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-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Movement/MovementGenerators/PointMovementGenerator.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h6
-rw-r--r--src/server/game/Movement/PathGenerator.cpp2
-rw-r--r--src/server/scripts/Commands/cs_mmaps.cpp4
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.cpp4
6 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index e5c4377d085..3d8ad37c92d 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -3534,7 +3534,7 @@ enum PartyResult
ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30
};
-#define MMAP_MAGIC 0x4d4d4150 // 'MMAP'
+const uint32 MMAP_MAGIC = 0x4d4d4150; // 'MMAP'
#define MMAP_VERSION 3
struct MmapTileHeader
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
index 89f643283d6..421736ca4ec 100644
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
@@ -27,7 +27,7 @@ class PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementG
{
public:
PointMovementGenerator(uint32 _id, float _x, float _y, float _z, bool _generatePath, float _speed = 0.0f) : id(_id),
- i_x(_x), i_y(_y), i_z(_z), m_generatePath(_generatePath), speed(_speed), i_recalculateSpeed(false) {}
+ i_x(_x), i_y(_y), i_z(_z), speed(_speed), m_generatePath(_generatePath), i_recalculateSpeed(false) {}
void DoInitialize(T*);
void DoFinalize(T*);
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
index 4f8cf658fde..3edeb348d54 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
@@ -39,8 +39,8 @@ class TargetedMovementGeneratorMedium : public MovementGeneratorMedium< T, D >,
{
protected:
TargetedMovementGeneratorMedium(Unit* target, float offset, float angle) :
- TargetedMovementGeneratorBase(target), i_recheckDistance(0), i_path(NULL),
- i_offset(offset), i_angle(angle),
+ TargetedMovementGeneratorBase(target), i_path(NULL),
+ i_recheckDistance(0), i_offset(offset), i_angle(angle),
i_recalculateTravel(false), i_targetReached(false)
{
}
@@ -55,12 +55,12 @@ class TargetedMovementGeneratorMedium : public MovementGeneratorMedium< T, D >,
protected:
void _setTargetLocation(T* owner, bool updateDestination);
+ PathGenerator* i_path;
TimeTrackerSmall i_recheckDistance;
float i_offset;
float i_angle;
bool i_recalculateTravel : 1;
bool i_targetReached : 1;
- PathGenerator* i_path;
};
template<class T>
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index 71617f6a6ab..dbda4aa2411 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -30,7 +30,7 @@
PathGenerator::PathGenerator(const Unit* owner) :
_polyLength(0), _type(PATHFIND_BLANK),
_useStraightPath(false), _forceDestination(false), _pointPathLimit(MAX_POINT_PATH_LENGTH),
- _sourceUnit(owner), _navMesh(NULL), _navMeshQuery(NULL), _endPosition(Vector3::zero())
+ _endPosition(Vector3::zero()), _sourceUnit(owner), _navMesh(NULL), _navMeshQuery(NULL)
{
sLog->outDebug(LOG_FILTER_MAPS, "++ PathGenerator::PathGenerator for %u \n", _sourceUnit->GetGUIDLow());
diff --git a/src/server/scripts/Commands/cs_mmaps.cpp b/src/server/scripts/Commands/cs_mmaps.cpp
index 4649e13e1c4..c4605e30991 100644
--- a/src/server/scripts/Commands/cs_mmaps.cpp
+++ b/src/server/scripts/Commands/cs_mmaps.cpp
@@ -98,7 +98,7 @@ public:
PointsArray pointPath = path.GetPath();
handler->PSendSysMessage("%s's path to %s:", target->GetName().c_str(), player->GetName().c_str());
handler->PSendSysMessage("Building: %s", useStraightPath ? "StraightPath" : "SmoothPath");
- handler->PSendSysMessage("Result: %s - Length: %i - Type: %u", (result ? "true" : "false"), pointPath.size(), path.GetPathType());
+ handler->PSendSysMessage("Result: %s - Length: "SIZEFMTD" - Type: %u", (result ? "true" : "false"), pointPath.size(), path.GetPathType());
Vector3 start = path.GetStartPosition();
Vector3 end = path.GetEndPosition();
@@ -264,7 +264,7 @@ public:
if (!creatureList.empty())
{
- handler->PSendSysMessage("Found %i Creatures.", creatureList.size());
+ handler->PSendSysMessage("Found "SIZEFTMD" Creatures.", creatureList.size());
uint32 paths = 0;
uint32 uStartTime = getMSTime();
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp
index c3d6541dfa3..6f26a43fa05 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.cpp
+++ b/src/tools/mmaps_generator/TerrainBuilder.cpp
@@ -296,7 +296,7 @@ namespace MMAP
}
// FIXME: "the address of ‘liquid_type’ will always evaluate as ‘true’"
- if (liquid_type && liquid_map)
+ if (liquid_map)
{
int count = meshData.liquidVerts.size() / 3;
float xoffset = (float(tileX)-32)*GRID_SIZE;
@@ -393,7 +393,7 @@ namespace MMAP
// FIXME: "warning: the address of ‘liquid_type’ will always evaluate as ‘true’"
// if there is no liquid, don't use liquid
- if (!liquid_type || !meshData.liquidVerts.size() || !ltriangles.size())
+ if (!meshData.liquidVerts.size() || !ltriangles.size())
useLiquid = false;
else
{