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-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp98
1 files changed, 0 insertions, 98 deletions
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 6bf342e4643..60c289dc8de 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -195,103 +195,6 @@ public:
};
/*######
-## npc_victorious_challenger
-######*/
-
-#define GOSSIP_CHALLENGER "Let's do this, sister."
-
-enum eVictoriousChallenger
-{
- QUEST_TAKING_ALL_CHALLENGERS = 12971,
- QUEST_DEFENDING_YOUR_TITLE = 13423,
-
- SPELL_SUNDER_ARMOR = 11971,
- SPELL_REND_VC = 11977
-};
-
-class npc_victorious_challenger : public CreatureScript
-{
-public:
- npc_victorious_challenger() : CreatureScript("npc_victorious_challenger") { }
-
- struct npc_victorious_challengerAI : public ScriptedAI
- {
- npc_victorious_challengerAI(Creature* creature) : ScriptedAI(creature) {}
-
- uint32 SunderArmorTimer;
- uint32 RendTimer;
-
- void Reset()
- {
- me->RestoreFaction();
-
- SunderArmorTimer = 10000;
- RendTimer = 15000;
- }
-
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if (!UpdateVictim())
- return;
-
- if (RendTimer < diff)
- {
- DoCast(me->getVictim(), SPELL_REND_VC, true);
- RendTimer = 15000;
- }else RendTimer -= diff;
-
- if (SunderArmorTimer < diff)
- {
- DoCast(me->getVictim(), SPELL_SUNDER_ARMOR, true);
- SunderArmorTimer = 10000;
- }else SunderArmorTimer -= diff;
-
- DoMeleeAttackIfReady();
- }
-
- void KilledUnit(Unit* /*victim*/)
- {
- me->RestoreFaction();
- }
-
- };
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (creature->isQuestGiver())
- player->PrepareQuestMenu(creature->GetGUID());
-
- if (player->GetQuestStatus(QUEST_TAKING_ALL_CHALLENGERS) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_DEFENDING_YOUR_TITLE) == QUEST_STATUS_INCOMPLETE)
- {
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_CHALLENGER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
- return false;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
- {
- player->PlayerTalkClass->ClearMenus();
- if (action == GOSSIP_ACTION_INFO_DEF+1)
- {
- player->CLOSE_GOSSIP_MENU();
- creature->setFaction(14);
- creature->AI()->AttackStart(player);
- }
-
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_victorious_challengerAI(creature);
- }
-};
-
-/*######
## npc_loklira_crone
######*/
@@ -753,7 +656,6 @@ void AddSC_storm_peaks()
new npc_agnetta_tyrsdottar();
new npc_frostborn_scout();
new npc_thorim();
- new npc_victorious_challenger();
new npc_loklira_crone();
new npc_injured_goblin();
new npc_roxi_ramrocket();