RemoveImpalingSpine()
{
- if (!SpineTargetGUID) return false;
+ if (!SpineTargetGUID)
+ return false;
+
Unit* target = Unit::GetUnit(*me, SpineTargetGUID);
if (target && target->HasAura(SPELL_IMPALING_SPINE))
target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index c313a2138a6..11d47ac29b1 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -313,7 +313,8 @@ public:
void UpdateAI(const uint32 diff)
{
- if (!EventBegun) return;
+ if (!EventBegun)
+ return;
if (EndEventTimer)
{
@@ -475,7 +476,7 @@ public:
struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
{
- boss_gathios_the_shattererAI(Creature* c) : boss_illidari_councilAI(c) {}
+ boss_gathios_the_shattererAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint32 ConsecrationTimer;
uint32 HammerOfJusticeTimer;
@@ -602,7 +603,7 @@ public:
struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
{
- boss_high_nethermancer_zerevorAI(Creature* c) : boss_illidari_councilAI(c) {}
+ boss_high_nethermancer_zerevorAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint32 BlizzardTimer;
uint32 FlamestrikeTimer;
@@ -706,7 +707,7 @@ public:
struct boss_lady_malandeAI : public boss_illidari_councilAI
{
- boss_lady_malandeAI(Creature* c) : boss_illidari_councilAI(c) {}
+ boss_lady_malandeAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint32 EmpoweredSmiteTimer;
uint32 CircleOfHealingTimer;
@@ -784,7 +785,7 @@ public:
struct boss_veras_darkshadowAI : public boss_illidari_councilAI
{
- boss_veras_darkshadowAI(Creature* c) : boss_illidari_councilAI(c) {}
+ boss_veras_darkshadowAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint64 EnvenomTargetGUID;
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index d4184a0b145..677a47c3a65 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -118,7 +118,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 19d0cfbbc94..ecca909914c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -112,7 +112,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (!victimGUID) return;
+ if (!victimGUID)
+ return;
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 8ed1f897f3c..00de1802bc9 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -383,12 +383,11 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!who || me->getVictim()) return;
+ if (!who || me->getVictim())
+ return;
if (who->isInAccessiblePlaceFor(me) && me->IsValidAttackTarget(who) && me->IsWithinDistInMap(who, 45))
- {
AttackStart(who);
- }
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index bd4f91e8e39..5ea64250689 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -77,7 +77,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index 7fa417cacb2..42398b9557b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -133,9 +133,9 @@ class boss_broggok : public CreatureScript
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_broggokAI (Creature);
+ return new boss_broggokAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index b847500fc36..082d7df10d6 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -158,7 +158,9 @@ class boss_kelidan_the_breaker : public CreatureScript
uint64 GetChanneled(Creature* channeler1)
{
SummonChannelers();
- if (!channeler1) return 0;
+ if (!channeler1)
+ return 0;
+
uint8 i;
for (i=0; i<5; ++i)
{
@@ -268,9 +270,9 @@ class boss_kelidan_the_breaker : public CreatureScript
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kelidan_the_breakerAI (Creature);
+ return new boss_kelidan_the_breakerAI(creature);
}
};
@@ -371,9 +373,9 @@ class mob_shadowmoon_channeler : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_shadowmoon_channelerAI (Creature);
+ return new mob_shadowmoon_channelerAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index f056ccd40ee..186b26b2b60 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -153,9 +153,9 @@ class boss_the_maker : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_the_makerAI (Creature);
+ return new boss_the_makerAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index a6adb6b952e..c3b8306cd8d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -219,9 +219,9 @@ class boss_omor_the_unscarred : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_omor_the_unscarredAI (Creature);
+ return new boss_omor_the_unscarredAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 66d445c1f39..1867f90bb8a 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -194,9 +194,9 @@ class boss_nazan : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_nazanAI (Creature);
+ return new boss_nazanAI(creature);
}
};
@@ -272,9 +272,9 @@ class boss_vazruden : public CreatureScript
DoMeleeAttackIfReady();
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_vazrudenAI (Creature);
+ return new boss_vazrudenAI(creature);
}
};
@@ -453,9 +453,9 @@ class boss_vazruden_the_herald : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_vazruden_the_heraldAI (Creature);
+ return new boss_vazruden_the_heraldAI(creature);
}
};
@@ -503,9 +503,9 @@ class mob_hellfire_sentry : public CreatureScript
DoMeleeAttackIfReady();
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_hellfire_sentryAI (Creature);
+ return new mob_hellfire_sentryAI(creature);
}
};
void AddSC_boss_vazruden_the_herald()
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
index cc732b86ea4..55ad59e39ce 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
@@ -163,9 +163,9 @@ class boss_watchkeeper_gargolmar : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_watchkeeper_gargolmarAI (Creature);
+ return new boss_watchkeeper_gargolmarAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index c355079e0e8..bdfc3dd3bf3 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -198,9 +198,9 @@ class mob_abyssal : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_abyssalAI(Creature);
+ return new mob_abyssalAI(creature);
}
};
@@ -464,9 +464,9 @@ class boss_magtheridon : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_magtheridonAI(Creature);
+ return new boss_magtheridonAI(creature);
}
};
@@ -583,9 +583,9 @@ class mob_hellfire_channeler : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_hellfire_channelerAI(Creature);
+ return new mob_hellfire_channelerAI(creature);
}
};
@@ -597,16 +597,16 @@ public:
{
}
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- InstanceScript* instance = pGO->GetInstanceScript();
+ InstanceScript* instance = go->GetInstanceScript();
if (!instance)
return true;
if (instance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
return true;
- Creature* Magtheridon =Unit::GetCreature(*pGO, instance->GetData64(DATA_MAGTHERIDON));
+ Creature* Magtheridon =Unit::GetCreature(*go, instance->GetData64(DATA_MAGTHERIDON));
if (!Magtheridon || !Magtheridon->isAlive())
return true;
@@ -617,7 +617,7 @@ public:
player->InterruptNonMeleeSpells(false);
player->CastSpell(player, SPELL_SHADOW_GRASP, true);
player->CastSpell(player, SPELL_SHADOW_GRASP_VISUAL, false);
- CAST_AI(boss_magtheridon::boss_magtheridonAI, Magtheridon->AI())->SetClicker(pGO->GetGUID(), player->GetGUID());
+ CAST_AI(boss_magtheridon::boss_magtheridonAI, Magtheridon->AI())->SetClicker(go->GetGUID(), player->GetGUID());
return true;
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index caaedc4c51b..cb55d627f7d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -80,7 +80,9 @@ class instance_magtheridons_lair : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
+
return false;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 970c089918e..59c56114bf8 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -301,9 +301,9 @@ class boss_grand_warlock_nethekurse : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grand_warlock_nethekurseAI (Creature);
+ return new boss_grand_warlock_nethekurseAI(creature);
}
};
@@ -383,9 +383,9 @@ class mob_fel_orc_convert : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_fel_orc_convertAI (Creature);
+ return new mob_fel_orc_convertAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 5e8ed53fa4b..1d5218ae34d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -143,9 +143,9 @@ class mob_omrogg_heads : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_omrogg_headsAI (Creature);
+ return new mob_omrogg_headsAI(creature);
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 12e28d42a67..1e80a1b7c99 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -316,9 +316,9 @@ class boss_warchief_kargath_bladefist : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warchief_kargath_bladefistAI (Creature);
+ return new boss_warchief_kargath_bladefistAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 97ac0b9da5e..63fb4f17169 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -450,9 +450,9 @@ class boss_alar : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_alarAI(Creature);
+ return new boss_alarAI(creature);
}
};
@@ -529,9 +529,9 @@ class mob_ember_of_alar : public CreatureScript
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_ember_of_alarAI(Creature);
+ return new mob_ember_of_alarAI(creature);
}
};
@@ -554,9 +554,9 @@ class mob_flame_patch_alar : public CreatureScript
void UpdateAI(const uint32 /*diff*/) {}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_flame_patch_alarAI(Creature);
+ return new mob_flame_patch_alarAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 05fad24f35e..f6a5d429182 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -490,9 +490,9 @@ class mob_solarium_priest : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_solarium_priestAI (Creature);
+ return new mob_solarium_priestAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 577c8bf9f54..a70aabe3d85 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -147,11 +147,11 @@ struct advisorbase_ai : public ScriptedAI
{
advisorbase_ai(Creature* creature) : ScriptedAI(creature)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
m_bDoubled_Health = false;
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
bool FakeDeath;
bool m_bDoubled_Health;
uint32 DelayRes_Timer;
@@ -174,8 +174,8 @@ struct advisorbase_ai : public ScriptedAI
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
//reset encounter
- if (m_instance && (m_instance->GetData(DATA_KAELTHASEVENT) == 1 || m_instance->GetData(DATA_KAELTHASEVENT) == 3))
- if (Creature* Kaelthas = Unit::GetCreature((*me), m_instance->GetData64(DATA_KAELTHAS)))
+ if (instance && (instance->GetData(DATA_KAELTHASEVENT) == 1 || instance->GetData(DATA_KAELTHASEVENT) == 3))
+ if (Creature* Kaelthas = Unit::GetCreature((*me), instance->GetData64(DATA_KAELTHAS)))
Kaelthas->AI()->EnterEvadeMode();
}
@@ -214,14 +214,14 @@ struct advisorbase_ai : public ScriptedAI
return;
//Prevent glitch if in fake death
- if (FakeDeath && m_instance && m_instance->GetData(DATA_KAELTHASEVENT) != 0)
+ if (FakeDeath && instance && instance->GetData(DATA_KAELTHASEVENT) != 0)
{
damage = 0;
return;
}
//Don't really die in phase 1 & 3, only die after that
- if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) != 0)
+ if (instance && instance->GetData(DATA_KAELTHASEVENT) != 0)
{
//prevent death
damage = 0;
@@ -280,11 +280,11 @@ class boss_kaelthas : public CreatureScript
{
boss_kaelthasAI(Creature* creature) : ScriptedAI(creature), summons(me)
{
- m_instance = creature->GetInstanceScript();
+ instance = creature->GetInstanceScript();
memset(&m_auiAdvisorGuid, 0, sizeof(m_auiAdvisorGuid));
}
- InstanceScript* m_instance;
+ InstanceScript* instance;
uint32 Fireball_Timer;
uint32 ArcaneDisruption_Timer;
@@ -335,8 +335,8 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- if (m_instance)
- m_instance->SetData(DATA_KAELTHASEVENT, 0);
+ if (instance)
+ instance->SetData(DATA_KAELTHASEVENT, 0);
}
void PrepareAdvisors()
@@ -355,13 +355,13 @@ class boss_kaelthas : public CreatureScript
void StartEvent()
{
- if (!m_instance)
+ if (!instance)
return;
- m_auiAdvisorGuid[0] = m_instance->GetData64(DATA_THALADREDTHEDARKENER);
- m_auiAdvisorGuid[1] = m_instance->GetData64(DATA_LORDSANGUINAR);
- m_auiAdvisorGuid[2] = m_instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
- m_auiAdvisorGuid[3] = m_instance->GetData64(DATA_MASTERENGINEERTELONICUS);
+ m_auiAdvisorGuid[0] = instance->GetData64(DATA_THALADREDTHEDARKENER);
+ m_auiAdvisorGuid[1] = instance->GetData64(DATA_LORDSANGUINAR);
+ m_auiAdvisorGuid[2] = instance->GetData64(DATA_GRANDASTROMANCERCAPERNIAN);
+ m_auiAdvisorGuid[3] = instance->GetData64(DATA_MASTERENGINEERTELONICUS);
if (!m_auiAdvisorGuid[0] || !m_auiAdvisorGuid[1] || !m_auiAdvisorGuid[2] || !m_auiAdvisorGuid[3])
{
@@ -371,7 +371,7 @@ class boss_kaelthas : public CreatureScript
Phase = 4;
- m_instance->SetData(DATA_KAELTHASEVENT, 4);
+ instance->SetData(DATA_KAELTHASEVENT, 4);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
@@ -386,7 +386,7 @@ class boss_kaelthas : public CreatureScript
DoScriptText(SAY_INTRO, me);
- m_instance->SetData(DATA_KAELTHASEVENT, 1);
+ instance->SetData(DATA_KAELTHASEVENT, 1);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
PhaseSubphase = 0;
@@ -412,7 +412,7 @@ class boss_kaelthas : public CreatureScript
}
else if (me->GetMap()->IsDungeon())
{
- if (m_instance && !m_instance->GetData(DATA_KAELTHASEVENT) && !Phase)
+ if (instance && !instance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
who->SetInCombatWith(me);
@@ -424,7 +424,7 @@ class boss_kaelthas : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
- if (m_instance && !m_instance->GetData(DATA_KAELTHASEVENT) && !Phase)
+ if (instance && !instance->GetData(DATA_KAELTHASEVENT) && !Phase)
StartEvent();
}
@@ -445,7 +445,10 @@ class boss_kaelthas : public CreatureScript
}
}
- void SummonedCreatureDespawn(Creature* summon) {summons.Despawn(summon);}
+ void SummonedCreatureDespawn(Creature* summon)
+ {
+ summons.Despawn(summon);
+ }
void JustDied(Unit* /*Killer*/)
{
@@ -456,8 +459,8 @@ class boss_kaelthas : public CreatureScript
summons.DespawnAll();
- if (m_instance)
- m_instance->SetData(DATA_KAELTHASEVENT, 0);
+ if (instance)
+ instance->SetData(DATA_KAELTHASEVENT, 0);
for (uint8 i = 0; i < MAX_ADVISORS; ++i)
{
@@ -621,8 +624,8 @@ class boss_kaelthas : public CreatureScript
if (Advisor && (Advisor->getStandState() == UNIT_STAND_STATE_DEAD))
{
Phase = 2;
- if (m_instance)
- m_instance->SetData(DATA_KAELTHASEVENT, 2);
+ if (instance)
+ instance->SetData(DATA_KAELTHASEVENT, 2);
DoScriptText(SAY_PHASE2_WEAPON, me);
@@ -666,8 +669,8 @@ class boss_kaelthas : public CreatureScript
if (Phase_Timer <= diff)
{
DoScriptText(SAY_PHASE3_ADVANCE, me);
- if (m_instance)
- m_instance->SetData(DATA_KAELTHASEVENT, 3);
+ if (instance)
+ instance->SetData(DATA_KAELTHASEVENT, 3);
Phase = 3;
PhaseSubphase = 0;
}
@@ -704,8 +707,8 @@ class boss_kaelthas : public CreatureScript
DoScriptText(SAY_PHASE4_INTRO2, me);
Phase = 4;
- if (m_instance)
- m_instance->SetData(DATA_KAELTHASEVENT, 4);
+ if (instance)
+ instance->SetData(DATA_KAELTHASEVENT, 4);
// Sometimes people can collect Aggro in Phase 1-3. Reset threat before releasing Kael.
DoResetThreat();
@@ -809,8 +812,8 @@ class boss_kaelthas : public CreatureScript
{
if (HealthBelowPct(50))
{
- if (m_instance)
- m_instance->SetData(DATA_KAELTHASEVENT, 4);
+ if (instance)
+ instance->SetData(DATA_KAELTHASEVENT, 4);
Phase = 5;
Phase_Timer = 10000;
@@ -998,9 +1001,9 @@ class boss_kaelthas : public CreatureScript
}
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_kaelthasAI(Creature);
+ return new boss_kaelthasAI(creature);
}
};
@@ -1044,7 +1047,7 @@ class boss_thaladred_the_darkener : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_THALADRED_DEATH, me);
}
@@ -1096,9 +1099,9 @@ class boss_thaladred_the_darkener : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_thaladred_the_darkenerAI(Creature);
+ return new boss_thaladred_the_darkenerAI(creature);
}
};
@@ -1136,7 +1139,7 @@ class boss_lord_sanguinar : public CreatureScript
void JustDied(Unit* /*Killer*/)
{
- if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_SANGUINAR_DEATH, me);
}
@@ -1164,9 +1167,9 @@ class boss_lord_sanguinar : public CreatureScript
DoMeleeAttackIfReady();
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lord_sanguinarAI(Creature);
+ return new boss_lord_sanguinarAI(creature);
}
};
//Grand Astromancer Capernian AI
@@ -1201,7 +1204,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_CAPERNIAN_DEATH, me);
}
@@ -1308,9 +1311,9 @@ class boss_grand_astromancer_capernian : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_grand_astromancer_capernianAI(Creature);
+ return new boss_grand_astromancer_capernianAI(creature);
}
};
@@ -1340,7 +1343,7 @@ class boss_master_engineer_telonicus : public CreatureScript
void JustDied(Unit* /*killer*/)
{
- if (m_instance && m_instance->GetData(DATA_KAELTHASEVENT) == 3)
+ if (instance && instance->GetData(DATA_KAELTHASEVENT) == 3)
DoScriptText(SAY_TELONICUS_DEATH, me);
}
@@ -1391,9 +1394,9 @@ class boss_master_engineer_telonicus : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_master_engineer_telonicusAI(Creature);
+ return new boss_master_engineer_telonicusAI(creature);
}
};
@@ -1455,9 +1458,9 @@ class mob_kael_flamestrike : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_kael_flamestrikeAI(Creature);
+ return new mob_kael_flamestrikeAI(creature);
}
};
@@ -1509,9 +1512,9 @@ class mob_phoenix_tk : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_phoenix_tkAI(Creature);
+ return new mob_phoenix_tkAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 576d0a8bbf2..bad35d0a685 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -76,8 +76,8 @@ class boss_void_reaver : public CreatureScript
Enraged = false;
- if (instance && me->isAlive())
- instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
+ if (instance && me->isAlive())
+ instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 1ec4a6e55ec..f25b6749055 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -78,7 +78,8 @@ class instance_the_eye : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index 9db2b660d2a..ad3c899237f 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -66,7 +66,7 @@ class instance_mechanar : public InstanceMapScript
return false;
}
- uint64 GetData64 (uint32 /*identifier*/)
+ uint64 GetData64(uint32 /*identifier*/)
{
return 0;
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 6a27d295ebc..3b907f1d000 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -93,7 +93,8 @@ class instance_arcatraz : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index ccac73c5dc6..178495ff25a 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -195,9 +195,9 @@ class boss_high_botanist_freywinn : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_high_botanist_freywinnAI (Creature);
+ return new boss_high_botanist_freywinnAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index 488ddba40cf..e8188f892b3 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -211,9 +211,9 @@ class boss_laj : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_lajAI (Creature);
+ return new boss_lajAI(creature);
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 7e9960225bb..09674fa98d0 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -118,9 +118,9 @@ class mob_warp_splinter_treant : public CreatureScript
DoMeleeAttackIfReady();
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new mob_warp_splinter_treantAI (Creature);
+ return new mob_warp_splinter_treantAI(creature);
}
};
@@ -226,9 +226,9 @@ class boss_warp_splinter : public CreatureScript
}
};
- CreatureAI* GetAI(Creature* Creature) const
+ CreatureAI* GetAI(Creature* creature) const
{
- return new boss_warp_splinterAI (Creature);
+ return new boss_warp_splinterAI(creature);
}
};
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 2d4e870629f..beab023b679 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -492,7 +492,8 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!who || (!who->isAlive())) return;
+ if (!who || (!who->isAlive()))
+ return;
if (me->IsWithinDistInMap(who, 50.0f))
{
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index 2f6e0823da1..dbdd369dc82 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -18,7 +18,7 @@
#include "ScriptPCH.h"
-enum Yells
+enum Texts
{
SAY_INTRO = 0,
SAY_AGGRO = 1,
diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp
index c4bd232cc85..664ad215c72 100644
--- a/src/server/scripts/Outland/boss_doomwalker.cpp
+++ b/src/server/scripts/Outland/boss_doomwalker.cpp
@@ -18,7 +18,7 @@
#include "ScriptPCH.h"
-enum Yells
+enum Texts
{
SAY_AGGRO = 0,
SAY_EARTHQUAKE = 1,
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 8b24d94169b..5bd6ff795eb 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -394,7 +394,7 @@ public:
struct npc_commander_dawnforgeAI : public ScriptedAI
{
- npc_commander_dawnforgeAI(Creature* creature) : ScriptedAI(creature) { Reset (); }
+ npc_commander_dawnforgeAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
uint64 PlayerGUID;
uint64 ardonisGUID;
@@ -647,7 +647,6 @@ public:
if (player->isAlive() && player->GetQuestStatus(QUEST_INFO_GATHERING) == QUEST_STATUS_INCOMPLETE)
{
Creature* Dawnforge = player->FindNearestCreature(CreatureEntry[1], 30.0f);
-
if (!Dawnforge)
return false;
@@ -1009,12 +1008,12 @@ public:
if (uiTakeTimer < uiDiff)
{
me->HandleEmoteCommand(EMOTE_STATE_NONE);
- if (GameObject* pGO = GetClosestGameObjectWithEntry(me, GO_DRAENEI_MACHINE, INTERACTION_DISTANCE))
+ if (GameObject* go = GetClosestGameObjectWithEntry(me, GO_DRAENEI_MACHINE, INTERACTION_DISTANCE))
{
SetEscortPaused(false);
bTake=false;
uiTakeTimer = 3000;
- pGO->Delete();
+ go->Delete();
}
}
else
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 94e71e55a67..96b1247c152 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -241,7 +241,6 @@ public:
DoCast(caster, SPELL_FORCE_OF_NELTHARAKU, true);
Unit* Dragonmaw = me->FindNearestCreature(CREATURE_DRAGONMAW_SUBJUGATOR, 50);
-
if (Dragonmaw)
{
me->AddThreat(Dragonmaw, 100000.0f);
@@ -760,7 +759,6 @@ public:
uint32 NextStep(uint32 Step)
{
Unit* player = Unit::GetUnit((*me), PlayerGUID);
-
Unit* Illi = Unit::GetUnit((*me), IllidanGUID);
if (!player || !Illi)
@@ -771,27 +769,88 @@ public:
switch (Step)
{
- case 0: return 0; break;
- case 1: me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); return 9000; break;
- case 2: DoScriptText(OVERLORD_YELL_1, me, player); return 4500; break;
- case 3: me->SetInFront(player); return 3200; break;
- case 4: DoScriptText(OVERLORD_SAY_2, me, player); return 2000; break;
- case 5: Illi->SetVisible(true);
- Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); return 350; break;
+ case 0:
+ return 0;
+ break;
+
+ case 1:
+ me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f);
+ return 9000;
+ break;
+
+ case 2:
+ DoScriptText(OVERLORD_YELL_1, me, player);
+ return 4500;
+ break;
+
+ case 3:
+ me->SetInFront(player);
+ return 3200;
+ break;
+
+ case 4:
+ DoScriptText(OVERLORD_SAY_2, me, player);
+ return 2000;
+ break;
+
+ case 5:
+ Illi->SetVisible(true);
+ Illi->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ return 350;
+ break;
+
case 6:
Illi->CastSpell(Illi, SPELL_ONE, true);
Illi->SetTarget(me->GetGUID());
me->SetTarget(IllidanGUID);
- return 2000; break;
- case 7: DoScriptText(OVERLORD_YELL_2, me); return 4500; break;
- case 8: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8); return 2500; break;
- case 9: DoScriptText(OVERLORD_SAY_3, me); return 6500; break;
- case 10: DoScriptText(LORD_ILLIDAN_SAY_1, Illi); return 5000; break;
- case 11: DoScriptText(OVERLORD_SAY_4, me, player); return 6000; break;
- case 12: DoScriptText(LORD_ILLIDAN_SAY_2, Illi); return 5500; break;
- case 13: DoScriptText(LORD_ILLIDAN_SAY_3, Illi); return 4000; break;
- case 14: Illi->SetTarget(PlayerGUID); return 1500; break;
- case 15: DoScriptText(LORD_ILLIDAN_SAY_4, Illi); return 1500; break;
+ return 2000;
+ break;
+
+ case 7:
+ DoScriptText(OVERLORD_YELL_2, me);
+ return 4500;
+ break;
+
+ case 8:
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8);
+ return 2500;
+ break;
+
+ case 9:
+ DoScriptText(OVERLORD_SAY_3, me);
+ return 6500;
+ break;
+
+ case 10:
+ DoScriptText(LORD_ILLIDAN_SAY_1, Illi);
+ return 5000;
+ break;
+
+ case 11:
+ DoScriptText(OVERLORD_SAY_4, me, player);
+ return 6000;
+ break;
+
+ case 12:
+ DoScriptText(LORD_ILLIDAN_SAY_2, Illi);
+ return 5500;
+ break;
+
+ case 13:
+ DoScriptText(LORD_ILLIDAN_SAY_3, Illi);
+ return 4000;
+ break;
+
+ case 14:
+ Illi->SetTarget(PlayerGUID);
+ return 1500;
+ break;
+
+ case 15:
+ DoScriptText(LORD_ILLIDAN_SAY_4, Illi);
+ return 1500;
+ break;
+
case 16:
if (player)
{
@@ -799,67 +858,124 @@ public:
player->RemoveAurasDueToSpell(SPELL_THREE);
player->RemoveAurasDueToSpell(SPELL_FOUR);
return 5000;
- }else{
- CAST_PLR(player)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE); Step = 30; return 100;
}
+ else
+ {
+ CAST_PLR(player)->FailQuest(QUEST_LORD_ILLIDAN_STORMRAGE);
+ Step = 30;
+ return 100;
+ }
+ break;
+
+ case 17:
+ DoScriptText(LORD_ILLIDAN_SAY_5, Illi);
+ return 5000;
break;
- case 17: DoScriptText(LORD_ILLIDAN_SAY_5, Illi); return 5000; break;
- case 18: DoScriptText(LORD_ILLIDAN_SAY_6, Illi); return 5000; break;
- case 19: DoScriptText(LORD_ILLIDAN_SAY_7, Illi); return 5000; break;
+
+ case 18:
+ DoScriptText(LORD_ILLIDAN_SAY_6, Illi);
+ return 5000;
+ break;
+
+ case 19:
+ DoScriptText(LORD_ILLIDAN_SAY_7, Illi);
+ return 5000;
+ break;
+
case 20:
Illi->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
Illi->SetDisableGravity(true);
- return 500; break;
- case 21: DoScriptText(OVERLORD_SAY_5, me); return 500; break;
+ return 500;
+ break;
+
+ case 21:
+ DoScriptText(OVERLORD_SAY_5, me);
+ return 500;
+ break;
+
case 22:
Illi->SetVisible(false);
Illi->setDeathState(JUST_DIED);
- return 1000; break;
- case 23: me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0); return 2000; break;
- case 24: me->SetTarget(PlayerGUID); return 5000; break;
- case 25: DoScriptText(OVERLORD_SAY_6, me); return 2000; break;
+ return 1000;
+ break;
+
+ case 23:
+ me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
+ return 2000;
+ break;
+
+ case 24:
+ me->SetTarget(PlayerGUID);
+ return 5000;
+ break;
+
+ case 25:
+ DoScriptText(OVERLORD_SAY_6, me);
+ return 2000;
+ break;
+
case 26:
if (player)
CAST_PLR(player)->GroupEventHappens(QUEST_LORD_ILLIDAN_STORMRAGE, me);
- return 6000; break;
+ return 6000;
+ break;
+
case 27:
{
- Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
- if (Yarzill)
- Yarzill->SetTarget(PlayerGUID);
- return 500; }
- break;
+ Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
+ if (Yarzill)
+ Yarzill->SetTarget(PlayerGUID);
+ return 500;
+ }
+ break;
+
case 28:
player->RemoveAurasDueToSpell(SPELL_TWO);
player->RemoveAurasDueToSpell(41519);
player->CastSpell(player, SPELL_THREE, true);
player->CastSpell(player, SPELL_FOUR, true);
- return 1000; break;
+ return 1000;
+ break;
+
case 29:
{
- Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
- if (Yarzill)
- DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, player);
- return 5000; }
- break;
+ Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
+ if (Yarzill)
+ DoScriptText(YARZILL_THE_MERC_SAY, Yarzill, player);
+ return 5000;
+ }
+ break;
+
case 30:
{
- Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
- if (Yarzill)
- Yarzill->SetTarget(0);
- return 5000; }
- break;
+ Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
+ if (Yarzill)
+ Yarzill->SetTarget(0);
+ return 5000;
+ }
+ break;
+
case 31:
{
- Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
- if (Yarzill)
- Yarzill->CastSpell(player, 41540, true);
- return 1000;}
- break;
- case 32: me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); return 5000; break;
- case 33: Reset(); return 100; break;
-
- default : return 0;
+ Unit* Yarzill = me->FindNearestCreature(C_YARZILL, 50);
+ if (Yarzill)
+ Yarzill->CastSpell(player, 41540, true);
+ return 1000;
+ }
+ break;
+
+ case 32:
+ me->GetMotionMaster()->MovePoint(0, -5085.77f, 577.231f, 86.6719f); return 5000;
+ break;
+
+ case 33:
+ Reset();
+ return 100;
+ break;
+
+ default :
+ return 0;
+ break;
}
}
@@ -871,9 +987,7 @@ public:
if (ConversationTimer <= diff)
{
if (Event && IllidanGUID && PlayerGUID)
- {
ConversationTimer = NextStep(++Step);
- }
} else ConversationTimer -= diff;
}
};
@@ -1727,7 +1841,7 @@ public:
{
npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) {}
- void Reset() { }
+ void Reset() { }
void EnterCombat(Unit* /*who*/){}
@@ -1739,7 +1853,8 @@ public:
uint32 entry = 0;
uint32 credit = 0;
- switch (me->GetEntry()) {
+ switch (me->GetEntry())
+ {
case ENTRY_ENRAGED_FIRE_SPIRIT:
entry = ENTRY_FIERY_SOUL;
//credit = SPELL_FIERY_SOUL_CAPTURED_CREDIT;
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index 079221a97e8..f2f2f9e3cdd 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -55,8 +55,8 @@ class spell_item_trigger_spell : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
- if (Item* pItem = GetCastItem())
- caster->CastSpell(caster, _triggeredSpellId, true, pItem);
+ if (Item* item = GetCastItem())
+ caster->CastSpell(caster, _triggeredSpellId, true, item);
}
void Register()
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index d67c09c8d02..60ddf8990a7 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -66,7 +66,7 @@ class go_cat_figurine : public GameObjectScript
public:
go_cat_figurine() : GameObjectScript("go_cat_figurine") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
player->CastSpell(player, SPELL_SUMMON_GHOST_SABER, true);
return false;
@@ -81,12 +81,12 @@ class go_northern_crystal_pylon : public GameObjectScript
public:
go_northern_crystal_pylon() : GameObjectScript("go_northern_crystal_pylon") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
- player->PrepareQuestMenu(pGO->GetGUID());
- player->SendPreparedQuest(pGO->GetGUID());
+ player->PrepareQuestMenu(go->GetGUID());
+ player->SendPreparedQuest(go->GetGUID());
}
if (player->GetQuestStatus(4285) == QUEST_STATUS_INCOMPLETE)
@@ -101,12 +101,12 @@ class go_eastern_crystal_pylon : public GameObjectScript
public:
go_eastern_crystal_pylon() : GameObjectScript("go_eastern_crystal_pylon") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
- player->PrepareQuestMenu(pGO->GetGUID());
- player->SendPreparedQuest(pGO->GetGUID());
+ player->PrepareQuestMenu(go->GetGUID());
+ player->SendPreparedQuest(go->GetGUID());
}
if (player->GetQuestStatus(4287) == QUEST_STATUS_INCOMPLETE)
@@ -121,12 +121,12 @@ class go_western_crystal_pylon : public GameObjectScript
public:
go_western_crystal_pylon() : GameObjectScript("go_western_crystal_pylon") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER)
{
- player->PrepareQuestMenu(pGO->GetGUID());
- player->SendPreparedQuest(pGO->GetGUID());
+ player->PrepareQuestMenu(go->GetGUID());
+ player->SendPreparedQuest(go->GetGUID());
}
if (player->GetQuestStatus(4288) == QUEST_STATUS_INCOMPLETE)
@@ -145,12 +145,11 @@ class go_barov_journal : public GameObjectScript
public:
go_barov_journal() : GameObjectScript("go_barov_journal") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasSkill(SKILL_TAILORING) && player->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !player->HasSpell(26086))
- {
player->CastSpell(player, 26095, false);
- }
+
return true;
}
};
@@ -164,12 +163,11 @@ class go_field_repair_bot_74A : public GameObjectScript
public:
go_field_repair_bot_74A() : GameObjectScript("go_field_repair_bot_74A") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasSkill(SKILL_ENGINEERING) && player->GetBaseSkillValue(SKILL_ENGINEERING) >= 300 && !player->HasSpell(22704))
- {
player->CastSpell(player, 22864, false);
- }
+
return true;
}
};
@@ -188,9 +186,9 @@ class go_gilded_brazier : public GameObjectScript
public:
go_gilded_brazier() : GameObjectScript("go_gilded_brazier") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
{
if (player->GetQuestStatus(9678) == QUEST_STATUS_INCOMPLETE)
{
@@ -211,7 +209,7 @@ class go_orb_of_command : public GameObjectScript
public:
go_orb_of_command() : GameObjectScript("go_orb_of_command") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestRewardStatus(7761))
player->CastSpell(player, 23460, true);
@@ -229,12 +227,11 @@ class go_tablet_of_madness : public GameObjectScript
public:
go_tablet_of_madness() : GameObjectScript("go_tablet_of_madness") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasSkill(SKILL_ALCHEMY) && player->GetSkillValue(SKILL_ALCHEMY) >= 300 && !player->HasSpell(24266))
- {
player->CastSpell(player, 24267, false);
- }
+
return true;
}
};
@@ -249,9 +246,9 @@ public:
go_tablet_of_the_seven() : GameObjectScript("go_tablet_of_the_seven") { }
//TODO: use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
+ if (go->GetGoType() != GAMEOBJECT_TYPE_QUESTGIVER)
return true;
if (player->GetQuestStatus(4296) == QUEST_STATUS_INCOMPLETE)
@@ -270,10 +267,10 @@ class go_jump_a_tron : public GameObjectScript
public:
go_jump_a_tron() : GameObjectScript("go_jump_a_tron") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
- player->CastSpell(player, 33382, true);
+ player->CastSpell(player, 33382, true);
return true;
}
@@ -304,12 +301,11 @@ class go_ethereum_prison : public GameObjectScript
public:
go_ethereum_prison() : GameObjectScript("go_ethereum_prison") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
int Random = rand() % (sizeof(NpcPrisonEntry) / sizeof(uint32));
- if (Creature* creature = player->SummonCreature(NpcPrisonEntry[Random],
- pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(player),
+ if (Creature* creature = player->SummonCreature(NpcPrisonEntry[Random], go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player),
TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000))
{
if (!creature->IsHostileTo(player))
@@ -354,12 +350,11 @@ class go_ethereum_stasis : public GameObjectScript
public:
go_ethereum_stasis() : GameObjectScript("go_ethereum_stasis") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
int Random = rand() % (sizeof(NpcStasisEntry) / sizeof(uint32));
- player->SummonCreature(NpcStasisEntry[Random],
- pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(player),
+ player->SummonCreature(NpcStasisEntry[Random], go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player),
TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
return false;
@@ -380,10 +375,10 @@ class go_resonite_cask : public GameObjectScript
public:
go_resonite_cask() : GameObjectScript("go_resonite_cask") { }
- bool OnGossipHello(Player* /*player*/, GameObject* pGO)
+ bool OnGossipHello(Player* /*player*/, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
- pGO->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
+ if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
+ go->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
return false;
}
@@ -400,9 +395,9 @@ class go_sacred_fire_of_life : public GameObjectScript
public:
go_sacred_fire_of_life() : GameObjectScript("go_sacred_fire_of_life") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
player->SummonCreature(NPC_ARIKARA, -5008.338f, -2118.894f, 83.657f, 0.874f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
return true;
@@ -428,14 +423,14 @@ class go_shrine_of_the_birds : public GameObjectScript
public:
go_shrine_of_the_birds() : GameObjectScript("go_shrine_of_the_birds") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
uint32 BirdEntry = 0;
float fX, fY, fZ;
- pGO->GetClosePoint(fX, fY, fZ, pGO->GetObjectSize(), INTERACTION_DISTANCE);
+ go->GetClosePoint(fX, fY, fZ, go->GetObjectSize(), INTERACTION_DISTANCE);
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case GO_SHRINE_HAWK:
BirdEntry = NPC_HAWK_GUARD;
@@ -449,7 +444,7 @@ public:
}
if (BirdEntry)
- player->SummonCreature(BirdEntry, fX, fY, fZ, pGO->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
+ player->SummonCreature(BirdEntry, fX, fY, fZ, go->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
return false;
}
@@ -471,7 +466,7 @@ class go_southfury_moonstone : public GameObjectScript
public:
go_southfury_moonstone() : GameObjectScript("go_southfury_moonstone") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
//player->CastSpell(player, SPELL_SUMMON_RIZZLE, false);
@@ -494,19 +489,18 @@ enum eDalaranCrystal
};
#define GO_TELE_TO_DALARAN_CRYSTAL_FAILED "This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once."
+
class go_tele_to_dalaran_crystal : public GameObjectScript
{
public:
go_tele_to_dalaran_crystal() : GameObjectScript("go_tele_to_dalaran_crystal") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG))
- {
return false;
- }
- else
- player->GetSession()->SendNotification(GO_TELE_TO_DALARAN_CRYSTAL_FAILED);
+
+ player->GetSession()->SendNotification(GO_TELE_TO_DALARAN_CRYSTAL_FAILED);
return true;
}
@@ -521,7 +515,7 @@ class go_tele_to_violet_stand : public GameObjectScript
public:
go_tele_to_violet_stand() : GameObjectScript("go_tele_to_violet_stand") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestRewardStatus(QUEST_LEARN_LEAVE_RETURN) || player->GetQuestStatus(QUEST_LEARN_LEAVE_RETURN) == QUEST_STATUS_INCOMPLETE)
return false;
@@ -551,20 +545,20 @@ class go_fel_crystalforge : public GameObjectScript
public:
go_fel_crystalforge() : GameObjectScript("go_fel_crystalforge") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
- player->PrepareQuestMenu(pGO->GetGUID()); /* return true*/
+ if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
+ player->PrepareQuestMenu(go->GetGUID()); /* return true*/
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, go->GetGUID());
return true;
}
- bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -572,17 +566,17 @@ public:
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_BEAST, false);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
player->CastSpell(player, SPELL_CREATE_5_FLASK_OF_BEAST, false);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
break;
- case GOSSIP_ACTION_INFO_DEF + 2:
+ case GOSSIP_ACTION_INFO_DEF + 2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, go->GetGUID());
break;
}
return true;
@@ -610,20 +604,20 @@ class go_bashir_crystalforge : public GameObjectScript
public:
go_bashir_crystalforge() : GameObjectScript("go_bashir_crystalforge") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
- player->PrepareQuestMenu(pGO->GetGUID()); /* return true*/
+ if (go->GetGoType() == GAMEOBJECT_TYPE_QUESTGIVER) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
+ player->PrepareQuestMenu(go->GetGUID()); /* return true*/
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_TEXT, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_TEXT, go->GetGUID());
return true;
}
- bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -631,17 +625,17 @@ public:
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_SORCERER, false);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
player->CastSpell(player, SPELL_CREATE_5_FLASK_OF_SORCERER, false);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
- player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BASHIR_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_TEXT, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_BASHIR_CRYSTALFORGE_TEXT, go->GetGUID());
break;
}
return true;
@@ -674,9 +668,9 @@ class go_matrix_punchograph : public GameObjectScript
public:
go_matrix_punchograph() : GameObjectScript("go_matrix_punchograph") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- switch (pGO->GetEntry())
+ switch (go->GetEntry())
{
case MATRIX_PUNCHOGRAPH_3005_A:
if (player->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
@@ -727,11 +721,11 @@ class go_scourge_cage : public GameObjectScript
public:
go_scourge_cage() : GameObjectScript("go_scourge_cage") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (Creature* pNearestPrisoner = pGO->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true))
+ if (Creature* pNearestPrisoner = go->FindNearestCreature(NPC_SCOURGE_PRISONER, 5.0f, true))
{
- pGO->SetGoState(GO_STATE_ACTIVE);
+ go->SetGoState(GO_STATE_ACTIVE);
player->KilledMonsterCredit(NPC_SCOURGE_PRISONER, pNearestPrisoner->GetGUID());
pNearestPrisoner->DisappearAndDie();
}
@@ -755,15 +749,15 @@ class go_arcane_prison : public GameObjectScript
public:
go_arcane_prison() : GameObjectScript("go_arcane_prison") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_PRISON_BREAK) == QUEST_STATUS_INCOMPLETE)
{
- pGO->SummonCreature(25318, 3485.089844f, 6115.7422188f, 70.966812f, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
+ go->SummonCreature(25318, 3485.089844f, 6115.7422188f, 70.966812f, 0, TEMPSUMMON_TIMED_DESPAWN, 60000);
player->CastSpell(player, SPELL_ARCANE_PRISONER_KILL_CREDIT, true);
return true;
- } else
- return false;
+ }
+ return false;
}
};
@@ -778,9 +772,9 @@ class go_blood_filled_orb : public GameObjectScript
public:
go_blood_filled_orb() : GameObjectScript("go_blood_filled_orb") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- if (pGO->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
+ if (go->GetGoType() == GAMEOBJECT_TYPE_GOOBER)
player->SummonCreature(NPC_ZELEMAR, -369.746f, 166.759f, -21.50f, 5.235f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
return true;
@@ -809,17 +803,17 @@ class go_jotunheim_cage : public GameObjectScript
public:
go_jotunheim_cage() : GameObjectScript("go_jotunheim_cage") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- Creature* pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true);
+ Creature* pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_HUMAN, 5.0f, true);
if (!pPrisoner)
{
- pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true);
+ pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_TROLL, 5.0f, true);
if (!pPrisoner)
{
- pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true);
+ pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_ORC, 5.0f, true);
if (!pPrisoner)
- pPrisoner = pGO->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true);
+ pPrisoner = go->FindNearestCreature(NPC_EBON_BLADE_PRISONER_NE, 5.0f, true);
}
}
if (!pPrisoner || !pPrisoner->isAlive())
@@ -858,12 +852,12 @@ class go_table_theka : public GameObjectScript
public:
go_table_theka() : GameObjectScript("go_table_theka") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_SPIDER_GOLD) == QUEST_STATUS_INCOMPLETE)
player->AreaExploredOrEventHappens(QUEST_SPIDER_GOLD);
- player->SEND_GOSSIP_MENU(GOSSIP_TABLE_THEKA, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_TABLE_THEKA, go->GetGUID());
return true;
}
@@ -884,7 +878,7 @@ class go_inconspicuous_landmark : public GameObjectScript
public:
go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
+ bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasItemCount(ITEM_CUERGOS_KEY, 1))
return false;
@@ -910,12 +904,12 @@ class go_ethereal_teleport_pad : public GameObjectScript
public:
go_ethereal_teleport_pad() : GameObjectScript("go_ethereal_teleport_pad") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (!player->HasItemCount(ITEM_TELEPORTER_POWER_PACK, 1))
return false;
- pGO->SummonCreature(NPC_IMAGE_WIND_TRADER, pGO->GetPositionX(), pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ go->SummonCreature(NPC_IMAGE_WIND_TRADER, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
return true;
}
@@ -930,9 +924,9 @@ class go_soulwell : public GameObjectScript
public:
go_soulwell() : GameObjectScript("go_soulwell") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- Unit* caster = pGO->GetOwner();
+ Unit* caster = go->GetOwner();
if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
return true;
@@ -943,7 +937,7 @@ public:
// GO scripting with at least On Create and On Update events, the other options are no less
// ugly and hacky.
uint32 newSpell = 0;
- if (pGO->GetEntry() == 193169) // Soulwell for rank 2
+ if (go->GetEntry() == 193169) // Soulwell for rank 2
{
if (caster->HasAura(18693)) // Improved Healthstone rank 2
newSpell = 58898;
@@ -951,7 +945,7 @@ public:
newSpell = 58896;
else newSpell = 58890;
}
- else if (pGO->GetEntry() == 181621) // Soulwell for rank 1
+ else if (go->GetEntry() == 181621) // Soulwell for rank 1
{
if (caster->HasAura(18693)) // Improved Healthstone rank 2
newSpell = 34150;
@@ -960,7 +954,7 @@ public:
else newSpell = 34130;
}
- pGO->AddUse();
+ go->AddUse();
player->CastSpell(player, newSpell, true);
return true;
}
@@ -985,20 +979,20 @@ class go_dragonflayer_cage : public GameObjectScript
public:
go_dragonflayer_cage() : GameObjectScript("go_dragonflayer_cage") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_PRISONERS_OF_WYRMSKULL) != QUEST_STATUS_INCOMPLETE)
return true;
- Creature* pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_PRIEST, 2.0f);
+ Creature* pPrisoner = go->FindNearestCreature(NPC_PRISONER_PRIEST, 2.0f);
if (!pPrisoner)
{
- pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_MAGE, 2.0f);
+ pPrisoner = go->FindNearestCreature(NPC_PRISONER_MAGE, 2.0f);
if (!pPrisoner)
{
- pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_WARRIOR, 2.0f);
+ pPrisoner = go->FindNearestCreature(NPC_PRISONER_WARRIOR, 2.0f);
if (!pPrisoner)
- pPrisoner = pGO->FindNearestCreature(NPC_PRISONER_PALADIN, 2.0f);
+ pPrisoner = go->FindNearestCreature(NPC_PRISONER_PALADIN, 2.0f);
}
}
@@ -1032,14 +1026,14 @@ class go_tadpole_cage : public GameObjectScript
public:
go_tadpole_cage() : GameObjectScript("go_tadpole_cage") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
if (player->GetQuestStatus(QUEST_OH_NOES_THE_TADPOLES) == QUEST_STATUS_INCOMPLETE)
{
- Creature* pTadpole = pGO->FindNearestCreature(NPC_WINTERFIN_TADPOLE, 1.0f);
+ Creature* pTadpole = go->FindNearestCreature(NPC_WINTERFIN_TADPOLE, 1.0f);
if (pTadpole)
{
- pGO->UseDoorOrButton();
+ go->UseDoorOrButton();
pTadpole->DisappearAndDie();
player->KilledMonsterCredit(NPC_WINTERFIN_TADPOLE, 0);
//FIX: Summon minion tadpole
@@ -1073,21 +1067,21 @@ class go_amberpine_outhouse : public GameObjectScript
public:
go_amberpine_outhouse() : GameObjectScript("go_amberpine_outhouse") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
QuestStatus status = player->GetQuestStatus(QUEST_DOING_YOUR_DUTY);
if (status == QUEST_STATUS_INCOMPLETE || status == QUEST_STATUS_COMPLETE || status == QUEST_STATUS_REWARDED)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_USE_OUTHOUSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- player->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_VACANT, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_VACANT, go->GetGUID());
return true;
}
else
- player->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_INUSE, pGO->GetGUID());
+ player->SEND_GOSSIP_MENU(GOSSIP_OUTHOUSE_INUSE, go->GetGUID());
return true;
}
- bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF +1)
@@ -1097,11 +1091,11 @@ public:
if (target)
{
target->AI()->SetData(1, player->getGender());
- pGO->CastSpell(target, SPELL_INDISPOSED_III);
+ go->CastSpell(target, SPELL_INDISPOSED_III);
}
- pGO->CastSpell(player, SPELL_INDISPOSED);
+ go->CastSpell(player, SPELL_INDISPOSED);
if (player->HasItemCount(ITEM_ANDERHOLS_SLIDER_CIDER, 1))
- pGO->CastSpell(player, SPELL_CREATE_AMBERSEEDS);
+ go->CastSpell(player, SPELL_CREATE_AMBERSEEDS);
return true;
}
else
@@ -1129,11 +1123,11 @@ class go_hive_pod : public GameObjectScript
public:
go_hive_pod() : GameObjectScript("go_hive_pod") { }
- bool OnGossipHello(Player* player, GameObject* pGO)
+ bool OnGossipHello(Player* player, GameObject* go)
{
- player->SendLoot(pGO->GetGUID(), LOOT_CORPSE);
- pGO->SummonCreature(NPC_HIVE_AMBUSHER, pGO->GetPositionX()+1, pGO->GetPositionY(), pGO->GetPositionZ(), pGO->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
- pGO->SummonCreature(NPC_HIVE_AMBUSHER, pGO->GetPositionX(), pGO->GetPositionY()+1, pGO->GetPositionZ(), pGO->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ player->SendLoot(go->GetGUID(), LOOT_CORPSE);
+ go->SummonCreature(NPC_HIVE_AMBUSHER, go->GetPositionX()+1, go->GetPositionY(), go->GetPositionZ(), go->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
+ go->SummonCreature(NPC_HIVE_AMBUSHER, go->GetPositionX(), go->GetPositionY()+1, go->GetPositionZ(), go->GetAngle(player), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000);
return true;
}
};
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index cf55bb14895..cb9b6162f0c 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -47,9 +47,9 @@ class item_only_for_flight : public ItemScript
public:
item_only_for_flight() : ItemScript("item_only_for_flight") { }
- bool OnUse(Player* player, Item* pItem, SpellCastTargets const& /*targets*/)
+ bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/)
{
- uint32 itemId = pItem->GetEntry();
+ uint32 itemId = item->GetEntry();
bool disabled = false;
//for special scripts
@@ -74,7 +74,7 @@ public:
return false;
// error
- player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
return true;
}
};
@@ -110,13 +110,13 @@ class item_gor_dreks_ointment : public ItemScript
public:
item_gor_dreks_ointment() : ItemScript("item_gor_dreks_ointment") { }
- bool OnUse(Player* player, Item* pItem, SpellCastTargets const& targets)
+ bool OnUse(Player* player, Item* item, SpellCastTargets const& targets)
{
if (targets.GetUnitTarget() && targets.GetUnitTarget()->GetTypeId() == TYPEID_UNIT &&
targets.GetUnitTarget()->GetEntry() == 20748 && !targets.GetUnitTarget()->HasAura(32578))
return false;
- player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
return true;
}
};
@@ -130,13 +130,13 @@ class item_incendiary_explosives : public ItemScript
public:
item_incendiary_explosives() : ItemScript("item_incendiary_explosives") { }
- bool OnUse(Player* player, Item* pItem, SpellCastTargets const & /*targets*/)
+ bool OnUse(Player* player, Item* item, SpellCastTargets const & /*targets*/)
{
if (player->FindNearestCreature(26248, 15) || player->FindNearestCreature(26249, 15))
return false;
else
{
- player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, NULL);
return true;
}
}
@@ -150,6 +150,7 @@ class item_mysterious_egg : public ItemScript
{
public:
item_mysterious_egg() : ItemScript("item_mysterious_egg") { }
+
bool OnExpire(Player* player, ItemTemplate const* /*pItemProto*/)
{
ItemPosCountVec dest;
@@ -219,7 +220,7 @@ class item_pile_fake_furs : public ItemScript
public:
item_pile_fake_furs() : ItemScript("item_pile_fake_furs") { }
- bool OnUse(Player* player, Item* /*pItem*/, SpellCastTargets const & /*targets*/)
+ bool OnUse(Player* player, Item* /*item*/, SpellCastTargets const & /*targets*/)
{
GameObject* go = NULL;
for (uint8 i = 0; i < CaribouTrapsNum; ++i)
@@ -264,14 +265,14 @@ class item_petrov_cluster_bombs : public ItemScript
public:
item_petrov_cluster_bombs() : ItemScript("item_petrov_cluster_bombs") { }
- bool OnUse(Player* player, Item* pItem, const SpellCastTargets & /*targets*/)
+ bool OnUse(Player* player, Item* item, const SpellCastTargets & /*targets*/)
{
if (player->GetZoneId() != ZONE_ID_HOWLING)
return false;
if (!player->GetTransport() || player->GetAreaId() != AREA_ID_SHATTERED_STRAITS)
{
- player->SendEquipError(EQUIP_ERR_NONE, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_NONE, item, NULL);
if (const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(SPELL_PETROV_BOMB))
Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_HERE);
@@ -330,13 +331,12 @@ class item_dehta_trap_smasher : public ItemScript
public:
item_dehta_trap_smasher() : ItemScript("item_dehta_trap_smasher") { }
- bool OnUse(Player* player, Item* /*pItem*/, const SpellCastTargets & /*targets*/)
+ bool OnUse(Player* player, Item* /*item*/, const SpellCastTargets & /*targets*/)
{
if (player->GetQuestStatus(QUEST_CANNOT_HELP_THEMSELVES) != QUEST_STATUS_INCOMPLETE)
return false;
- Creature* pMammoth;
- pMammoth = player->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF, 5.0f);
+ Creature* pMammoth = player->FindNearestCreature(NPC_TRAPPED_MAMMOTH_CALF, 5.0f);
if (!pMammoth)
return false;
@@ -367,7 +367,7 @@ class item_trident_of_nazjan : public ItemScript
public:
item_trident_of_nazjan() : ItemScript("item_Trident_of_Nazjan") { }
- bool OnUse(Player* player, Item* pItem, const SpellCastTargets & /*targets*/)
+ bool OnUse(Player* player, Item* item, const SpellCastTargets & /*targets*/)
{
if (player->GetQuestStatus(QUEST_THE_EMISSARY) == QUEST_STATUS_INCOMPLETE)
{
@@ -376,9 +376,9 @@ public:
pLeviroth->AI()->AttackStart(player);
return false;
} else
- player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, NULL);
} else
- player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
return true;
}
};
@@ -394,17 +394,17 @@ class item_captured_frog : public ItemScript
public:
item_captured_frog() : ItemScript("item_captured_frog") { }
- bool OnUse(Player* player, Item* pItem, SpellCastTargets const& /*targets*/)
+ bool OnUse(Player* player, Item* item, SpellCastTargets const& /*targets*/)
{
if (player->GetQuestStatus(QUEST_THE_PERFECT_SPIES) == QUEST_STATUS_INCOMPLETE)
{
if (player->FindNearestCreature(NPC_VANIRAS_SENTRY_TOTEM, 10.0f))
return false;
else
- player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, item, NULL);
}
else
- player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
return true;
}
};
diff --git a/src/server/scripts/World/mob_generic_creature.cpp b/src/server/scripts/World/mob_generic_creature.cpp
index 6970d5ae367..208effee61b 100644
--- a/src/server/scripts/World/mob_generic_creature.cpp
+++ b/src/server/scripts/World/mob_generic_creature.cpp
@@ -174,7 +174,7 @@ public:
struct trigger_periodicAI : public NullCreatureAI
{
- trigger_periodicAI(Creature* c) : NullCreatureAI(c)
+ trigger_periodicAI(Creature* creature) : NullCreatureAI(creature)
{
spell = me->m_spells[0] ? sSpellMgr->GetSpellInfo(me->m_spells[0]) : NULL;
interval = me->GetAttackTime(BASE_ATTACK);
@@ -210,7 +210,7 @@ public:
struct trigger_deathAI : public NullCreatureAI
{
- trigger_deathAI(Creature* c) : NullCreatureAI(c) {}
+ trigger_deathAI(Creature* creature) : NullCreatureAI(creature) {}
void JustDied(Unit* killer)
{
if (me->m_spells[0])
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index a1920e06ad1..0a04d049eaa 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -241,14 +241,14 @@ bool EquippedOk(Player* player, uint32 spellId)
if (!reqSpell)
continue;
- Item* pItem;
+ Item* item = NULL;
for (uint8 j = EQUIPMENT_SLOT_START; j < EQUIPMENT_SLOT_END; ++j)
{
- pItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, j);
- if (pItem && pItem->GetTemplate()->RequiredSpell == reqSpell)
+ item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, j);
+ if (item && item->GetTemplate()->RequiredSpell == reqSpell)
{
//player has item equipped that require specialty. Not allow to unlearn, player has to unequip first
- sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, pItem->GetEntry());
+ sLog->outDebug(LOG_FILTER_TSCR, "TSCR: player attempt to unlearn spell %u, but item %u is equipped.", reqSpell, item->GetEntry());
return false;
}
}
@@ -544,11 +544,11 @@ public:
if (creature->isTrainer())
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
- uint32 eCreature = creature->GetEntry();
+ uint32 creatureId = creature->GetEntry();
//WEAPONSMITH & ARMORSMITH
if (player->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 225)
{
- switch (eCreature)
+ switch (creatureId)
{
case 11145: //Myolor Sunderfury
case 11176: //Krathok Moltenfist
@@ -572,7 +572,7 @@ public:
//WEAPONSMITH SPEC
if (player->HasSpell(S_WEAPON) && player->getLevel() > 49 && player->GetBaseSkillValue(SKILL_BLACKSMITHING) >= 250)
{
- switch (eCreature)
+ switch (creatureId)
{
case 11191: //Lilith the Lithe
if (!HasWeaponSub(player))
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 046890b498d..a6f68b8fb32 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1842,7 +1842,7 @@ public:
struct npc_mirror_imageAI : CasterAI
{
- npc_mirror_imageAI(Creature* c) : CasterAI(c) {}
+ npc_mirror_imageAI(Creature* creature) : CasterAI(creature) {}
void InitializeAI()
{
@@ -1888,7 +1888,7 @@ public:
struct npc_ebon_gargoyleAI : CasterAI
{
- npc_ebon_gargoyleAI(Creature* c) : CasterAI(c) {}
+ npc_ebon_gargoyleAI(Creature* creature) : CasterAI(creature) {}
uint32 despawnTimer;
@@ -1979,7 +1979,7 @@ public:
struct npc_lightwellAI : public PassiveAI
{
- npc_lightwellAI(Creature* c) : PassiveAI(c) {}
+ npc_lightwellAI(Creature* creature) : PassiveAI(creature) {}
void Reset()
{