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-rw-r--r--src/server/game/Entities/Player/Player.cpp10
-rw-r--r--src/server/game/Server/Packets/CombatPackets.cpp9
-rw-r--r--src/server/game/Server/Packets/CombatPackets.h12
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp6
4 files changed, 29 insertions, 8 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 96e58f41fc6..44a6019f542 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6782,12 +6782,12 @@ bool Player::RewardHonor(Unit* victim, uint32 groupsize, int32 honor, bool pvpto
// victim_rank [1..4] HK: <dishonored rank>
// victim_rank [5..19] HK: <alliance\horde rank>
// victim_rank [0, 20+] HK: <>
- WorldPacket data(SMSG_PVP_CREDIT, 4+8+4);
- data << uint32(honor);
- data << victim_guid;
- data << uint32(victim_rank);
+ WorldPackets::Combat::PvPCredit data;
+ data.Honor = honor;
+ data.Target = victim_guid;
+ data.Rank = victim_rank;
- GetSession()->SendPacket(&data);
+ GetSession()->SendPacket(data.Write());
// add honor points
ModifyCurrency(CURRENCY_TYPE_HONOR_POINTS, int32(honor));
diff --git a/src/server/game/Server/Packets/CombatPackets.cpp b/src/server/game/Server/Packets/CombatPackets.cpp
index e095e951e36..d47f2275ee6 100644
--- a/src/server/game/Server/Packets/CombatPackets.cpp
+++ b/src/server/game/Server/Packets/CombatPackets.cpp
@@ -198,3 +198,12 @@ WorldPacket const* WorldPackets::Combat::ThreatClear::Write()
_worldPacket << UnitGUID;
return &_worldPacket;
}
+
+WorldPacket const* WorldPackets::Combat::PvPCredit::Write()
+{
+ _worldPacket << int32(Honor);
+ _worldPacket << Target;
+ _worldPacket << int32(Rank);
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/CombatPackets.h b/src/server/game/Server/Packets/CombatPackets.h
index 0cab58044eb..deeb98fe335 100644
--- a/src/server/game/Server/Packets/CombatPackets.h
+++ b/src/server/game/Server/Packets/CombatPackets.h
@@ -246,6 +246,18 @@ namespace WorldPackets
ObjectGuid UnitGUID;
};
+
+ class PvPCredit final : public ServerPacket
+ {
+ public:
+ PvPCredit() : ServerPacket(SMSG_PVP_CREDIT, 4 + 16 + 4) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid Target;
+ int32 Honor = 0;
+ int32 Rank = 0;
+ };
}
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 7319f5050b2..59f4e5a12dc 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1439,7 +1439,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_UPDATE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PENDING_RAID_LOCK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1498,7 +1498,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1628,7 +1628,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);