diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Accounts/RBAC.h | 12 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_list.cpp | 54 |
3 files changed, 48 insertions, 20 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index d4daf026948..72d17dde2e4 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -761,17 +761,17 @@ enum RBACPermissions RBAC_PERM_COMMAND_RELOAD_CONVERSATION_TEMPLATE = 853, RBAC_PERM_COMMAND_DEBUG_CONVERSATION = 854, RBAC_PERM_COMMAND_DEBUG_PLAY_MUSIC = 855, - RBAC_PERM_COMMAND_NPC_SPAWNGROUP = 856, // reserved for dynamic_spawning - RBAC_PERM_COMMAND_NPC_DESPAWNGROUP = 857, // reserved for dynamic_spawning - RBAC_PERM_COMMAND_GOBJECT_SPAWNGROUP = 858, // reserved for dynamic_spawning - RBAC_PERM_COMMAND_GOBJECT_DESPAWNGROUP = 859, // reserved for dynamic_spawning - RBAC_PERM_COMMAND_LIST_RESPAWNS = 860, // reserved for dynamic_spawning + RBAC_PERM_COMMAND_NPC_SPAWNGROUP = 856, + RBAC_PERM_COMMAND_NPC_DESPAWNGROUP = 857, + RBAC_PERM_COMMAND_GOBJECT_SPAWNGROUP = 858, + RBAC_PERM_COMMAND_GOBJECT_DESPAWNGROUP = 859, + RBAC_PERM_COMMAND_LIST_RESPAWNS = 860, RBAC_PERM_COMMAND_GROUP_SET = 861, RBAC_PERM_COMMAND_GROUP_ASSISTANT = 862, RBAC_PERM_COMMAND_GROUP_MAINTANK = 863, RBAC_PERM_COMMAND_GROUP_MAINASSIST = 864, RBAC_PERM_COMMAND_NPC_SHOWLOOT = 865, - RBAC_PERM_COMMAND_LIST_SPAWNPOINTS = 866, // reserved + RBAC_PERM_COMMAND_LIST_SPAWNPOINTS = 866, RBAC_PERM_COMMAND_RELOAD_QUEST_GREETING_LOCALE = 867, // reserved RBAC_PERM_COMMAND_MODIFY_POWER = 868, RBAC_PERM_COMMAND_DEBUG_SEND_PLAYER_CHOICE = 869, diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 5f93284920e..b863b8b8fc7 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -1417,6 +1417,7 @@ class TC_GAME_API ObjectMgr return nullptr; } void OnDeleteSpawnData(SpawnData const* data); + CreatureDataContainer const& GetAllCreatureData() const { return _creatureDataStore; } CreatureData const* GetCreatureData(ObjectGuid::LowType guid) const { CreatureDataContainer::const_iterator itr = _creatureDataStore.find(guid); @@ -1437,6 +1438,7 @@ class TC_GAME_API ObjectMgr if (itr == _creatureLocaleStore.end()) return nullptr; return &itr->second; } + GameObjectDataContainer const& GetAllGameObjectData() const { return _gameObjectDataStore; } GameObjectData const* GetGameObjectData(ObjectGuid::LowType guid) const { GameObjectDataContainer::const_iterator itr = _gameObjectDataStore.find(guid); diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp index b332543864b..e7666490ba8 100644 --- a/src/server/scripts/Commands/cs_list.cpp +++ b/src/server/scripts/Commands/cs_list.cpp @@ -48,13 +48,14 @@ public: { static std::vector<ChatCommand> listCommandTable = { - { "creature", rbac::RBAC_PERM_COMMAND_LIST_CREATURE, true, &HandleListCreatureCommand, "" }, - { "item", rbac::RBAC_PERM_COMMAND_LIST_ITEM, true, &HandleListItemCommand, "" }, - { "object", rbac::RBAC_PERM_COMMAND_LIST_OBJECT, true, &HandleListObjectCommand, "" }, - { "auras", rbac::RBAC_PERM_COMMAND_LIST_AURAS, false, &HandleListAurasCommand, "" }, - { "mail", rbac::RBAC_PERM_COMMAND_LIST_MAIL, true, &HandleListMailCommand, "" }, - { "respawns", rbac::RBAC_PERM_COMMAND_LIST_MAIL, false, &HandleListRespawnsCommand, "" }, - { "scenes", rbac::RBAC_PERM_COMMAND_LIST_SCENES, false, &HandleListScenesCommand, "" }, + { "creature", rbac::RBAC_PERM_COMMAND_LIST_CREATURE, true, &HandleListCreatureCommand, "" }, + { "item", rbac::RBAC_PERM_COMMAND_LIST_ITEM, true, &HandleListItemCommand, "" }, + { "object", rbac::RBAC_PERM_COMMAND_LIST_OBJECT, true, &HandleListObjectCommand, "" }, + { "auras", rbac::RBAC_PERM_COMMAND_LIST_AURAS, false, &HandleListAurasCommand, "" }, + { "mail", rbac::RBAC_PERM_COMMAND_LIST_MAIL, true, &HandleListMailCommand, "" }, + { "spawnpoints", rbac::RBAC_PERM_COMMAND_LIST_SPAWNPOINTS, false, &HandleListSpawnPointsCommand, "" }, + { "respawns", rbac::RBAC_PERM_COMMAND_LIST_RESPAWNS, false, &HandleListRespawnsCommand, "" }, + { "scenes", rbac::RBAC_PERM_COMMAND_LIST_SCENES, false, &HandleListScenesCommand, "" }, }; static std::vector<ChatCommand> commandTable = { @@ -645,6 +646,38 @@ public: return true; } + static bool HandleListSpawnPointsCommand(ChatHandler* handler, char const* /*args*/) + { + Player const* player = handler->GetSession()->GetPlayer(); + Map const* map = player->GetMap(); + uint32 const mapId = map->GetId(); + bool const showAll = map->IsBattlegroundOrArena() || map->IsDungeon(); + handler->PSendSysMessage("Listing all spawn points in map %u (%s)%s:", mapId, map->GetMapName(), showAll ? "" : " within 5000yd"); + for (auto const& pair : sObjectMgr->GetAllCreatureData()) + { + SpawnData const& data = pair.second; + if (data.spawnPoint.GetMapId() != mapId) + continue; + CreatureTemplate const* cTemp = sObjectMgr->GetCreatureTemplate(data.id); + if (!cTemp) + continue; + if (showAll || data.spawnPoint.IsInDist2d(player, 5000.0)) + handler->PSendSysMessage("Type: %u | SpawnId: " UI64FMTD " | Entry: %u (%s) | X: %.3f | Y: %.3f | Z: %.3f", uint32(data.type), data.spawnId, data.id, cTemp->Name.c_str(), data.spawnPoint.GetPositionX(), data.spawnPoint.GetPositionY(), data.spawnPoint.GetPositionZ()); + } + for (auto const& pair : sObjectMgr->GetAllGameObjectData()) + { + SpawnData const& data = pair.second; + if (data.spawnPoint.GetMapId() != mapId) + continue; + GameObjectTemplate const* goTemp = sObjectMgr->GetGameObjectTemplate(data.id); + if (!goTemp) + continue; + if (showAll || data.spawnPoint.IsInDist2d(player, 5000.0)) + handler->PSendSysMessage("Type: %u | SpawnId: " UI64FMTD " | Entry: %u (%s) | X: %.3f | Y: %.3f | Z: %.3f", uint32(data.type), data.spawnId, data.id, goTemp->name.c_str(), data.spawnPoint.GetPositionX(), data.spawnPoint.GetPositionY(), data.spawnPoint.GetPositionZ()); + } + return true; + } + static char const* GetZoneName(uint32 zoneId, LocaleConstant locale) { AreaTableEntry const* zoneEntry = sAreaTableStore.LookupEntry(zoneId); @@ -652,15 +685,8 @@ public: } static bool HandleListRespawnsCommand(ChatHandler* handler, char const* args) { - // We need a player Player const* player = handler->GetSession()->GetPlayer(); - if (!player) - return false; - // And we need a map Map const* map = player->GetMap(); - if (!map) - return false; - uint32 range = 0; if (*args) range = atoi((char*)args); |