diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Miscellaneous/Language.h | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 56 |
2 files changed, 60 insertions, 0 deletions
diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index 039e8b816b3..093622467f8 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -847,6 +847,10 @@ enum TrinityStrings LANG_MOVEGENS_EFFECT = 1142, LANG_MOVEFLAGS_GET = 1143, LANG_MOVEFLAGS_SET = 1144, + LANG_GROUP_ALREADY_IN_GROUP = 1145, + LANG_GROUP_PLAYER_JOINED = 1146, + LANG_GROUP_NOT_IN_GROUP = 1147, + LANG_GROUP_FULL = 1148, // Room for more level 3 1144-1199 not used // Debug commands diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 54fe41a8a4d..e2b5ac9487d 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -46,6 +46,7 @@ public: { "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "", NULL }, { "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "", NULL }, { "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "", NULL }, + { "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; static ChatCommand petCommandTable[] = @@ -2725,6 +2726,61 @@ public: return true; } + static bool HandleGroupJoinCommand(ChatHandler* handler, char const* args) + { + if (!*args) + return false; + + Player* playerSource = NULL; + Player* playerTarget = NULL; + Group* groupSource = NULL; + Group* groupTarget = NULL; + uint64 guidSource = 0; + uint64 guidTarget = 0; + char* nameplgrStr = strtok((char*)args, " "); + char* nameplStr = strtok(NULL, " "); + + if (handler->GetPlayerGroupAndGUIDByName(nameplgrStr, playerSource, groupSource, guidSource, true)) + { + if (groupSource) + { + if (handler->GetPlayerGroupAndGUIDByName(nameplStr, playerTarget, groupTarget, guidTarget, true)) + { + if (!groupTarget && playerTarget->GetGroup() != groupSource) + { + if (!groupSource->IsFull()) + { + groupSource->AddMember(playerTarget); + groupSource->BroadcastGroupUpdate(); + handler->PSendSysMessage(LANG_GROUP_PLAYER_JOINED, playerTarget->GetName().c_str(), playerSource->GetName().c_str()); + return true; + } + else + { + // group is full + handler->PSendSysMessage(LANG_GROUP_FULL); + return true; + } + } + else + { + // group is full or target player already in a group + handler->PSendSysMessage(LANG_GROUP_ALREADY_IN_GROUP, playerTarget->GetName().c_str()); + return true; + } + } + } + else + { + // specified source player is not in a group + handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, playerSource->GetName().c_str()); + return true; + } + } + + return true; + } + static bool HandlePlayAllCommand(ChatHandler* handler, char const* args) { if (!*args) |